Unity AR Complete Walk Through with common errors identified (Speedrun?)
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- čas přidán 24. 02. 2024
- Unity Augmented Reality Speedrun
A complete run through a project from start to finish with UI
Needed Packages
com.unity.xr.arfoundation 5.0.7
com.unity.xr.arcore 5.0.7
Code can be downloaded from:
github.com/TemporalCoder/UnityAR
cheers sir, i may pass IT now
how to enable my webcam. it work in Unity Editor but black scene after built
The webcam on your actual computer? I have never tried that! I will look in to it.
AR and computers tend not to work due to no accelerometers.
I cannot get the images to track and not sure why? I have followed the steps but trackables is blank. Any idea why?
If you have followed all the steps correctly, then no, not really. The only thing left might be the sources images themselves. Sometime some resolutions and images dont track.
I have resized a few in photoshop and they have started working.
Hello! I started building the app earlier, but I would get an error after a couple of seconds of building it. I found that having 4 or more Images in the Reference Image Library would trigger the error. Is there a way to fix this?
Sorry, Not sure of your error. I have just test mine with 8 images and all works.
Are file types ok? Have you tried a different batch of images?
I know unity does not like jfif files.
What does the error say?