Top 10 Worst Skills in Yu-Gi-Oh Duel Links
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- čas přidán 7. 07. 2024
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In Yu-Gi-Oh Duel Links, players duel as characters from the anime and use skills to alter the state of the duel in often critical ways. Some skills are generic and useful in many decks, some are designed to address specific issues in one deck, and some are so bad, no one playing strategically would ever use them.
Script by bally
Edited by S
├ The List
Intro: (0:00)
10-LP Boost Delta: (0:17)
9-Smile bright!: (2:48)
8-Reversal of Fate: (3:55)
7-Try to Counter My Moves: (5:58)
6-Moth to the Flame: (7:01)
5-Going Undercover: (8:52)
4-Return from Another Dimension: (9:35)
3-Meet My Family!: (10:48)
2-Trap Search: (11:36)
Honorable Mention-Road to the Pro League: (13:12)
1-One with the Dinos: (14:04)
-----------------------------------------
#yugioh #top10 #YGOtop10
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If you get Nibiru'd while "One with the Dinos" active, you just end yourself the same way dinosaur meets their demise.
Nibiru is in Duel Links?
@@xCorvus7xno
@xCorvus7x not that I know of
It would be really interesting to see what skills are included in a "Top 10 Best Skills in Duel Links" video. Some of the skills in that game have aged well since Duel Links started...
And some of them are quite honestly busted.
I am pretty sure Destiny Draw would be the top 1. Given how it has survived Power crept across the game's lifespan, and is generic with all decks
I would minimum count Xyz Galaxy and Clear Wing Acceleration, Raging Pendulum and The Soul of Light and Darkness, as those skills were able to make their respective archetypes playable almost instantly
More like "Top 10 Cheat in Duel Links"
@vyrax401 L😂L We all know raging pendulum would be number one.
Tbh I'd like to see 2 lists for thst bc u can either rang "top 10 generic skills" or "top 10 exclusive skills", otherwise the exclusive skills would easuly take over the list
@@musiyevonchilla6769 Oh that's a very good point. Although, this list included both exclusive and generic skills, so we'll probably get a list for both types of skills.
I was about to mention KaibaCorp Bling should have been an honorable mention for only being useful to bump Duel Assessment, but I just noticed it now lets you draw a random glossy/prismatic card whenever your LP drop by 2000. Pretty neat
The Skill was Tier-1 for a bit in a Kaibacup event
The skill was really good for a while because it didn't have any requirement and you could use it to basically search a card you want in the middle of a duel if that was the only glossy/prismatic card in your deck(because unlike other draw skills it didn't require you to have different cards)
@@stardust9470 Man, I've been away from DL for too long
@@GrizzlyAdams94that skill was relevant a long time ago
it was a really relevant skill pre-nerf, bc you can just make your key card a prismatic, and draw it with the skill
147 days since last Worst classic cards video
Show us your deck and we’ll get started
😂 jk
oh right, I need to push that up in priority
@@TheDuelLogsYay!
@@TheDuelLogshow about top 10 strongest effects in the game like skipping your opponent turn (samurai card)
Top 10 Awesome But Impractical Skills would be a fun list. I would include Zane's skill Fatal Five, and the Paradox Brothers skill Elements Unite! as two examples.
it's a shame that Arcana Force XXI - The World isn't in Duel Links, because Sartorious' Skill would work really well with it
He is but unoptainable so he's in the game's code but I don't think they are going to give it to us because I think they would think it would be too broken
*Sartorious JP voice will work really well with it. Oh and also its *Arcana Force XXI - Za WARUDO
@@theenvoy6601 Actually getting to do this with the voice line in Duel Links would be so cool.
For Z-one, his worst skill has to be "Infinite Power of the Timelords."
It requires you to have Infinite Light on the field and all it gives you is a special summon each turn. The issue is that Infinite Light is near impossible to get on the field without his other skill "Empty, Infinite, Infinite Light" which sets up Empty Machine from outside the deck.
I still remember using Meet My Family to make a That Grass deck so I could insta-summon Rainbow Dragon if I drew one. 90% of the time I’d get all 7 since the rest of my deck was playsets of the Crystal Beasts and Rainbow Dragon
I used it when I didn't have a copy of one of the Crystal Beasts. I changed it when I obtained the final Crystal Beast
Smile bright was useful when a lot of people were playing Card of the Soul, by messing up their LP they lose the monster to add. (That card played more frequently in duel links than in any other Yu-Gi-Oh format due to 4000 LP starting point which means there are more target to add than 8000 LP)
Logs you should you do the Arcana Force monsters, they are based on tarot cards, specifically the major arcana of the classic rider-waite-smith system. Its a pretty obvious reference but you did Burning Abyss video which is another super obvious reference
good idea
Might wanna consider adding Spellbook Prophecy to the list as well then given they are also based on tarot cards.
I love how this open the possibility for the following tops:
1) Top 10 Skills that require an specific Monster to work (Example, "Raging Pendulum" requires you to minimum have 1 "Dark Rebellion Xyz Dragon" and 1 "Odd-Eyes Raging Dragon" in the Extra Deck to work AT ALL)
2) Top 10 Generic Skills that can be used with any deck
3) Top 10 Skills with the most restrictions (EX. Soul of Light and Darkness made Black Luster Soldier a Meta contender instantly, but you can only summon Link Monsters from Extra Deck with that skill, and you can only special Summon "Gaia the fierce knight" monsters and "black luster soldier" monsters in general).
4) Top 10 best skills in general.
5) Top 10 skills that received a Nerf / errata
6) top 10 best skills that aren't used inits intended way (yuya's "Smile world" helping Amano-Iwato become a floodgate during your opponent's turn, or Sartorious's skill that lets you start the duel with the field spell "Light Barrier", being abused by decks that don't even play Arcana Force onsters, like Metalfoes
6:03
You could just fix this one by at least making it so ALL your “Frightfur” monsters, fusion or otherwise, gain the 500, _permanently._
The pendulum Meister is the only non fusion frightfur
It's really awesome that Meklords were once meta because they had a skill that made them ultra consistent
What about Grandpa’s Exodia and BE skills? The Exodia one takes, like, 6 turns for the cards to only be in your deck (at the bottom of your deck, actually), and the BE one forces you to use a single Blue Eyes just so it can gain 500 atk
I would say, the worst parts of those skill is the extra deck restriction (except the latest grandpa muto skill, as that one AT LEAST lets you play the extra deck).
ESPECIALLY because it doesn't even let you make a themathic deck for Grandpa. As it doesn't let you fully use sangan and witch of the black forest at full potential (by having them fuse to get 2 searches). as both have dialogue lines
I don’t think the skill is the worst TBH. You really want to draw your Exodia cards last in an Exodia deck.
@@Dyllon2012 but you want to do it on the first turn. Second, at least. Not on the 6th
It's so funny that the power of a dinosaur of Hasselberry are as useless in Duel Links as they are in the anime XD
DuelLogs got a sponsor I'm so proud of our boy
I am glad and loved when you are making Duel Links related content. I hope there's more video after this one~
7:08 Perfectly Ultimate Great Moth deserves a proper retrain (one by itself, and not something by proxy like “Ultimate Great Insect”)
_Perfectly Ultimate Grand Moth_ (EARTH)
Level 8
Insect/Effect
_Requires 3 Insect Tributes to Normal Summon (cannot be Normal Set). Can be special summoned (From your hand or GY) by tributing 2 or more insect monsters you control that are equipped with 1 or more cards each. If this card is summoned: You can activate 1 “Corrosive Scales” from your hand, deck or GY. If this card would be destroyed (By battle or card effect) or banished, you can tribute 1 Insect monster from your hand or field instead. (Quick Effect) You can apply 1 of the following effects of “Perfectly Ultimate Grand Moth” per turn:_
⚪️Add to your hand or Activate 1 Spell/Trap from your deck that mentions “Insect” in it’s name or effects.
⚪️Pay any amount of LP: Special Summon 1 insect monster from your hand, deck or GY who’s total ATK/DEF equals the amount payed.
⚪️Target 1 insect monster you control: If that target leaves the field by an opponent’s card or effect; Special Summon 1 Insect monster from your hand or Deck, ignoring its Summoning conditions.
ATK/3500 DEF/3000
If I wanna read an essay, I better check the library 😂
@@musiyevonchilla6769
I try to make _good cards,_ not low text ones.
That would be fun to use.
We get these and then we also got stuff like Raging Pendulum and Clear Wing Accelaration 💀
We don't talk about those skills 💀
Clear wing accel has been nerfed but not Raging
And now we have The Souls of Light and Darkness picking up where CWA left off as a truly BS skill, and the only reason why BLS is the second best deck of the new format behind Tenyi
@@dannyeleternity7390 oh yeah lol that skill that loses to that fire Timelord that shuffles all cards from the GY to the extra deck lol
@@drakofox1362 Lazion? Not even it works very well. Going first it can’t attack so that doesn’t matter, going second the BLS player fights through it cos Legendary Swordsman stops the activation of anything during the battle phase, so not even that works 😭
It's worth noting that when 'Meet my Family' was released, It wasn't possible to obtain multiples of Every Crystal Beast, so the skill was powercrept by cards being released.
Another worst skill in my opinion is Scapegoat which basically skips your whole turn to play 3 sheep tokens in defence mode and that’s it.
At least that one enables Needle Ceiling
@@ianr.navahuber2195 Yeah but who is going to play Needle Ceiling? Not many people are going to
@@rainbowdragon168 (Me who got Destroyed In Ranked Duels Yesterday, by a Krawler Deck of all things playing Needle Ceiling, and got demoted to Legend 4)
You wouldn't believe it
@@rainbowdragon168Salamangreat and Trickstars use that card
@@axelpallares301 Not all users of those two decks would play that card but I guess it might have benefits or something.
6:50 I like that you took this bit of flavour into consideration.
I'm so glad you're back to using your own voice for videos. Welcome back.
9:35 Simple fixes:
⚪️Make it so it’s any 20 monsters, period.
⚪️And make it so that if they’re ALL D/D like this currently specifies, you can just immediately activate return with now wait or spell/trap lockout.
Its probably not as bad as anything on this list, but when Blair first came out, I spent 2 hours trying to resolve her skill "Happily Ever After" because of the line "and wed the 2 monsters". I figured a special animation would play or a unique effect would happen. But no. It's just a joke skill.
8:52
This one could be fixed if, if your opponent draws it, they have to show all cards that are from their hand and facedown on their field. That way you at least have a good read on what your opponent has at that moment.
Honorable Mention : Meet My Family was actually used in Crystal Beast Grass decks, when that was still allowed. It was probably the best way to play it at the time, as Jesse Anderson had just released.
Haven't played duel links in YEARS but was strangely thinking that how sartorius has a skill where he can make the coin flip land however he wants that I feel bandit Keith should have got something similar but with dice. Called something like "loaded roll" or "loaded dice". IDK
Good to see some Duel Links content. The game needs some love
Can we have a video about the best characters and skills? At least before Blue Angel stops being meta
My poor girl deserves love
I will say that Jesse Anderson's "Meet My Family!" did have some potential when the spell card "That Grass Looks Greener" was legal and at 3, and even when it was at 1 (Yeah, Konami never learned their lesson from the OCG when Grass did the exact same thing before).
With that skill you can make the biggest deck available at a massive 38 cards, while I personally just used this to turbo out a Rainbow Dragon turn 1, I'm sure you could have gone wild with some Zombie Shenanigans. Like yeah, you have 7 mostly bricks and 1 that searches them out, but milling a potential 18 cards would basically insta win with almost any deck, let alone a monster one.
9/10, no Maxx C explanation
Can you please make more Top 10 most important cards of many characters? I want to know the important cards of Yubel, Yusei, Aster, Yugo, Revolver, Chazz, Jaden, Jack, Crow, Akiza, Leo, Luna, Kalin, Yuma, Kite, Reginald, Quattro, Alexis and Playmaker.
yeah we have jaden being worked on now
Here's an idea we'll I guess 2 but top ten worst/best monsters that can be placed in the spell/trap zone. (Pendulum excluded)
Dear lord I forgot how utterly insane Hasselberry's backstory was.
YA SEE, A FEW YEARS BACK, ON A ROUTINE DIG FOR DINOSAUR FOSSILS, A LANDSLIDE BROKE OUT AND NEARLY BROKE MY LEG IN TWO. THEY HAD TO OPERATE QUICKLY, SO THEY USED THE DINOSAUR BONE I FOUND TO SAVE MY LEG. EVER SINCE, I'VE HAD WHAT THEY CALL DINO DNA. THE DOCTER SAYS IT MAKES ME STRONGER THAN THE AVERAGE JOE.
I don’t know if you have done this yet, but a Worst Archtype vid would be cool
damn, of all the cards that didn't need a nerf, Minor Goblin Official was pretty high on the list ^^
i feel like trap search was printed into speed duel in the recent box set but it might have been under a different name. idk why they did that
Hey, im glad ur throat feels better. Love ur videos! I wish i could catch ur twitch streams more often, but in my timezone its just to early 😂 greetings from the other half of the world :D
I feel like Aoi has the worst skills in the game. You cannot use 1 of her Marincess skills because there arent enough water cyberse monsters in the game yet. Trickstar Trick gives your opponent a draw 3 and only at the end of their turn do they banish their entire hand. her Heart creation skill is also useless because you need to have coral anemone to even use it, and even then it cannot be used as material and only have 2 main deck marincess monsters
Finally some DL content
Meet my family was actually fun to use when they first did 1 card/ highlander format. A you suddenly and legally had 2 copies of some cards.
I once dueled someone in duel links pvp where they used the paradox ability where they stared off with gat guardian on the field but they only had 500 life points. I just so happened to have gear golem the moving fortress in my opening hand & of course I FTK it with gear golem's effect.
14:20 easiest way to fix skill would be to let it be usable from the start. Great for OTK’s… For Either player, if your opponent manages to off it before the Dino tramples their LP.
I wonder how Xyz summoning would interact with Hasselberrys skill, sure it defeats the purpose of the skill, but other cards with 'leave the field' don't trigger on Xyz summon 🤔
My guess it'll have the same rulings as Relay Soul.
Can’t wait to watch
I just redownloaded duel links, rad timing
Cyber Style almost deserves a mention. Currently, it allows you to summon up to 3 Proto-Cyber Dragon to your field from outside of your deck. The monsters cannot attack, can only be used as Fusion Material, and cannot change their battle positions.
The reason this skill shouldn't be on the list is because, historically, it had enabled a number of strategies by using those Protos, such as as tribute fodder. Because the current effect is after multiple Erratas to bring it in line so it would not be abused outside of Cyber Dragon fusions. It took nerfing the skill to hell and a few other card hits to finally get it out of high tier ranked games.
And then there are A bond illuminates the future and Destiny effect
Kind of surprised the ParaDox Brother's Skill that starts you with Suijin, Sanga, and Kazejin on field and Gate Guardian in hand wasn't here. 3 monsters that can't attack, 1 card in hand, and no backup/protection is just asking for trouble.
True, but those can at least be used for xyz plays. Getting an instant 3 level 7 monsters is pretty sweet, even if it has a huge cost.
Back when Mermaid was free, that was by far the worst skill you could have possibly faced. It used to give Orcust players a broken board
Its a useful skill for farming. However, these bodies can be used for real plays. I encountered a few competitive players including orcust players using it and won.
I haven't played duel links in years, but I remember using that skill to cheese some (event) duels
It used to be awful but with XYZ and Link Summoning now in the game it's become pretty strong, even leading to an FTK involving Knightmare Mermaid
The Smile bright skill can be used in Aromage decks since you can make your LP just slightly higher than your opponent a bit easier without using a card in your hand to start combo.
13:54 Road to the Pro League isn't the only way to increase Duel Assessment score with a Skill - Mokuba has a Skill called KaibaCorp Bling that increases your score for using Glossy and Prismatic cards, which also happens to stack based on the number of Glossy/Prismatic cards used (and it also has a second effect to guarantee a Glossy or Prismatic card for your Draw Phase once per Duel after losing 2000 LP). So even if you wanted to farm score, KaibaCorp Bling is generally better for having better potential payoff and an easier condition.
love this duel links content
3:55 I have an idea for a card that could not only boost Arcana Force cards, but also gamble cards in general:
(Edit: made the first round of adjustments)
_Arcana Force XV - The Archfiend_ (LIGHT)
Level 7
Pendulum Scales: 7⬅️➡️7
_Once per turn, during either players turn, if a field spell that mentions “Arcana”, “Archfiend”, “Coin”, “Die” or “Dice” in it’s name or effects is face-up on the field, you can place this card into your pendulum zones (From your hand, GY, extra deck or monster zones). Each time a coin is tossed or a die is rolled: You can add 1 card that mentions “Coin”, “Die” or “Dice” in it’s name or effects to your hand (From your field, deck or GY). Once per turn, during either players turn, you can either toss 1 coin or roll 1 Six-Sided die: Apply 1 of the following effects based on the result, and if you do, you can special summon this card from your pendulum zone:_
Heads or 1-3: Add 1 card that mentions “Archfiend” in it’s name or effects to your hand (From your deck, GY or face-up from extra deck).
Tails or 4-6: Add 1 card that mentions “Arcana” in it’s name or effects to your hand (From your deck, GY or face-up from extra deck).
Fairy//Pendulum/Effect
_(Quick Effect) Once per turn, You can discard this card: Add to your hand or activate (from your deck or GY) 1 field spell that mentions “Arcana”, ‘Archfiend”, “Coin”, “Die” or “Dice” in it’s name or effects. If a coin is tossed or a die is rolled: You can normal or special summon this card from your hand. Once per turn, during either players turn, you can either toss 1 coin or roll 1 Six-Sided die: Apply 1 of the following effects based on the result, and if you do, you can place this card you control into your pendulum zone:_
Heads or 1-3: For the rest of the turn, cards you control are unaffected by the effects of your opponents Traps and level 7 or lower monsters.
Tails or 4-6: For the rest of the turn, cards you control are unaffected by the effects of your opponents spells and level 7 or higher monsters.
ATK/2500 DEF/2500
Basically, I took the “Fiend” part of XV’s name and made it into “ARCHfiend” (So we have some cross archetype action going), I expanded it to become viable with Coins and Die/Dice at the same time (Because Archfiends had this die thing going on for a hot second), and I made it a pendulum with a lot of self-synergy…
More text than Endymion
@@Kurial94
But still a more fun card… Imagine a chaotic turn of just tossing a back accounts worth of Coins or a rolling Casino’s worth of Die for a back to back cascade of card effects?
@@Kurial94
Besides, I’m sure I could condense some stuff together in a few minutes. This being a first draft and all.
There’s like 200 skills and 7 of them are good 😂
yayyy duel links content
Heck yeah, Duel Links content!
14:04 - Technically that can be quite powerful... as long you direct attack at 4000LP, or over load LP... if it is a tributed Dino then you can use that Monach Awakens trap to become immune to other card effects... Though the drawbacks to that just like Titan Showdown are interesting.... stranger still is Konami has never updated the skill to somehow work with Link, XYZ, monsters. Yet even more randomly anything Level 7 or higher that is a DINO even just for that turn only can be chosen... wonder if that'll ever get abused.
Have you done a top 10 worst archetype video?
Another problem with that Espa Roba skill, it's better to leave the opponents cards there purely to kill their field. If they have a full back row they can't play anymore traps period, so even before accounting for Jinzo's stuff it's better to flood their field with dead cards over clearing the field if you've already locked it down. So even if Jinzo died they're stuck with w/e was already in their back row since there's no way to clear otherwise.
Meet My Family + Grass Looks Greener or Magical Merchant back then was fun
One with the Dinos would be fairly simple to fix... Just make the skill also give some protections to the Dinosaur monster, make it much harder or even impossible to destroy or banish by Card Effect.
Please do Top 10 cards with soft Once Per Turn !
There’s also Waiting for Abyss Actors which is just a -2 for no reason.
First now i kinda realize GX had an lovecraftian elder god as a Villian.
And Jaden went "Radical" fighting a cosmic horror entity
even with out the 50 turn draw limit. it would never get the opponent down to 1000 with out extending the game, the opponent would deck out before it happens even is the only thing that happend to the deck was the draw phase draw.
Amazing that most of these skills have negative effects as if they would be game breaking without them
Could say the worst skills are those which are only usable in tag duel, though we never saw those skill viable other than an tag duel event
3:38 also, duels can only go up to 55 turns, after that the duel ends in a draw.
Reversal of fate could have been a good skill for the gx legacy duels, being able to use hanged man, but konami only allowed for right side up to be used, which made it not possible to make a deck with hanged man in it.
Top 10 cards made to emulate anime moments (i.e., Gagagaga Magician)
The worst skill I've tried was Mokuba's skill You're Powerless. It's supposed to protect your monster from being targeted by spell/trap cards. Which sounds good on paper, but what it actually does is negates a equip spell/trap to your monster and only during your Main Phase. So the only viable target for this skill is Fiendish Chain during your Main Phase after they negate your effect.🤬🤬🤬
What about “Top 10 good cards/decks in OCG/TCG that are bad in Duel Links”
Dark Ruler No More and Droll and Lock Bird should number 1 & 2
Just got back from meming on ladder with the road magick explosion deck
Have you done a best duel links skills list?
what about the iron call skill from bronk? that makes you ad iron call, but lose your draw phase in the next turn.
Finally a duel links top 10!
Hope you are doing better mr Logs
People complaining about a better than most ai, when actual logs is out here saying "Vidgeo"
kinda wish skills were added to normal yugioh as an extra deck card type, but with an activation cost and maybe a low limit to how many you can have in a deck(like just one or possibly up to three max) to make them not too insane
Congrats on getting hellofresh to sponsor lol
Surprised "The Supreme King's Soldiers" isnt on here, sure its kinda a joke skill but it gives you 1 of 7 random monsters that do NOT work together, best case is using it in a Demise King of Armageddon Deck for a 2/7 chance of either getting Demise or Chaos Sorc
If u wanna make a "top 10 best duel links skill" I hope u are seperate the character exclusive skills from the generic ones bc its pretty much clear that 90% of that list would certainly have the exclusive ones
Didn’t even know life point boost delta existed. That’s wild.
Edit: ive never heard of any of these skills.
Wow, I use trap search all the time. Gives me a lot of advantages, bc Jinzo might not stay on the field the whole duel.
Unless he's vastly improved that laughably bad AI from yesterday, it sounds like his throat is doing better
Actually, Road to the Pro League is not the only Assesment booster - there is KaibaCorp Bling, which increase the duel score for the Glossy cards you’ve played, on the exact same way that Pro League does.
It is however SLIGHTLY more useful simply by letting it be a Draw Sense: Foil Rarity every 2000 LP you lose.
Letting you guaranteed draw a Glossy/Prismatic/Legend Foil card during your draw phase.
Also, it is exclusive to DM Mokuba
2:39 missed opportunity for DuelPogSep50
Top 10 cards with Spell Speed 2 Destruction
I was honestly yesterday just thinking that a list of worst skills in DL would be interesting.
Couple of honorable mentions:
My treasure, Blue Eyes White Dragon (Solomon Moto): Increasing the attack of Blue Eyes by 500 atk is such a minor boost and yet the restrictions to use this skill are ridiculous (you can only have 1 Blue Eyes White Dragon in your deck and no extra deck cards, thereby killing the entire reason for using Blue Eyes in the first place). Even without the restrictions there are so many better Blue Eyes skills for Kaiba that it wouldn't be worth using this one. The restrictions make this skill unusable (although I guess it makes sense within the lore that Kaibi who invents Duel Links would not want any person using Blue Eyes to have a good skill but himself).
Elements Unite (Paradox Brothers): Prior to the introduction of XYZ and later on Link monsters this would easily be a top three worst skill. Not only do you lose your entire hand but you also start with a measly 500 LP. And all to set up the materials to summon Gate Guardian, a beatstick with no effects other that it's summoning conditions. And you thought the LP boost ones were bad. However, this skill is so old that there actually aren't any restrictions of use the materials for extra deck summons, just that they can't activate their effects or attack. Heck, if only the materials were 1 level higher, you could use them to summon Coach King Gianttrainer, which could replinish your hand. As it is though, the loss of your hand and most of your LP makes it not worth it.
sartoruis right side up is better as almost all except one is good for this i used arcana force with a few additional spells that made it easier to summon fairy monsters. If you want to have the fails use reversal of fate trap
or if light barrier is active during your turn just use that it’s actually a pretty fun deck when you have that skill and field spell as you can manipulate fate in a sense lol 😂
or if light barrier is active during your turn just use that it’s actually a pretty fun deck when you have that skill and field spell as you can manipulate fate in a sense lol 😂
TOP 10 RANK 8 MONSTERS OF ALL TIME
Some DL skills are so broken they warp entire formats, and others are making a vanilla monster with 650 attack get boosted by 200 attack once per turn
Speaking of skills, you should do a video about the top 10 most toxic skills in dual links
Raging Pendulum should no.1
@@saigaryuu7565 🤣facts
I honestly thought you would've mentioned that you could use Drop Off/Drastic Drop off instead of Carly's skill.
I honestly think that (DDOSD) kaiba’s skill “scorn of ultimate defeat” or whatever is awful because you have to wait like 6 turns just to put chaos max dragon on the top of your deck then wait till turn 7 to draw it. It’s a great card but it requires a ritual summon from the chaos form card which you can’t just put in your hand because the skill will only just give it to you if your opponent has a monster in the field with 3500 or higher def. You could hold on to it but surviving 7 turns and praying you find the chaos form ritual spell for it in the process is a bit too much for me.
Top 10 Archetypes with the most support.
BUY BLACKWINGS
@@fortypercent3870 I feel that one would be in the top 3.
Its always funny that they usually give characters 1 really insane skill and a ton of the worst skills you've ever read
LP Boost Alpha isn't bad, there is no negative to it but the 1k extra LP at best for just about every deck slightly protects against OTKs... Though it does have synergy with Aromages. Because they benefit from having more LP than your opponent, and starting with more definitely helps with that.
Carly kinda got screwed for any skills worth using. Dark Signer Carly, on the other hand - well, you use Time Passage right, and you can one turn kill with Fortune Lady Every. Time Passage has carried me so many damn times haha
Is…is that espa roba pose a Jeb bush reference??