EXPLOSIONS in Realtime - VFX Blender Tutorial

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  • čas přidán 19. 12. 2022
  • PATREON DOWNLOAD LINK of the original project (only 1,5 megabyte!) of my procedural nuclear explosion / original-and-76147983
    Ok this is the most crazy discovery I made after a very long experimenting.
    Basicly its a procedural workflow for creating explosions, which turned out to work IMPRESSIVLY GREAT!
    Its now my favourite way of dealing with volumes (explosions, smokes, fireball, similar), instead of the traditional smoke simulation workflow.
    The main big reaasons for choosing this workflow are:
    - realtime animation playback (not possible with traditional simulations, except Embergen)
    - complete control on the shape (not possible with traditional simulations)
    - freedom to literally "model" the shape (not possible with traditional simulations)
    - very small file size, 1.4 megabyte - a traditional simulation can take from 10 to 100 GYGABYTES!
    - the result is unbelievably high detailed ( I was actually never able to get such a detail amount with smoke simulations)
    All these good things dont happen instead when you try to create explosions using traditional smoke simulation with volumes.
    Of course is not good for more complicated situations... but hey! is good to know we have a very light realtime option when it comes to stuff like this in Blender!
    Might also make the happiness of productions when needing to send project to renderfarms :)
    Some technical info:
    - render times: average 40 seconds per frame, 256 samples
    - my final subdivision resolution: 9
    - graphic card: rtx 3080ti
    PATREON for extra tutorials and support
    / original-and-76147983
    Chapters:
    00:04 rendershow
    00:30 introduction
    00:37 traditional simulations VS my workflow
    1:23 render settings tips
    2:26 modelling the explosion
    5:00 subdivisions management
    6:34 shader with displacement
    9:10 texture coordinates cube
    10:34 displacement modifier
    12:35 common bugs fix
    13:25 Fire
    17:20 animating everything
    21:27 conclusion notes

Komentáře • 259

  • @RaffoVFX
    @RaffoVFX  Před rokem +51

    I already respond to the professors that will complain for the missing camera shake or other irrelevant details: this video is intended to be a proof of concept, I intentionally didnt care about the render very much, focusing more on showing how it works

    • @KevBinge
      @KevBinge Před rokem +1

      “Professors.” I love that one! I pinned your comment on my cloth video. I’ll no doubt get a slew of professors showing up, and this will hedge that off haha!

    • @RaffoVFX
      @RaffoVFX  Před rokem

      @@KevBinge SHIELD against them! haha thanks man, I love your work!

    • @M388DAVY
      @M388DAVY Před měsícem

      Is there any way to add a circular condensation cloud around the nuke like the RDS-37 for ex.?

    • @RaffoVFX
      @RaffoVFX  Před měsícem

      @@M388DAVY yes, just apply the same concept to a displaced sphere

  • @ViensVite
    @ViensVite Před rokem +27

    For people seeing this comment.
    I subbed for... 1 year more or less?
    Already had decent VFX understanding but the knowledge this guy deliver is nowhere near stuff that you can actually find in CZcams.
    Explanation are always clear and on point because he also explains why he do "that" and why enabling this option or turning this variable up can affect the whole process.
    Tutorial on car deformation and crash sim for example was a complete mindfuck and the result is just production ready.
    I highly suggest you sub to this guy.

    • @RaffoVFX
      @RaffoVFX  Před rokem +5

      This means a lot, thank you Viens!❣

  • @RaffoVFX
    @RaffoVFX  Před rokem +12

    20:35 update: to fix the spike problem adjust the noise texture scale value in the shader

  • @RaffoVFX
    @RaffoVFX  Před rokem +5

    PATREON link for downloading my original nuclear explosion .Blend file, extra tutorials, distance learning and support
    www.patreon.com/posts/original-and-76147983

  • @nedeljkojevtic7652
    @nedeljkojevtic7652 Před 11 měsíci

    functional and creative in the same time. Rare to see. Great Job!

    • @RaffoVFX
      @RaffoVFX  Před 11 měsíci

      I really appreciate that you took the time for this feedback, thank you:)

  • @Marta-ri8xz
    @Marta-ri8xz Před rokem

    Awesome, looking foward for more tutorials!

  • @takapapatapaka5326
    @takapapatapaka5326 Před rokem

    Thank you so much for this tutorial ❤ I learned much more and it was more useful than i'd thought it could be for a this short video !

  • @captainbruhbeard8950
    @captainbruhbeard8950 Před rokem +8

    The collision accuracy smoke sims bring doesn't matter with VFX this size anyway, so this is perfect for big or medium scale explosions. Sometimes the small channels really do have the best content! +1 sub sir

    • @RaffoVFX
      @RaffoVFX  Před rokem +2

      I thought the same thing about phisics with big scale explosions!
      Thanks a lot man :)

  • @lightsout7443
    @lightsout7443 Před rokem

    This looks so cool, and really educational. Thank You Raffo

    • @RaffoVFX
      @RaffoVFX  Před rokem +1

      thank you, honestly I didnt expect it to work so good… I mean I discovered this idea randomly playing like “mmh lets see what happens if I plug this into this lol haha woo it works!”

  • @MrBlendercross
    @MrBlendercross Před rokem

    Amazing simple concept with great result - cool !

    • @RaffoVFX
      @RaffoVFX  Před rokem +1

      I have to try to apply this concept to various types of smoke/fire effects!

  • @LestZA
    @LestZA Před rokem +2

    Fantastic tutorial. Love how you explain every single step without wasting time. Good job bro.

    • @RaffoVFX
      @RaffoVFX  Před rokem +2

      Im trying to skill synthesis ability :D
      Because I realized my past tutorials were unnecessarily too long.
      Thank you !ì:)

  • @jomambo
    @jomambo Před rokem +1

    Good job man! I love the shader!

    • @RaffoVFX
      @RaffoVFX  Před rokem +1

      thank you! Yeah it ended up that we can achieve amazing looking fire with a very simple nodes setup 🔥

  • @odealajoie-fr
    @odealajoie-fr Před rokem +1

    this first part is great!! I'll watch the second part with great interest! Thanks!

    • @RaffoVFX
      @RaffoVFX  Před rokem +1

      thank you! I honestly didnt expect this experiment to work so good, it started just for fun!

  • @azgardus1828
    @azgardus1828 Před rokem +6

    Absolutely immaculate majestic simulation and awesome tutorial

    • @RaffoVFX
      @RaffoVFX  Před rokem +1

      thank you very much, Im still mindblown by how good this system is working.... and is especially ridicolous that it gives me better results then the traaditional smoke simulation system in Blender

  • @gustavoruiz6030
    @gustavoruiz6030 Před 10 měsíci

    The best tutorial I've ever seen in my life! Thanks, you are awesome.

    • @RaffoVFX
      @RaffoVFX  Před 10 měsíci +1

      Im very glad to hear that, thank you! 🙏

  • @ImperioAme
    @ImperioAme Před rokem +5

    This is amazing! I was expecting heavy use of geometry nodes, but your solution is genious!

    • @RaffoVFX
      @RaffoVFX  Před rokem

      ha! got ya! geometry nodes for sure will let to do something like this anyway.
      Thank you!

  • @lauris.marcenoks
    @lauris.marcenoks Před rokem +1

    Thanks... We love you dude 🏆

    • @RaffoVFX
      @RaffoVFX  Před rokem

      my pleasure, this discovery is really blowing my mind

  • @alexejanimation
    @alexejanimation Před rokem

    this is actually amazing wooow

  • @DarthWindu
    @DarthWindu Před rokem +1

    You're a legend, thank so much, this helped me so much bro

  • @bastian6173
    @bastian6173 Před rokem +8

    When I saw the thumbnail I was like: What the ...?!?! Because the vfx reminded me more of houdini than Blender. Of course the visual is not quite up there with houdini but it still looks INCREDIBLE! Great job.

  • @sadness212
    @sadness212 Před rokem +1

    I always promised to do something like this but I got busy with it thank you very much for this effort 💚👏💚

  • @arne6617
    @arne6617 Před rokem

    this is such a creative and well thought workaround! wonderful !! subscribed and happy that i found your channel! wish you all the best!

    • @RaffoVFX
      @RaffoVFX  Před rokem +1

      you are welcome!
      Hopefully youtube algorytm will start considering me a bit more 😅

  • @Jfaups08
    @Jfaups08 Před rokem

    Fantastic tutorial!

  • @MarcoAntonio-uz5dc
    @MarcoAntonio-uz5dc Před 6 měsíci

    Raffo grazie veramente, questa è una vera svolta in tutti i termini per chi vuole creare simulazioni del genere

    • @RaffoVFX
      @RaffoVFX  Před 6 měsíci +1

      Sono felice che ti piaccia l'idea, fammi sapere quando ottieni i primi risultati:)

  • @MahckMedia
    @MahckMedia Před rokem

    So awesome. You're very talented man!!

  • @lgtv915
    @lgtv915 Před rokem +1

    You are genius man . much appreciate your effots .

    • @RaffoVFX
      @RaffoVFX  Před rokem +1

      ehy thank you very much!

  • @paolodisanto7879
    @paolodisanto7879 Před 11 měsíci

    Thank you very much for the tutorial!

    • @RaffoVFX
      @RaffoVFX  Před 11 měsíci +1

      my pleasure! I bet that very soon there are gonna be more and more blendermade nukes on youtube, thanks to Oppenheimer :)

  • @HuseSalam_CG
    @HuseSalam_CG Před rokem +2

    You are amazing man. You Albert Einstein in blender. You Stephan Hawking Broo😃

    • @RaffoVFX
      @RaffoVFX  Před rokem +1

      haha I appreciate this so much 💫

  • @shreyansjain3670
    @shreyansjain3670 Před rokem +1

    Doing rn. Looks incredible

  • @DisintegratorFilms
    @DisintegratorFilms Před rokem

    I found you on Instagram reels just now and watched this whole thing. Holy shit man. This is a genius setup. Thanks for this!

    • @RaffoVFX
      @RaffoVFX  Před rokem

      Thank you! Yeah Im finding all possible ideas for having huge VFX stuff bypassing mantaflow and similar, its an interesting experiment xD

  • @kevit22
    @kevit22 Před rokem

    Very inspiring dude!!! Proud of u from Cambodia

  • @_blender_man_
    @_blender_man_ Před rokem

    Wow! Didn’t know you can move like that! Great idea 💡👍🏻👍🏻

  • @weeliano
    @weeliano Před 2 měsíci

    Probably the best and easiest way to get an explosion out of Blender out FAST and looking good. Amazing tutorial!

    • @RaffoVFX
      @RaffoVFX  Před 2 měsíci +1

      much thanks, also very lightweight and not painful for the viewport:)

  • @pra5hant5ingh
    @pra5hant5ingh Před rokem +1

    I am completely speechless
    You have done such an amazing work.
    At first i thought you may be use some other applications but after watching this tutorial completely i don't have word
    You have done a great work

    • @RaffoVFX
      @RaffoVFX  Před rokem +1

      thank you :) and yeah its weird but but its all 100 % Blender made...
      sometimes creativity can bring unexpected results !

  • @gatis.pastars
    @gatis.pastars Před rokem

    Oh my!!! I`m simply over the moon, that I found this channel!!! Thanks for this technique!

  • @HeroDestrin
    @HeroDestrin Před rokem

    Absolutely amazing

  • @gioelepiacquadio
    @gioelepiacquadio Před rokem

    This is really insane! Thanks you !

  • @danieljahn2253
    @danieljahn2253 Před 3 měsíci

    Mind literally blown!!!!🤯👍

    • @RaffoVFX
      @RaffoVFX  Před 3 měsíci

      That was actually my reaction when I realized that this works :)

  • @ramonoliveros9787
    @ramonoliveros9787 Před 2 měsíci

    wow que excelente tutorial amigo, muchas gracias

  • @pineapple7553
    @pineapple7553 Před dnem

    Bro, you have saved my design class final. I was worried i wouldn't turn it in in time due to render times, but this is much better!

    • @RaffoVFX
      @RaffoVFX  Před dnem

      Thats amazing! Thank you!:)

  • @matchdance
    @matchdance Před rokem

    Love hack like this! Subbed!

    • @RaffoVFX
      @RaffoVFX  Před rokem +1

      me too, it always hits me when little hacks give me better results then what you could expect from the dedicated tools

  • @bencatman9963
    @bencatman9963 Před rokem

    Now - THIS IS INSANE !!!!!

    • @RaffoVFX
      @RaffoVFX  Před rokem +1

      thank you so much :) did you try already?

  • @Ruan3D
    @Ruan3D Před rokem

    Wow this is amazing! Genius!

  • @domenicomusilli6814
    @domenicomusilli6814 Před rokem

    impressionante!!!! complimenti davvero! bellissimo

    • @RaffoVFX
      @RaffoVFX  Před rokem +1

      grazie mille :) in questi giorni sto applicando questo concetto ad ogni tipo di volumetrica (meteoriti, tornado, etc... ) beh il potenziale è enorme

  • @gerardooxley4675
    @gerardooxley4675 Před 11 měsíci

    Los tutoriales de Raffo VFX, son oro puro!!!

    • @RaffoVFX
      @RaffoVFX  Před 11 měsíci

      thanks a lot :) trying my best!

  • @contactmojo2413
    @contactmojo2413 Před rokem +1

    WOW ! We can get full realism with this hack by adding some particle systems, shape keys and compositing rest in 2.5D/3D

  • @yesdadbut960
    @yesdadbut960 Před rokem

    Thats awesome

  • @user-zs8fg8pq8e
    @user-zs8fg8pq8e Před 8 měsíci

    amazing!

  • @SarbjeetSingh-zp5xy
    @SarbjeetSingh-zp5xy Před rokem

    crazy dude....thanx alot

    • @RaffoVFX
      @RaffoVFX  Před rokem

      you are welcome :) go for it!

  • @awesomebrother19
    @awesomebrother19 Před rokem

    Excited for part 2 😋..

  • @shitshow_1
    @shitshow_1 Před rokem

    Thanks mate.

  • @yafvfx
    @yafvfx Před rokem +1

    Incredible

  • @ReaZaaa
    @ReaZaaa Před rokem

    This is so geniuosly amazing! Now part 2 and then Rbdlab addon hrhr 🤭
    Thank you!

    • @RaffoVFX
      @RaffoVFX  Před rokem

      uuh! some pandemonium going to happen?

  • @chiselpeakstudios2593

    This is amazing. Thanks so much for sharing this!

    • @RaffoVFX
      @RaffoVFX  Před rokem +1

      now go and blow up stuff :)

  • @blendershots
    @blendershots Před rokem

    U r amazing man

    • @RaffoVFX
      @RaffoVFX  Před rokem

      thanks! smash those Audi already🤝

  • @yiiarts6641
    @yiiarts6641 Před rokem

    After this video I learned that Blender can do everything. It's not the program that doesn't show some things well, it just depends on your experience. Nice video

    • @RaffoVFX
      @RaffoVFX  Před rokem

      Until a certain limit yes.
      Too many times we all complain about the software limitations (not necessarily Blender). But a bit of creativity and perseverance can really bring results and solution beyond any expectations

  • @dacrikka
    @dacrikka Před rokem

    Man. Insane. so DOOOOOPE!! (Grandissimo davvero)

  • @3d3rbart
    @3d3rbart Před rokem

    this is very clever

    • @RaffoVFX
      @RaffoVFX  Před rokem

      thanks a lot, I still cant believe how this workflow is at the same time very simple and very powerful

  • @RealGaryGibson
    @RealGaryGibson Před rokem

    Genius!

  • @joaopdioscorides1053
    @joaopdioscorides1053 Před rokem

    AWESOME

  • @DoryRail
    @DoryRail Před rokem

    Real good.

  • @rana-3d
    @rana-3d Před rokem

    Awesome 😎

  • @TheMark001100
    @TheMark001100 Před rokem

    Grande raffo!!!

    • @RaffoVFX
      @RaffoVFX  Před rokem

      mi hai trollato stavolta haha

  • @NickShaheen
    @NickShaheen Před rokem +1

    Genius

    • @RaffoVFX
      @RaffoVFX  Před rokem

      thank you man! Keep up the good stuff you do !

  • @blitzgamingstudios
    @blitzgamingstudios Před rokem +1

    This is one of the best tutorials I have ever seen for blender! I love that you explain WHY you select each setting and tell us what it does, instead of just saying, "Do this, now do this, now do this." This way, we can use what we learned to create explosions that match what our needs are instead of making the EXACT same one you did! Bravo and thank you for this video 👏👏👏

    • @RaffoVFX
      @RaffoVFX  Před rokem +1

      much appreciated:) Is hard to choose between "explaining all steps" versus "just roughly breakdown what I did".
      The first method is for sure 100 % clear. The second method is less clear but generates more engagment on youtube apparently :C

    • @blitzgamingstudios
      @blitzgamingstudios Před rokem

      Well hey, maybe you could do a little of both? Some short tutorials and some long ones?

    • @RaffoVFX
      @RaffoVFX  Před rokem

      @@blitzgamingstudios thinking exactly about that

  • @TheTommyMadDog
    @TheTommyMadDog Před rokem

    Amazing tutorial man, ! Thx you so much ! You get one new subscriber ! ;)

  • @harcros8511
    @harcros8511 Před rokem

    bro Im doing an animation for my school project about a book called "Fallout" and I wanted to add a bomb dropping to an explosion, this was the only video I found that actually was easy to follow, and worked AMAZING!

    • @RaffoVFX
      @RaffoVFX  Před rokem +1

      Im very happy to hear this.
      Show some results sometime :)

  • @richardfai4852
    @richardfai4852 Před rokem

    bellissimo, è una cosa incredibile!

    • @RaffoVFX
      @RaffoVFX  Před rokem +1

      grazie mille ! sono serviti anni di frustrazione con i sistemi di simulazione tradionali per arrivare ad avere quest'idea xD

    • @richardfai4852
      @richardfai4852 Před rokem

      @@RaffoVFX tutto ripagato, sei fenomenale! Complimenti e grazie tutto il lavoro

  • @picciafoobar
    @picciafoobar Před rokem

    excellent, thanks! Grazie :)

  • @romantimofeev7762
    @romantimofeev7762 Před 10 měsíci +1

    I'm shocked! The author you are just a genius! I'm serious! Thank you very much!👍👍👍👍👍

    • @RaffoVFX
      @RaffoVFX  Před 10 měsíci +1

      thank you;) soon I will apply this concept for more different things

    • @romantimofeev7762
      @romantimofeev7762 Před 10 měsíci +1

      @@RaffoVFX You are the Best! Really!👍👍👍

  • @TTBuilds
    @TTBuilds Před rokem

    this is very very very cool, im guessing i just animate the low poly faces to expand based on how i want the final explosion to look, i love it!

    • @RaffoVFX
      @RaffoVFX  Před rokem +1

      thank you:) share your final result when you get it

  • @OreinAllegria
    @OreinAllegria Před rokem

    finally an italian that knows what is he doing. +1sub

  • @scottlee38
    @scottlee38 Před rokem

    Very sneaky!!

  • @Tegurd
    @Tegurd Před rokem +2

    Fantastic tutorial! Just top notch!
    7:09 had me laughing :)

  • @craigbaker6382
    @craigbaker6382 Před rokem +1

    Blender is AMAZING. It would seem that tinkering with extreme values and innovating can exploit cool potential that might never be seen under different circumstances. Namely: if the program were like Houdini and costing thousands of dollars you would approach the task with all kinds of very heavy complicated simulation elements and tricks. And maybe it would also look fantastic but this technique is truly awesome looking AND so light on resources it ends up resembling magic.

    • @RaffoVFX
      @RaffoVFX  Před rokem

      you got the point!
      Of course we cannot compare Houdini to Blender, but I just find so much intruiging that it was possible to get very good stuff even avoiding the entire smoke simulation system.
      Of course this technique cant be good for all situations, but its cool to know you also have this option in your pocket :)

  • @giladharnik2499
    @giladharnik2499 Před rokem

    Great video! Faking simulations is always a great idea. Simulations are time consuming and hard to control, although producing better results. For example: the fire ball on top of the explosion looks spiky, when I would have expected it to be swirling.
    The thing is, unless you are a VFX artist for Hollywood blockbuster - no one cares.

    • @RaffoVFX
      @RaffoVFX  Před rokem +2

      the "spike" problem is fixed! I reported it in some comments below, after the tutorial I found out that its fixable by simply tweaking the "scale" in the noise texture of the shader.
      Btw thank you very much, and yeah simulations are cool, but are a nightmare for both freelancer and productions pipelines

  • @CANS001
    @CANS001 Před rokem +1

    su BSFD ho riso decisamente troppo forte ahah, fantastico!

    • @RaffoVFX
      @RaffoVFX  Před rokem +2

      haha certi nomi sono troppo scentifici e troppo poco user friendly xD

    • @CANS001
      @CANS001 Před rokem

      @@RaffoVFX ogni volta che mi tocca pronunciarlo in inglese mi fermo un secondo e prendo fiato ahah

  • @terughh
    @terughh Před rokem

    Wow 😮👍

  • @pornstarSR
    @pornstarSR Před rokem

    great tutorial! - rendrdmatter

    • @RaffoVFX
      @RaffoVFX  Před rokem +1

      thank you very much :)
      you are everywhere haha

  • @WolverineMKD
    @WolverineMKD Před rokem +1

    Your pronunciation of unique made my day. Thanks very good tutorial !

    • @RaffoVFX
      @RaffoVFX  Před rokem +3

      OH! I just checked the right pronounce, realized its not "YOU NIKE" as I used to say.
      lol thank you!

    • @WolverineMKD
      @WolverineMKD Před rokem +1

      @@RaffoVFX hahaha made me laugh so much thank you man. Im not being a douche you really did made my day..

  • @JayRah4Christ
    @JayRah4Christ Před rokem

    This is genius

  • @rotemharari1565
    @rotemharari1565 Před rokem

    Instead of chaning the view transform to standard, you can change the look from none to high contrast.
    There is a video by blender guru called "The Secret Ingredient to Photorealism" by blender guru which explains why.
    Great video anyway, helped me a lot when trying to make an explosion!

    • @RaffoVFX
      @RaffoVFX  Před rokem +1

      I know it, I actually always export in Filmic for having flexible dynamic range in color correction phase post production.
      But in this video I actually intended to re-set it to filmic before exporting, simply forgot to do it haha

    • @rotemharari1565
      @rotemharari1565 Před rokem

      @@RaffoVFX Nice to know that you do it :)

    • @darrendecoursey740
      @darrendecoursey740 Před rokem

      Try ACES! Great realism.

  • @imoteep4984
    @imoteep4984 Před rokem

    Very good, we need a couple more videos in which you further develop this method, because it would be good, only the detail of the smoke is limited, could we not do something with this?

  • @TC3Dgraphicdesign
    @TC3Dgraphicdesign Před rokem

    woow!

  • @jackiebrown2574
    @jackiebrown2574 Před 4 měsíci

    bruhh, im new to blender and just made a donut lol, i cant even follow everything this guy did even if i try to copy his moves, and his fast!! great tutorial tho❤

    • @RaffoVFX
      @RaffoVFX  Před 4 měsíci

      thanks! Just slow the playback to 0.5 or pause the video if you need lol

  • @blenderboybd8591
    @blenderboybd8591 Před rokem +2

    I tried to pay for your patreon 7.5usd part but couldn't pay from my country using a visa card (Bangladesh). I really want to learn vfx. Your VFX is so good.

    • @RaffoVFX
      @RaffoVFX  Před rokem +3

      try youtube Join! I made it appositly for the countries that cant access my patreon :)
      let me know if it works, so that I will upload the stuff also there

  • @adont3r
    @adont3r Před rokem +1

    Bro, I am so thankful that tik tok recommended me your tutorial! That's awesome. But I feel like something is missing.

    • @RaffoVFX
      @RaffoVFX  Před rokem +1

      luckily tik tok alghorytm is starting to considering me :D
      if something is missing, consider that this is just a tutorial in which the purpose is to show the potentuial of a concept.
      Now basing on this concpept, is just a matter of tweaking and investing a bit more time in trying and people can perfectly get 10 times better results then what you see in this video :)

  • @mgfeedthebeast
    @mgfeedthebeast Před rokem

    hey when i am in the rendered option the model does not appear properly even with the sun light

  • @Cat94857
    @Cat94857 Před měsícem

    12:02 the cube for me changes the whole smoke and fire while the triangle does nothing, can you please tell me what exactly you did to make the triangle control the fireball and the cube control the smoke?

  • @ProjectHelisexuality
    @ProjectHelisexuality Před 6 měsíci

    The simulation stuff puts me off doing explosions, so this could be useful if I can master it. Looks best for nukes, but have you had any luck with smaller explosions too?

    • @RaffoVFX
      @RaffoVFX  Před 6 měsíci

      never tried in small explosions, but I guess the principle can be applied :)
      Let me know how it goes, Im curious

  • @ReddoVu
    @ReddoVu Před rokem

    So fascinating 😮 Can I use this in my Unreal Engine 5 game project?

    • @RaffoVFX
      @RaffoVFX  Před rokem

      much thanks! unfortunatly no, because this techique is shader based. The shaders will work only in Blender

    • @ReddoVu
      @ReddoVu Před rokem

      @@RaffoVFX You're welcome! Thank you too for the heads up. It should make a super epic ending cutscene still :D

  • @eugenecorpuz4596
    @eugenecorpuz4596 Před 11 měsíci

    Can I do this on a macbook

  • @Rupicore
    @Rupicore Před rokem

    i use blender 3.4.1 and when i used the displacement node it turned into what i didn't expect to happen
    how can i fix this?

  • @TheMark001100
    @TheMark001100 Před rokem

    Cioè solo con le shader! Questo apre molte altre possibilità!

    • @RaffoVFX
      @RaffoVFX  Před rokem

      già :) lo sto già testando con ogni tipo di volumetrica: meteoriti, lanciafiamme, tornado... e wow

  • @unicornhuntercg
    @unicornhuntercg Před rokem

    How to make it work in eevee too ?

    • @RaffoVFX
      @RaffoVFX  Před rokem

      simply search on youtube how to get displacement shader to work in eevee and adjust the shader accordingly

  • @adiljaboune6931
    @adiljaboune6931 Před 5 měsíci

    can you pls fix this when i play the animation i see 14 bits

  • @shotarosakata3271
    @shotarosakata3271 Před rokem

    Thanks for the great tutorial.
    My question is, if I set the size of the explosion to, say, 10m, the volume does not function properly. Which value needs to be adjusted in this case?
    With thanks from Japan!

    • @RaffoVFX
      @RaffoVFX  Před rokem

      Ehy thank you!
      What do you mean more exactly that it doesnt work?

  • @cg_pilot
    @cg_pilot Před 10 měsíci +1

    My fire and smoke textures aren't mixing for the fireball (15:20) what should I do?

    • @jiekiller
      @jiekiller Před 6 měsíci

      you need to set the add on fire to multiply

  • @solonemanuelwhitetigernava571

    Could it be Exported to UE5 and make a munition for a rocket launcher or an aircraft precision guided Munition ? Just an example

  • @yahirmendoza2650
    @yahirmendoza2650 Před 2 měsíci

    Very good bro, only that the figure is very solid for me and without that smoke effect, when I paint it it looks like plastic, do you know what is the reason or what did I do wrong?, forgive my translation, TY