Rock Bands vs Naturalists, which is better for Tourism?

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  • čas přidán 25. 07. 2024
  • Rock Bands vs Naturalists
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Komentáře • 287

  • @Sidnv
    @Sidnv Před 4 lety +696

    The pronunciation is close enough. Well done.

  • @Marbozir
    @Marbozir Před 4 lety +1298

    I don't know about Tourism, but Rock Bands are actually great for Domination victory, because they make you want to murder every single AI that's spamming the shit out of them.

    • @beanburrito4405
      @beanburrito4405 Před 4 lety +107

      I thought you were gonna say something about lowering enemy loyalty pressure with the Indie promotion in the first half lol

    • @douglascampbell9809
      @douglascampbell9809 Před 4 lety +38

      That constant rock band spam from the AI testing really got to you : )

    • @PotatoMcWhiskey
      @PotatoMcWhiskey  Před 4 lety +108

      TRUE

    • @anthonyp9591
      @anthonyp9591 Před 4 lety +2

      hahaha, Marbz, you're too funny :)

    • @JCMiniPainting
      @JCMiniPainting Před 4 lety +22

      I've been searching for a way to disable the music that plays when they do that for quite a while now.

  • @brightlights365
    @brightlights365 Před 4 lety +288

    Regarding national parks, remember bois:
    Eiffel Tower is life

  • @Septimus_ii
    @Septimus_ii Před 4 lety +152

    The 'tourism tower' concept is extremely helpful, thank you

  • @kaltrossterben6691
    @kaltrossterben6691 Před 4 lety +347

    Alright at min 3:20 you essentially taught me culture victory, this explanation was so effective that it immediately vouchered you a thumb up on your video!
    That was hands down the best mini tutorial you have ever made that I have seen.
    Thank you very much.

    • @jarequemetabolski
      @jarequemetabolski Před 4 lety +2

      I was about to write that! Hats off to you for the comment and hats off to potato for the vid

    • @dennisuerling899
      @dennisuerling899 Před 4 lety +2

      Blasphemy I say!!! You should like a PotatoMcWhiskey video before you even start watching it.
      Joking, but this is typically what I do.

    • @EliTripps
      @EliTripps Před 4 lety +1

      I concur. I could only wish all informative youtube videos were this concise and useful. Great job, i finally subbed too.

  • @brandobatel
    @brandobatel Před 4 lety +359

    Civ: "5 turns to Culture victory"
    1 turn later
    Civ: "35 turns to Culture victory"
    one turn later
    Civ: "13 turns to Culture victory"
    this is something i wished the devs simplified or just made easier to understand on a linear scale

    • @amazingblyatman5760
      @amazingblyatman5760 Před 4 lety +22

      For real, game went from 16 turn to 127 until i win. A proper explanation by the devs would be really nice

    • @jamessaras2641
      @jamessaras2641 Před 4 lety +5

      Does anyone even know why this happens

    • @tomaszjurczak7256
      @tomaszjurczak7256 Před 4 lety +32

      The Windows school of time estimation

    • @allancg1022
      @allancg1022 Před 4 lety +47

      game prediction is probably based in the generated tourism in the last turn, this kinda doesn't work when you add rock bands because the tourism given is not stable and is much bigger them what you normally generates.

    • @bernardonegri5416
      @bernardonegri5416 Před 3 lety +3

      It does not work because the game takes the tourism and culture players generated previous turn and then it assumes it will never ever change. Ever.

  • @danielmaher1654
    @danielmaher1654 Před 4 lety +255

    Which is better for tourism?
    Well, if you don't have gathering storm, naturalists are always better than rock bands

  • @robbie15211
    @robbie15211 Před 4 lety +120

    I love how you can write a college senior thesis on any subject in Civ 6

  • @PiotrDzialak
    @PiotrDzialak Před 4 lety +82

    Perfect. Of course, it will often come down to the space available for the national parks, especially if you had placed several +72 Industrial Zones :D

    • @jamesdinius7769
      @jamesdinius7769 Před 3 lety +3

      Yep. I can never resist spamming industrial zones and mines. They do let me build up my tourism faster by building up wonders and theater squares, not to mention running projects. I also tend to neglect holy sites.

  • @vaylutev.1960
    @vaylutev.1960 Před 4 lety +84

    The visual representation of culture and tourism is *insanely* useful. I've had tourism explained to me a couple times now and keep mixing up details, but I think I finally get it. Thanks!

  • @PotatoMcWhiskey
    @PotatoMcWhiskey  Před 4 lety +241

    first

  • @leapbeforeyoulook201
    @leapbeforeyoulook201 Před 4 lety +30

    Sounds like I need to win a science victory just to understand cultural wins.

  • @andrewmcginley5946
    @andrewmcginley5946 Před 4 lety +12

    The first three minutes of this video gave me a better understanding of culture than about an hour of reading. I also really enjoyed the thorough explanation of the original question.

  • @gustavoamadex
    @gustavoamadex Před 4 lety +4

    That tower analogy alone was gold! 🙏🏼
    Thank you so much

  •  Před 4 lety +10

    when alot of video and thread explain a good way to start and conquer the early and midgame, i really like the indepth video about some of the late games things.
    keep up the good work potota.

  • @propayne8469
    @propayne8469 Před 4 lety +8

    Been really enjoying these videos while my computer is in the shop. Can't wait to get back to Civ!

  • @jessicabythesea1331
    @jessicabythesea1331 Před 4 lety +7

    Thank you for this very clear explanation of how tourism works!!
    I've always been really confused by the different kinds of tourists and how to generate tourists, so I've avoided trying for cultural victories.
    The tower of blocks was especially helpful, since I am a visual learner!

  • @gogogadgetkat
    @gogogadgetkat Před 4 lety +4

    You're so flipping smart. This video is 100% the best Civ video I've ever seen, and I watched FilthyRobot! Thank you so much for this, can't wait for the next one!

  • @haraldvars6671
    @haraldvars6671 Před 4 lety +6

    I really appreciate your way of explaining things, for me at least, it's very easy to understand. Maybe it's because I've followed your channel for a while now. I myself enjoy your more passive style of winning games. Really good info video, keep them coming 💪

  • @eamonnculhane6787
    @eamonnculhane6787 Před 4 lety +2

    Such a high quality video! Getting to the point fast and then expanding into greater detail

  • @TazKiKr
    @TazKiKr Před 4 lety

    Eventhough I have been subscribed to your channel for close to 6 months now, I have only stumbled on this video today. And all I can say is "THANK YOU SO MUCH". I have been struggling to understand the tourism concepts and you have enlightened me in a matter of 17 minutes!

  • @drewsutton1888
    @drewsutton1888 Před 4 lety +4

    I totally agree with you about preferring efficiency over optimization. Optimization increases your win percentage at the expense of fun, but can also mean more time invested in performing calculations! If that was what people wanted, math games would dominate the marketplace. Also, psychologically speaking, a simple heuristic solution is easier to learn, remember and implement than working an absolute mathematical formula in real time.
    This is also why no modder has ever bothered to implement a UI mod to provide this kind of optimized strategic information! At that point it ceases to be a game and becomes an algorithm.

  • @traehesket8332
    @traehesket8332 Před 4 lety +1

    Love this video, great information! I will have to watch it a second time to get everything, but I have a way better grasp on culture and tourism now

  • @drewoathout4664
    @drewoathout4664 Před 4 lety +6

    Dude.... this.... this is awesome! Thank you!

  • @firealliancenx
    @firealliancenx Před 4 lety

    I just started playing and couldn't even win the tutorial, your tips have been super helpful. I look forward to more videos from you! Thanks!

  • @BoonesRevenge
    @BoonesRevenge Před 4 lety +4

    Great video! I had this down pretty well, as I normally go for Cultural victory. But very nice way of explaining an otherwise complicated game mechanic.

  • @ccubed7119
    @ccubed7119 Před 4 lety +1

    Thanks for this very informative video. Looking forward to the followup.

  • @TheWastelander86
    @TheWastelander86 Před 4 lety +13

    My God, thank you. Tourism victories feel more like an instinctual rush towards wonders, seaside resorts, and national parks, and now rock bands, than anything remotely strategic.

  • @AfshinR.Laroudi
    @AfshinR.Laroudi Před 4 lety +1

    Thanks man! It was awesome!
    Can't remember the math for the life of me but, bottom line was crystal!
    Enjoyed your passionate explanation!

  • @erikmerckx2958
    @erikmerckx2958 Před 4 lety +1

    Alright, I didn't quite follow all the calculations but I got the gist of it.
    It's really interesting to learn that national parks are so effective for tourism victory, it makes up for them being difficult to place as you have to reserve a lot of space that can't be improved.

  • @sagebrushrepair
    @sagebrushrepair Před 2 lety

    Hi, I closed the video after your analogy as I now understand my goals. Thank you. Seriously, that was a great decision to include that in this video. I will likely fail at my goals and then watch the rest but for now i'm gonna steal so many blocks early on.

  • @ProtonCannon
    @ProtonCannon Před 4 lety

    Thank you for this! It was quite informative to shed some light into the mysterious arcane secrets of tourism! :D

  • @randallhollensbe734
    @randallhollensbe734 Před 3 lety

    Excellent graphical explanation. Well done.

  • @Rotaienko
    @Rotaienko Před 2 lety

    Well, you actually did a great job in explaining this. Everything was crystal clear and made a lot of sense, and English is not even my native. Thanks a lot, very helpful!

  • @jess1684
    @jess1684 Před 2 lety +1

    Good way to explain a mechanic that the Civ 6 devs FAILED SO HARD to explain in game.
    In Civ 5 you had a concrete easy to understand graph that showed tourism vs culture in sets of bars, but in Civ 6 its depicted horribly.
    I'm STILL not sure if it functions similar to Civ 5 or not, but I'm guessing it is - but is just in a much more obscure and weird way. (Which you visualized for us)

  • @eduardo3652
    @eduardo3652 Před 4 lety +1

    You are actually pretty damn good at explaining complicated topics.

  • @TamAviv
    @TamAviv Před 4 lety

    Thanks for doing a deep dive on this. I've been playing civ 6 since release and have never tried for a tourism victory since I had no idea how exactly it worked.

  • @joshharkness7637
    @joshharkness7637 Před 4 lety +3

    This is the best description of the most complex mechanic in the game.

  • @danielleb1253
    @danielleb1253 Před 3 lety

    Not gonna pretend I understood all the math but this was SUPER helpful. Just knowing the difference between 1000 tourism right now vs 16 tourism *per turn* is tremendously useful. Thank you!! Really enjoy your how-to Civ videos

  • @Sunshine-cc7hq
    @Sunshine-cc7hq Před rokem

    This was the best explanation for tourism I've ever heard thank you

  • @wilsontheknight
    @wilsontheknight Před 3 lety

    Omg you’re the only CZcamsr who gave a great explanation about tourism and how it works

  • @grouhls475
    @grouhls475 Před 3 lety

    Wow dude. Awesome. Just awesome. Thx a lot I needed that.

  • @michaelnagel2205
    @michaelnagel2205 Před 4 lety

    Thank you. So helpful. I thought you explained Civ6 tourism quite well.

  • @muffinman2546
    @muffinman2546 Před 4 lety +1

    I initially thought that this was a video of the battle of the ages between the two groups & not a q&a, lmao ;D

  • @WilliamCook1990
    @WilliamCook1990 Před 4 lety +1

    I mean I completely understood this and am completely lost still -- but the little tutorial at the beginning was fantastic. Thank you!

  • @CBruceNL
    @CBruceNL Před 2 lety

    I'm from Newfoundland and this channel satisfies my desired word per minute in a big way

  • @HS-wn7km
    @HS-wn7km Před 4 lety +4

    I already know how it works, but I love the way you presented it, towers nd stuff. Couldn't be explained in any better way. I always say you're not just a good civ player, you're a very smart person/potato

    • @HS-wn7km
      @HS-wn7km Před 4 lety

      @PotatoMcWhiskey a few months ago I posted 2 threads on CivFanatics, detailing the tourism mechanics and describing a comprehensive EXCEL MODEL I had built (2 weeks of work), and which details the mechanics and automates all calculations involved (including all kinds of modifiers). It breaks down and automatically calculates the exported tourism figures to the other civs (which can be seen in the victory screen) and one can see how these numbers would change based on different decisions, e.g. changing government type. In my terminology, what I refer to as "foreign tourists" you named "visiting tourists" in this video.
      The excel spreadsheet also details how RELIGIOUS tourism is calculated and considers the effects of enlightenment + Cristo Redentor. It also estimates the additional number of turns needed to win (given current conditions) and shows how this number would change with different decisions. Once you understand the content, it's very easy to use since you only have to fill in a few inputs (highlighted in blue) and then everything else is automatically calculated + graphs and tables. I hope you check it out! Links below (R&F):
      forums.civfanatics.com/threads/tourism-pressure-calculation-excel-workbook.644952/#post-15432350
      forums.civfanatics.com/threads/tourism-pressure-mechanics-and-formula-tourism-per-turn-sent-exported-to-other-civs.644951/

  • @Seagulls1994
    @Seagulls1994 Před 4 lety

    Thanks for breaking this down so well,

  • @masterofgreymog5751
    @masterofgreymog5751 Před 4 lety

    In terms of density of useful information per minute this is the single best game tutorial video I have ever watched.

  • @BlueMountain1992
    @BlueMountain1992 Před rokem +1

    TFW 3 years later, Potato's tower of blocks is still more intuitive than basically any standalone guides for the culture victory on the internet.

  • @Wesujin
    @Wesujin Před 4 lety

    Great video, I learned a lot!

  • @jessewood3196
    @jessewood3196 Před 4 lety +29

    Dude, the way you visually broke this down was AWESOME. Thank you so much. Is there a place to vote on suggested video topics/areas of help and improvement? Thanks.

  • @ConfidenceAryah
    @ConfidenceAryah Před 4 lety

    Great informative video!

  • @lucaswalsh227
    @lucaswalsh227 Před 4 lety +2

    You're doing god's work. Honestly so useful!

  • @InuyashaHanyu
    @InuyashaHanyu Před 4 lety +16

    I have one big problem with Rockbands, especially when at the stage where you get the card for promotion of choice. It has happened very often, that that one AI that generates the most culture has already that card that locks rockbands out of its territory, thus disabling you from using the best rockbands on the AI you need them on most.

    • @PotatoMcWhiskey
      @PotatoMcWhiskey  Před 4 lety +9

      Personally never had that happen to me in my games

    • @InuyashaHanyu
      @InuyashaHanyu Před 4 lety +5

      @@PotatoMcWhiskey hmmm, it could be a patch update change, since before then it never happened. since then, 3 times.

    • @bernardonegri5416
      @bernardonegri5416 Před 4 lety +1

      Once happened to me.

    • @zholm5842
      @zholm5842 Před 4 lety +3

      I think it's the latest update. Never had this happen to me before and in the last few weeks I've noticed it happening in every one of my games. Solutions: 1) make sure to pass everyone up on the civic tree by the time you get rock bands, 2) use the "Goes to Eleven" promotion and sent it to the neighbor of the civ you want to target.

    • @jasonreed7522
      @jasonreed7522 Před 2 lety +2

      Its definitely a thing now, the AI always seems to enable that censorship card whenever the player is close to a tourism victory. Just like how they like to vote to strip you of your diplo victory points. (I wonder if its best to vote away your own points to get a point back on that resolution for voting for the winning option. At least compared to fighting it and still losing both points.)

  • @NYCCamper
    @NYCCamper Před 4 lety +32

    Except when they close the borders to rock bands.😭

    • @zholm5842
      @zholm5842 Před 4 lety +4

      Get the "Goes to Eleven" promotion and send them to their neighbors.

    • @jyutzler
      @jyutzler Před 3 lety +1

      Last game the AI censored rock bands and I had two stranded in a city state's borders. It was like being stuck in Vatican City and not allowed to go into Italy.

    • @jyutzler
      @jyutzler Před 3 lety

      @@zholm5842 Another reason why I generally don't build rock bands until cultural hegemony.

  • @gus_abreu
    @gus_abreu Před 4 lety

    Great video.

  • @grabbers6520
    @grabbers6520 Před 4 lety +1

    I have never really understood culture victories. Now I do. Thanks

  • @tesiu101
    @tesiu101 Před 4 lety

    Wow. I think now I get how turists work in civ 6. That was a great video

  • @bernardonegri5416
    @bernardonegri5416 Před 4 lety +1

    14:49 it is that rock bands performances on the same turn have the same results.
    I loved the maths!

  • @forestgreenhobbit
    @forestgreenhobbit Před 4 lety +1

    Great video

  • @toibain2070
    @toibain2070 Před 3 lety

    Thanks that was informative

  • @edwardrusk
    @edwardrusk Před 4 lety +1

    The important thing I learned from this is that you should target a specific civ with rock bands that you want to push down the culture victory pile. Thanks!

  • @gopackgo1412
    @gopackgo1412 Před rokem

    THANK YOU DUDE

  • @ItsDredj
    @ItsDredj Před 4 lety +3

    Seeing this video, I can see how why my last game I tried at Culture lost. I was just sending my Rock Band around random sites, not against the other two Civs that were rivals.

  • @prospero70
    @prospero70 Před 4 lety

    More guides, please!

  • @liamsly2
    @liamsly2 Před 4 lety

    Man, that was great.

  • @pepijnwarmerdam8784
    @pepijnwarmerdam8784 Před rokem

    The ameneties a national park generate is also nice.
    It can even increase your ability to generate faith (and other stats) if cities are happy or ecstatic, allowing you to buy more rockbands or naturalists

  • @alrown7476
    @alrown7476 Před 4 lety +57

    Xcom 90% chance to hit, miss 3x in a row -.-;

    • @alliezah
      @alliezah Před 4 lety +2

      dude I missed 98% so many times, I lovehate that game

    • @elvisthao9161
      @elvisthao9161 Před 4 lety +4

      Meanwhile, enemy has 33% chance to hit, kills two of my dudes.

    • @RuiRuichi
      @RuiRuichi Před 4 lety +2

      That's XCOM baby!

  • @supersaiyanwilch
    @supersaiyanwilch Před 4 lety +2

    Wait just a minute while I pick up the remainder of my grey matter off the floor from my head exploding. Joking aside, great vid Potato

  • @nicksetaro8253
    @nicksetaro8253 Před 2 lety

    Well explained.

  • @stebobibo
    @stebobibo Před 3 lety

    Great video! Have you made that second video about tourism yet?

  • @avo8
    @avo8 Před 4 lety +3

    "Asking and answering one simple question" :( I miss TB

  • @twinknationalism745
    @twinknationalism745 Před 4 lety +12

    "I don't want to optimize the fun out of a game."
    [x]

  • @covovker
    @covovker Před 4 lety

    Besides era score, parks also give you amenities. Actually, with the changes to river goddess my winning deity games stopped being dependent on getting coliseum, because the religion gets the amenities problems covered: river goddess in the early game, stupas in mid game and national parks later.

  • @torhenryandreassen6144
    @torhenryandreassen6144 Před 4 lety +4

    That opening. RIP TotalBiscuit's WTF is...

  • @dragonexer1
    @dragonexer1 Před 4 lety

    Can we talk about how amazing this title is out of context?

  • @jamesdinius7769
    @jamesdinius7769 Před 3 lety

    I use rock bands earlier, but that's because I generally suck at optimizing my cities for national parks and find that I put districts in the way, or strategics spawn in unpleasant locations (I had a game where a coal that I absolutely needed was right next to Yosemite Valley, which sucked). Plus I can use production for base tourism in the form of Theater Square Festivals for Great Works and Builders for Seaside Resorts, and finally, i always forget how crucial faith is to the Tourism win.

  • @TommyLikeTom
    @TommyLikeTom Před 10 měsíci

    the tower analogy made me feel like I was 6 years old

  • @andrews4632
    @andrews4632 Před 4 lety

    I usually don't have to worry which of these units i ought to buy. I've got that much faith per turn that I get both of them😁

  • @mhendu00ify
    @mhendu00ify Před 4 lety

    Thanks for a another great video. At about 15 min you talk about firaxis and RNG, was that a joke, or do you really think the % is different than published?

  • @francescocastellucci9086

    I would like to say, from a noobish point of view, that the number of national parks I can make any game is never bigger than two. I probably do something wrong on the line of over upgrading too many tiles, and then not removing the improvments when they are not necessary, but I always struggle to find available tiles for national parks out of the obvious easy impossable wonders. I wish they add the possibility to build national parks on coastal water also (and hybrid coastal+land). Maybe by adding an additional "water naturalist" that is unlocked with a later civic, something similar to the water park in relation to the entartainment district and the shipwreck to the antiquity site.

  • @sourabhmayekar3354
    @sourabhmayekar3354 Před 4 lety

    Dude, can you explain the ski resorts and seaside resorts as well?

  • @rickyrojas1901
    @rickyrojas1901 Před 4 lety

    Hey Potato your description is wrong. Love your videos btw

  • @davidanderegg1232
    @davidanderegg1232 Před 4 lety

    Definitely agree that you should always buy any parks you want asap so you should never buy a rock band until your done with parks. Would love to see if we could find a way to actually calculate that point fast though. Do you know if stealing tourists can help another civ win?

  • @varazir
    @varazir Před 4 lety

    I think I need to watch this few times to fully get it.... But you forgot how to turn on the Civ ribbons ;)

  • @shubhamtripathi2683
    @shubhamtripathi2683 Před 4 lety

    Understanding Towers with Potato😁

  • @1KrossF
    @1KrossF Před 4 lety

    Anyone have a mod that will display and explain culture victory like this in the UI? The towers explanation made soooo much sense.
    I constantly stare the culture victory panel and think "what the heck and I looking at again?"

  • @somebodyuknow2507
    @somebodyuknow2507 Před 4 lety

    I’m bad at planning ahead and I don’t tend to have more than 6 cities when I’m doing a culture game so for me it’s “place your 0-1 possible national parks and then spam rock bands”

  • @markreaume
    @markreaume Před 4 lety

    I find that in the most recent patch the AIs are increasingly using the Music Censorship card. That could put a wrinkle in the determination as well.

  • @Christer2222
    @Christer2222 Před 3 lety

    Holy crap, why does tourism have to be this complicated?
    Great explanation, I think I understand a bit more of it now

  • @beanburrito4405
    @beanburrito4405 Před 4 lety +1

    Wow, I didn’t think it would be this distinctly in the Rock Band’s favor, at least late game. I guess I never thought about how much 1000 (on average) instant tourism is when compared to about 16 tourism per turn to everyone in the game (and that’s only one charge, rock bands can keep playing indefinitely, assuming they don’t get bottom 2 tiers of performance. They’re pretty inconsistent, though, unlike natural parks). Not only that, I never knew that Rock Bands “stole tourists” from a specific player, I thought it was distributed across all civilizations evenly (side note, that analogy at the beginning of the video was incredible, great job on that)

    • @Matsie36
      @Matsie36 Před 4 lety +3

      That is exactly the opposite of what I understood from the video. Until the policy card that allows choosing the promotion, they are only worth it if there is only one person left to culturally overtake.

    • @MattSSPP
      @MattSSPP Před 4 lety

      @@Matsie36 Unless you have no place to put more Natural parks, then all you really have to spend your faith on is Rock Bands

    • @Matsie36
      @Matsie36 Před 4 lety

      @@MattSSPPWell yes, but that is usually not the case in my games, the limiting factor for me is usually faith.

  • @leftylucimilwaukee
    @leftylucimilwaukee Před rokem

    My big problem with rock bands is that the strongest tourism adversary typically blocks them when I have the weaker culture civs under my influence.

  • @lentrax2991
    @lentrax2991 Před měsícem

    Who else is coming back to this one thanks to trying Reach For the Heavens?

  • @kevg1617
    @kevg1617 Před 4 lety

    Would that calculations be the same in a marathon game or would the park steal at 300 turns instead of 100?

  • @edwardcollins8102
    @edwardcollins8102 Před 4 lety

    Question about National Parks. Do they have to be workable by a city, or just in it's borders to get the tourism boost? Cities have 2 types of range. They expand to about 6 out, but you can only work 3 rings out. In that outer ring "dead" zone, would National parks work, or is it completely useless to have a city with that much borders?

  • @chrisq.6976
    @chrisq.6976 Před 4 lety

    What is the mod that shows your and other player's science, culture, etc below their icons?

  • @jvcarlesso
    @jvcarlesso Před rokem

    How can I get the numbers for online speed? I play a lot of competitive civ and I'm not able to find them

  • @horstgunther9521
    @horstgunther9521 Před 4 lety

    Great Video an thanks a lot for the great explanation and analogy:)
    The equation at 7:36 makes me wanna cry however:D don’t put inequal things on the left and right side of an equation Mark (is that a Word? „Istgleich“ in German)..
    there‘s written: 8=1600/16 or 1600/16=100/(8-1) and so on :D
    The Engineer inside of me is triggered hard by this one 😄

  • @iptf
    @iptf Před 4 lety

    When you do your full tourism video, can you put sources in the description. Several times watching this video I've thought "I'm sure it doesn't work like that. Have they changed it?" Seems theres a lot of tourism misinformation out there.