Trials of Kal'Kuzak - Doom Snapmap Editor - Playtest 03

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  • čas přidán 11. 06. 2020
  • Trials of Kal'Kuzak is an Endless Survival type of game-mode being constructed in the DOOM Snapmap editor. This game-mode will feature a mult-shop system and hub zone/stage. The player will return to this stage after every wave to buy new weapons,equipment, upgrades, and more.
    Changes to build (V.0.0.5 - V.0.0.6)
    Notes:
    -Weird spawn bug where enemies only spawn in one spot. They won't spawn there if you are too close. Appears to happen randomly. Likely not fixable
    -Equipment shop wasn’t opening up for some reason
    -Respawn system works!
    V.0.0.6 -
    -Fixed equipment shop not properly opening after wave 5
    Notes:
    -Weird spawn bug still present. Seems to only happen on one trial then stops. Sometimes it doesn't happen at all.
    -Weird bug with mini boss event where they only spawn in one spawn. Might be fixable
    -Teleporter doesn’t properly disable after miniboss event and Wave 666
    -Shop systems seem to bug out a tiny bit every now and then. Thankfully it isn’t game-break by any means
    -Wave 666 still kind of easy. I plan on making this one damn near impossible. It’s wave 666, it should be difficult.
    -I’m also considering adding a waypoint feature so players know where to go for the teleporter. Will deactivate upon starting a trial, then deactivate after it is completed
    -players respawn on the other player, not sure if there’s a way to change this
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