Landing Zone (Mega Construx Animation)

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  • čas přidán 2. 07. 2022
  • Credits:
    Video edited by Daniel Davidson Productions.
    Commentary:
    Wasn't the most fun to animate, but it turned out pretty good.
    Music:
    MGS3 Snake Eater OST: Escape Through The Woods (Caution/Alert)
    Risk of Rain 2 OST: The Raindrop That Fell to The Sky
    Tags:
    #Halo #HaloInfinite #HaloMCC #HaloMCX #MegaConstrux #HaloMegaConstrux
  • Krátké a kreslené filmy

Komentáře • 89

  • @GalacticStuff
    @GalacticStuff Před 2 lety +20

    Incredible. The lighting, sound effects, Special Effects, Story, Creativity, And most importantly the set design are all amazing, well done👍

  • @mzperkdede33
    @mzperkdede33 Před 2 lety +12

    This was perfect, definitely didn't disappoint at all, and the set looked so good! And the lighting was beautiful.

  • @chonkychief1400
    @chonkychief1400 Před 2 lety +8

    Wow this was great! I loved the setting and sound effects, and the mystery at the start was great suspense! Awesome stop motion and keep up the amazing work!

  • @MJOLNIR_studios
    @MJOLNIR_studios Před 2 lety +1

    Gotta love the internal conflict!

  • @Ementhe
    @Ementhe Před rokem

    I like how the sangheli or however you spell it question they’re actions when they realize humans are not so different from them

  • @easternfourth5334
    @easternfourth5334 Před rokem

    I love these stop motion videos and I’ve been watching them more every sense I got rid of my mega halo

  • @Mr_Crustier
    @Mr_Crustier Před 2 lety +3

    Really good work Hollow! The animation was smooth, the muzzle flashes were brilliant and Daniel Davidson's editing was great. Awesome job man!

  • @willstar1238
    @willstar1238 Před 2 lety +2

    Awesome stop motion my man. Also that thumbnail is amazing

  • @arbiter5519
    @arbiter5519 Před 2 lety +1

    Awesome like always. Keep up the amazing work

  • @commandocustomstudios5621

    Wow nice stop motion I love it

  • @Juan2Soto23
    @Juan2Soto23 Před 2 lety

    As a colombian i can say this thing is piece of art

  • @Doonut-77
    @Doonut-77 Před 10 měsíci

    It was a bit slow at the beginning but other than that it was awesome. Love how the elites won for once.

  • @carpangler6172
    @carpangler6172 Před rokem

    Nice man reminds me of the old halo stop motions

  • @meppy9945
    @meppy9945 Před 2 lety

    Nice stop motion. The land scape was nice and I don’t know to do the land scape like that tbh

  • @HEHEHE_HA.
    @HEHEHE_HA. Před 2 lety +1

    This is just so great, I'm surprised time and time again on how good these are

  • @Hunted83
    @Hunted83 Před rokem

    I enjoyed the little moment of silence after the ODST took the sniper shot, I also liked the attention to detail in the marines' body movements indicating their thoughts without the use of dialogue. I also noticed the Halo 3 and Halo Infinite minifigures of Elites in use, that was nice

  • @stopmastervideo6139
    @stopmastervideo6139 Před 2 lety

    This was amazing great job

  • @LTMotion5
    @LTMotion5 Před 5 měsíci

    I really enjoyed watching this!

  • @brasscrown3300
    @brasscrown3300 Před rokem

    very good! small little tip, you could use sticky tac and mega construx effects parts for guns to make the illusion of bullets hitting a surface

    • @hollowsteel
      @hollowsteel  Před rokem

      I’ve tried it before, but I never fully tested it out. I’ll prob use that sometime, thanks!

  • @Halomegaconstrux2783
    @Halomegaconstrux2783 Před 9 měsíci

    Incredible work

  • @lauraguy3783
    @lauraguy3783 Před rokem

    Amazing like always and the ODST overrun thing was probably one of the best stop motions I have seen yet

  • @Weasel_dud
    @Weasel_dud Před 2 lety

    Smooth as always

  • @AlexisGutierrezProductions

    Ah yes, metal gear solid 3 background music

  • @RoadWarrior_John
    @RoadWarrior_John Před 2 lety

    Incredible work all round, awesome set design too and I really enjoyed the plot for this one. The should we or shouldn't we, but we have a job to do from the elites perspective.

  • @anomaly_101
    @anomaly_101 Před 2 lety

    Niceee I’m glad you got this finished. Looks great!

  • @brandonreymundez1600
    @brandonreymundez1600 Před 2 lety

    BRING STOP MOTION BACK. This was awesome

  • @proboanimations3767
    @proboanimations3767 Před 2 lety

    Awesome work man, love the vfx and all the effects and sound, pretty smooth stop motion, like the little ambiences and set is sick

  • @megagabby7345
    @megagabby7345 Před 2 lety

    This looks so good!

  • @Mama-fs7xx
    @Mama-fs7xx Před 2 lety

    it's amazing

  • @117studio4
    @117studio4 Před 2 lety

    Very crisp animating. I love the idea.

  • @SnakierElm62
    @SnakierElm62 Před 2 lety

    Incredible set and lighting love the voice lines

  • @dankmotionsstudios5161

    That was really smooth. Loved all the walk cycles and the hand gestures. My only issue however is it feels like the characters were overly articulated and were supposed to talk, like, I could have imagined dialogue being spoken, then they were just marine lines like "ok" or "move out." I just feel like some of the dialogue was out of place or non existent. The sound design was good and the muzzle flashes were good

    • @hollowsteel
      @hollowsteel  Před 2 lety

      Yeah, that’s the biggest issue with using in game dialogue, it’s real hard to animate with it in mind. I would’ve gotten proper voice actors for the marines, if I weren’t trying to rush things- they’re honestly more akin to NPCs, especially compared to the gigachad elites.
      The elite dialogue prob works better because we don’t necessarily know what they’re saying, so the lines can be given a different meaning. Though I don’t think I gave enough time for the subtitles to be easily read without having to pause them.

    • @danieldavidsonproductions4053
      @danieldavidsonproductions4053 Před 2 lety

      From an editing standpoint the game dialogue restriction was slightly painful. I sourced from H3 Chips Dubbo, H2 Perez, H3 female Marine (Katie), and the Reach firefight lines for Buck, Johnson, and Stacker. Honestly felt I did the best with the available resources.

    • @dankmotionsstudios5161
      @dankmotionsstudios5161 Před 2 lety

      True

  • @DevotedSentry
    @DevotedSentry Před 2 lety

    Wonderful job hollow! Sanghieli for the win! You never cease to impress. Good job with the shields too! If I may pose one suggestion, next time don't say "lets move" so much and just go ahead and move. Other than that great job!

  • @SpartanBrix
    @SpartanBrix Před 2 lety

    Yessss! Great job, this one didn’t disappoint. Love how you used the marine voice lines! I’m doing on a Vietnam video, but I still got about half of it left to work on.

    • @hollowsteel
      @hollowsteel  Před 2 lety

      Well, I didn’t necessarily edit the video, that credit goes to Daniel Davidson

    • @SpartanBrix
      @SpartanBrix Před 2 lety

      @@hollowsteel Really? I do all the editing myself.

    • @NoNo-hi2qc
      @NoNo-hi2qc Před 2 lety

      No hollow uses school computer for editing, it is summer.

    • @SpartanBrix
      @SpartanBrix Před 2 lety

      @@NoNo-hi2qc lmao

    • @hollowsteel
      @hollowsteel  Před 2 lety

      @@SpartanBrix I don’t have a computer to edit on.

  • @DafterThings
    @DafterThings Před 2 lety

    Really well put together and great lighting during the combat. I might have added an ambient background track as there are some silent parts. I did miss footsteps as well.

    • @hollowsteel
      @hollowsteel  Před 2 lety +2

      Mhm, I’ll talk to the person who edits my videos for that. I haven’t been able to edit my own videos due to some personal issues relating to the laptop I used for editing.

    • @danieldavidsonproductions4053
      @danieldavidsonproductions4053 Před 2 lety

      Did you watch the video using headphones or external speakers?

    • @DafterThings
      @DafterThings Před 2 lety +1

      @@danieldavidsonproductions4053 External speakers. Just watched it again with headphones. There **are** footsteps but quite feint. I still didn't hear any ambient track though (I hear the music just no ambient sounds). No big deal.

    • @danieldavidsonproductions4053
      @danieldavidsonproductions4053 Před 2 lety

      @@DafterThings That's frustrating on the ambience. I added jungle ambience from Halo 3 mission Sierra 117. All audio was balanced/normalised using Davinci Resolve's internal effects engine, so not sure what more I could have done beyond manually adjusting everything by ear, which from experience doesn't work well.

    • @DafterThings
      @DafterThings Před 2 lety

      @@danieldavidsonproductions4053 I believe YT compresses videos when it uploads (and then uncompresses them again). It can screw up both audio and visuals. I tend to stick to the same levels regardless what I am hearing as I edit. Also all my videos sound different on my PC, phone, TV, tablet.
      I upload as private to see what it sounds like before making them public.

  • @zealotproductions
    @zealotproductions Před rokem

    That was so good, might I ask what camera and software you use? My pictures always come out grainy

  • @Wishful83
    @Wishful83 Před rokem

    the lighting was great and the body language without them speaking was spot on! I do have a question though; do you just make the fight as you go? or do you plan it all before hand?

    • @hollowsteel
      @hollowsteel  Před rokem

      I actually planned this one out before hand, which is why it probably has better pacing than all my previous animations. I wrote out a script for what the elites were saying. I’m glad you asked that question! It’s so rare that people ask stuff like that

    • @Wishful83
      @Wishful83 Před rokem

      @@hollowsteel all the fights I make, I do not plan. I thought maybe my fights could one day be as good as this one if I plan them. Thank you for answering, I've asked a few other creators, but none have responded.

    • @hollowsteel
      @hollowsteel  Před rokem +1

      @@Wishful83 patience is key. One major thing, is to take inspiration from other fight scenes, look at what they did, and then think of how you would do it to improve upon or put your own spin on it.

  • @otonworldproductions
    @otonworldproductions Před 2 lety

    Overall this was an amazing animation, I loved the set (something I could never do 😂) and how one guys leg got blown off from an explosion. I also really liked how one time you used a transparent brick? As a covenant gunshot in 4:20. however I feel like there are some parts where the movements don’t seem fluid. But they are minor and I believe they can be fixed easily. 0:46 is an example of what I’m talking about. Or 0:21 where the camera movement seems to stop for at least 2 frames during the sequence. I don’t know the reason to it but you may have taken more than 1 picture for the same movement. I just wanted to let you know.

    • @hollowsteel
      @hollowsteel  Před 2 lety

      All gunshot effects are actually transparent bricks/pieces! Also thanks for the advice on the animation side. I wasn’t in the best mindset while making this, so I’m certain I must’ve made a lot of mistakes like the stuff animations. Not only that, but there’s also moments where any characters in the background of a scene just don’t move.

    • @otonworldproductions
      @otonworldproductions Před 2 lety

      @@hollowsteel yeah I make those mistakes too. Like after animating for an hour or two my animations start to suck or I just don’t account for things in the background

    • @hollowsteel
      @hollowsteel  Před 2 lety +1

      @@otonworldproductions yeah, though it’s always good to notice them or have someone point them out so you make sure to pay more attention next time.

  • @GatoChanfles.
    @GatoChanfles. Před 10 měsíci

    el pozole 🤑🤑

  • @luisnremigio352
    @luisnremigio352 Před rokem

    2:42 POZOLE xd

  • @massid3774
    @massid3774 Před rokem

    how did you light up the energy sword

  • @DatPluggernaut
    @DatPluggernaut Před rokem

    Where did you get elites talking sound effects.

  • @Rydog12404
    @Rydog12404 Před rokem

    Where did you get all the sounds from

    • @hollowsteel
      @hollowsteel  Před rokem

      Some were ripped from the game’s files, others were found on somewhat sketchy websites. I’m sorry I can’t help more with this-

    • @Rydog12404
      @Rydog12404 Před rokem

      @@hollowsteel it's alright man! I'm just trying to do a similar thing with a stop motion I'm planning

  • @jacobrispoli4351
    @jacobrispoli4351 Před rokem +1

    Everything was great, I'm just confused on the story.

    • @hollowsteel
      @hollowsteel  Před rokem +2

      I think it's pretty simple: Humans are sent to recover a spartan, while the elites are supposed to designate a landing zone. The elites are basically just observing the marines and discussing how similar they may be to elites.

    • @jacobrispoli4351
      @jacobrispoli4351 Před rokem +1

      @@hollowsteel I get what you're saying, it's just that I thought Elites don't normally bury their dead.

    • @hollowsteel
      @hollowsteel  Před rokem +2

      @@jacobrispoli4351 ngl, canon lore was an after thought. Also, you don’t have to bury people to mourn. And I highly doubt the covenant were so cold as to disallow mourning if any kind.

    • @jacobrispoli4351
      @jacobrispoli4351 Před rokem +1

      @@hollowsteel I gotcha. Fun fact though, Elites have a high-honor way of life. They died for what they saw as honor through the Great Journey.

  • @Rabbit-444
    @Rabbit-444 Před rokem

    Need context

    • @hollowsteel
      @hollowsteel  Před rokem

      I have never heard two more frightening words than that