SEGA Dreamcast's SEGAGAGA - Region Locked Feat. Greg (Gameplay & Analysis)
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- čas přidán 15. 04. 2017
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After the reveal of Sonic Forces, we decided to explore more Sega the weird world of the Dreamcast's SEGAGAGA, the Sega 'Simulator' mixed RPG. This game never saw a release outside of Japan, and we felt that it was particularly noteworthy. Through our analysis of Segagaga's gameplay, we found that the game references all kinds of Sega franchises such Sonic The Hedgehog, Alex Kidd, Phantasy Star and Golden Axe!
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Written by Dazz ( / thevgresource )
Voiced and Edited by Greg
Facebook: didyouknowgaming
Twitter: @DidYouKnowGamin
Website: DidYouKnowGaming.com - Hry
If Sega were to release a localized version today, it would probably sell better than a localized version would have in 2001.
Jonathan Domenech it would sell better than the dreamcast
Jonathan Domenech or the Wii U
I bet Sega could have teamed up with AMD and Valve to release a much better Steam Box; make two different machines that aim at being competitive against all other consoles, and release all of the titles Sega has ever made on the machine. Wouldn't take much effort, considering the Ryzen CPU just dropped.
translated pc/steam release!
I don't think steam machines are selling well, even if they had the Sega logo slapped onto them. And considering that Sega left the console market to gain financial stability I don't think that would be the best for them. Saying all that though seeing a new Sega console would be exciting nonetheless
9:01 "A marketing budget of around 200 Dollars. Okano spend over a half of the budget on a wrestling mask to in order to hide his identity...."
I can't stop laughing. Seriously.. 200 Dollars marketing budget. Even Greg almost couldn't stand it.
I wonder how many takes he needed for this sentence...
Okano rocks. What a passionate, man with balls of steel.
lol I wonder what he did with the other $100 bucks because he might as well blow it all.
100$ on a wrestling mask is too much in my opinion maybe it covered transportation and licensing
"I need to sell this ga-"
"Here's 200 bucks. Now leave."
"Bu-"
"Bye."
I like how even in the finished product he still kind of chuckled a little.
This has to be just an urban legend
The kid from the game reminds me to Chris from Sonic X
Roscharch1 actually its rumored that a part of the animation team that did this game went on to pitch Sonic X.
That makes sense
Y'know that running sequence shown in the video did remind me a lot of the Sonic X animation. Makes perfect sense imo.
that's because toei animation is responsible for both the sonic x anime and the animated segment of this game (as explained in the video)
RedSnake0ne Wrong! TMS worked on Sonic X, not Toei Animation.
that final boss though...LOL
Man sega was a head of their time
>a head
I see what you did there
Segagaga does what nintendodon't
This comment is 1 month old.
Actually it's 10 months old. Idiots.
*11 months old
Actually a year
2 years
Such a weird, interesting game.
I want a HD remake of this, one of each company.
segagaga, Nintendodo, Sosony.
CatCloud You forgot Microsoftsoft
Son Goku Microsoft would be empty
Don't, if they release it with the story unaltered it'll just leave a disgusting flavor in your mouth and a brick in your stomach.
CatCloud Microrororosoft
CatCloud capcomom
This game almost feels too Japan even for Japan.
Haha, quite!
Self aware games are the best games, I wonder if this game served as inspiration for the hyperneptunia franchise
Mostly likely.
when sega is so broke that they made game about how sega is broke
Degrengolada A development budget of $200 and half of it was spent on a mask for a dumb reason. I can hardly imagine why they went broke at the time, at least they have Persona, Yakuza, and hopefully good Sonic games.
Edit: I made a mistake and thanks for letting me know guys, apparently the MARKETING BUDGET was $200. I guess that landing in a newspaper was successful considering that they only had $100 left. Still Sega wasn't doing all too well financially at the time either (Broke or not) and the quality of their games did drop, besides their Arcade Cabnets.
2la84me1 marketing*
That was the marketing budget. The dev budget was 'less than 100th of shen mue's ' over 70 million dollar budget.
basically their final fantasy
ElBribri
Phantasy Star is their Final Fantasy.
I can see how this game never left Japan. Wow, just wow.
Too amazing.
8:30 I would totally play a game called Mortal Wombat
There's another Wombat game featured in Segagaga too - Ace Wombat 2.
I prefer Final Pharmacy VIII.
This game seems kinda like a dark, self aware statement of a (at the time) very struggling company.
I remember seeing SGGG's opening cinematic way back in the early aughts (it's pretty funny) and being super-hyped to someday play the game. Never happened, but it's nice to see Region Locked cover it.
Sega Dreamcast has so many fun games.
I still play it.
id liek to play with you
SupaPixelGirl you're here too!?
SupaPixelGirl your so beautiful x
This console was the definition of fun.
All Hail the Sega dreamcast
Deepingthy . What?
What a meta game. I'd like to see more like this
Apparently the Hyperdimension Neptunia games (on PS3 and Vita) are JRPGs where you represent Sega against XBox, Nintendo and Sony in some kind of
fantastical conflict that represents the console wars.
+pulphope On a surface level, yes. But the plot of the first game very quickly derails into something else entirely, while subsequent entries shift more and more towards generic idol pop imagery.
By now, it's mostly about fanservice and nonsensical humor, with the console aspects being just small nods to the industry.
This game however, pretty much explains what goes on in the industry in a more humorous light. The high stress levels, the tight production costs, strict schedules, pretty much was the reason why Sonic 06 was a bit of a suck: if you look at the behind the scenes video of that game, you can tell they actually had zero confidence they'll make a good game.
Timothy Y. Fuckin meta dood
This is hilarious 😂 If the game was in development for 2 years before SEGA announced the demise of the console division, they must have known the end was near...
This game looks interesting...I hope there's a fan translation
"no news for 4 years"
sigh
It's really hard not to feel really sad for Sega sometimes.
GreatFox42
Things are looking up for them, however.
I know, but still. It has not been an easy road for them.
At least Sega owns Atlus and publish several decent PC franchises.
"The player takes on the role of one of those kids... Taro Sega."
This made me laugh.
I miss sega platforms
And all we hear is _SegaGaga_ *clap* *clap*
What a weird and morally confused game. You have to beat your employees into submission with verbal abuse and offer of food, and yet you are the 'good' guy against Dogma?
The kid looks like the inspiration for Chris Thorndyke, eughh!
CanterlotCrusader
Well, it was made when Sega was dying, so it makes sense.
It's supposed to be a self-aware message to consumers about what was happening in SEGA internally at the time. The game was basically their way of making it clear that although there was no where left for them to really go, the future looked bleak, and their company employees were being forced to work with crap conditions to meet ridiculous targets just to try and claw at any hope they had left, they were well aware of all of it and weren't afraid to poke fun at it. The game is basically depicting it all in a tongue-in-cheek way for shits & giggles.
It's honestly a very interesting concept that I can't imagine any other company being willing to pull off nowadays. It was good for them to be able to turn the entire thing into something fun on the company's death bed, rather then doing what most companies would do, and acting super serious about it behind closed doors.
Hopefully this gets a fan translation someday because it seems like unique rpg game
I interviewed the head of the team that was translating Segagaga about six years ago. Extremely intelligent guy; he's a linguist who took his writing very seriously. I honestly don't think I've ever met a more passionate writer. It's really too bad that the project isn't likely to see the light of day.
www.racketboy.com/journal/interviews/interview-the-segagaga-translation-project
1:59
Wow talk about biting the hand that feeds, or doesn't feed.. It's actually kinda bold SEGA even allowed the writers to stay with the company.
I'm so happy to finally know what Segagaga is all about. Never seen a review of this game before. But always was curious what is the big deal about this game and his cold following. Thanks!
Man the guys at Sega really had personality....but nowadays if they were playing this game they would get the worst ending
jnjjules Sega owns Atlus and Persona 5 and Yakuza 0 has plenty of personality so I don't know what you're talking about.
+Iftekhar Ahmed what point are you trying to make? I'm not saying they don't have personality anymore. I'm saying they've made terrible business decisions that's hurt them in recent years
+Iftekhar Ahmed Not to mention Atlus isn't Sega, it's it's own company that's simply owned by Sega, so that's even more irrelavent
Incorrect. Atlus was founded in April 1986, and existed until it was dissolved in October 2010 by Index Holdings (later Index Corporation). After the dissolution, the name Atlus continued as a brand used by Index on video games until 2013. Atlus, in its current legal entity, was founded as Sega Dream Corporation in September 2013, a new shell corporation established by Sega before its name was reverted back to Atlus.
So yeah, Atlus is Sega. It just so happens that the subsidiary maintain's the Atlus brand name.
Iftekhar Ahmed irrelevant. It technically exists as a Sega subsidiary, but the people *actually making the games*, you know, the people responsible for this "personality" aren't Sega. It's Atlus.
Even more irrelevant, because it has nothing to do with my original point, but let's point out some other nonsense because "I just want to be right about something so bad please"
"the fight is an exchange of verbal abuse"
So...
This was Oh Sir! The Insult Simulator before Oh Sir! was even an idea.
Nintendo has fun with Smash Brothers, but I could never imagine them having as silly a game as this. Certainly never Sony. Sega was always underappreciated.
Sonic X - first seen on Dreamcast.
How ironic the anime was also called _Sonic Adventure_ originally.
because the first season was basically all of the adventure games?
Originally, the anime didn't involved this whole earth and Adventure thing at all, it was some mash up set up in its own timeline without any humans (except for Robotnik of course) and Sonic and friends doing their adventures.
Actually, Sonic was even supposed to reach his hyper state but as we know things changed.
yep Sega of Japan predicated that the anime would end up doing better in America then in Japan, so they thought the best way to market to American children is to add human characters characters into the story, wel for one they did ended up being right Sonic X did poorly in Japan and only got a second and third season because it did well in other countries (season 3 was never aired in Japan ) funny thing trough is that the majority of the western complaint WAS the inclusion of human characters and the infamous Chris
Faust Girl Smart folks all the way. It's strange tho because if my mind isn't too dusty in that aspect I remember seeing Japanese episodes of season3 (which used to be the second over here).
DYKG has grown so much since it's beginnings. It's beautiful.
Really wanted to know about this game so much. Thank you DYKG, you're the best!
Then, a few years later, the Hyperdimension Neptunia series was born with a protagonist representing a 4th-wall breaking, 90's cool SEGA being buddies with the perfectionist tsundere Sony, short-tempered, book-reading introvert Nintendo and a proudly busty, lady-like, otaku Xbox that became popular enough, at least in Japan, to have a cross-over with SEGA's light novel series of a similar nature.
What a surprise. megairis.blog.fc2.com/blog-entry-4.html
A development studio that uses security measures to keep employees from leaving? Where have i heard of that before? #fuckkonami
this looks fucking amazing. this is the earthbound i wanted.
wtf does this have to do with earthbound...?
It's a strange, self aware JRPG?
Interestingly enough, Sega bought Technosoft's assets last year which means that they own the Thunder Force intellectual property.
TheSackboy14 True, but in today's market, Shoot-em-ups are barely released. Plus, Sega had to get it from Twenty-One Company because Technosoft was dissolved in the early 2000's.
SEGA also still owns Shenmue I and II IPs - they only gave Yu Suzuki the rights to Shenmue III title. I'd rather get stuff out of their hands than back into them, since they never feel financially stable enough to go ahead with any ambitious projects anymore.
MegaScience Are you telling me that Sonic Mania is not an ambitious project?
Ambitious, yes. Financially? Is it really relevant with a title like Mania?
This game nearly got me to learn Japanese. I loved it so much back in 2001. As I knew how rare it was I bought two copies, just in case one got ruined. It's a real shame they never localised it into a language I could understand.
I been waiting for someone to talk about this game! I wanted to get my hands on it as I had a friend that can help me translate the game for me and such. I really want something like this to return as its such a unique idea for a game and now learn even more about it which makes me want the game even more! ;w;
SEGA even when admiting defeat you did it with style, what a fun game this SEGA gaga was. Hope to see a port of all your famous ip's on Switch. :)
Final pharmacy lmao
I don't know about you, but I'd love to see another game like this.
The end was so sad with that music....
R.I.P. Dreamcast right next to the WiiU...
5:46 plus the ones shown next to Ristar which are Astal (So underated) Sir Pepper from Clockwork Knight and Alex Kidd
waited years for the english translation to be completed and ended up giving in and just playing it with a guide, such a crazy game!
SEGA with Yoko Taro announced 404 GAME RE:SET, mobile game RPG where you must fix a world where SEGA reigns supreme in all kinds of fields, from entertainment to infrastructure.
This game sounds like it would've been so much fun. Just the idea of it being multi genre sounds amazing
Great job guys! :D
You get to insult Developers?
*goes to Sonic Team*
Me: You guy's suck! You made Sonic 06!
*goes directly to jail*
great episode! I really want to play this game. also, I wonder if region locked will ever do the animetic story games. one of them got a fan translation recently.
So interesting I love hearing about games like these even thought I'll never get to play them
This actually looks super cool!
What a bizarre...self aware idea for a game. Reminds me of the crazy RPG game maker games that are around today.I'm disappointed, but not surprised, to hear it has never been translated...Even not knowing too many SEGA characters, I would have loved to play this based on the premise alone. Awesome video! Thanks for the info.
I'm still collecting Dreamcast games since its release!
is it me or this is the MOST depressing game ever made...
Awesome video
I really hope the game gets some sort of translation sometime. I'm really interested in this game and I want to play it.
I would love to play this! this sounds amazing
2:50 The top-right Mecha-Ralph is based on the Zeong from the Gundam franchise.
My landlord was the interim CIO at Sega during the Dreamcast days. Wonder if she knew about this game.
Segagaga isn't just one of the last games for Sega's console, it was the very last game made for the Dreamcast, just by a mere two days before the Dreamcast discontinued in March 31st, 2001.
Wow, this is actually sad
Now this is what I call a "Swan Song"
Honestly, Segagaga is such a pitch-perfect microcosm to capstone Sega's time as the the World's Most Insane Business.
There really needs to be a Netflix adaptation of Sega's complete history one of these days, especially since key figures of the company are in their 70's and 80's now.
im a fan of the completionist and i saw this in my emails and clicked so fast because i saw the name greg. the rest of the title just completely went through my head. we miss ya greg.
9:42 Yeah I really am not surprised.
as a Nintendo fan, I gotta say,.. .. ..Sega has some pretty sweet hardware and some of the most stylish and quirky games I've ever played!!! ROCK ON, SEGA!!!^^
i have this game but i've never played it due to the language barrier which is a shame, but at least i know a bit more about this game now thanks to this video.
Oh Segagaga, a game I've been interested in since I first heard about it all the way back in the early 2000s. It sounded like such a cool idea and the game seemed fairly popular in the Dreamcast scene back then so I figured a translation would eventually come out. On August 28th 2006 a thread was created on the DCEmulaton forums that a Segagaga translation was in the works. This was great news! Finally I would be able to try this game out one day. Then years and years went by with hardly any updates. It has now been 12 years since the translation was announced with nothing to show. I've come to accept that outside of learning Japanese that I'll probably never be able to play Segagaga. I should have started learning Japanese back in 2006 when the translation was first announced. I could have just learned Japanese in the time I've spent waiting on a translation to be released!
I don't know about you, but this sounds awesome!
Even this game makes Mighty no.9 cry like an anime fan on prom night
Lol you can almost hear a smile with the commentary, Sega is crazy
I love this late-90s animation style
This looks fucking amazing. Fan translation when?
|I always wondered about this game, thanks for all the info!
You're welcome! It was one of the games we knew we had to cover for this show when we started :)
So interesting that this exists.
This game sounds so absurd and awesome!
This is truly development hell.
this is amazing
If there wasn't all this video proof I'd swear this was a late April Fools joke
i NEVERheard of this game yet this sounds fantastic
The only thing I remember about Dreamcast is it had an awesome Spawn game and a Sonic game where I could raise a little chao thingy and race it. You can either make the chao nice or mean. lol. I didn't play the main story. I just played in the chao garden.
I need this.
Dreamcast for life.
I really enjoyed playing through this game
Got the true ending too, which wasn't the easiest thing to do with limited Japanese knowledge
This is the kind of thing that would come out these days and still be bizarre.
5:46 it looks like that Knight character looks like he has a Keyblade from Kingdom Hearts.
I need a restraining order for the way you said "thanks for watching" lol
I came to see the Phantasy Star cameo scenes, was not dissapointed
This game looks absurdly ahead of its time.
Speaking of Sega games, would it be possible for the Sakura Wars series to get an episode on Region Locked? I know that it had one game that went international, but everything else was never brought over.
You have to do a Dark Cloud episode, there isn't nearly enough coverage of that series online
I had no idea the Segagaga translation project fell off the face of the Earth... I remember checking it out long ago, reading up on the game and their site, really interested in it and eger to see it fully completed... even after all this time, I was looking forward to it and honestly suspected it released already.
Sigh.
I will never be able to unsee Getter 2 Ralph Macchio
What in the world, it's crazy that this game exists.
I would love to be able to play this game, maybe one day I will find a patched one with english :)
You guys should do a Region Locked on PSO2.
True that. We want to know the reasons why Phantasy Star Online 2 didn't really have a proper international English language release beside the ill fated and disastrous SEA version.
10:34 the quick Blue Hedgehog jumped over the naughty dog... I see what they did there
I remember reading about this in the Official Dreamcast Magazine years ago and wanting it to release here in the US so badly. Too bad that translation effort sounds like it's no more.
Sonic Adventure is one of my greatest childhood memories.
I studied Japanese at University just to play this game. Only finished the first course but it was enough for me to enjoy SeGaGaGa.