Tutorial: Drifting Cars in Blender // Launch Control [Beginner]

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  • čas přidán 9. 07. 2024
  • Check it out on BlenderMarket ► blendermarket.com/products/la...
    or GumRoad ► danielvesterbaek.gumroad.com/...
    In this video we will take a look at how to animate a portion of the LEGO x HotWheels animation I created using Launch Control. The video will go in depth on how to animate the speed of the car and it will focus on how to make your drifts look more realistic.
    Strap in and let's go!!
    About Launch Control (LC) ►
    If you want to make realistic-looking car animations in Blender in no time, LC is the tool for you!
    It's built around 3 different parts of the process:
    1. Automatic Rigging (One-Click Rigging of 4-wheeled cars)
    2. Animation with presets for quick results
    3. Physics simulations that bake fast and can be modified in real-time
    LC strives to make vehicle animation accessible and eliminates the usual problems you stumble over, when turning your action-sequence dreams into reality (a virtual reality, that is).
    The simple interface packs a ton of power and in the "Manual Gearbox" you have a world of customization options to tune LC to your liking.
    Check out my other platforms ►
    Instagram: / daniel_vesterbaek
    Website: www.danielvesterbaek.com/
    Artstation: www.artstation.com/daniel_ves...

Komentáře • 51

  • @hybridphoenix7766
    @hybridphoenix7766 Před rokem +5

    Man, you gotta do a lighting tutorial, the lighting is phenomenal in this render. Awesome work, it feels so real.

  • @joywinfernandes
    @joywinfernandes Před 2 měsíci +1

    Heyy daniel i loved ur tutorial could u make a custom donut (not from templates)tutorial which makes the drift looks realistic using launch control 1.5

  • @andrew_d1612
    @andrew_d1612 Před rokem

    Cool!

  • @JeanYanb
    @JeanYanb Před rokem +4

    yeahhhhhhh thanks for the tutorial! I will test that TODAY! Haha. Cheers

    • @DanielVesterbaek
      @DanielVesterbaek  Před rokem +3

      Epic!! 😄😄
      You are super welcome. Drifts are always hard to do, but hope this guides people the right way

  • @jaijiu
    @jaijiu Před rokem

    amazing!! would love to see a workflow of exporting blender animations into unreal for real time rendering

  • @jmproductions2715
    @jmproductions2715 Před rokem +2

    Great Add-on, before I make my purchase can you show how the suspensions work with the add-on?

  • @luten4824
    @luten4824 Před rokem +1

    Will be really usefull 🔥

    • @DanielVesterbaek
      @DanielVesterbaek  Před rokem

      Awesome to read!! 🤩 I hope it's paced well so it's possible to follow along.

  • @elfincredible9002
    @elfincredible9002 Před 8 měsíci +2

    Awesome tutorial and a great addon.... How do you link the two animated scenes?

  • @BongbokCG
    @BongbokCG Před rokem +1

    🔥🔥🔥🔥Great

  • @LukeDZN
    @LukeDZN Před 7 měsíci

    please can you teach me how to do a perfect loop animation with the drift 01 present animation, i'm learning so much with your videos thank you so much

  • @laviestudio
    @laviestudio Před rokem +14

    Love it! Would be amazing if you have a lighting tutorial of this scene as well~🔥

    • @DanielVesterbaek
      @DanielVesterbaek  Před rokem +12

      That is noted!! ^^
      I would be happy to share some of the things I have learned about lighting

    • @Utsab_Giri
      @Utsab_Giri Před rokem

      @@DanielVesterbaek Yeah, the scene is extraordinary! A tutorial would be greatly appreciated. Thank you!

    • @dac3298
      @dac3298 Před rokem

      @@DanielVesterbaek agreed, this would be great.

    • @swapnil321you
      @swapnil321you Před 11 měsíci

      Yes the lighting is soo damn great! It’s nostalgic to me 😊

    • @RaviTomar__
      @RaviTomar__ Před 7 měsíci

      Buddy where can we access the lighting snd rendering parts of this tutorial

  • @BlackAladdin_
    @BlackAladdin_ Před 11 měsíci +1

    good looking. This is a plug g. I'm grabbing this now.

    • @DanielVesterbaek
      @DanielVesterbaek  Před 11 měsíci +1

      Thanks a lot!
      Happy to know!
      Be sure to let me know if you have problems with it ^^
      (Email is the best way: daniel.v.jensen@gmail.com)

  • @Alexander-ew4dk
    @Alexander-ew4dk Před rokem

    Awesome plugin! what did you use for rendering at the end looks amazing!

  • @manmadeartists
    @manmadeartists Před rokem

    I just purchased your awesome addon. My question is how can I replace the path with my own path as i already created a path for my parking deck where the entrance has the form of a spiral. As I can easily convert a meshline separated from the roadway mesh to a curve and then extend it to the street it would be so convenient if I could use this for my rig. Maybe you can help me😍
    Edit: Ok i just merged them. Works good as I had no issues yet🤝🏻🥰

  • @introvert64978
    @introvert64978 Před rokem +1

    hey, nice add-on. Can I link multiple car rigs into one blend file?

  • @nickfai9301
    @nickfai9301 Před rokem

    Hi, please make a tutorial how to link the other car in this blender project.

  • @user-uf9py7mf4m
    @user-uf9py7mf4m Před rokem +1

    🔥🔥🔥 your plugin is very good, but when I use it and preview the animation, I will blink back. What is the problem😢

  • @Matt.visualz
    @Matt.visualz Před rokem +1

    Hey i have a problem with the plugin, the wheels are stopping rotating in the middle of the path, not completely, like, they stop, rotate on reverse and then start rotating again to the right side, how do i make them rotate the same way through all the path?

    • @DanielVesterbaek
      @DanielVesterbaek  Před rokem

      Hey Matt!
      Thank you for reaching out regarding this problem!
      Are you by any chance inside UE - like an exported animation? - If so it has to do with the animation steps for baking.
      It sounds very strange though. Could it be that the handles of a control point are too big and it somehow makes the curve go backwards (sorry, hard to explain, but I had this happening).
      Lastly, if it is in any way possible to share the file, I will take a look at it and see if I can figure out what happened. If you aren't comfortable sharing the meshes, feel free to remove them first and just export the base rig.
      I think a better place to chat about this moving forward is on BlenderMarket or email. So feel free to drop me a response there. (Email: daniel.v.jensen@gmail.com).
      Thanks again!

  • @justspeeding
    @justspeeding Před rokem +1

    Nice Addon and tutorial!!! Is there any change to make a tutorial to use the addon and rig a open wheeler Suspension Rigging? I modeled a RC car and without the Suspension and cardans movement it looks not good.

    • @3DXJ
      @3DXJ Před rokem +1

      Or a way to add a feature to create bones from the body to suspension and Cardans attached to the tires. You'd could use the same setup for the Wheel impact weight physics I supposed?!

  • @Pineapple____
    @Pineapple____ Před 11 měsíci +1

    i like it but how I gonna use twisty thing and the uppy thingy if you didin't show the keys😢

    • @DanielVesterbaek
      @DanielVesterbaek  Před 11 měsíci

      Thanks!
      Hmmm, like I didn't properly show the keyframes when I was animating it? :/
      Sorry about that

  • @RomboutVersluijs
    @RomboutVersluijs Před rokem +1

    Are you trying to get s job at Lego? Those rendered shots looked amazing, super nice model. Did model that oego car?

    • @DanielVesterbaek
      @DanielVesterbaek  Před rokem +1

      Hey man!! Remember chatting with you on BlenderArtists.org 😄
      Nice to talk in here too. Heheh, job at lego wouldn't be bad. - thanks!! The model is from 3Dsky.org, but set up shading and lighting and the scene 😊

  • @jumpingfrog4323
    @jumpingfrog4323 Před rokem

    Is it possible to animate the car in UE? Does the controls work in UE?

  • @user-pc7pc3ew4f
    @user-pc7pc3ew4f Před rokem +1

    How can we export it to Unreal please?

  • @francescoperasso
    @francescoperasso Před 11 měsíci +1

    sorry but what is your hardware to make such heavy and complex animations? I use C4d and I need to make small animations also using Blender. Can you make a precise list of your machine?

    • @DanielVesterbaek
      @DanielVesterbaek  Před 11 měsíci +1

      Yeah, sure!
      CPU: AMD Ryzen 7 (2 years old or so)
      GPU: RTX 4090
      RAM: 128 GB

  • @TheRocker571
    @TheRocker571 Před rokem

    Fantastic add-on, love it! Although hoping for more info on trouble shooting issues.
    I sent a messsage via product support on blender market if you happen to get a chance to help
    Keep up the great work! Ill be following you to see what else you accomplish.

  • @mystic_2024
    @mystic_2024 Před rokem +1

    I am wondering
    How should I able to do multiple car rigged animation in same scene
    addon only allows one car rig at a time.
    Should we except multiple cars rigged animation in next update?

    • @DanielVesterbaek
      @DanielVesterbaek  Před rokem +1

      Hello Hyper!
      Thank you for the question.
      Yes, exactly! We have been working on a true multi-car rigging version of Launch Control for multiple months now.
      The thing is that it requires a complete re-write of the entire tool.
      We have an initial working version, but we still have a ton of bugs to fix.
      For now the best approach is to use "linked files" to have multiple cars in one animation

    • @mystic_2024
      @mystic_2024 Před rokem

      @@DanielVesterbaek Oh okay
      Thank you for making this awesome addon
      Appreciate it

  • @nose10620
    @nose10620 Před rokem +1

    👍👍👍👍👍👍👍👍👍👍👍👍👍👍

  • @swayamghosh8710
    @swayamghosh8710 Před rokem +1

    can naybody tell how to decreasr the speed of the vehicle ?

    • @DanielVesterbaek
      @DanielVesterbaek  Před rokem

      Yes!! So you can alter/animate the speed and how far the car will drive using the "speed_rotate" handle. It's the wheel that is floating above the car, spinning when the car is moving. The rotation of this wheel determines how far the car has travelled on the path. :)

    • @swayamghosh8710
      @swayamghosh8710 Před rokem +1

      @@DanielVesterbaek ok so like do i need to just rotate the wheel in pose mode cause that is not working?

    • @DanielVesterbaek
      @DanielVesterbaek  Před rokem +1

      ​@@swayamghosh8710 Yes! The "rotation channel" of the wheel should already have some keyframes on it. These keyframes are what is making the car move.
      So you can either open up the graph editor and mess around with the keys or do it from the timeline (I prefer the graph editor).
      Keep in mind that the keyframes indicate the "offset/position" of the car and not the speed. That means that when you set a keyframe to the value of - let's say - 80, that doesn't mean that's a speed of 80, but rather that that is "position" 80. So just like when you would animate the position of a moving cube you are here doing it, but with a car following a path. :)
      I hope that makes sense

  • @black_saaan
    @black_saaan Před 11 měsíci +1

    Where i can find this car model ?

  • @aponbiswas8736
    @aponbiswas8736 Před rokem +1

    Noob here
    Can I use my own curve object 😅

    • @DanielVesterbaek
      @DanielVesterbaek  Před rokem

      Hello!!
      Thank you for the question and noooo problem! It's a good question!
      In the latest version (which was released yesterday), you can do exactly that, yes!
      In the old versions, you would have to use one of the default curves and then modify it to your liking. :)
      But, you can download Launch Control v1.3.5 on BlenderMarket or GumRoad (for free if you already own an older version) and use the "User Path" field to pick your own curve object.