An Architect Reviews the Starlifter - Star Citizen
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- čas přidán 18. 06. 2024
- In this video, we take a look at the C2/M2 Hercules Starlifter from Crusader, dropping in patch 3.13.1 of Star Citizen. As always, I'll take you through both the exterior and the interior all while highlighting its successes and failures.
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As a retired Army guy I can tell you our large cargo aircraft like the C-5 Galaxy are set up exactly like this. Huge cargo down below and backward facing airline seating upstairs. Grunts do not get beds, you sleep in your seat regardless of long flight times. And you will stow your gear somewhere; no reason to sleep with it on during a 12 hour flight.
An hour or so before landing everyone will gear up; pee and head down to cargo. RORO (roll on roll off) is the term for the dual ramp cargo hauler type.
Love your videos, the recording and sound quality sets the gold standard.
As a former barista I agree too.
As a former toddler I also agree
True for the C5, but this wouldn’t be for a 12 hour flight, this could be for a multi-day or week transfer if going to deep space. I don’t think they’d have marines in seats for that long. Well…no, they wouldn’t…would they?
@@bent404 this is the military so yes they probably would. As for sleeping, you have plenty of floor space to set up cots, throw down a kip mat or even hang up hammocks if you’ve planned well enough. You have rations to eat, what more do you want.
You’re certainly not gonna get a bed to sleep on that’s for sure.
@@bent404 You ever seen the Russians move troops by train across Siberia? Takes a few days. Make yourself comfortable, take your gear off, stretch your legs if you can, maybe sleep on the floor, but you're getting a chair only.
It's called Starlifter for a reason: the actual star in the rear of the upper deck XD
Doc Oc would be proud.
lmfao
god when you’re playing at night and head aft while playing in a dark room, it is awful
Yeah it hurts to look at
@@nickmarksmusic made the mistake of locking all sensors cause fk crusaders hall of doors lol but now my eyes hurt lol
"They also double as a nice holding area for the Linus Sebastians of your group." xD I can't even xD
hehehe, he called him right the hell out :D
Lol
As a wise man once said: 'Linus is now more troll than man...'
he need to be there for the next linus roast...
I can already smell the BBQ...
Who hurt him I wonder...
"In emergencies you can't expect people to be able to go through a space single file..." I trust you've never been on board a submarine then.
Are there two floors in a sub? That's my biggest hangup with the design. It's like putting the kitchen and dining room on different floors.
@@Chris-Moore501 yes actually there are
@@Chris-Moore501 I think there are 3-4
Being on a Submarine for almost a decade, I can verify we DO exit in an “orderly” fashion, that almost always means single file
*Shudders* memories. The head injures when people wake up too fast in those shelves (bunks) lol
Hello Morphologis, me again, I told you about the perspective of a serviceman on a vessel to give you insight on the hammerheads mess deck, for the m2 looking at this from the perspective of a Marine who has deployed on a naval craft, its about how it is in real life. Yes on naval vessels we have berthing space, but not on say an LCAC where its to get to shore. We have the seating area that is used for regular transport but when doing a combat landing they would be out with the vehicles standing ready to go. How they are sorted makes sense and follows what we do. Yes you could line the sides with seats, but it gets in the way of moving cargo and such around the tonks and such. Even the C5 Galaxy, which is a modern aircraft similar to this has an 80 person passenger bay above the cargo area. I say its designed very well and in perspective of how modern ship/aircraft of its size are made.
Could always use foldable seats like the C-130 but like you pointed out they wanted this to resemble the C-5. The seats above on the second deck are more for passengers in general rather then being specifically for troops. Id say they did a great job making the ship a best of both worlds, a combination of military and commercial applications
@@Maya_Ruinz exactly this isn't a smaller drop ship, it's a massive troop/cargo hauler.
I guess a small improvement could be more drop ladders right down to the cargo bay
Thanks for sharing your perspective!
When I saw all the escape-pods, it made me think; couldn’t the escape-pods have doubled as seats? And be put closer to the exit why not. Save more space that way. But then, in SC there’s almost as much corridor space inside a starship as there’s space outside of it lol
As a military veteran myself, I agree with your point on the Aux. Crew location and armory. For casual operations, it wouldn't really create a big issue, but for combat operations, as you stated, it would. However, I don't think this is really meant to literally be at the front lines, but more of a forward location with relative safety. This would be to cut down overall travel time for ground forces to reinforce or support a nearby area. I believe that too many people have thought of this as a dropship, when in reality it is a support vessel to expedite the supply chain. In modern day, we wouldn't try to land a C-17 or C-5 on the front line to being in tanks, Bradley's, or Strykers. Instead they would be brought close enough as to be readily available in a short amount of time.
As a gardener with a background in culinary arts and crafts and who also enjoys mimosas in the morning I agree too.
@@GeorgeVenturi As a salesman with a background in car mechanics and who also enjoys smoking a spliff in the morning I agree too.
Great input. I like how your experience really lent itself to the topic. This is why CIG never gets proper feedback.
I wish more people understood this.
Yeah you would use a Valkyrie instead at the frontline for quick drop offs while the starlifter would be deployed about a km behind the front lines at fobs
Star citizen is one of the only games which makes me feel like a kid again and being all "dammit I wish this was real life"
@Sus Spy a few hundred years lol
@@resinadao502 at our acutal state of development, a view thousand...
Right? I'm sad that I will not be alive for something like this to become reality.
A weird point about the "singularity" is that when you turn off the lights in the main room. The singularity also turns off with it. So it's not a sigularity at all it's in fact just a giant spotlight on eye level. This point is further clarified by the engine fusion cells some ships have that are also present on this ship.
It's such a weird feature... Other than that the C2 might be one of the best ships we currently have. I love it.
except it is still generating the distortion effects. same thing with the glowy tubes on either side. i think they just didnt quite get the "off" lighting in that room quite correct.
The blinding light that you saw is the portal that lets us communicate with chris roberts.
It's actually just one small part of him on each Herc, usually an eyelash or a fingernail clipping, stored in a solid lead vault... that's how much of his radiance still leaks out.
Instead of communicate, you should have said commune, gives it a more mystical vibe. 🤣
I actually have several clips of my friend praying to chris to allow us to have a bearable session
so i would like to just let you know when you were talking about the cargo hold and the design of the tiedown points and the path for the nova tracks. i am currently a loadmaster on the C5m super galaxy which this ship is based on heavily and that cargo hold looks exactly how i would design a cargo hold. and the track path for the nova is what i initially thought was there version of shoring which is just pieces of wood we lay down on the cargo floor to help distribute the weight of the vehicle evenly across the floor but upon a closer look i think there intention for it is simply put it's a guide for the tank driver to keep the nova within the center of the compartment that way you don't make contact with the side of the ship and cause a lot of money in damages. but yeah i think the design they went with is absolutely gorgeous and i do plan on picking up the civilian variant so to speak myself as soon as i get paid that is but amazing video been looking forward to this one for awhile now.
Aim high!!
*me googling C5m super galaxy*....
HOLY SHIT XD
When I was a kid in the late 80s-early 90s, I lived under the landing path for Westover AFB in Massachusetts, which housed C5A's until 2017. Those things flew over at a couple hundred feet multiple times per day and it never stopped being an amazing sight(and sound - the signature whine was incredibly distinctive). The first time I stepped into a hangar with my C2, it took me right back to those days. They truly nailed the feel of the heavy lift cargo jet.
Love the looks of the ship, i do wan't one but at 500 usd i can't afford one now, picked up some less massive things like the Andromeda, 325a, ROC-DS and loads of paints pushed med past the 1k us spent yey
Greetings fellow military person (CIWS tech here, USN), as a loadmaster, how do you feel about how they put the jumpseats on the second level and not on the walls of the cargo area?
The name of the "Habitation" deck tells you why it seems so cramped compared to the rest of the ship. Air is a consumable and even given perfect scrubbers and recycling, the less volume you have to keep breathable, the better. If the lower deck gets holed the crew can still breathe. That's also why the jumpseats for the Marines are in that volume instead of the cargo deck.
I knew staying up till 4 in the morning would pay off one of these days!
That's no way to live son...
@@ThomasStuart unless it is a morphologis video
Cinematography is top notch
Cinematography is his second name!
No shit Sherlock
@@vincent5 so mean how could you
Lost it at "a nice holding cell for your Linus Sebastians" xD Great video!
Nah, Linus will find a way to hack it lol
@@ybing no he would accidently press the button lmao
I wonder if @linustechtips has seen this?
Love the shade being thrown! 😂
@@shadow4evr he was actually in the stream, he had a black bob cut and was assassinating people on a group mission
"Holding area for the Linus Sebastians of your group" 😂😂😂
Having watched Linus in action, it needs more maglocks... maybe knockout gas dispensers :D
@@BreandanOCiarrai well said!
The Hercules' bridge is everything that the Starfarer's should have been.
I actually adore the exterior of the Starfarer, but the ship is in dire need for a whole overhaul of all its interior.
Well, to be fair the Starfarer was the very first large ship CIG has ever built and it was actually created by a new hire who at the time only had experience making fps-levels for Alien:Isolation. So CIG has come a long way since then and I sincerely hope that they will give the MISC Starfarer and AEGIS Gemini their proper respective reworks someday soon.
@@DanakarEndeel gemini? The gemini is still misc???
@@soljafon Yeah, for some reason CIG still puts the Gemini in the MISC category even though both the Q&A as well as that Anniversary Luminalia magazine specifically stated that the Gemini is an Starfarer chassis that is sent over to Aegis for completion and the formal badge is the Aegis Starfarer Gemini (or Star-G) with internals completely finished by Aegis. i.imgur.com/ql1bLzj.png
Yet at the moment it's still just a minimal effort reskin a regular MISC Starfarer with the only visible differences being those Retaliator style engine cowlings and the AEGS missile pod. So yeah, really hoping to see this AEGIS STAR-G someday that CIG was advertising.
@@DanakarEndeel that's very clearly an error on whoever from cig made that inage, the gemini is PEPPERED with misc logos.
The c2 also has a weapon rack along with those suit lockers in the room that has escape pods! That's what sold me on the c2 vs the m2. (Then I learned about the pistol locker in the bridge.)
The Series we've all been waiting for
soo true. Best video series on yt
I think those jump seat is used as a temporary staging area for the Tank crew/additional infantry. You generally don't want your hardware and human personel in the same space, when in a hot zone.
I consumed every bit of information on Discord and Reddit since the PTU introduced the Herc. After the ISC I didn't expect to enjoy another video about the ship. To my surprise, it was really worth watching! Thank you :)
"there's a holding area for the Linus Sebastians of your group" - top quality Linus burn sir
Great review as always Morph. I had the same feeling on the M2. I like the idea in the future of a heavier armor tankier c2 able to drop vehicles and troops, but like you said the troop location is odd, for fast deployment. For the extra cost of the m2 we should have gotten additional functionality not just an alternate use of existing spaces. Moving the drop seats to a small room down stairs would make more sense and having the recreational area be extra room for longer trips with troops; beds, food prep, gear storage, etc. Woukd have been better use of that upper space. It would also justify the loss in scu if the bottom cargo area had the drop seats. Right now there is literally no difference in the cargo area so they just arbitrarily reduced cargo capacity.
This is such a wonderfully shot and narrated tour. You gave us the feels that makes Star Citizen special.
I can imagine that the crew of the tanks would exit the drop seats to their tanks, one tank crew at a time, as the descent to the drop zone begins
Imagine using a nova tank as a turret on the ship
Dropping a nova tank from atmosphere while shooting is more epic
"Mate, you shoulda sprang for a ship with more guns!"
"Oh, I don't need more guns. I've got a Tonk!"
"A wot?"
[Rear ramp opens revealing Nova]
"TONK!"
You can't fly a tank fool!
@@aleks5405 was a reference to the A team scene muh dude
Imagine if thousands of players have already demonstrated the idea
Maybe I'm thinking too hard about video game space ships, but one thing that had me scratching my head is just how top-heavy the Hercules would be. Sure you have the large engine on either wing, and the tail-fins helping to balance the nose, but when the ship's hold is empty, all the weight is either in the wings or top. And the top of the ship sure does look to have some heavy components. Hercules loadmaster jobs sound like they'd be a real headache, but maybe that's what the glowing mystery in the top of the ship is for? It's some kind of gravity tech? Lol.
this is a slightly radioactive tan machine for the crew )
This feels like the most finished ship to hit SC yet
Watching the evolution of your Architect series has been really impressive. Always excited to see another episode pop up - and what a ship this time around!
These types of videos remind me just how far this game has come.
Man, your cinematography is just some of the best in the game right now. So good.
WC=Water Closet, a legacy term for bathroom. Yeah I love the C2. I think it's one of the most beautiful ships, period. Real or not. Certainly my favorite in Star Citizen! I like the crew accommodations in the C2 along with its massive cargo space, and the passthrough functionality is great too.
The C2 also flies quite nicely for its size and is my new favorite large ship.
As always, your shots are spectacular!
Mmmmm I think that the open engineering bay really helps as it makes the space feel larger than it really is by letting you see to the other side of the ship, even though you can't walk there.
Would love to see a "Behind The Scenes" of your workflow. How you capture, techniques etc, editing. You make impressive videos and it would be awesome to see the work dedicated
"Few men know of the importance of great cinematics, but this one, he is wise beyond his years"
Find myself rewatching these just for the cinematic eye candy.. amazing effort that definitely shows
Watching your videos always make me look forward to what the game will show next.
Reminds me of when I was a kid at an air show and got to walk through the Galaxie.
If my time in the US Navy has taught me anything, the light setting in the berthing area will always be off.
Yeah, makes the desks a little weird. A ship like this... has a few different use cases, each of which have different scenarios for the usages of the berthing space for sleep and relaxation efforts. But in many of them... the lights are going to be off more than they aren't.
Fantastic video as always, and great ovservation about the marines jump seat location. Gorgeous external shots at the start too!
Beautifully shot video. Top notch as always Morph
the c2 holds 696 scu, not 672 and the m2 holds 522 scu, not 468
The specifics of ships are so confusing, that even someone that knows needs to be sharp in not communicating false details.
i'm assuming he just used early ptu or concept numbers. mistakes can happen and i dont blame him, but its not confusing at all imo
Yeah it is confusing because the marketing material on RSI website’s Invictus section states the SCU he mentioned here. Good job, CIG.
ah lol, yeah nice fuck up on their part
Yeah, only reason I know th C2's scu is because I own one. And I love it!
Acceleration better be impressive; when cargo and carried vehicles' mass contributes to the parent vessel, I have a feeling a lot of larger vessels are going to feel quite zippy when unladen to be able to fly in gravity with full cargoes.
Love it Morph!!! Thanks so much for sharing. Absolutely stunning visuals as always! Keep up the great work friend!
Really nice video and shows really good the pro and cons of the ship, thank you for your work.
the recreation room makes me think about the cantina in mos esley
i look forward to your re-review on the 600i when they finish the gold standard update on it
its always SUCH a delight when you post these videos
Well done! One of your best if not the best architect review you have done so far! Perfect visuals and music, very valuable analysis (M2 ... oups!) take care
Morpholigis: 'I wanna note how cool these doors are, have a listen'
CZcams: AD
I feel so validated now - I have an M2 and I had the exact same issue as Morph noted here regarding the lack of foresight in getting troops from the jump seats quickly out of the ship and into the fray. I still love the ship though; I bought it with the intent of using it to haul very high-value cargo as well as for combat scenarios. If I'm responsible for carrying a bunch of players as well as assets like tanks and Ballistas into a warzone, well - that's a big responsibility. I am really hoping the high armor values (once implemented) will really make a difference in getting everyone into (and hopefully out of) the battle in one piece. I'm also impressed with how well it flies; pitch and yaw are decent but it can roll like nothing else in its class which was a big surprise. All in all, I will certainly keep it, but as Morph noted, I really hope they revisit it someday to address its crew area shortcomings.
The expensive nature of the ship and its seat positions infers it will not function as a dropship into the fray. It is better served as a troop transport, getting soldiers to a better defended FOB in order to shorten the travel times
Great stuff thank for making the Video. :) This ship has many beautiful lines and contours. Hope to be able to fly it one day.
Morph, the quality and professionalism in your videos is always top notch. I love this architect series, btw the beginning of this video should absolutely be used for the commercial!
Many people forget that there's gonna be ships from RSI that fall into the Corvette class. Or that Crusader built a heavy fighter to take on Frigates.... I wonder what they'd do to a super heavy transport. Guess we'll wait until the balance is changed, both by the arrival of the aforementioned ships and the fact that Developers can change stats at any point for balance.
I wonder if this Corvette would be able to have the c2 m2 A2 all combined into one Corvette class ship.....😎😎😎
your content is amazing!
I've been waiting for your thoughts on this ship! I love my Starlifter. I really enjoyed your take on improvements to the C2. I wish CIG would consult with you to get your input while a ship is in white box phase. Excellent job on this video Morph.
Very nice! Very relaxing and enjoyable thanks!
The C2 seems like a really nice mothership for small mining or pirating operations. You could really make a go of a two or three person team with it.
The M2 cargohold got buffed and holds 522SCU not 468SCU 5:05
And the C2 is 696 SCU.
robertsspaceindustries.com/comm-link/transmission/18128-Crusader-Hercules-Starlifter scroll down to specs. What's in the game is likely a bug, not what it's eventually supposed to be.
@@Morphologis No there was an announcement awhile back that the numbers were being buffed. I think it was on spectrum originally.
Your videos are the best man I look forward to them every single time you make one. It's like the number one Star citizen content I consume
I actually like the new weapons-they look less like an afterthought and it will be nice to have them turned off and retracted to reduce drag in atmosphere.
I shall call him: "Space Antonov"
LOL!
Another great cinematic video by Morph. Thank you.
M2 is now 522 SCU. Also, even though there were two Nova Tanks in the video, both variants can hold three. M2 will also get a kitchenette during the next pass, and hopefully get the elevator buttons implemented, so it's not inner thought. Later passengers will need to be seated for safety during certain actions, such as atmospheric entry and exit. I agree regarding the jump seat location. An alternative would be to make the elevator bigger on the M2, which would explain the lack of cargo space in the identical to C2 cargo hold. Just wish there was another gunner seat in the M2. I expect the manoeuvring speeds might be nerfed later.
"I'll let it slide" Chris Roberts biting his nails watching Morph's vids.
lol
I totally agree about the jumpseats, they should have been in the cargobay. Other than that I would say the M2 is the better variant, but not better value.
great shots and great music in the intro! :)
your ship reviews are always a highlight for me, keep it up
Can you imagine a handful of these just dropping a platoon of tanks on a planet in the middle of a battle?
Absolutely fantastic.
in 10 years....we maybe can witness this buddy. Maybe...
"They also double as a nice little holding area for the Linus Sebastians of your group" Haha, still traumatized I see. I can't blame you though, he was such a troll. :P
Such an amazing video, I hope they implement the changes you suggested it makes much more sense.
Amazing cinematography as always!
I do agree with the deployment of troops, seats for mounts should be foldable along the sides of the loading bay just like the Cutless or in the real world equivalent: the C-130. I can also see the argument that they are more cargo craft then drop ships so I think they added the armory for perhaps...long range mission planning and deployment? Overall its an incredible ship, streamlined design that feels very realistic and possible. Great work on this video, your channel is second to none for SC, the game is infinitely more interesting with superb content creators supporting it.
Exactly. C2 is great. M2 is needlessly flawed/hamstrung. I still don’t get the thinking behind the reduction in cargo capacity either. If it’s armour is heavy then that would be a weight limitation and not a space limitation. You might not be able to get a full load of Uranium off the ground but a load of feather pillows would be fine. I think CIG often goes wrong when they are trying to crowbar fake limitations in for balance. The M2 could just be better but slower maybe and a lot more expensive
That could be another reason to move the jump seats to the cargo deck, it would justify the cargo reduction. (Assuming it can be done without impinging on the Tonk width.
Agreed. The cargo reduction does not make any sense. If they suddenly want to introduce mass to cargo and scrap scu as the limiting factor (a bad idea imo) then making a so obvious artificial limit between basically identically ships is just a bad way to start.
Great work as always!
Awesome intro! I've watched it probably 20 times. Great work!
Are they drop ships or are they transport ships? I think if you're going into a "hot LZ" in a ship this big, with doors that open so slowly, with any troops still in their seats, you have more issues than a ladder.
Transports for sure, if you drop hot in this shits either really fked or you're doing it wrong. Its basically a space C-5, shields and guns are more for the in transit protection than for use in the actual landing area.
@@TrevFirestorm exactly! There are a few real world aircraft that CIG must have got some inspiration from, be it in name or role. It's a great ship and one I'd like to get in game, but I don't think it's in any way a dedicated front line fighting vessel.
The M2 Armoury and Jumpseat rooms are so stupid...
Great review as always!
Slick series, slowly catching up on them all!
I own the M2 variant and I was honestly disappointed by the "Aux Crew" section in it.
It just feels like CIG had no real idea what to do with the space and decided to just simply cram some seats and weapon racks into it. As you said in the video, it doesnt really make a lot of sense and the seats and weapon racks would have been way more useful on the lower deck. Putting the seats down there would also explain the lower cargo capacity of the M2, since visually there is no difference between the C2 and the M2 in terms of cargo storage and thus the M2 should be able to carry the exact same amount of SCU as the C2.
I would love for CIG to give it a rework, put the seats and the armory on the lower deck and use the Aux Crew section for the same Habitation/Crew Space that the C2 has as well, so the ship can sustain the crew of the M2 just like the C2 can.
The enitire upper deck is wasted space.
I would suggest seeing the other replies by actual real-world loadmasters and troops about why the design is correct. This is *not* a drop ship. It's a heavy strategic transporter. You don't "drop" a ship like this. There's a reason there's only 12 seats upstairs. You are in those seats for transit and then get in your vehicle after landing. If you need a "hot" arrival, you get in the vehicles during descent and drive off on the ground. In the real world, that's a very rare thing to see. A C-5 or AN-124 doesn't land at the front line. It lands at a massive airbase and you then unload there. The idea is to get the equipment there safely and not lose a massive, expensive airplane(ship). "Hot Drop" by something that big is not ideal.
@@CAPFlyer from the brochure and art, it's sold as a tactical deployment ship .. so figure that out. Also, sold as a reason to be armored. How many current military aircraft are armored?
@@CAPFlyer I would suggest looking bacl at the ship and how it is advertised. According to CIG it is indeed a dropship for heavy equipment and it is armed and armored for exactly that reason.
Even CIG's Hercules trailer shows C2s and M2s unloading tanks and infantry in a hot landing zone directly at or behind the frontline, close enough to make use of their weapons.
While I generally agree that the M2 *should* not be a dropship, it was advertised and built as one and therefore I would like to have said functionality.
Additionally the Aux Crew space in the M2 doesnt make sense if you use it solely as a vehicle transport ship since there is no need to ferry armed and armored soldiers/crew in a vehicle transporter. Even in a C5 Galaxy role the Aux Crew space should be scrapped and replaced with the same Rehab space that the C2 got.
I don’t watch these because I am thinking about buying the ship
I watch these to experience what I’ll never afford in star citizen
Never ? Why? Go and buy It ingame
you'd be silly to buy the ship with real money anyways
Great video; Great choice of music for the intro. I love this ship - great lines; looks like it means business, too. I have it on good authority that the C2 can more than look after itself if under attack.
Getting a C2 with in-game currency is my goal.
why is every ship in star citizen so damn beautiful and unique, as someone just getting into space sim games i feel blessed even if this is alpha im amazed at the beauty they have created for each of them AND THERES SO MANY!!
The ship designers should have a sticky note attached to their monitors saying " What would Morphologis do?"
I love it so much but I absolutely cannot stand the windscreen it has. Gives me too much Freelancer vibes.
Great video Morph. I learned a few things about the Starlifter. I didn't know I could slide down the ladder - nice.
Incredible work, as always.
what annoys me the most is the fact that they suddently found space for one additional room on the M2. Why one? whats with the other side? and why does the C2 not have the space at all???
They could have explained the cargo difference from the M2 to C2 by having the jump seats on the cargo deck but no, the sapce is the same yet it has less cargo??
They actually have the same space; the M2's is the troop/armory, and in the C2 the same space is a kitchen/recreation area.
The cargo difference is supposed to be because of the M2's thicker armor :/ I wish this had been reflected in game by having more reinforced walls, or some visible difference in the cargo bay to show it off!
There is are no comments yet, so I have to form my own opinion?
Insane job with the cinematics as always
Great vid, ret USAF so I agree with some of the comments below regarding the M2. That said, fantastic video. Real fan and it must be really nice to have some people able to fly your ships so you can film. Excellent work.
I think the jump seats are only for actually QT jumping.
There's more than enough time for people to get from the seats down into the hangar bay, before any landing or dropoff. At least as long as we still drop out of QT a good 30km from the target.
And firefighters exist IRL. How do they get down to the garage? By sliding down the pole. Same as this ladder (since you can slide down it). It really isnt a bottleneck as much as you think.
12:50 again, you're excessively quick to judge for the sake of finding a critique for the video.
If an operation takes the crew from a quick excursion on Magda to a final assault (or an emergency call) on Aberdeen, the soldiers are going to need a set of space heat-resistant armor. In said lockers, prepared by the commander / hercules crew.
How would that be "entirely useless" in any way?
That's like arguing that an APC in real life being capable of storing gear is "useless" because there are no beds inside for the crew to spend two weeks solid living in.. See, this is a quick easy way to check if your own critique is valid or not.
If you can come up with a reason for why it isnt valid, in less than 10 seconds, chances are the critique wasnt valid.
So what would be a valid critique?
That the ROC-DS is pointless.
Very fitting that we have a transport dubbed the Starlifter. I'm immediately reminded of the old C-141 Starlifters that the Air Force used to use to move cargo and weapons around the world, especially during the first Gulf War.
Very well done!
Love these architect reviews Morph!
New appreciation for the Starlifter... buddy just bought one, not had a chance to tour one yet.
Hmmm, melt my CAT ? ... tough because I'm really attached.
That lighting and spacious design though..very cool 😎
Sometimes I forget your videos are in 21:9 and I always get so happy when I open them and I see all my screen filled with beautiful content 😍😍😅
@Morphologis I think I have commented on this before but I have to say it again. The cinematic production quality of your SC videos continues to improve and is just absolutely fantastic. It gives viewers the chance to fully enjoy the stunning design and detail of the models and environments within the game. Bravo, keep it up!
Nice one, Morph! Beautiful ships.
Good quality vid as always Morph, you never disappoint when it comes to SC architect reviews.
Just brilliant as always!
Excellent insight as always. You're absolutely right about the placement of the jump seats / armory in the M2. There have been must debacle around the lack of kitchen but the design flaws are stretching further as you pointed out. Just hope CIG takes notice.