Beam Walking Mechanic in Unity3D | Unity Tutorial

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  • čas přidán 3. 07. 2024
  • Learn how to implement the beam walking mechanic in Unity3D using two different techniques. We will discuss various methods, fix multiple issues, and finally, we will create a different camera behavior that is commonly used in games when the player walks on the beam.
    ❤️ Subscribe to My Channel: / @tareqgamedev
    ► Assets used in the video
    ● Download the Unity Third Person Controller: assetstore.unity.com/packages...
    ● Get the third-person controller I used in the video:
    github.com/TareqMalkawi/Unity...
    ● Get the Project files on GitHub: github.com/TareqMalkawi/Unity...
    ● Watch the third-person camera tutorial: • How to Create a Third ...
    Follow me on Instagram: / tareqmalkawi11
    Check out my projects: tareqgamedev.com/projects/
    -----------------------------------------------------------------------------------------------------
    Time Stamps:
    0:00 Intro
    0:29 Project Setup
    1:27 Beam Detection
    11:15 Beam Walking Implementation
    36:53 Camera Behavior
    #unity #unity3d #gamedev
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Komentáře • 9

  • @ducnguyenzz
    @ducnguyenzz Před 23 dny

    Great!

  • @vanan2235
    @vanan2235 Před 19 dny +2

    Will you work on Unity in the future?

    • @tareqgamedev
      @tareqgamedev  Před 19 dny +2

      Absolutely! I plan to upload two videos each week-one focusing on Unreal Engine as part of the Advanced Locomotion series, and the other on Unity.

    • @vanan2235
      @vanan2235 Před 19 dny

      @@tareqgamedev 🥰🥰🥰

  • @_alieutu9303
    @_alieutu9303 Před 26 dny

    continues the weapon system, with a scheme to equip 2 or more and inventory

    • @tareqgamedev
      @tareqgamedev  Před 26 dny +1

      I initially planned to create a series on inventory systems, but when I looked it up after uploading the video, I found numerous tutorials on inventory systems in Unity. Therefore, I decided not to create another inventory series. I am currently working on a comprehensive series about a locomotion system in Unreal Engine 5 and C++, covering basic movement, and advanced topics like turning in place, leaning, and more, which takes a huge amount of time and effort, and I am not even sure when I will upload the first video, so maybe in the future, I will consider creating a new series focused on implementing an inventory system. However, if you want to add an inventory system, there are plenty of helpful series on CZcams that you can follow to easily implement it with the weapons systems.

    • @_alieutu9303
      @_alieutu9303 Před 26 dny

      @@tareqgamedev

    • @_alieutu9303
      @_alieutu9303 Před 26 dny +1

      I'll look for a good inventory tutorial, thanks for the help, I really liked the weapon system

    • @tareqgamedev
      @tareqgamedev  Před 26 dny

      You're welcome. I'm glad you found the tutorial helpful.