Ork Codex Secrets: Top META-CRUSHING Units Exposed!
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- čas přidán 28. 05. 2024
- Attention, Warbosses and Waaagh! enthusiasts! The moment you've all been waiting for has arrived - the release of the 10th Edition Ork Codex! Join us as we delve deep into the pages of this long-awaited tome, uncovering its secrets, strategies, and surprises. 🎉🎊
In this comprehensive review, we'll leave no squig unturned as we explore the wealth of new content and updates that the 10th Edition Ork Codex brings to the table. From revamped rules and abilities to fresh unit options and army-wide synergies, there's never been a better time to be an Ork player. 🛠️🔧
Join us as we analyze each section of the Codex in detail, offering insights, opinions, and tactical advice along the way. Discover the strengths and weaknesses of key units, formations, and stratagems, and learn how to leverage them to dominate your opponents on the battlefield. 💪🎮 - Hry
its a shame da hunt is unplayable, -1 ap against one target per turn and reroll charge against said target. The reroll is good for one turn and -1 ap on one unit when you loose sustained over your whole army and headwhompers if you just stuck with waaagh tribe is a joke. GW's rules staff are morons
Man shut the hell up 🙄 the codex is the best one of 10th, super flavourful with heaps of ways to play and you're still complaining? Da big hunt has amazing strats and some good enhancements too, it's a perfectly fine detachment.
Unplayable? If you want every Ork thing to be meta you ain't an Ork playa! Also I know someone with a ton of beasty Boyz and he's excited AF!
the codex not even out and bro already try to say one of the maybe better half of the codex is "unplayable". Oath is also about delete a target unit and as far as i know, a good marine list is up there as one of the strongest list yo u can play
What they said