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Duke Nukem 3D - E1L2 Red Light District

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  • čas přidán 24. 05. 2024
  • We start off in an elevator, just as it's finishing its descent. Our journey begins in a seedy bookstore, where we first need to acquire the blue keycard. This keycard is essential for setting up the demolition of a building, allowing us to access the yellow keycard located on the roof of the destroyed building.
    With the yellow keycard in hand, we move through a bar and into a nightclub. As we make our way backstage, the enemies set up a devious trap to capture Duke, and unfortunately, they succeed.
    🔹 Game: Duke Nukem 3D (1996)
    🔹 Port: Eduke32 Port
    🔹 Episode: 1 - L.A. Meltdown
    🔹 Level: 2 - Redlight District
    🔹 Skill: Come Get Some
    🔹 Music: Composed by Mark Knight (from the PlayStation version)
    Don't forget to like, comment, and subscribe for more retro gaming content and detailed playthroughs!
    #DukeNukem3D #RetroGaming #Eduke32 #GamingPlaythrough
    Links:
    Eduke32: www.eduke32.com/
    Duke High texture pack + 3D Models: hrp.duke4.net/
    Music Composer: @MarkTDKKnight

Komentáře • 8

  • @Eldildo2
    @Eldildo2 Před 2 měsíci +1

    Looks cool

  • @kahlouchatheoracle8984
    @kahlouchatheoracle8984 Před 2 měsíci

    If only that team made the HRP pack but used voxels instead that be so sweet 😋 highlight of this episode gotta be the strip club.

  • @DerekDaly92
    @DerekDaly92 Před dnem

    I prefer sprites, makes the game look way faster, this is sluggish in appearance

    • @Blizzardson
      @Blizzardson  Před dnem

      i know, just trying to show case what a full 3D experience is playing is on this old game, i know sprite work is much snappier and looks faster indeed, but am trying to give this a try, they are not THAT BAD i have seen worse 3D models before these are just OK

  • @kyle8952
    @kyle8952 Před 2 měsíci +4

    Graphics mods make it look worse.

  • @x3n93
    @x3n93 Před 2 měsíci +3

    Looks bad

  • @Retroskulll
    @Retroskulll Před 2 měsíci +4

    You're trying way too hard.