Armored Core VI: No Hit Balteus | Aldnoah.Zero Cosplay | Keep on Keeping On

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  • čas přidán 16. 12. 2023
  • PC Share ID: 7PFRB7CYEQ1N

Komentáře • 17

  • @Pink-Kiwi
    @Pink-Kiwi Před 7 měsíci +13

    the 6 pack and starter 4 pack forward missile launchers have always been my favorite out of them all, could never find a good technique on using em tho

    • @sarbe6625
      @sarbe6625 Před 7 měsíci +1

      I love the 4packs especially since they're so lightweight and low on energy draw. They're very easy to slot into a build for just that little extra kick or pressure.
      Usually I end up either using it at long range staggered so one sorta pushes the target into a good line for the others. Or at close range and just kinda shotgunning both mid melee.

    • @xhammy6174
      @xhammy6174  Před 7 měsíci +1

      I remember the step up (aesthetically) from the 4x to the 6x missiles was a huge point of contention for me. The garage preview however is for their undeployed position, and when deployed that have a more similar visual silhouette during actual gameplay.
      As for tactics? You spam the button when the light turns yellow. Their multi lock also very nicely complements a slow beam rifle for groups of MTs.

  • @captaincrazee3961
    @captaincrazee3961 Před 6 měsíci +2

    I made one after Aldnoah too! Love the coloring of it and the use of those legs.

  • @voidkeep3336
    @voidkeep3336 Před 7 měsíci +7

    Flawless... as though Inaho himself were the pilot

    • @xhammy6174
      @xhammy6174  Před 7 měsíci +3

      Nah he get's the shit beaten out of his mech to complete the mission.

  • @HiyokuMakatoYT
    @HiyokuMakatoYT Před 7 měsíci

    beautiful ❤

  • @florence9606
    @florence9606 Před 7 měsíci

    Stylish!

  • @user-dx6zc2nf7h
    @user-dx6zc2nf7h Před 7 měsíci +2

    Would be better if the head were melander 11
    Would fit sleiphnir more.
    Still impressive though

    • @xhammy6174
      @xhammy6174  Před 7 měsíci +3

      I did consider that, but the Melander is a bit too chunky and sticks out too much. While the Alba head is a bit too flashy, overall it flows better. I try to strike a certain balance between capturing the spiritual essence of the Sleipnir and making the AC look as good as the game allows. The forehead is grey instead of orange, the stripes are in different places, and certain panels were made white. You probably can't notice it in this lighting, but the biggest difference is that the underframe is a dull purple instead of grey.
      The legs took the longest, where the white on the feet needed like 4 decals, and the color groups are weird where the feet, knees, and hips are one color group. So the feet are natively purple and a decal forces the knees white and the hips orange. Another unnoticed decal connects two purple pieces on the back of the skirt to make one separating stripe of purple. None which are truly accurate to the Sleipnir, but makes the AC look as good as I can while capturing it's essence.

  • @larkalfen4513
    @larkalfen4513 Před 7 měsíci +1

    I wish there was a ps share id

  • @Excalibur01
    @Excalibur01 Před 7 měsíci

    I want the color code

  • @Excalibur01
    @Excalibur01 Před 4 měsíci

    I think a recent patch changed the weight. Everything here makes the AC overburdened

    • @xhammy6174
      @xhammy6174  Před 4 měsíci

      You probably just have the wrong generator on.

    • @Excalibur01
      @Excalibur01 Před 4 měsíci

      @@xhammy6174 which one? I thought I copied yours from the imgr

  • @Excalibur01
    @Excalibur01 Před 7 měsíci

    What's the parts list