BioShock Infinite: All 80 Voxophone recordings
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- čas přidán 28. 03. 2013
- SPOILERS AHEAD. Viewer discretion is advised.
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Thanks for watching! - Hry
Idk why, but I just love the sound effects in the voxophone recording. Sooo steampunky :)
same here.
One of my favorite parts of the game. Great way to learn about the lore.
I'm just curious to know how it works?
"Love the prophet, because he is a sinner. Love the sinner, because he is you."
Oh, Irrational, you clever bastards.
22:50 that beartrap-voxophone is the only one that really got to me i think. great voiceacting
me too i like the follow up one to it, turns out preston was dead in the very beginning level you are able to back track his story tho
a lot of these make so much more sense once you finish the game.
I always thought that Constance's name was a reference to Lutece's constants and variables theory. Constance kind of sounds like constants and she tried to pursue Rosalind's work
Yes and the AD mark stands for "Anna Dewitt", which is the name he gave to the child in his reality.
Many of those make so much more sense after finishing the game. Thanks for posting this.
Re-listening to all of these, it makes me sad that Preston Downs didn't feature more heavily in the game. His arc sounds pretty amazing but you never actually meet him like alternate universe Booker apparently does.
the booker you play in his universe preston was dead but he has a pretty solid story thru voxophones and context clues the voxophones are in
I had the same thoughts about McDonough from the first game. He’s one of my favorite characters and you never see him alive.
Thank you so much for putting that little bit of extra effort in and setting up those shots where you found the voxes! You have a very good eye for cinematography and setting up an aesthetically pleasing frame.
I just beat the game yesterday and missed like 20 of these somehow. I could have sworn I checked EVERY nook and cranny...Oh well, now to play on 1999 mode!
How hard is 1999 mode at the end battle on the ship oh geez
+Patrick Huynh I'm half way through and it's not that bad really.
Cool ill be playing it soon on 1999 mode to get the 3 achivements too 100% the game!
+Patrick Huynh good luck to you with that I'll be doing the same. ☺
@@Excal123I'm sure I'm probably maybe perhaps just a tiny bit late to the party, but the battle with lady Comstock is so much harder than the final battle in 1999 mode
"One hundred pages will be enough."
"Why"
"Because I've seen how it ends"
(Paraphrased).
So badass.
Well done on the setup and editing. Having a still shot of each location to reflect where to find them is a great idea.
I actually like how you picked very nice still shots for the background of each one.
Would have been easier to just play them over a black screen for 40 minutes.
Good job.
28:00
can we just....
Let the critics have their own taste, how they are supposed to be unsatisfied as their primary taste, but this is my review. This game is a spectacle, worth every single cent, legendary paiting birth of venus in the painting of videogames.
JokeriPokeri17 The gameplay is pretty basic, unfortunately. Really a downgrade from the original game and its followup.
+Nipping Elk Perhaps that's the problem with gaming culture right now. We treat gameplay as the end all be all, but it isn't any longer. Story and visuals can be just as important, and Infinite does both those incredibly, yet people say it's bad anyways.
EpicLuigi24 I appreciate Bioshock Infinite's visuals and story, but the gameplay seemed a bit stale compared to them.
The balance was a bit off.
JokeriPokeri17 
JokeriPokeri17
Fluffy, you are AMAZING. Just AMAZING. Thank you for this video! I really wanted to hear all the recordings without playing through the game again. They shed a lot of light on the story. Thanks again for the time and effort you put into compiling your videos. =)
I randomly went to 6:20 when he was talking about the flood and God doing a do over. It's one of the few audio pieces i still remember when i first played this game years ago.
25:20 that one always make me feels so bad :'(
If there’s one thing all the bioshock games have in common, it’s excellent voice acting
dude thank you I been wanting to hear all of them again thank you keep up the good work my friend
Thank you for taking the time to make this! As well as all of your videos. This made me realize that I got most-all the Voxophones, minus two near the end. So close and yet so far from the achievement. :|
Love these voxophones, like the diaries in Bioshock, great medium to tell a story. Sadly I missed 7 of them.
Makes perfect sense! I'm on a third playthrough and that was one of the few dots I couldn't connect. Thanks!
You don't really need to watch/play Bioshock 1&2 to fully enjoy Bioshock Infinite, they’re completely different.
You're a genius, I was just about to make this.
Well done!
Thanks for uploading this!
Such awesome quality, thanks dude
Well Fluffy, you are the man and this is EXACTLY what I wanted.
There are full transcripts for each and every voxophone in the in-game menu (back button on the 360 and navigate using the shoulder/trigger buttons), and you can re-listen to them at any point
Thank you for uploading this. :)
I applaud your fine works Fluffy.
Love to go through this recordings after completing the game. Make so much more sense
The first vid to appear when i searched! Thanks man!
thanks for doing this, I missed like 20 voxophones on my first playthough, now i can where they all are ;)
Yep, I just spent 40 minutes re-listening to these. But TOTALLY worth it!
I am so glad I got this game, and for have gotten into the franchise from the start.
Now wait just a minute... Comstock, at around 9:40, tells a story about a dog named Bill, that he had as a child.
Is that a lie? If Booker listens to that recording, wouldn't that at least make him wonder about what is going on between him and Comstock. Maybe it wouldn't make him get the whole thing yet, since it's so hard to accept, but at least to think about what is going on?
Don't mean to say, that Bioshock Infinite Voxophones weren't brilliant.
Thou some of them are really funny, if you really think about them. That kid losing a leg at around 22:50 is not that funny, but Preston's actions would be.
Kid: "I just lost a leg! What is that man doing!"
Preston: "Oh crap! All that blood! I... I almost killed a kid! This is... not what I was coming here to do! I... I... have to record a really angry and sad voxophone, right now!"
Kid: "Heeeeeeeeeelp! That man is insane!"
Alien00000origin nope. remember, constants and variables
Chris Evans That doesn' really cover it, if you were talking about Bill the dog I mean. The games makes a really hard point about the babtism being the constant, that will happen. If:
1. It is not, then you could simply do like one YT video suggested and shoot Booker in the leg before his part in Wounded knee. Then there would be no B:I in the first place.
(In the very least, if the babtism would not be the constant, then drowning Booker would be a really stupid way to solve the situation.)
2. It is, both Comstock and Booker would have had a dog named Bill as a pet. If the constant is the babtism, then the dog would exist before the departing moment, leaving it to exist in both their pasts.
(My English is crap. I don't mean to sound rude or argue, just saying...)
Alien00000origin
the thing is dewitt does not remember anything whatsoever while beginning his journey to pay the debt.
Booker's memories throughout the game keep coming and going the more his versions tampered with the fabric of time. Between that and all the relentless violence he faces, it's easy to see how he would forget that.
@Joyce Chew @VideoGameSophistry Aww thank you! ^^ I'm glad you liked it! :)
Thanks a lot, really appreciate it.
Audio and beautiful views. This game is perfect.
See these things? They're really important. You have to listen to them to learn the whole story.
"As a boy... I had a dog named Bill."
Okay, well...
Aw, totally mad I missed 22:50. I knew there was something more to Preston's recording about 'looking after' the Sioux boy.
One hundred will suffice, as I know how it ends.
Thanks so much!
31:28 Fink mentions a "Biologist" that he now observes in this voxaphone. I wonder if he was referencing Suchong from Rapture, since the Burial at Sea DLC reveals that the two worked together across universes; hence why vigors are so similar to plasmids?
Funny enough in the dlc they show that vigors are just plasmid taken orally. The cost is vigors use 10x the adam of plasmids
So many feels on 15:57
Such great writing.
Thank you!
9:09 Me when I wait until the last minute to start my term paper.
Yup
Yes he did, Jeremiah's bothers name is Albert, you can even find his studio in Emporia. Also, if you look at the two of them, they don't look alike at all.
Lucky. You get to play the game again and try to find it!
The Audio Diaries were better. You could clearly hear the speaker at all times. The Voxophone shit's cool and all, in premise, but in practice I often found myself unable to hear the speakers properly due to the constant crackling and cutting in and out.
Gotta remember that the voxaphones are supposed to be like a portable phonograph and when you have a vinyl record, you’re going to hear crackling sounds. Also, it takes place in 1912 so recording techniques were very primitive in those days.
The audio diaries on the other hand are small recorders using magnetic tape for the audio.
Using tape to record audio was a recent innovation in 1958 where the first Bioshock took place.
That’s why they sound much clearer.
@@mackpines From a lore point, that's fantastic. From a design point, it made it difficult to enjoy.
To understand the end of this masterpiece you must listen to most of the voxophones
Thankyou man
Hey, wasn't there another video of these that was just the audio and transcripts? Where did it go?
One of my few (Very minor) problems with this game...
Why do the Kinetescopes (Which have slides for speech) Have subtitles for them, but not the Voxophones?
ty bradley is there to give you the light on how they kept elizabeth in there without her letting her use tears. as when she grew older she became stronger and they had to use more energy boxes that ran out where bradley kept replacing it every day
9:18 18 - Heaven, still one of my favorites
I agree. Though the game itself does provide some examples of its own for the "constants and variables" speech to make sense, having played Bioshock before does create a far deeper impact. There's always a man, a lighthouse, a city. I wonder what experience and thoughts people have who played Infinite first and then the original Bioshock...
Hi FluffyNinjaLlama
Aby chane to put playlist in there somewhere? Would be awesome to pick Lutece recording only :)
22:52 and 28:10
favorites. huntsman with a heart full of fire. love that man
Ty Bradley will always be my favorite.😂
i love this game!
not exactly, it explains that the Luteces were stuck in the space between universe, they call it "event space" I think allowing them to continue experiments and other sceincy stuff,
This is great, but you know what would be really handy..? Annotations with the title and date of the voxophone recordings. They show in the playback menu.
great thanks!
can someone direct me to the recording with comstock ranting about the dog he had named bill?
Can be like you when I grow up?
I missed 8:27 first time though, it explains alot, thank you for uploading this:)
Ain’t nothing will destroy the philosophy of this game.
The feedback on these feels like needles being jabbed into my brain, but I’m going to suffer through this just once so I can hear all the recordings
did you not miss one when the luteces met the photographer?
37:55 is my favorite.
Thanks men
15:57 beautiful
Anybody understand the second Ty Bradley voxophone? Seriously, I don't get why it's there.
The luteces wanted to correct all the evil that had happened and in the end they got what they wanted but then that means comstock songbird Columbia all just disappeared so did her brother disappear as well?
Cripes!!! Tell us, what kind of PC do you have!?? Look at those backlit balloons !!
I think it's still worth playing/watching Bioshock 1. Bioshock Infinite is still a sequel, albeit in subtle ways.
“But the fat bears with their bellies full of honey.”🐻🍯
Gonna listen to this in my sleep, see what happens o3o
you Sir are BADASS =D Thanx for doing this !
hmmmm interesting at least now we have confirmation of at least 2 alternate booker's that were running 'round on "a columbia" if not columbia PRIME
jeremiah fink didnt have a brother, it was just his parallel universe self sharing ideas to each other to get richer
So many of these are clever as fuck in hindsight.
12:24
Goddamn that voice actor is getting around lol
I would kind of kill for him to say "Assuming Direct control" in one of the recordings
*turns on captions* a whole new story
I hate finding 79/80 and taking 30 minutes to realize i missed the first one.
O.O Backlit balloons? Where?? :D
@28:05
Maybe my favorite voxophone in the whole game.
wish there was more
Wow, so Lady Comstock basically spoiled the whole game in the first voxophone? haha
It's funny, actually they have much in common, but at the same time they don't.
But as you said, it isn't necessary to play Bioshock 1/2 to enjoy or understand Infinite, but knowing what happened there makes Infinite even a better game and that ending creates a new view on the first titles, even though it doesn't change anything.
Odd isn't it? But it would be odder if they don't have any connection at all.
what location is this 39:22??? im still missing 2.
I love the Preston ones
31:55 comstocks and dewitts regret... that they killed not because they wanted to, it's because they wanted to be called comrades in their platoon at wounded knee... how sad. "only blood can redeem blood"
31:37 "Girls just want to have fun" song in the tear hahahahah!
xXBlinDXx12 That was "everybody wants to rule the world" that's playing. Unless you mean the tear that appears for a second or 3 as you enter the house.
I looked it up and on giantbomb.com, theres a guy saying he heard it exactly where I did as well, and others mentioning that they heard the same song in various other parts of the game.
/forums/bioshock-infinite-6060/girls-just-want-to-have-fun-possible-spoilers-1430944/
xXBlinDXx12 Read my previous comment.
The song playing at the time you linked in the video was "everybody wants to rule the world".
The tear that appears before that plays the song "girls just wanna have fun". by Cindi Lauper.
Or did you not get that?
Nipping Elk okay yeah, just as you enter the floating house.
xXBlinDXx12 Yus
''Because he loves the sinner''
but if you do the ending is very moist indeed
Is there anyway to make this into a mp3 file?? The video is too long. :(
Yet another thing the devs fumbled on in this game