Pacman Game Tutorial with JavaScript and HTML5 Canvas

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  • čas přidán 27. 05. 2024
  • Want to next level this course? I added 5 1/2 hours of extra content that you can start at chriscourses.com/courses/pacm.... I'll teach you plenty of extras such as how to add and animate ghost sprites, create multiple levels, increase difficulties, and so much more. Enjoy!
    Game Assets: drive.google.com/drive/folder...
    GitHub Gist with pre-built map and switch case statements: gist.github.com/christopher4l...
    Pacman is another classic game which can be coded in less than 1000 lines of code. Here, I'll teach you everything you need to know to get your own Pacman-style game up and running with the HTML5 canvas and vanilla JavaScript.
    0:00 - What we're developing
    1:42 - Project setup
    9:01 - Generate map boundaries
    28:16 - Add Pacman with movement
    54:01 - Add collision detection
    1:17:17 - Swap boundaries with images
    1:28:54 - Generate pellets
    1:32:41 - Remove pellets on collision
    1:38:35 - Add score
    1:44:59 - Create ghost
    2:14:44 - Create power-up
    2:25:07 - Add win condition
    2:26:50 - Pacman chomp animation

Komentáře • 131

  • @user-wc4mg3sd5g
    @user-wc4mg3sd5g Před rokem +3

    OMG, you're the the best course marker that i've ever seen!
    I'm not from eng-speaking country, but your tutorials are really clear and full of information!
    And also your web-site is JUST OMG I WANNA LIVE THERE ! It's soooo comfortable and useful! Plan to watch, study and grow up as developer by your courses AND to donate to you of cause! Your channel is the best!

  • @JoeKnouse
    @JoeKnouse Před rokem +7

    This was pretty fantastic. A great tutorial with much to learn along the way.

  • @AdeelKhan-ox1bs
    @AdeelKhan-ox1bs Před 2 lety +1

    Hello Chris! looking forward to more of these types of videos. A video related to your pokemon game would be great!

  • @christalwillett5399
    @christalwillett5399 Před 10 měsíci +1

    Excellent tutorial, explained perfectly. I appreciate the inclusion of mistakes and how to fix them.

  • @DopEZTam
    @DopEZTam Před 2 lety +4

    Hi Chris, Great video so far! Please upload more of these

  • @josephcieplak8920
    @josephcieplak8920 Před 2 lety +5

    Your tutorials are the best!

  • @lucascecin
    @lucascecin Před rokem

    Awesome! Thanks for the lesson, Chris!

  • @DoorsExciteMe
    @DoorsExciteMe Před 2 lety +3

    These canvas games are amazing Chris!

  • @jeskah1931
    @jeskah1931 Před 2 lety +7

    I was looking for a html project to play with, this is awesome!

  • @tomevans5062
    @tomevans5062 Před 10 měsíci +2

    These are currently the best JS game tutorials. I'll have to subscribe to add the additional features - sound, etc.

    • @ChrisCourses
      @ChrisCourses  Před 10 měsíci +1

      Thanks Tom, working hard on these, but have been a huge slacker on the Pacman course. Finishing the multiplayer one here on CZcams then deciding what to hit hard next

  • @bilaledu9206
    @bilaledu9206 Před rokem +5

    This is an awesome tutorial! Easy to understand and broke down into meaningful and clear steps. I've learned so much coding chapter by chapter along with you. Thanks a lot and keep it up! 🙌

  • @gektorix
    @gektorix Před 2 lety +2

    Chris, that was the hardest project for me. I had to start from the beginning twice because I couldn't figure out the paddings myself. I also didn't use game assets and just used 'strokeStyle'. Anyway, you're my hero. Keep up the good work!

  • @workfromhome5724
    @workfromhome5724 Před rokem +9

    Chris just don't stop making
    javascript game tutorials.we are all subscribing to you.

  • @stanleychukwu7424
    @stanleychukwu7424 Před 2 lety +3

    man, you're going off the grid this year!!!! Goodluck champ!!

  • @burakabi_
    @burakabi_ Před 2 lety +1

    You have the best Tutorials :) I like That !

  • @gektorix
    @gektorix Před 2 lety +4

    I tried to write a game using functional programming and realized that OOP allows to have more abstract interaction with different objects. Thanks Chris for using the latest JS updates.

  • @marwahaj-hassan568
    @marwahaj-hassan568 Před měsícem

    just finished this video for a school project.
    I've been writing notes of everything you said and explained and wrote the whole code with many comments and all these stuff.
    I just want to say that you are really REALLY good at teaching and thank u so much for this tutorial!!
    Bcz of you i now have huge interest in js and it might be my first time ever liking programming that much!!
    Unfortunatly i dont have the ability to get the premium package but i will support you in otherways!
    Thank u so much again

  • @samehdhamer6889
    @samehdhamer6889 Před rokem +1

    This was really useful for me thank you 🌸🌸🌸

  • @Coding_Asmr_PraDev
    @Coding_Asmr_PraDev Před 2 lety +24

    Can you please tell me yr secret to discipline/consistency

    • @KonflictYT
      @KonflictYT Před rokem +2

      Theres no magic trick. Start somewhere, set small goals and stay consistent. “Success is the sum of small efforts repeated day in and day out.” A little bit of commitment per day compounds over time. Good luck!

    • @shanugamer8309
      @shanugamer8309 Před rokem

      @@ujjawalsingh3805 you are enjoying?

    • @paultapping9510
      @paultapping9510 Před 2 měsíci

      study less, do more projects

  • @18.j
    @18.j Před 2 lety +3

    Thats awesome thank you! Will definitely check pro version cause the game there look amazing

  • @lucaslima7759
    @lucaslima7759 Před 2 lety +4

    How this guy has so few subs? Let's help to share his content everyone

  • @nevfelemrecicek
    @nevfelemrecicek Před 2 lety

    I love your video, perfect tutorial

  • @givenmahlangu4720
    @givenmahlangu4720 Před 2 lety +1

    Chris you the best bro

  • @2kBofFun
    @2kBofFun Před rokem +1

    Awesome.
    For the movement/collision, remember how Pac-Man plays: if you move through an aisle to the right, you can already press up, and once you can move up, it will change the direction. You never need to hold keys in real Pac-Man, just give orders of direction up front with small nudges with the stick. If you want to make it even more realistic, make the velocity 1, but change the amount of updates per second for pac-man and the ghosts, so you can adjust the speed of player and enemy gradually when the game advances.

    • @shigzgd5072
      @shigzgd5072 Před 9 měsíci +1

      changing the velocity creates a constant movement how would i go about updating it per second ? player.velocity.y = 1

  • @flebedev9974
    @flebedev9974 Před 10 měsíci

    Thanks for the great assets!

  • @johnadriandodge
    @johnadriandodge Před rokem +2

    Dear Jedi Chris
    WOW and WHOA!!
    What an amazing display of using advanced JS, with object-oriented techniques.
    You have a superb ability to rapidly code and speak, super clean and super clear, while doing it simultaneously!
    Much appreciation Jedi C.
    Double Jedi for you.

  • @ct_yurk_1510
    @ct_yurk_1510 Před rokem

    You are a good man. Thank you

  • @darkl3iaX
    @darkl3iaX Před rokem +1

    I LOVE IT!!!!!!!!!! GOD dude, you should be at least top 5 in the youtuber list.

    • @ChrisCourses
      @ChrisCourses  Před rokem +1

      That would be pretty sick, maybe one day 👀

    • @darkl3iaX
      @darkl3iaX Před rokem

      @@ChrisCourses trust me, you will. Im watching every single video in your channel (pressing like), and all of them are pure gold. Amazing skills, totally envy you if i had at least half of your knowledge i would be able to reach my dream. (Find a job in USA or Canada). Keep it up!

  • @nowarm
    @nowarm Před rokem

    thank you very much ! You are so awesome !!

  • @isbeb507
    @isbeb507 Před 2 lety

    thanks for making this! i was looking for best practices on making, like, menu layouts and such, UI interfaces i suppose.

  • @mendes5015
    @mendes5015 Před rokem +16

    Sou do Brasil e consegui acompanhar tranquilo! Só com as legendas, sem da também. Quem for BR e tiver na dúvida, pode assistir que você entende tudo!

  • @NavyaVedachala
    @NavyaVedachala Před rokem +1

    How do you generate these game assets? Is there a tutorial? Do they have to be same width and height as 40px 40px or are they getting resized?

  • @jairforero
    @jairforero Před 2 lety +1

    excelent, very thank. nice

  • @lyon8539
    @lyon8539 Před 3 měsíci +1

    at the confusing bit 1:04:17 when you are done with the function it would be nice if you even checked everything, that would be easier to follow. It took me a while because I had an error and couldn't find it. But it is a great tutorial

  • @tayliecarlson7830
    @tayliecarlson7830 Před rokem +2

    Hey Chris! Can you help me?? I am having a problem with the collision detection. Once I added that in the pac man is just on a continuous movement. So, if I press 'd' it will just keep going right until I press another key. For some reason the code player.position.x = 0 & player.position.y = 0 in the if statement(circleCollidesWithRectangle) isn't being read. Do you know why that is happening?

  • @BryanChance
    @BryanChance Před rokem

    Priceless tutorial. Thank you so much!

  • @DannyHille
    @DannyHille Před 2 lety +2

    A more compact way to do input handling:
    const keys = {};
    onkeydown=onkeyup=e=>e.repeat||(keys[e.key]=e.type=='keydown'?1:0);
    then do a check like this:
    if(keys.w)console.log('up is pressed'):
    checking if space is pressed:
    if(keys[" "])console.log('space is pressed')

  • @dmaberlin
    @dmaberlin Před rokem

    I have a question - how do you get more effect from rewriting code after the author?
    so that my knowledge is well-established, should I write a similar application after going through the lesson or redo an existing one ?
    what to do, please advise ?

  • @binaryburnout3d
    @binaryburnout3d Před 2 lety +2

    question. could we make a map with only 1 image, like a PNG and then use the Alpha layer for collision?

  • @toffeequeen1338
    @toffeequeen1338 Před 2 lety +1

    Do you have a way that once you win the game or you die that the game resets itself automatically?

  • @SynisterScientist
    @SynisterScientist Před 2 lety

    @Chris Courses - My ghost is moving erratically but passes through the walls and then goes off screen. What have I messed up on?

  • @rachelvanderlely6324
    @rachelvanderlely6324 Před rokem +1

    why did you use and statements instead of or statements for the collision detection

  • @DishonoredSkull
    @DishonoredSkull Před 6 měsíci

    How do you make the map stay inside a responsive canvas? I added a second "map" to the left so I have two, however trying to make it run on mobile, the map assets wont stay inside. They go out of the canvas. Their position is moved using a const x and y offset and have tried to modify this to make it stay in the canvas. (I made them lets when doing this, im aware consts cant change)

  • @atf9406
    @atf9406 Před 2 lety +1

    Hi, it seems like the collition only works on the x - axis for me

  • @asemotaosasenaga4048
    @asemotaosasenaga4048 Před rokem

    I totally love your videos but Is it necessary to use java script to draw your player. Can't I use css

  • @tonepivk9701
    @tonepivk9701 Před rokem

    Hi, I would like to have multiple maps. How can I change maps with function? thanks

  • @samicat_art
    @samicat_art Před rokem

    I love all your videos! I'm trying to learn to code games by myself, since in college all I do is websites. Your easy tutorials motivates me to learn to code, I did the pokemon game and I'm doing this pac-man right now! Lol I still have some inssues with the player going throught the paths xD I just need to see that part 10 times more until I figure out what I did wrong. Keep it up! ^^

  • @oxydol3456
    @oxydol3456 Před 9 měsíci

    Thanks!

  • @zentheplayerrapper8504

    ;v perfect game bro 👍😎❤👈

  • @CanalGeekDev
    @CanalGeekDev Před 2 lety +1

    hello Chris, I would add a validation to avid the Boundaries to be created everytime it will blow up the memory and cpu, by using this below:
    if(boundaries.length === 0) {
    ....
    }

  • @shafkatkabir1570
    @shafkatkabir1570 Před 18 dny

    what would the problem be with setting the velocity like this:
    case 'w':
    player.velocity.y = -5;
    player.velocity.x = 0;
    console.log(player.velocity);
    break;
    I don't seem to be having any problems with this so far. I'm at 53:42

  • @EmperorOab
    @EmperorOab Před 2 lety

    Awesome project! I'm genuinely curious on the legality of hosting it though. Is it subject to copyright issues? Asking for a friend ;)

  • @goon4031
    @goon4031 Před 8 měsíci

    amazing

  • @johnatteo822
    @johnatteo822 Před 2 lety +1

    Chris is the pacman premium game available I was looking to purchasing it on your website? by itself or do i have to pay the monthly to access it? Thanks for the courses you make bro!

    • @ChrisCourses
      @ChrisCourses  Před 2 lety +1

      Not available yet, I'm pretty behind on courses in general atm, but hope to have that fixed within the next month when I hire an editor. Sorry bout the delay!

    • @johnatteo822
      @johnatteo822 Před 2 lety

      @@ChrisCourses oh ok bro cool thanks for the response.. Chris that automated water dispenser is so bad ass dude lmao

    • @ChrisCourses
      @ChrisCourses  Před 2 lety

      @@johnatteo822 Haha thanks man, I legit use it every day still, surprisingly big life improvement

    • @atf9406
      @atf9406 Před 2 lety

      @@ChrisCourses Hi Chris, I am having trouble with the part which make it easier passing through two walls

  • @bemreq
    @bemreq Před 9 měsíci

    Tried everything and wrote same code lines frame by frame but i can not get my collision logs this logs are empty. Checked everywhere and asked to chat gpt but couldnt fix it the problem ? Any solutions ?

  • @nurlykhankopenov
    @nurlykhankopenov Před rokem

    I really liked the video, it taught me a lot, thanks for that. But I found one bug for ghost movement simulation, which is when the map is different, and ghost collision array might be empty, like no collision with walls, ghost can move in 4 directions, but the code doesn't handle that case

  • @user-vk9vc8kb1b
    @user-vk9vc8kb1b Před 2 lety +1

    what if add some AI feature on the PACMAN(the small yellow one)

  • @hrishabhjaiswal1620
    @hrishabhjaiswal1620 Před 9 měsíci

    why we are writing && in colliding condition .. why not or??

  • @fritzpop347
    @fritzpop347 Před 5 měsíci +1

    I can get my web browser to look like that can anyone help ?

  • @ZaynBrando
    @ZaynBrando Před rokem

    This is a very good tutorial, but I'm a little lost bc i've reached 17:15 in the video and my draw function isn't working. I've made no syntax errors that I can see. Anyone else struggling? I'm using vs Code.

  • @jennyferbello2004
    @jennyferbello2004 Před 8 měsíci

    ¿Alguien sabe como puedo centrar el laberinto en el medio de la página?

  • @keithnieves6921
    @keithnieves6921 Před rokem

    Hey im having problems rendering the boundaries
    can anyone help the @15:01

  • @rishabhsengupta344
    @rishabhsengupta344 Před 10 měsíci +1

    Guys help! I tried doing this project using reactJS and i keep getting stuck on the ghost collisions. After a few random movements the ghost keep looping left and right over a boundary. Please fuc**** help me, i cant find any damn mistakes

  • @brittshook8358
    @brittshook8358 Před 10 měsíci

    Is the premium tutorial for this available?

  • @VANDTAN
    @VANDTAN Před rokem

    The tutorial is awesome but I've reached a super thight spot which I found difficult cause I get the same error always

  • @PhiloMusix24
    @PhiloMusix24 Před 2 lety +1

    Chris are you Nikola tesla?
    I've been trying to make this for years couldn't really figure this out properly.
    But you do it like a magic wish 😀😀😀

  • @dmaberlin
    @dmaberlin Před rokem

    suggest some cool tutorials on vanilla js, but in text, book form

  • @jellycoding
    @jellycoding Před 2 lety +1

    You should not use this movement code for production. On many keyboards some keys don't register if a key is already pressed (I think they are grouped somehow).

  • @huynhphatat3919
    @huynhphatat3919 Před 7 měsíci

    can you share the full source code?

  • @SmittyInparadis
    @SmittyInparadis Před rokem

    Please post more

  • @yoguy515
    @yoguy515 Před 2 lety

    anyone of u guys know how to deploy it...i'm having so much difficulties

  • @mohamedbelhadi7909
    @mohamedbelhadi7909 Před 6 měsíci

    Mine did not work

  • @marcholman291
    @marcholman291 Před rokem

    Is it just me or does anyone else feel the controls are terribly difficult? So much so I would envision the average player giving up in five or ten seconds. It's the cornering and change of direction. We never really solved that problem where the controls don't easily allow the player to, for example, make a downward turn between two blocks.

  • @awesomeblacka4423
    @awesomeblacka4423 Před 3 měsíci

    2:06:02
    (time frames for every day when i stop)

  • @ynsbl
    @ynsbl Před rokem

    this is really weird my comment just disappear after a few seconds, anyway good luck guys!

  • @risingpelican8106
    @risingpelican8106 Před rokem

    Can you be my javascript professor?

  • @haaz386
    @haaz386 Před 10 měsíci

    doubt? 1:38:00

  • @ariebolotin2173
    @ariebolotin2173 Před rokem

    23456 had to be intentional

  • @tim.e.l
    @tim.e.l Před 2 lety

    🥵🥵🥵

  • @AshwinSKumar
    @AshwinSKumar Před rokem

    I used google web designer and I used google web designer.

  • @pegaexpress4335
    @pegaexpress4335 Před 2 lety

    I will give you some advice so that you can increase your subscribers and have more views... hire a person who can translate your videos into Spanish, American people are not really interested in programming BUT LATIN ONES ARE SO BELIEVE ME, GET A TRANSLATOR AND YOU WILL GET MORE SUBSCRIBERS

  • @RommyRandhawa
    @RommyRandhawa Před 9 měsíci

    you saved my life

  • @BrianRiendeau
    @BrianRiendeau Před rokem

    what todo list is this? seems nice to have