Animating in photoshop (for indie games) - Ikeda 8 frame run animation challenge.

Sdílet
Vložit
  • čas přidán 30. 07. 2018
  • Tutorials/Templates/Brushes - gumroad.com/trentk
    Twitter- / trentkaniuga
    Equipment I use- www.amazon.com/shop/trentkaniuga
    I needed a run cycle animation for the game that I'm working on (Ikeda the Scrap Hunter E.P.) and I wanted to share some techniques that I use to animate in photoshop. There is a more detailed breakdown of some frame animation tips in the Gumroad version of the video for this one.
    Things I've worked on:
    Overwatch (PC, PS4)
    League of Legends (PC)
    Diablo 3 (PC,PS4)
    Hearthstone (Mobile, PC)
    Burning Crusade (PC)
    Wrath of the Lich King (PC)
    Final Fight Streetwise (PS2)
    He Man (GBA)
    Terminator 3 (GBA)
    CannonBallers (Mobile)
    CreeD
    Twilight Monk
    Ikeda
    Nova Colony
    Galaxy's Edge
    SodaPopSoldier
    Millenium Actress
    Goblins and Gnomes
  • Zábava

Komentáře • 246

  • @abrambuckdesign5134
    @abrambuckdesign5134 Před 5 lety +276

    You make it look so easy brother!

  • @mightybob3000
    @mightybob3000 Před 5 lety +50

    As an animator, I find your tips and hints that you found on your own to be refreshing and wonderful, I want more!!!

  • @flareon1368
    @flareon1368 Před 5 lety +18

    This video has some good tips and shortcuts! If anyone wants to know a tip/trick to help an 8 frame run animation look a little bit smoother without adding in extra frames, but still adding that tiny bit of extra magic to it, a piece of advice (from the tricks us animators use to you aspiring indie game makers) is to give the character a bit more force to their run cycle, so it appears more as though your character is pushing off the ground with each step. In animation, everything should be pushed a little further than what looks natural, or it won't having a certain "feeling" to it. To do this, simply stretch the length of the legs a tiny bit in order to place the position of the torso (most importantly, the hips, but also the head) up much higher than in the previous frame (this should be done when your character's leg is fully stretched out, also called the "up position"). When the legs are bent, right before the character pushes off the ground and into the up position, (the down position), position the hips a tiny bit lower than they are in the resting position (which is the position where the hips are in between the up and down positions, and they are also in this position when the character is idling.) A lot of the tricks in the video are great advice, the one thing that was a bit off is that the placement of the hips did not bob up and down during the up and down positions of the legs, rather they stayed in place which makes the movement, which is otherwise great, look a bit flat. (So it looks like he is running inside a box, because his limbs look a little squished in order to maintain the same position for his hips, which looks a tiny bit uncomfortable) So if you want to take it a bit further, try playing around with the position that the hips are in! The flow will look much more natural the more dramatically you push the proportions of the motion. (This is the squash and stretch aspect that he mentions briefly.)

  • @still2kewl
    @still2kewl Před 5 lety +9

    That was dope. Animation has always been so intimidating. But I never thought of using those sheets this way.

  • @bubsenseijebe2993
    @bubsenseijebe2993 Před 5 lety +1

    this is amazing. Watching this, it seems like concept art and animation definitely go hand in hand.

  • @ineedclosure4163
    @ineedclosure4163 Před 5 lety +2

    I just found your channel and I'm already loving it. Keep up the good work

  • @CartoonCoffee
    @CartoonCoffee Před 5 lety +6

    This is super sick. I’m down to see more animation work on your channel

  • @raydillon
    @raydillon Před 4 lety +3

    Damn, that turned out great, man. Well done!

  • @GameRelated
    @GameRelated Před 5 lety +8

    Please do more animation tutorials please. I’m currently creating my own indie game and would love more information on this topic 😀 as always keep up the amazing work!

  • @Devoidofeyes
    @Devoidofeyes Před 5 lety +6

    Thanks for the tips and especially for the artist cheats tutorials! Just finished the homework and I felt level up! Thanks again Trent!

  • @BonetheStreetwearCreator

    Great and easily understood video. As an animator who works in industry at times I don’t see many simple videos about hand drawn animation.
    It will help those who think they can. You don’t have to study it to learn it. Trial and error work just fine. I didn’t go to school either. I learned from breaking down other animations.
    Good to see someone who isn’t lazy.

  • @tranglomango
    @tranglomango Před 5 lety

    man what a sick style yours is

  • @vivdlyvague6627
    @vivdlyvague6627 Před 5 lety

    Really dig the style of the video, first video of seen of the channel looking forward to more

  • @hehexd1871
    @hehexd1871 Před 5 lety

    ABSOLUTELY ADMIRE YOUR ART STYLE

  • @DamianLewd
    @DamianLewd Před 5 lety

    I love this character design

  • @clayhenss4687
    @clayhenss4687 Před rokem

    Very cool. Thanks for posting.

  • @TheSuperzdog
    @TheSuperzdog Před 5 lety +20

    During the jump it may look more natural if you make the character Spiderman pose when it is falling only. Looking good btw!

  • @fluffyluffy884
    @fluffyluffy884 Před 5 lety +5

    wow learned something new as I am trying to do my first 2D game sprites

  • @damonpellican9267
    @damonpellican9267 Před 5 lety

    I can't wait to try some of that. Thanks for the in site.

  • @frankity
    @frankity Před 4 lety

    you're a legend sir, my respects

  • @is_what_it_is
    @is_what_it_is Před rokem +6

    The only thing I notice, and this is true for many game characters, is that there's no transition between 'idle' and 'running'. The character is still, and then his next move is all out running. If there could be a small build up of momentum it would be more realistic. Just my 2 cents. I can animate, but I can't paint or draw to save my life, you make it look so easy. Love all your artwork dude.

  • @MrRokusPokus
    @MrRokusPokus Před 5 lety +1

    just what I needed! Thanks!

  • @Fantino502
    @Fantino502 Před 5 lety +1

    In the course of time, I am becoming more and more fan of you! You are beside Bengus and Tatsuya Yoshikawa as my favourite artists. You seem to be a very nice guy. I have purchased your Photoshop Cheats workshop and I am glad because you are helping me to become a better "concept artist/Illustrator" (in the future I will be able to call myself this hehe).
    Let's rock and ride!

  • @ArtesMatt
    @ArtesMatt Před 4 lety +1

    You're a mazing artist! Greatings from Brazil

  • @raseruuu3742
    @raseruuu3742 Před 5 lety +16

    Recently got a tab and have been trying to indie dev!
    For now we have an RPG, but i really do wanna make something like this!

  • @grizzlymiller8694
    @grizzlymiller8694 Před 5 lety +1

    This is what I needed.

  • @trentf8607
    @trentf8607 Před 4 lety +2

    Damn. Trent fistbump 👊

  • @TheKnightofold
    @TheKnightofold Před 5 lety +1

    just found this today, you are my hero!

  • @marcofonseca6264
    @marcofonseca6264 Před 2 lety

    So smooth ...

  • @rayramos5333
    @rayramos5333 Před 5 lety

    Very Cool Trent

  • @colbyfultonvideo
    @colbyfultonvideo Před rokem

    Love the Preston Blair references! I have those books. What a legend!

  • @blyrax
    @blyrax Před 3 lety +3

    this is too good.

  • @ricardohuayna8196
    @ricardohuayna8196 Před 4 lety

    Super talented!! Great video

  • @denisecerrine2227
    @denisecerrine2227 Před 5 lety

    this is tooo cooolll 😳

  • @roryt8402
    @roryt8402 Před 5 lety +2

    i would love to see more animations from you

  • @TheMrboom11
    @TheMrboom11 Před 5 lety

    i'm pretty sure i have the book where the second run animation guide comes from LOL, nice video it was cool to see how different people with diff. experiences and knowledge can try to get results they want or need.

  • @sanrasuzumaki942
    @sanrasuzumaki942 Před 5 lety +1

    You Sr. just earned a new Subscriber, Thanks for the video.

  • @Alteredmax
    @Alteredmax Před 4 lety +1

    The cream rose to the top. I really loved this video, yeah.

  • @watchcopschannel
    @watchcopschannel Před 3 lety +2

    I start college in January game development & character animation cannot wait!

  • @JumpnZacFlash
    @JumpnZacFlash Před 5 lety +20

    Really enjoyed watching you animate your IKEDA Sprite. The animation frame overlay method was smart. The result looked good to me. Why wouldn't some animation be handy in Concept Art for showing moving parts on accessories for your characters or some design that morphs into something else when activated?

  • @adhipamungkas5655
    @adhipamungkas5655 Před 5 lety +16

    I need more videos like this, please make more videos "animating in photoshop" for next ep dude , btw i subs and like for this videos :)

  • @emiruzero9633
    @emiruzero9633 Před 5 lety

    Great work I would love to see more Photoshop animation s and game maker tutorials.

  • @kyonas6047
    @kyonas6047 Před 2 lety +1

    when i first watched this channel i didn't watch any game related topic untill now that i am a game dev im intrested in them again

  • @TortoRacoon
    @TortoRacoon Před 5 lety

    WHAT A RELIEF!! I started looking at Megaman Zero's sprite sheet

  • @vishalkhombare
    @vishalkhombare Před 2 lety +1

    Awesome!!

  • @unleashthedog
    @unleashthedog Před 5 lety

    Accidentally found this video (not that I animate, I've done sprites/tiles for mobile games in the past) and I really dig the style and mood for your game! I hope there's more to see, will check back :)

  • @ArtwithAmarBrisco
    @ArtwithAmarBrisco Před 5 lety +3

    Yeah that is from Richard Williams book animator survival kit. I did hand drawn and stop motion for a bit in college. Also I know blender so whenever I create my first game that will help me. Also dragon bones pro is free and will also help you with your animation using bones. Instead of using splines. You can also you animation is your favorite sketchbook pro as well. Krita and OpenToonz are other free animation tool that are pretty good. Your game is pretty clean .

  • @drlcreativo6874
    @drlcreativo6874 Před 5 lety

    very good pixelart, i like you process animation bro

  • @KingKing-bo5yf
    @KingKing-bo5yf Před 4 lety +1

    Really Cool

  • @1Nurali
    @1Nurali Před 4 lety +1

    Finally i found it. Thank you

  • @gedion4000
    @gedion4000 Před 5 lety

    So envious of all your work >__< i want to check out all your tuts and the box set but im poor, and im not gonna low ball you. Cheers, and keep up the awesomeness!

  • @AstraVex
    @AstraVex Před 4 lety +1

    Amazingly useful!!!!
    Thank you :) x

  • @vojinvmilojkovic7622
    @vojinvmilojkovic7622 Před 5 lety

    Bless your soul senpai! ♥

  • @kenstevens6772
    @kenstevens6772 Před 4 lety +1

    Not too shabbyeehhh uhhhh. Gave me a laugh. Thanks for the awesome tutorial Trent!

  • @raspoutinrasp2511
    @raspoutinrasp2511 Před 5 lety

    great tutorials dude keep it up !!!!!!!!!

  • @guillermolopez2673
    @guillermolopez2673 Před 5 lety +5

    Piece of advice: in my opinion the best framerate is 0.05s. Amazing job, dude!

  • @doniwana
    @doniwana Před 4 lety +1

    Sounds great. I'd love to hear a deeper cut

  • @danross7441
    @danross7441 Před 5 lety +2

    Freakin sweet!

  • @angelmarques3124
    @angelmarques3124 Před 4 lety +2

    2:55 I am surprised. U, sir, are a genius

  • @michaelhawthorn8254
    @michaelhawthorn8254 Před 5 lety +1

    I love animation, it would great if you show any animation that you do next, please.

  • @MiketheNerdRanger
    @MiketheNerdRanger Před 4 lety +5

    What I'm interested in is how you were able to copy and paste the character's limbs and whatnot
    for each frame. That looks like a neat workflow for consistency.

  • @holimount9311
    @holimount9311 Před 4 lety

    THANK YOU SO MUCH FOR THIS VIDEO
    AMAZING

  • @_B_E
    @_B_E Před 5 lety +1

    Man Trent this is great. I've always been interested in animation, but i've never felt super comfortable trying it out. You make me wanna keep working on it though. I'd be totally into you making more videos breaking this kind of stuff down. Do you have any tips on keeping the character art consistent? One of my biggest issues is that my style tends to change a lot within a project. Is that just practice?

  • @Jr-bn7kc
    @Jr-bn7kc Před 4 lety +2

    Hand animation looks best

  • @demm9000
    @demm9000 Před 5 lety +2

    The "guy" was no other than the great animator PRESTON BLAIR. ;) His book for animators is one of the top 3 ever. ;)

  • @arielmagic4658
    @arielmagic4658 Před 4 lety

    Like for your magic voice in the end of the video! It was really fun lesson. I saw a lot of videos in Russian and there were no information, but you tell it so simple and interesting. Thanks you a lot!!!

  • @ricardofranco7419
    @ricardofranco7419 Před 5 lety

    I subbed, btw! I like the info! Also maybe get some overlapping action on his hair, head, jacket, and the thing he’s carrying on his back (a can? ).

  • @GerPornflakes
    @GerPornflakes Před 5 lety

    Insane !

  • @ricardoredway
    @ricardoredway Před 2 lety +1

    THANK YOU

  • @XRON
    @XRON Před 5 lety

    I love this tutorial

  • @artigo1335
    @artigo1335 Před 3 lety +1

    nice job ^^

  • @lojustopehermano601
    @lojustopehermano601 Před 3 lety +1

    very good

  • @littleconvict3962
    @littleconvict3962 Před 5 lety +10

    I still think this is amazing my human tablet delivers in two days time to learn some skills

  • @ricardofranco7419
    @ricardofranco7419 Před 5 lety +3

    The running animation pic that you used for reference is from Preston Blair’s book, I think.

  • @LoopBox
    @LoopBox Před 5 lety +6

    Good job! If you would like to add more up and downs on the down pos and air time it would add that nice gravity feeling and it all becomes more natural instead of having a "straight line" for all the poses. Hope it helps cheers!

    • @TrentKaniuga
      @TrentKaniuga  Před 5 lety

      Thanks for the feedback! Its so small on screen, but that might make it look better. thanks!

  • @tatianatub
    @tatianatub Před 5 lety +3

    this might be my 3d background giving me away but i prefer to use my standard bi-pod to make a quick manual key framed animation in blender and use that as a base to draw over

  • @KreativeHogwartsLegacyGUIDES

    everyones like, yeah that looks really hard. I agree. I used to animate alot, and the onion really helps, and this is much harder. But I will definitely benefit from those animator run cycles. I didnt even think about them, and Im glad you brought it up.

  • @DDESING4
    @DDESING4 Před 5 lety

    Very good

  • @abdoulraoufgambo
    @abdoulraoufgambo Před 3 lety +1

    cooolll think you very much

  • @monicanirbito1306
    @monicanirbito1306 Před 5 lety +1

    Really love your quote
    Pro Artist use CHEATS

  • @rilakumacakerolls9094
    @rilakumacakerolls9094 Před 5 lety

    Good tips

  • @prestonowens4594
    @prestonowens4594 Před 5 lety +3

    Hey Trent, I’d like some more info on animation. Additionally could you give some insight into how you are building levels? Are you using photoshop for that too?
    Also, in terms of being a concept artist, do you know what the differences are between working as an artist on films versus games? I recently graduated and feeling kinda lost in terms of what I can do commercially as an artist.
    Any advice would be appreciated. Sorry for all the questions.

  • @markimCE
    @markimCE Před 5 lety +1

    God. Great help. thx

  • @nocturno4191
    @nocturno4191 Před 5 lety

    woooo que bakan
    gracias

  • @muda_muda_mudaa
    @muda_muda_mudaa Před 2 lety +1

    art god

  • @mindsterproduction
    @mindsterproduction Před 5 lety

    thank you

  • @hoseinbebany
    @hoseinbebany Před 2 lety +1

    Extremely helpful video! Wanted to ask can we import this in godot or unity?

  • @eyecred4153
    @eyecred4153 Před 5 lety +1

    Lol thanks bud!In a week or so I gotta start doing this, but never done it xD

  • @Lync1111
    @Lync1111 Před 5 lety +1

    Yes first off I'd like to say this was helpful 💯 , and so I'd like to say thank you. I'd also like make a request, and that is can you do a break down of the background art. As I reviewed this, I'm inspired and would like to try something like this. Thanks

  • @meueu-jakykaneko4812
    @meueu-jakykaneko4812 Před 5 lety +3

    That size in pixel do you use on this file? the graphic quality is incredible...

  • @AndpersAnd
    @AndpersAnd Před 5 lety +1

    Hey, Trent I'd like to see more 3d work

  • @magnusrexus
    @magnusrexus Před 5 lety +1

    Good job here some tips Trent. Do a line drawing first and use the line drawing to get the the animation perfect. That will get rid of the back and forth revisions and will speed you up. It will also make it easier to do the tweens. Then use solid fills to color the character, then use separate layers for shading ,lighting and details.

  • @danyo8512
    @danyo8512 Před 5 lety +4

    hey trent, these are really looking great! im an animator, although my artwork isnt even nearly on par with yours hahah. im guna try to get some stuff together and maybe try to get in contact about some stuff in the future! keep at it, Love seeing one of your videos pop up on my feed ;3. also, its kinda preference. but there is a really good way to use the other timeline to animate. i have a pretty good workflow for it anyway. its not as complicated as it seems :) id recomend looking into it. ( i havent finished the video yet, so you may talk about that still haha) take care.

  • @RSidd
    @RSidd Před 5 lety +4

    That's pretty cool! Btw, I've got a question and I hope it gets your attention. Will it be helpful to have stylized, cartoony designs like this for a beginner concept art portfolio? I see many indie developers adopt this style of art. On the other hand, I try to paint more realistically since being inspired from pros like Craig Mullins, Jaime Jones etc. But it seems that only mainstream AAA game studios like to employ such art which are basically impossible to get into if you're just starting out. I've applied to some indie job offers but they turned me down by saying that they want "cartoony" art.

    • @Rose-iu1ho
      @Rose-iu1ho Před 5 lety

      I personally think it's good to show that you're not just a one style wonder, by showing other styles, it'd show that you're able to fluctuate and open you to broader studios/whoever you're trying to pitch/show to. I also don't know why you're asking him when they literally said they want cartoony art but you continue to not atleast put some in your portfolio?

  • @yosufgurung1904
    @yosufgurung1904 Před 5 lety

    I was wondering how I can get started in this industry? I am an illustrator, but don't know how to build a game or anything. This was a really awesome video, thanks for putting it up.

  • @primordial6966
    @primordial6966 Před 5 lety +2

    Do you think that it is possible to create a Metroidvania like game with game maker studio?

  • @theoriginalabimation
    @theoriginalabimation Před 5 lety

    This was really interesting. I'm an digital 2D frame by frame animator and I use photoshop. I mostly make films but my BF and I have been thinking a lot about games recently so it's interesting to see the difference between game animation and what I do to make short films. I hadn't considered this as a time cutting measure but now it's for sure going to be something I try out ASAP. If you want to learn anything about photoshop animation HMU too!

  • @brycerigby7681
    @brycerigby7681 Před 5 lety

    Hey Trent just wondering where i can download your game looks great!

  • @bothack8874
    @bothack8874 Před 5 lety +2

    maybe you can make review on Live2D (which you can animate still images become 3D like) and compare it to other software

  • @maixaguilarcalzadilla4804

    Very nice art. What resolution is the best for your game if it is in 4k? And dpi? Many thanks.