Now I feel like I need to completely mine out an ice lake.
finally someone explained event controller to me in a way i under stand thank you fot your time
There's a mod Smooth Voxel it limits that weird ground still do get some of it but not in the amount you get without the mod
Nice video as always.
I have many hours in SE so i am not learning anything really on the technical side from this series (and did not expect to).
What i am here for however is learning and getting inspiration from, is the way you also do things with immersion in mind, make a nice cozy base, making and using builds for specific jobs, instead of a do it all ship. Much as you talked about i think in your motivation video you once made. I really don't want to abandon my worlds over and over again because i don't know or cant be motivated for what to do next. So please do keep up detailing your builds and doing things for immersion as you have done so far.
Btw this video seems to be hidden in the playlist for your series. (Edit: Seems to appear now)
It appears now because I changed it after you pointed it out :) thanks! Glad to hear you're along for the ride, it's always interesting to see how others go about the game regardless of experience I find, somewhere to draw some inspiration from
Very cool. Man, I've got to get my creativeness to go outside of the box it's in. This video is great a example of things I haven't even considered. Looking forward to the next one!
New to SE here and damn is this series useful! I've just gotten started and the keyboard shortcuts alone are a huge godsend! Nevermind the explanation on how to rig things like rotors and event controllers!
The game is really good (I've alreafy started sinking way more time than intended into it) but really not beginner friendly
This is a great series, I just started playing again and followed your steps. I needed silver for a certain component which my basic refiner just would not accept so I figured I need the bigger one. Holy crap, that costed me quite a bunch of resources. I would enjoy a video about how to setup advanced refineries and assemblers.
Advise from 7000h of this game : STOP POKING VERTICAL HOLES. They are complicated to do and serve no purpose afterward. Make horizontal ones in a hill or a montain, use a left/right sweeping movement instead of a rotation, pile up drills verticaly, and you will get a perfect square cavern, very useful to protect yourself.
One thing I did on a recent world for a starter base was make a large drill arm on a rotor similar to this, but then had up to I think 5 pistons horizontally, with a merge block on the last one where the drill arm would be. I then extended a 2nd metal arm along the piston arm and set merge blocks at intervals where you could extend 1 piston and have it lock for stability, and then have another 4 or 5 pistons going down for the set of drills I had. It obviously was a bit more resource intensive, and I set it up on a Fe, Ni, and Cobalt patch so it was more to get a ton of basic ores, but it worked well and remained stable even with a lot of ore traveling.
The really neat thing is, once I cleared all the ores out of that massive hole, I took the drills off and made it a grinder junkyard pit with a magnectic arm. It could extend out to 2 pads on the sides, pick up old ships and debris left from crashes or battles, and safely place them in the pit. How did I get the debris there? Well, a large magnetic tugboat ship, but that wasn't nearly as fun lol
Very nice setup Lunar!
Glad to finally see you using Shift+MMB to put components to production! 😁
i was always wondering how this works, now i read it in your comment. Thanks for that :D
If you play that way there is a lovely autominer script for drillrigs :)
Smooth voxels mod is a must in my opinion, those little cracks and uneven ground have taken too many of my rovers
at 11:46 you used the jetpack to put the block below the structure. you can also press B twice to use the grid aligned mode and just pointing towards the ground will make the block snap to that position
Why do you need a new Keyboard? The clacking makes the video more immersive!
That shadow at 10:40 is a little suspicious X)
I'm a clicky type keyboard enjoyer, we talking IBM Model M keyboard enjoyer.
You can put wind turbines on the side of the wind turnbine tower and it stays optimal
R.I.P. key clacking sounds.
An era will when the new keyboard arrives😢
Next up is how to make a drone?
Yes new keyboard 🙌 😂
I would love to do a full survival play-through, I just don't have the willpower to not access admin tools and cheat, and it ruins the game for me. They should absolutely make it possible to turn off the admin privileges in the pre-game options.
If anyone knows a way around this it would be appreciated, without having to join an online server.
24:54 tried to fix my shakes like you showed here but do not get the checkbox option. I have my rotor and pistons selected but no checkbox appears below the Safety detach slider. Is there something I am missing here?
@@codyw7554 nope, but I do not spend a lot of time at that location these days.
Experimental mode has to be turned on in the world settings from the menu for the game. It affects all saves.
@@StellarisIgnis Thank you, I will check my settings next time I am in game.
@@froggietadpole4171 You have to do this on the main menu in case you misunderstood me. While on the main menu you need to select options, then game, then select the check box for experimental mode.
Yo what’s the intro song? It sounds dope for the all of three seconds I hear it.
It's not important, but the word you are using is actually spelled foreshadowing, there is no need to hyphenate. PS. If I make a comment like this, it's mostly just to feed the algorithm.
If it's going to be unmanned your going to want a 3rd event controller to shut everything off when storage is full
also would recommend timer blocks to extend drill arms and such
Not sure about swinging setups like this one but .001 on the down piston works fine with the rotary drill setups