Stellar Blade VS A Crab With a Fork - Easy Allies Podcast - Apr 26, 2024
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- čas přidán 2. 06. 2024
- Ep 420 - It's a big week of releases, and we start off by focusing on all the great games we've been playing, including Stellar Blade*, Eiyuden Chronicle, Another Crab's Treasure, and more before getting into this week's news on Metaphor, Embracer, and LittleBigPlanet. *Review Copy Provided by PlayStation
0:00 - Intro
1:27 - Stellar Blade Impressions
22:40 - Eiyuden Chronicle Impressions
46:48 - Another Crab's Treasure Impressions
1:03:49 - Sand Land Impressions
1:27:24 - A Word From Our Sponsors
1:29:21 - Tales of Kenzera: ZAU Impressions
1:40:24 - POOLS Impressions
1:43:31 - Metaphor ReFantazio Showcase
1:53:59 - Embracer Makes Friends
2:01:21 - LittleBigPlanet's Unceremonious Death
2:06:09 - Also This Week
2:20:45 - L&R: Unexpected Dev Connections
2:25:54 - L&R: Animal Game Protagonists
2:32:05 - L&R: Favorite Boss Cheese
2:39:39 - Bets
2:45:23 - Closing
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#EasyAllies #Gaming #StellarBlade - Hry
"puritanical Bloodworth outfits" lmao
I know it was a slower news week, but really appreciate segmenting out the news and game impressions sections. Makes it much easier to hop around, especially when listening.
Sand Land is really cozy and FUN !! really enjoying it, and the graphics are so good!
Stellar Blade looks pretty great. I'm stuck on Dave the Diver and Balatro right now. The cataclysmic wave of content continues
I'm on the same boat with Dave
pun intended of course
Ugh you just reminded me I need to play Dave the Diver still too haha. So many games to play, not enough time.
Huber on Stellar Blade, Isla on Eiyuden Chronicle, Damiani on Sandland, Blood a'hostin', loved it, love the in-depth Game discussions; given the eternally cataclysmic wave of content, this is how I've learned about Games I'm interested in for yeears, and those I won't play, because of time constraints. Ever useful, always enjoyable, jolly good!
Much L&R, Allies
Stellar Blade being as good as it is, outside of all the sexy meme stuff, has got to be one of the biggest surprises of the year. Even moreso than say Lies or P was last year. Stellar Blade had no right being as good as it is. For a lot of people it's going to be one of the GOTY.
In case anyone wonders, Blood is correct about Infogrames pronunciation ;-)
EZA on the road would be so fun 😁
Just finished my first play-through of stellar blade and it was fantastic. love the story and the characters in it. now its time to 100% it
Good times as always. thanks for the episode :')
As a German, Meef is so funny. The German word 'Mief' (same pronunciation) means 'stink' or 'bad smell' 😂
I hope Damiani keeps playing Sand Land and talks about it again somewhere. Some of the stuff I’m really digging about the game wasn’t talked about so he probably hasn’t unlocked em yet
Love you guys! Not in a weird parasocial way...! (Heh heh, they bought it! What, they can read this too?!)
Gotta finish Dragon's Dogma 2 then i'm gonna pick up Eiyuden Chronicle, loved the Suikoden games.
Eiyuden Chronicle!!
Speaking of playing as animals etc on the Maneater subject, have you guys played Deadly Creatures? I would love a remaster of that game to make the environments and bugs look more realistic
Great show! The crab game was too spongebob like, i wish it was just a spongebob game.
The Florist :)
Middle Earth Enterprises announces a Battle Royale Shooter!
SAND LAND IS AWESOME. Swimmers is in the story, looks like he is not that far into the game yet.
Idk why people are comparing this to any souls like. The only thing it has in common is that resting refills your set amount of "Estus flasks" and revives non boss enemies. That's it.
- It doesn't have a currency that's lost upon death and can be regained.
- You don't level base attributes as in soulslikes.
Instead, you have upgradable skills that you don't have in soulslikes.
- combat is combo based and uses a queued action system.
Where dark souls and most soulslike have combat where most actions can be canceled out of by dodge or parry. And attacks are freely strung together without set combos.
In stellar blade the combat will feel bad if you try to free-form combos like a soulslike. There are set combos and the queued action system means a combo like Triangle, square, square, Triangle. You do not need to time the inputs with the Animation of the attack. ( you don't have to wait for a strike to land before hitting next input) you can just hit all four in quick succession and will be hitting 4th input as you 3rd attack is just starting and the rest of combo plays out, with entire 4th attack happening a moment after you have already finished inputting combo.
I think the game is closer to the newer God of War games than a souls like.
The Beta and Burst skils are basically your fire/ice runic attacks, it even has a spartan rage equivalent that you unlock later on.
That looming depth of field/shadow was one of the fatal flaws for me I just gave up very very early, the biggest is how terrible the menus feel so horribly unresponsive feeling
It's 3 5 8 over 2 days.
Dont forget elyuiden chronicle music.really good
Puritanical Blood lmao. No truer words have ever been spoken.
The manga is really short. Just oje volume.
I’m enjoying Another Crab’s Treasure more than Stellar Blade… it has way better exploration and tension and not too many combat mechanics. The humor in the story is just great too, while Stellar Blades story was meh. So far I give Stellar Blade a 7 and Another Crabs Treasure an 8.
1:47:14 I am super excited about metaphor whatever but I think game devs should understand this. Showing big empty field with nothing is not appealing anymore. That empty field looks really uninteresting. Also no more buying Atlus game on day one. There will be metaphor whatever whatever version in the future most likely.
What's wrong with saying people should play a game and you think it's a 7.5?
Metaphor ReFantazio
Project triangle strategy
Unicorn Overlord
All horrible names but all pretty good(hoping Fantazio is good)
I dont think removing run backs from Souls-Likes is a very good quality of life change. There is not much point in having a souls mechanic if you respawn bang next to them.
This isn’t exactly a Souls-like. It’s got Souls influence/elements but it’s not a Souls game like Lies of P was. It’s somewhere in between a hack and slash with cool down abilities like FF7 Remake or God of War with some Souls influence like parry and timing. The Souls bonfire is there because you lose souls when you die and you have to fight your way back to get them before dying again. Stellar Blade doesn’t have “souls” that you lose when you die to a boss or enemy.. Bonfires are just save points here.
@@DFTNSHEXGRM Well Im not really into that whole argument because people seem to have different ideas about what a souls like is. But I wasnt talking about Stellar Blade, I was talking about Another Crabs Treasure, and I dont think the souls mechanic has much of a point if there is no run back.
I hate the character design of the Metaphor mc. Even in a fantasy world Atlus just has to have us play as a high school student. Nothing says badass like a twig boy in a white peacoat carrying a purse.
Nah it's fine
He does look a bit too much like P3's protagonist. He can look like a Persona protagonist for all I care, but I just wish he didn't look QUITE so similar.