How do Karax's Units fare against Nova's Forces?

Sdílet
Vložit
  • čas přidán 8. 11. 2022
  • Watch giant armies battle. Can you predict the outcomes?
    Round 1 - 40 Karax's Colossi vs 1000 Elite Marines
    Round 2 - 50 Sentinels and 50 Energizers vs 60 Hellbat Rangers and 50 Spec Ops Ghosts
    Round 3 - 50 Karax's Carriers vs 50 Strike Goliaths
    Round 4 - 75 Mirages vs 25 Raid Liberators
    Round 5 - 40 Karax's Immortals vs 40 Heavy Siege Tanks
    __________________________
    #Tya #SC2 #starcraft
    This channel exists to document unit counters within StarCraft 2. Tya's Unit Tournament features epic battles between units in StarCraft 2, using music from the game's soundtrack. Units are chosen from Protoss, Terran and Zerg forces, or a coop commander such as Raynor, Nova, Artanis, or Kerrigan. Units will independently use their abilities, in a basic way. All units use Legacy of the Void stats, the same units you'd see in SC2 esports controlled by the likes of Serral, Maru, and ByuN. The resource beneath vespene is the unit's cost in the mod I run on the SC2 arcade, Direct Strike. Enjoy!
  • Hry

Komentáře • 193

  • @Tya.
    @Tya.  Před rokem +115

    When uploading, it occurred to me that 3 of the past 3 "hero vs hero" videos had Nova's units in them... I think I'll have to give her a break after this!

    • @kelvsyc8676
      @kelvsyc8676 Před rokem +7

      People are going to cry foul over lack of Unity Barrier, Repair Beam, the P2 unit discount, Heavy Tanks not using their mines, and various mastery selections on both sides. Also I would gather that people might want to see NCO campaign units in action given that for some value of "Nova", they are Nova units.
      Also why "Nova's Marine" as opposed to "Elite Marine", when other Nova units get their proper name?

    • @lucasgoncalves1390
      @lucasgoncalves1390 Před rokem +2

      Well, one thing we know. You like Nova's units too

    • @mileslee5883
      @mileslee5883 Před rokem

      Can you do spvereign battlecruiser vs hyperion?

    • @Thescott16
      @Thescott16 Před rokem +4

      >Looks at Tya's icon<
      Gee, I wonder why...

    • @christiandauz3742
      @christiandauz3742 Před rokem

      Are there mods that allow us to use these units in SC1 and SC2 campaigns?

  • @Poo_Brain_Horse
    @Poo_Brain_Horse Před rokem +148

    That 2 HP Liberator is the real MVP. Managed to not get hit, only to get 15 kills itself.

    • @runtergerutscht4401
      @runtergerutscht4401 Před rokem

      Because of Direct strike experience, I thought the mirages would win for sure. But that lib turned it around

  • @jimmyha1898
    @jimmyha1898 Před rokem +140

    The Ghosts in the Goliath vs Carrier fight sprinting away at light speed was gold rofllmao Also, I like how the number of Overlords grows the longer the fight goes on 😆

  • @tomaO2
    @tomaO2 Před rokem +75

    An amazing comeback for the ghosts. 53/60 rangers were dead before by the times the first protoss losses happened, but then there was a big turn around and all the protoss got killed with 17/50 ghosts left.

    • @SaulGoodman3D2049
      @SaulGoodman3D2049 Před rokem +40

      Some very interesting interactions happened there because of the hellbats' unique properties of being both biological and mechanical. Being mechanical, Karax's energizers could use Reclaim on them, which is essentially mind control, turning most of the hellbats around and having them attack Nova's forces. However, being biological, they gave the ghosts something to snipe, which both the sentinels and energizers are immune to. Ghosts are just super OP in every game mode.

    • @tomaO2
      @tomaO2 Před rokem +18

      @@SaulGoodman3D2049 OH! Is that what happened? I was wondering how come I didn't see any enemies fall to the snipe shot sounds. I had no idea they were killing their own.

    • @unclenchasbestos
      @unclenchasbestos Před rokem +9

      @@SaulGoodman3D2049 holy shit! I had no idea that happened. How on earth did Novas Ghosts take on all the Sentinels, Hellbats, and Energizers together? I thought the Snipes we're being tanked by sentinel Ressurection...

    • @dimitarlinov2393
      @dimitarlinov2393 Před rokem +13

      @@unclenchasbestos spec ops ghosts can only snipe bio, and with triple tap do 170 damage to main target and 85 to 2 additional targets, hellbats have only 550 hp.
      The ghosts' basic attack does 42 vs light, so their damage output is pretty high.

    • @minimalgrammar1276
      @minimalgrammar1276 Před rokem +5

      Energizers are insanely busted but they are a purely support unit. Totally helpless on their own.

  • @darkdill
    @darkdill Před rokem +42

    Energizers need more matchups. That Wololo is deceptively powerful.

  • @mauricioalejandrowestermey1180

    C'mon Inmortals can use cannon but tanks start unsieged and cannot use mines? you did my girl Nova dirty.

    • @Yondaime_Me
      @Yondaime_Me Před rokem +1

      Yeah, that was unfair fight

    • @dimitarlinov2393
      @dimitarlinov2393 Před rokem

      It's weird for siege tanks to start sieged, for the mines, fair.

    • @wadimiru
      @wadimiru Před rokem +1

      @@dimitarlinov2393 Because unique upgrade for Nova`s sieges - increasing range with time in siege mode)

    • @danjerzyzacharows2816
      @danjerzyzacharows2816 Před rokem

      Idk about mines, but I dont think tanks would win if they start to siege after fight stars, and siege before would be unfair.
      And if you want to talk about fair fight then take a look at difference in minerals and gas

  • @ilikedragons7928
    @ilikedragons7928 Před rokem +13

    To day I have witnessed siege tanks loose and goliaths wins, now I have seen everything.

    • @Eonflare55
      @Eonflare55 Před rokem +5

      Try to keep the enemy composition in mind though. The Goliaths were up against singular, high-value enemies. Perfect for their lockdown missiles. The tanks were up against not just Immortals, but a Coop Immortal.

    • @ComissarYarrick
      @ComissarYarrick Před rokem +4

      We so far didn't see Dehaka lose, so no, not everything, not yet :P .

    • @Neo-vz8nh
      @Neo-vz8nh Před rokem +5

      The siege tanks wasn't sieged up, which meant a lot of disadvantage, espacially as the immortals had that first barrage. They also has mines which also not used.

    • @Dallows65
      @Dallows65 Před rokem

      *LOSE.
      ITS SPELT 'LOSE'.
      LOOSE IS WHAT YOUR ASS IS AFTER YOU DROP THE SOAP
      I FUCKING HATE THAT TYPO.

  • @tizianomarangoni4627
    @tizianomarangoni4627 Před rokem +50

    2:26 mirages could have won if they targeted that battered liberator

    • @minimalgrammar1276
      @minimalgrammar1276 Před rokem +9

      That's often the case in these. Micro changes up most matchups significantly.

  • @DamienDarkside
    @DamienDarkside Před rokem +5

    I love the Emotional Support Overlords.

  • @vladislavkaras491
    @vladislavkaras491 Před rokem

    Thanks for the video!

  • @kristianstanimirov4931
    @kristianstanimirov4931 Před rokem +10

    4/5 - i always overestimate stupid carriers, their dps seems so little when you dont target interceptors

    • @unclenchasbestos
      @unclenchasbestos Před rokem

      These Goliaths had lockdown, so most of the Carriers we're permastunned.

    • @Alknix
      @Alknix Před rokem

      @@unclenchasbestos Also they had TWO Overlords vs Karax' one.

  • @TheHalogen131
    @TheHalogen131 Před rokem +5

    4/5
    I thought the unrelenting flood of very strong marines would be enough, but I was wrong.

  • @NivMizzet13
    @NivMizzet13 Před rokem +1

    I just imagine the Overlords with armfuls of popcorn just munching while watching.

    • @Alknix
      @Alknix Před rokem

      That's got some strong Carbots vibe.)

  • @Sunless1337
    @Sunless1337 Před rokem +3

    The Raid Liberator win was a twist.

    • @dimitarlinov2393
      @dimitarlinov2393 Před rokem +1

      Honestly i expected a much better win, since mirages are anti-light while libs and raid libs are anti-clumped up and also proc a lot of invulnerability with few attacks.

  • @DrownedInExile
    @DrownedInExile Před rokem +2

    Damn those Carriers were derpy today!

  • @ddavity
    @ddavity Před rokem

    Loved how overlords came to watch the carnage in this one. Also the ghosts running like "oh no, we are in the middle of the stage guys, run!"

  • @aazkaal
    @aazkaal Před rokem +12

    Would be cool to try either H&H units (total chaos), Tychus' mercs (some good synergies when used together) or Abathur's units when overfed with biomass (just see for yourself what Swarmhosts can do!)

  • @jackal327
    @jackal327 Před rokem +1

    Liberator bm at the end was funny

  • @Cyberium
    @Cyberium Před rokem +26

    Imagine those units also with Karax's perks of self-heal and unity barrier.
    That said, Mirage should've won.
    Could Karax Colossi beat Alarak’s Vanguard?

    • @sebastjankrek1744
      @sebastjankrek1744 Před rokem +7

      I don't think so, these colossi are insanely powerful but vanguards are too and they counter them.

    • @thierrygrise254
      @thierrygrise254 Před rokem

      His Immortals likely have a better chance, since they've got their shadow cannons to kill some vanguards before making contact

    • @runtergerutscht4401
      @runtergerutscht4401 Před rokem

      The vanguards have higher damage density, dps and aoe. So I don't think the annihilators stand a chance

    • @HazardSJ
      @HazardSJ Před rokem

      'Alaska's'? You going to America?

    • @Cyberium
      @Cyberium Před rokem

      @@HazardSJ I’m sure the border is safe, thanks to those Vanguards.

  • @HazardSJ
    @HazardSJ Před rokem +6

    The one thing I want to see, is all tanks unsieged against armoured enemies and then a comparison of all tanks sieged against the same enemies. People forget that siege mode is really only for the extra range (unless you're Swann) and they actually do MORE damage unsieged.

    • @DanStaal
      @DanStaal Před rokem +3

      Also siege mode gives splash damage.

    • @XanderTuron
      @XanderTuron Před rokem

      Yeah, it's basically whether you want dps or splash and range.

    • @MrDdz
      @MrDdz Před rokem

      "siege mode is really only for the extra range"
      Damn, can you get any more noob than this.

    • @HazardSJ
      @HazardSJ Před rokem

      @@MrDdz If you move in like Nova's Siege tanks in this match up, and siege right next to the enemy, you are going to lose more DPS sieging up, than you do just auto firing. You siege before an engagement, not during. You lose matches sieging right in range of an enemy unit, because it's 3.5 seconds gone and that's the difference between losing a tank or keeping it. Also, you do roughly 25% more damage to single targets in tank mode, than you do in siege mode, the splash only accounts if the unit is small than an immortal, as the splash range is roughly the size of an immortal's width.

    • @Ceratisa
      @Ceratisa Před rokem

      Someone doesn't know how range works. Engaging sooner and doing big chunks of damage is better than close range faster shots when armor is in play

  • @kostya24680135
    @kostya24680135 Před rokem +3

    5/5 wow. But i was nervous in ghost vs sentinel fight.

  • @michalpiotrgorecki
    @michalpiotrgorecki Před rokem

    That lib with 2 HP showing mirages what it's like to survive against all odds

  • @lummh4861
    @lummh4861 Před rokem +1

    The overlords are a lovely addition!

  • @therecruitking1623
    @therecruitking1623 Před rokem +14

    Would be great to see "elite" units versus normal units. For example, Dehaka vs normal Zerg, Alarak vs normal Protoss, Horner's air units vs normal air Terran

    • @wild_shaman
      @wild_shaman Před rokem

      Just search the channel - there were some

    • @dimitarlinov2393
      @dimitarlinov2393 Před rokem

      Dehaka's aren't really elite, as the base units are effectively the same as normal zerg, minus the burrow charging out of combat healing ultra.
      The evolved units on the other hand are pretty strong.

    • @therecruitking1623
      @therecruitking1623 Před rokem

      @@dimitarlinov2393 Dehaka's normal units are better than normal Zerg units. All of them have better stats, and some also have special abilities such as Ultralisk charging or Mutalisk reviving on death

    • @dimitarlinov2393
      @dimitarlinov2393 Před rokem

      @@therecruitking1623 the muta is evolved, fair on the zergling, had forgotten it is tanky with high damage,
      The hydra is basic, roach is basic.
      The zerglings would be fun to see indeed.

    • @Skullhawk13
      @Skullhawk13 Před rokem

      @@dimitarlinov2393 his Zerglings aren’t that great when you remember it costs an entire supply and 50 minerals for an individual. Two fully upgraded lings beat a Primal Ling pretty reliably.

  • @DEZEKER08
    @DEZEKER08 Před rokem

    First undefeated match in a long time for me!

  • @danielchew8739
    @danielchew8739 Před rokem +4

    Karax, a coop commander that I spend most of the match building structure and abusing his spear of Adun abilities, rather than actually building units.

  • @duongngocanh7040
    @duongngocanh7040 Před rokem

    I love how every battle begin
    There always a overlord on the side just like don't mind me just watching you two kill each other

  • @Th3Sh1n1gam1
    @Th3Sh1n1gam1 Před rokem +2

    Hearing snipes go off against Karax, I was so confused.

    • @dimitarlinov2393
      @dimitarlinov2393 Před rokem +3

      Energizers have mind control for mech units, ghosts have anti-bio snipe and anti-light attack, the hellbat rangers are light bio mech. Poor hellbats :(

  • @alphaprimus7794
    @alphaprimus7794 Před rokem +1

    Random inclusion of Overlords was an interesting strategy!

  • @HistoryVideoGamesMiscStuff

    What's with the Overlords?

  • @salmanmazahir6545
    @salmanmazahir6545 Před rokem +9

    I think the tanks would have won if they were pre-seige, cuz they really long range, and or if they used the widow mines ability

    • @Skullhawk13
      @Skullhawk13 Před rokem

      Both sides have zero minerals in these, tanks CAN’T use spider mines

  • @postmodernjambox5951
    @postmodernjambox5951 Před rokem

    Those overlords are a fun touch. Supported sentinels lasted a long time. Immortal shadow cannon 😫

  • @charlieawerbuch5352
    @charlieawerbuch5352 Před rokem +2

    The Carrier vs Goliath confused me at first - the carriers healing drones should have been more then strong enough to keep them alive against the damage the Goliath's could inflict. And the fact that the drones weren't doing their job was really confusing.
    And then I remembered that Nov's Goliath's get the stun missiles.

    • @gagnong4738
      @gagnong4738 Před rokem +1

      Its not that, the stun missiles dont affect the healing or the interceptors. It's that the gols do like 50 dps and have 450 health, while the carriers do less DPS with the same health and less units.

  • @tagherion284
    @tagherion284 Před rokem

    The overlords are back and multiplying!

  • @GeonXP89
    @GeonXP89 Před rokem

    The Overlords are taking notes, analyzing. And we are not prepared for what's to come.

  • @momom6197
    @momom6197 Před rokem

    Sneaky overlords, hiding behind the giant holographic panels floating in the sky!

  • @wild_shaman
    @wild_shaman Před rokem +2

    My two favourite commanders. 5/5, no guesses, just math.
    Air combat was tough, I predicted better losses for winner.

    • @Ramusculus
      @Ramusculus Před rokem

      the libs got lucky. spread out like that, they would have lost if the mirages targetted slightly better

  • @TheHiddenNarrative
    @TheHiddenNarrative Před rokem +2

    Goliaths feel so strong, both Nova's and Swann's. It's probably not true, but it feels like a swarm of them could hold their own against Abathur compositions.

    • @Skullhawk13
      @Skullhawk13 Před rokem +5

      They’re great against capital ships but Abathur’s army is uncontested the best with biomass.

    • @mitch4904
      @mitch4904 Před rokem +1

      They are the single greatest Air counter in the game after silliness like scourge

  • @geuros
    @geuros Před rokem

    What about the annihilators from the campaign? They seemed super OP especially against flying units.

  • @cheenouthao9458
    @cheenouthao9458 Před rokem

    you should do raynor's army vs kerrigan's army video.

  • @sanliwang5714
    @sanliwang5714 Před rokem +2

    I think it would be fun to see human micro these battles instead of all AI. Some of these matches would have turned out differently for sure

  • @mileslee5883
    @mileslee5883 Před rokem

    Lmao overlord's chillin again

  • @michalpiotrgorecki
    @michalpiotrgorecki Před rokem

    2nd one was emotional rollercoaster. From: karax units stands no chance
    To
    OHSHITTHEYSTEALMECHANICALS
    to
    Oh, ghosts menaged to win. Wow

  • @jirikunc1956
    @jirikunc1956 Před rokem

    i would love to see how many more siege tanks u need to win against already sieged tanks.

  • @mikhailmedvedev3209
    @mikhailmedvedev3209 Před rokem

    bro you should hire these overlords for operator jobs

  • @tsundude4320
    @tsundude4320 Před rokem

    So many overlords in this

  • @furtivetef805
    @furtivetef805 Před rokem +2

    Colossi, Ghosts (dont know energizers), Carriers, Mirages (?), Siege Tanks

    • @Santisima_Trinidad
      @Santisima_Trinidad Před rokem +2

      Mirages are just phoenix with an ability to turn temporarily invulnerable when they get hit.
      Energizers are a sentry varient with the ability to stim allied units, as well as temporarily MC mechanical units (which die when MC finishes).

  • @johnan3398
    @johnan3398 Před rokem

    What is the mode you use to create these scenarios?

  • @antoinegillet99
    @antoinegillet99 Před rokem

    I love campaign, melee
    , And co-op missions units normal and heroics.

  • @Andre_-lHl-_Carmona
    @Andre_-lHl-_Carmona Před rokem

    "Its better be good"... poor Jhonny.

  • @asterpw
    @asterpw Před rokem

    5/5 Wasn't too sure about the liberator one

  • @123mickymouse123
    @123mickymouse123 Před rokem

    Somehow went 5/5 by betting on matchup except for Hellbat+Ghost where I bet on them only because it would be painful if they lost.

  • @RusGameVision
    @RusGameVision Před rokem +1

    after that, Nova became bankrupt)

  • @chimingyin9904
    @chimingyin9904 Před rokem

    I want to see phoenix vs every air unit

  • @ksomzd4593
    @ksomzd4593 Před rokem

    0:42 I wondered why i hear sniping sound and i realized...

  • @bucky2900
    @bucky2900 Před rokem

    Those siege tanks at the end should have transitioned to siege mode at the onset. Kinda defeats the purpose otherwise.

  • @misko272
    @misko272 Před rokem

    Whoo, 5/5

  • @MarlonSolisFallas
    @MarlonSolisFallas Před rokem

    Man I miss Goliaths

  • @theeraphatsunthornwit6266

    what are those on-fire overlord

  • @joshthompson8478
    @joshthompson8478 Před rokem

    Have these over lord's been in every video?

  • @yamatohime2035
    @yamatohime2035 Před rokem

    Why siege tanks in seige mode? Wouldn't tank mode be more efficient?

  • @goonshield9858
    @goonshield9858 Před rokem

    what da overlord doin

  • @75g53
    @75g53 Před rokem

    why the hell did those 2 liberators charge the last pheonix lol

  • @salvadorgarza461
    @salvadorgarza461 Před rokem

    I think you need to go back and do the immortals vs siege tanks (unsieged).

  • @user-wy1gy5es2g
    @user-wy1gy5es2g Před rokem +1

    Overlord so cute

  • @Revbone450
    @Revbone450 Před rokem

    200 3/3 siege tanks vs Dehaka please.

  • @hoofhearted4
    @hoofhearted4 Před rokem

    big difference when units arent already seiged or burrowed

  • @rafaelpozo9962
    @rafaelpozo9962 Před rokem

    Nova's ghost be like: holy shit, run!!

  • @MrSmbai
    @MrSmbai Před rokem

    5/5 those were easy to predict. Never bet against immortals... if the tanks would have been sieged to start it would have been a different outcome

  • @a.cunningham4974
    @a.cunningham4974 Před rokem

    I feel the Immortals would be doing ALOT better if they had their Shields from Wings of Liberty

  • @Ryder.Draconis
    @Ryder.Draconis Před rokem +1

    Amazing! I got 0/5! I'm on a roll!

  • @karriero3591
    @karriero3591 Před rokem

    i never understood what these stats with the red and blue geometryies mean. can someone explain?

    • @agustinmelar5496
      @agustinmelar5496 Před rokem

      i think its the direct strike value of the unit, in case you dont know, this videos are made mainly using the direct strike gamemode or a developer/modder version of it, sometimes they put the direct strike values instead of the regualr values

  • @slakinghierarch7699
    @slakinghierarch7699 Před rokem +2

    Are we sure the ghost/hellbat vs sentinel/energizer fight was fair? Nova's ghost snipe is supposed to only work on biological units. Both sentinels and energizers are mechanical units, so snipe shouldn't have worked one them. Unless there's something that I'm missing?

    • @Cyberium
      @Cyberium Před rokem +2

      Ghost still got EMP, and Hellbat does extra towards light units?

    • @Yondaime_Me
      @Yondaime_Me Před rokem +3

      Ghosts sniped rangers. The only unfair fight was Immortals vs Siege tanks, because tanks weren't pre-sieged and didn't use their mines

    • @Cyberium
      @Cyberium Před rokem

      @@Yondaime_Me Mines cost minerals. XD

    • @dimitarlinov2393
      @dimitarlinov2393 Před rokem

      @@Yondaime_Me it is unfair for tanks to start presieged...
      Fair for the mines though.

  • @alexandrudascaleanu5429
    @alexandrudascaleanu5429 Před 11 měsíci

    Those overlords ..😂

  • @swan3swan
    @swan3swan Před rokem +1

    Boo, I missed ONE because they didn't target the weak Liberator...
    4/5.

  • @stephanreiken9912
    @stephanreiken9912 Před rokem

    That carrier vs Goliath fight was a bit rigged, that is not how the AI handles targeting against carrier interceptors. The Goliaths didn't target them at all.

  • @user-oe1mk8wr7d
    @user-oe1mk8wr7d Před rokem

    Real beauty of nova's tank is spider mines. Too bad they never used it.

  • @Key0fZ
    @Key0fZ Před rokem

    Random 7 overlords? A special counting game?

  • @user-fw7os4yv7s
    @user-fw7os4yv7s Před rokem

    Where was Kerrigan?

  • @pg8971
    @pg8971 Před rokem

    Those annihilators should deal 320 damage instead of 200 from the ability, just so you know.

  • @qianyifan-nl6kd
    @qianyifan-nl6kd Před 2 měsíci

    Without prestige 2 and the passive 30% life and shield, that's unfair

  • @MrTemp13
    @MrTemp13 Před rokem

    4/5 I think mirage is a good choice

  • @rekonener2362
    @rekonener2362 Před rokem

    I like to think that more units have died in these match-ups, than exist in lore, lol.

    • @Skullhawk13
      @Skullhawk13 Před rokem

      The entire dominion fleet was 50 battlecruisers. Zerg is the only race that gameplay has FEWER units than lore.

  • @taters9722
    @taters9722 Před rokem

    Can someone explain round 2 for me? It looks like some of the helbats get controlled but I don't see that ability on the top right corner. Am i missing something?

    • @Yondaime_Me
      @Yondaime_Me Před rokem +3

      Energizers can take control of enemy mechanical units for a period of time. When the control period ends, the enemy unit is destroyed

    • @taters9722
      @taters9722 Před rokem

      @@Yondaime_Me that is busted asf lol. But they still lost. Thats crazy

  • @kmpgos4158
    @kmpgos4158 Před rokem

    I think it is kind of an unfair representation of Nova vs Karax.
    Sure, Goliaths beat carriers due to high hp and armor.
    Sure, the Liberators beat mirages thanks to their AoE.
    Sure, ghosts beat the "reclamation" sentries due to them having higher DPS.
    But the thing is when you combine all units, sentries "reclaim" expensive liberators and goliaths, making them fight each other. MIrages lift goliaths and barely get damaged by them since they are light units with sustaining abilities. And Carriers do repair mirages while also ripping liberators to pieces.
    Nova vs Karax in the direct strike is such a horrible match-up. It is practically an auto-loss from the start to the end.

  • @Eonflare55
    @Eonflare55 Před rokem

    I think the infernal Colossi might be the most overpowered unit in these matchups. Kinda funny since I don't think regular Colossi are all that great.

    • @dimitarlinov2393
      @dimitarlinov2393 Před rokem

      150 damage over 5 seconds fire and +5 weapon damage on the colossi.

  • @fujisan0388
    @fujisan0388 Před rokem +1

    3/5

  • @Ramusculus
    @Ramusculus Před rokem

    4/5; mirage targetting was *just* bad enough for the libs to win

  • @light-816
    @light-816 Před rokem

    the tanks probably would have won if they didnt siege up

  • @emmanuelgumapac8186
    @emmanuelgumapac8186 Před rokem

    Tanks should have been sieged right away

  • @NewAgeOfPower
    @NewAgeOfPower Před rokem

    Tanks would have won easily if already presieged or spider mines enabled.

  • @danielbedrossian5986
    @danielbedrossian5986 Před rokem

    Oh yeah! More stimpack adikts toasted in to ashes.
    What the fiew overlord are doing? Like somekind of broadcasting blimps they folow the waves.

  • @ss5gogetunks
    @ss5gogetunks Před rokem

    Wow I thought novas marines would destroy the colossi

  • @nexol8650
    @nexol8650 Před rokem

    why the terrrans win most of the time

  • @free2chasehappy
    @free2chasehappy Před rokem

    Not gonna lie... To see the lowest tech unit almost beat high tech unit without even using micro show hpw bad the colossus is.

  • @williamehrhardt918
    @williamehrhardt918 Před rokem

    Tanks vs Immortal
    Wait, isn't this just a thing vs its hard counter? lol

  • @NineNoRouge
    @NineNoRouge Před rokem

    4/5

  • @physicsNMH
    @physicsNMH Před rokem

    /dance

  • @danjerzyzacharows2816

    Why do you favor novas units by making resources difference so high

  • @m.lebedev1493
    @m.lebedev1493 Před rokem

    Zealots who can survive a snipe ?! Nasty.

    • @dimitarlinov2393
      @dimitarlinov2393 Před rokem

      These are mech zealots that can revive, they can't be sniped (because blizzard bullshit making ghosts unable to snipe mech).
      They were sniping the mind controlled hellbat rangers.