How I did heat vision VFX for Superman & Lois | Nuke Compositing Tutorial

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  • čas přidán 16. 06. 2024
  • Source material: graphicalninja.gumroad.com/l/...
    Learn how I recreated Superman's iconic heat vision powers in this in-depth Nuke tutorial. I've been the comp supervisor in charge of Superman & Lois at Refuge VFX for the last 3 seasons - this tutorial reveals some of the compositing tricks I've learned during that time.
    I'll go over many useful Nuke tips and tricks including simple expressions, linking, how to install gizmos to speed up your workflow, tracking, grading techniques, and more.
    Nuke Gizmos:
    www.nukepedia.com/gizmos/filt...
    www.nukepedia.com/gizmos/tran...
    www.nukepedia.com/gizmos/othe...
    Music by Bensound.com/free-music-for-videos
    License code: W18TEZRN9L2EGHP6

Komentáře • 46

  • @dylonbroski
    @dylonbroski Před 6 měsíci +33

    Bro literally gave us the free knowledge that is actively used in Hollywood projects! What a Legend!!!!

  • @none53
    @none53 Před 5 dny +1

    That's what you call creating it from scratch. Love it, bro! You got a sub!

  • @chesters7803
    @chesters7803 Před 4 měsíci +5

    this whole video has 3 years of academic knowledge 🤩🤩🤩🤩🤩🤩🤩🤩😍🥰🥰😍😍 i will definitely try this with my dog, my dog is blind 🥰

  • @AlfieVaughan
    @AlfieVaughan Před 5 měsíci +11

    This is a great video. That colour lookup trick for the highlights is something I've never seen before. Nice work!

  • @jamesprentor8433
    @jamesprentor8433 Před 6 měsíci +2

    Thank you so much for creating a rundown for actual Hollywood VFX, I've been a little frustrated in the past with VFX tutorials that just produce fairly pitiful results, but seeing how you firsthand created them is really great! And I'm exited to be able to get better with my own skills.

  • @seenuvasankvfx
    @seenuvasankvfx Před 6 měsíci +1

    Wow 👏 fantastic job

  • @arthurb4309
    @arthurb4309 Před 14 dny

    Amazing tutorial, thanks for sharing the process you used ! It looks fantastic.

  • @neptun3189
    @neptun3189 Před 4 měsíci +1

    so many good things taught in this tutorial :)

  • @henrythejeditube
    @henrythejeditube Před 6 měsíci +2

    stunning effect sir

  • @dumpy5266
    @dumpy5266 Před 3 měsíci +3

    Surely there's a way to do this in AE. Also wow, I never expected a heat vision tutorial to come directly from one of the people who worked on my favorite show. That's a quality guarantee

    • @Graphicalninja
      @Graphicalninja  Před 3 měsíci

      There sure is! AE has all the tools you’d need, might have to download a few plugins for optical glow and cooler distortion

  • @JoshuaBilOfficial
    @JoshuaBilOfficial Před 3 měsíci +1

    Dude, I really love your work! Keep it up.

  • @AbdullahYazbahar
    @AbdullahYazbahar Před 5 měsíci +1

    loved your speech. Subbed for yhe tutorials

  • @VisualistAyush07
    @VisualistAyush07 Před 6 měsíci +2

    Thank you so much

  • @NickPittas
    @NickPittas Před 2 měsíci

    Perfectly structured tutorial. I appreciate your work. Just a couple of comments if you don't mind.
    Unless your team is also working in a Left to Right way, I would not do it this way, but the traditional Top to Bottom. Not a real issue, but it would also help to crop or limit the bounding box right after the merge also, cause if you are working in production with something like 4K-6K footage you will kill the renderfarm (ask me how I know :) ). Finally since you already have noise in a channel, why not use this everywhere else, instead of copying it? Just add it to the merge as an "Also Merge" layer.
    Thank you very much for all the work to make this accessible.

  • @chalexdark2925
    @chalexdark2925 Před 6 měsíci +4

    Really nice tutorial (as always) ! Can you do a tutorial or a breakdown of your particle simulation/ Heat vision in blender for this ?

    • @Graphicalninja
      @Graphicalninja  Před 6 měsíci +3

      Yeah I’m considering doing a simple particle simulation tutorial on how to generate and render particles quickly and easily 👌

    • @chalexdark2925
      @chalexdark2925 Před 6 měsíci

      @@Graphicalninja perfect 😁 thank you ! 👍

  • @PushprajBhutekar
    @PushprajBhutekar Před 6 měsíci +2

    THANKYOU SIR PLEASE MAKE MORE TUTORIAL LIKE THIS OR MAKE BREAKDOWN WE LEARN NEW THING THANK
    YOU

  • @disvy1936
    @disvy1936 Před 5 měsíci +2

    Hey man this is a fantastic tutorial. Do you ever do any Houdini stuff or do you predominantly focus on compositing in Nuke?

    • @Graphicalninja
      @Graphicalninja  Před 5 měsíci

      Thanks! No Houdini stuff, I haven’t learned it yet but would like to given the time and use it for high end simulations.

  • @vfxwithryan
    @vfxwithryan Před 6 měsíci +3

    Great stuff! I found your channel recently and loved it. I’m about to graduate in two weeks and wanted to ask how you got started in the vfx industry? I’ve been looking around alot but I’ve found it difficult to find entry level work. Especially remote since I’m not near any major city.

    • @Graphicalninja
      @Graphicalninja  Před 6 měsíci

      What did you study specifically? Right now is rough because of the strikes that recently ended, almost every Hollywood project has been delayed. But that means in the next few months we hope there will be a deluge of new projects to work on. Just be persistent!

    • @vfxwithryan
      @vfxwithryan Před 6 měsíci

      @@Graphicalninja I appreciate the response! I am getting my Bachelor's Degree of Graphic Arts in Videography and Filmmaking. It is exciting to know that next year is going to be good! How would you recommend I search for full time positions?

    • @Graphicalninja
      @Graphicalninja  Před 6 měsíci +2

      @@vfxwithryan use all the job search sites and have a good showreel or website prepared. Also if you know anyone who has connections use those! And just be persistent, usually they’re really busy but if you keep emailing every week they’ll be more likely to think of you when there is an opportunity

    • @vfxwithryan
      @vfxwithryan Před 6 měsíci +1

      thank you! this is all very helpful! I really appreciate it@@Graphicalninja

  • @glmstudiogh
    @glmstudiogh Před 5 měsíci +3

    Man you’re amazing and Nice Tutorial but maybe explain why you did somethings on your tutorials please, it helps those watching to understand more. One is, why didn’t you just add sharpen to the image but you put it in between log2lin nodes please.
    He did that to protect the image from any artifact cause filtering oper usually comes with downsides like ugly coloration artifacts so it’s standard to protect the image by placing the sharpen, softing, MoBlur, or even grade node between a Log2Lin node but in some cases, mostly grade and MoBlur nodes, unpremult and premult are used.

  • @benjamintheobalds9187
    @benjamintheobalds9187 Před měsícem +1

    Why can’t I find the shuffle copy node I’m on nuke x 14.0v5 ,is there a way around this ? 09:00

    • @Graphicalninja
      @Graphicalninja  Před měsícem

      Hehe that’s cause it’s an old node, Foundry wants us to use shuffle for everything now, which does work too but differently.

  • @moritzpollich8252
    @moritzpollich8252 Před 3 měsíci

    How did you match the movement of the blender effect with the laser.

    • @Graphicalninja
      @Graphicalninja  Před 3 měsíci +1

      I animated some empties to match his eye location and the parented the emitters to them. Then animated the rotation of the emitters to match his head rotation 👍

  • @jamesottman6559
    @jamesottman6559 Před 5 měsíci

    Did they give you references for the heat vision?

    • @Graphicalninja
      @Graphicalninja  Před 5 měsíci +2

      They showed us a few shots they had done already yes, but we were also referencing Man of Steel because the vfx in that movie were so cool

    • @jamesottman6559
      @jamesottman6559 Před 5 měsíci

      @@Graphicalninja I’m curious, how does a VFX house determine the budget for shots?

    • @Graphicalninja
      @Graphicalninja  Před 5 měsíci +2

      @@jamesottman6559 There’s lots of factors, I don’t bid shots myself but they take into account the length of the shot, complexity, CG elements needed. And we have to bid based on the clients budget sometimes, and find smart ways to do things if their budget is limited.

  • @JavierDelgado_JD
    @JavierDelgado_JD Před 4 měsíci +1

    I also worked on S&L S3 doing all sort of VFX, I dont know your real name, perhaps we worked together

    • @Graphicalninja
      @Graphicalninja  Před 4 měsíci

      Hi fellow SML crew! It’s Stephen Lauser, I’m comp supervising at Refuge VFX. Were you working at Boxel or directly for production?

  • @sureshnaturephotography
    @sureshnaturephotography Před měsícem

    nukepedia is not login
    im from india

  • @kottvfx
    @kottvfx Před 5 měsíci

    WWWW