All gameplay in this video is played, recorded, edited and uploaded by me. This video is about all the super attack counter/ nullification animations in Dokkan Battle
How about if he has a standby skill that he can activate in which he cannot attack but can counter every normal and every super? The standby attack afterwards would either be an upgraded version of TEQ Hit's super or (if you don't get enough spheres) would be his rush against Blue Vegeta. Something like this: Lr Hit (Insert leaderskill) Super attack: Raises DEF for one turn and causes colossal damage and has a 30% chance to stun Ultra super attack: Raises DEF for 3 turns and causes mega colossal damage and has 50% chance to stun Activates intro (maybe an intro where he takes out his hands from his pockets) and gains guard for 6 turns. 6 Ki and 200% ATK and DEF at start of turn. ATK and DEF +10% (Up to 60) for every attack performed. Performs a guaranteed attack with a high chance to be a super. Attacks effective against all types when Ki is 16 and guaranteed critical hits when Ki is 24. Standby mode can be activated when 6 attacks have been performed or when HP is 60% or lower. Lr Hit (standby mode) Cannot attack. Guards all attacks. ATK and DEF +200%. Attacks effective against all types. 6% chance to crit and damage reduction per Ki sphere obtained. 100% chance to dodge normal attacks and super attacks. Counters normal and super attacks with tremendous (I think that was the multiplier name) power. Standby skill lasts for 4 turns. (Make what you will with the standby attacks and the Ki needed for them)
@ragerasse7616 i had a similar idea for a Super Buu character whose standy was going into the hyperbolic time chamber and his standby attack would be the vice shout
I run goku family as a main team so str goku/gohan will always be the leader, and let me tell you something, that super attack counter is the most reliable and unreliable thing ever, it either works when I least expect it or it doesn’t work when I need it
I actually forget half of these characters can counter given how often it doesn't happen. Especially AGL Caulifla who can simply evade as well as evade and counter.
Imagine putting dragon ball logic into counters 🤣🤣 *UI Goku attacks with a super Kamehameha* Base form Goku from Dragon Ball: that's gonna do 0 damage 😉
AGL SUPER VEGITO LITERALLY THE FIRST EVER COUNTER UNIT
bro wasn't even in the video either, ik he has the same animation has other vegitos but being the first you think he'd at least get a mention
@@Propelageits animations, not the units.
@@Propelagemaybe he didn't have him
@@BIG_JUMBLEbut he included both lr int sv and phy vb, they have the same animations
I’ll never forget SSJ4 Vegito. Really hoping he EZA’s for the Heroes collab this year.
Wait another year if you're lucky
pretty sure this year is his eza
@@Delta_Zone I'll find out for you pal
Yep EZA this year SSJ4 Vegito was released in 2020
I’m hoping they Eza the super full power ssj4 limit broken too 🥲
Love how the other counters are somewhat creative and then not so beast gohan just swats that shit effortlessly
Just like how Dokkan swats away his transformation
@@thisisrex1676 fraudhan comes in clutch 🔥
@@pizzaman2726 stop it's not funny
@@thisisrex1676 looooooooooooool great one XD that gave me good laugh :D
@@lordpatrickcalvin6759 it's gohan, the og definition of disappointment
we need some kind of hit with a time skip that counters all supers
Hit needs some more love from dokkan idk what teams he really has tho
frfr tho
bro literally had timeskip and don’t be showing it
What baffles me more is they don’t give Hit dodge. When he literally has the ability to manipulate time and easily avoid everything.
How about if he has a standby skill that he can activate in which he cannot attack but can counter every normal and every super? The standby attack afterwards would either be an upgraded version of TEQ Hit's super or (if you don't get enough spheres) would be his rush against Blue Vegeta.
Something like this:
Lr Hit
(Insert leaderskill)
Super attack: Raises DEF for one turn and causes colossal damage and has a 30% chance to stun
Ultra super attack: Raises DEF for 3 turns and causes mega colossal damage and has 50% chance to stun
Activates intro (maybe an intro where he takes out his hands from his pockets) and gains guard for 6 turns. 6 Ki and 200% ATK and DEF at start of turn. ATK and DEF +10% (Up to 60) for every attack performed. Performs a guaranteed attack with a high chance to be a super. Attacks effective against all types when Ki is 16 and guaranteed critical hits when Ki is 24.
Standby mode can be activated when 6 attacks have been performed or when HP is 60% or lower.
Lr Hit (standby mode)
Cannot attack. Guards all attacks. ATK and DEF +200%. Attacks effective against all types. 6% chance to crit and damage reduction per Ki sphere obtained. 100% chance to dodge normal attacks and super attacks. Counters normal and super attacks with tremendous (I think that was the multiplier name) power. Standby skill lasts for 4 turns.
(Make what you will with the standby attacks and the Ki needed for them)
@ragerasse7616 i had a similar idea for a Super Buu character whose standy was going into the hyperbolic time chamber and his standby attack would be the vice shout
I did not even know zamasu had a counter huh
3:48 “GET THAT WEAK S&$@ OUTTA HERE”
0:15 HE CAN DO THAT!?
I think its a 70 percent
I run goku family as a main team so str goku/gohan will always be the leader, and let me tell you something, that super attack counter is the most reliable and unreliable thing ever, it either works when I least expect it or it doesn’t work when I need it
People impressed on STR teen gohan and INT Zamasu's counter. Did they not saw their trailers before or what?
4:00, *gets attacked by a fully charged Spirit Bomb*
-You missed my vital organs!
ALL OF THEM?!?!?!
Dang bro AGL LR SSJ4 Goku thinks that is his own animation while TEQ FPSSJ4 Goku was the original of that animation 💀
Str Gohan counter goes hard, wish it was easier to get him cause he'd still be top tier
If you're counting revive counters you gotta include WT Gokus. One of the cleanest animations in the game.
All ssj4 gogeta characters should have a 70% chance to counter supers not just teq one, it really hurts the other 2 units.
3:17
Zamasu took that seriously 💀
Wt goku standby counter?
I forgot STR Gohan Had one LMAO
4:15 just beautiful
I hope one day they make a standby. Plike pickle guards, while Goku is making the spirit bomb from Namek
The standard by system has so much potential and forms you have the death counter attack, the charge, and the transform
Always nice to see mystic gohan disrespect someone by slapping their super to the side
*Proceeds to have ki issues and take 5 turns to get his supers in*
Me encanta como gohan se pone el ssj2 por toda la cara sin esfuerzo alguno 🤯
Glad they finally changed how counters work. As in they activate even if a stage cancels dodge.
Made little sense why it was like that before.
yeah i was confused when i was reading some guys passive and it said nullifying enemy SA and countering instead of evading enemy SA and countering
I actually forget half of these characters can counter given how often it doesn't happen. Especially AGL Caulifla who can simply evade as well as evade and counter.
That gohan counter, last time i ve seen it was on cell redzone stage XD, the card was soo good back then
This was a really good vid Ws
He missed gokus vital organs.
ALL OF THEM!?
Zamasu has a counter?????😮😮😮
Bro how tf did i not know gamma 1 has such a cool counter 😭
Vegito's were they/them before it was a thing :D
i didnt even realise zamasu had a counter bruh 😭
Bruh forgot teq ssj4fp gokus counter... (it's literally agl lr ssj4 gokus counter but he's a little red)
Teq great Saiyaman 4 has to be one of the most wtf surprise releases ever. Cause... wasn't that apart of the first heros banner? Or am I mistaken?
Who tf wanna play legends when you got this peak right here?
You forgot the goat himself Goditz, his super counter is crazy! Try it
700 radillion damage
what was that counter at the start? does kai goku have that for ki blast supers? ive got him but never seen that once, or is it a different unit?
Bro forgot the classic 23rdku Headbutt
23 wt goku casually counters spirit bombs
I clicked on this video just to see Ulthan's counter just because it's so hard for me to get lmao
SSJ4 goku Lr AGL is not the first to have that animation, the first os the SSJ4 Full Power TEQ
How the hell did you do 20million dmg with the spirit bomb mine does like 5 million at best
They stack damage on super
I did 65m
Stack and red orb nuker works
How
@@brycecrane9483 Nuh uh
At 55% he can do 20 mil I’ve done it before and at 100% it can do like 60 mil
I'm litterly the 10,177 viewer lol
You forgot Teq SS4 full power gokus one
The android 17/android 18 nullification is the blue LR or the green UR?
Green ur
you forgot goku wt revive counter (like gt boys)
Where was carnival base form goku
What’s the ost for 3:30
Less go
Thank the lord goku didn't hit any of goku's vital organs
All of them!?
Imagine putting dragon ball logic into counters 🤣🤣
*UI Goku attacks with a super Kamehameha*
Base form Goku from Dragon Ball: that's gonna do 0 damage 😉
What about WT goku’s revive
And this is why I stopped, they have ran out of source material
Wait fusion zamasu has a counter??
Goku kai?
No one is talking about the 69 damage?
they have script lines for these? How who?! 🤔😂
No teq super full power saiyan 4 Goku?
Same as AGL SSJ4.
@@blur7491 ye but he’s redderer
Beast gohan nullifying?
3:49
Ok
Hi
cine