8 MORE Incredible Boss Ideas in Mario Maker 2!

SdĂ­let
VloĆŸit
  • čas pƙidĂĄn 15. 07. 2024
  • Make exhilarating courses by adding in a unique and incredible boss fight! These 8 inspirational ideas will have players coming back to replay your courses for weeks!
    -------------------------------
    đŸ“ș Helpful Video Playlists đŸ“ș
    💡 Super Mario Maker 2 Level Ideas ‣ tinyurl.com/vomvtt8
    🔧 Super Mario Maker 2 Level Design ‣ tinyurl.com/yjca9oxb
    🧰 Super Mario Maker 2 Guides ‣ tinyurl.com/ydl7jbug
    💭 Super Mario Maker 2 Information ‣ tinyurl.com/yeqdxxn9
    -------------------------------
    0:15 Lifeless Leaps
    Luigi drops into a cove of evil dry bones enjoying a poison swim. The only way for him to safely escape the wrath of his enemies is to defeat the small dry bones one at a time.
    1:36 Shell Shakedown
    In this arena, Bowser Jr. is in an unreachable area and can launch fireballs effortlessly at Luigi. Luigi cannot go through the bumper so he will have to think of another way to fight.
    2:53 Pound Battleground
    Stacks of spinies walk along the cubed ground and need to be carefully avoided. Luigi’s goal here is to move a muncher across the top of the arena to eventually hit a p-switch.
    4:11 Creepy Cloud
    Luigi has to jump up and destroy each boo in the ring individually while avoiding the stretch boos that try to hurt him on the floor. Once the last boo in the ring is vanquished, Luigi gets a key!
    5:22 Wailing Walls
    In this idea, giant boos formed stacks on the outsides of the arena that slowly close in! King boo has taken over piloting the Lakitu’s cloud and chases Luigi with his lethal face.
    6:33 Sky Swim
    He enters into a sky arena filled with flying fish where the only way forward is guarded by mean munchers. He will have to find a way to destroy them to reach the exit pipe.
    7:51 Vicious Villain
    In this arena, Bowser will ground pound once in a while and needs to be stopped. If Bowser does hit the ground he causes the floor to turn into sweet but painful gold.
    9:00 Epic Escape
    In this idea, Bowser actually chases Luigi throughout the level like in some classic Mario games! Walls of hard blocks stop the camera from moving through a technique called scroll stopping.
    -------------------------------
    💡 Level inspiration 💡
    Witches Skeleton Mushroom Brew by stevie_cee
    NHC-0XH-QHF
    SLW 2-3: Who Spiked the Pudding? By FlowArt
    DRY-QLQ-JSG
    Super Zelda World by Jimzan
    44H-5HW-KVG
    Super Boo World by Hylurenz
    SCM-3HW-KLG
    Steel Vessel of the Sky Fishies by Chonathan
    X7L-NRR-9SF
    A Danger to Himself by That Lonk
    36B-BV6-XQG
    Bowsers Fiery Fortress by OminousBoi
    DBM-8LG-31G
    -------------------------------
    👍 Support the Channel 👍
    ❀ Become a Member ‣ / @arrowstotle
    💾 Subscribe On Twitch ‣ / ticket
    🍄 Buy Super Mario Maker 2 ‣ amzn.to/2FdKtI9
    🎼 8bitdo Gamepad Bluetooth Controller ‣ amzn.to/2lfFDmS
    👕 Get a Stylish MM2 Bow and Arrow Shirt ‣ teespring.com/stores/arrowsto...
    -------------------------------
    🔗 Connect with me 🔗
    đŸ› ïž Maker ID ‣ 67L-F7B-2FF
    🎼 Twitch ‣ / arrowstotle
    đŸŽ™ïž Discord ‣ / discord
    🐩 Twitter ‣ / arrowstotle
    -------------------------------
    #SuperMarioMaker2
    #MarioMaker2
    #SMM2
    -------------------------------
    DISCLAIMER: This video description contains affiliate links, which means that if you click on one of the product links, I’ll receive a small commission at no additional cost to you. This helps support my channel and allows me to continue to make videos like this. Thank you for the support!
    -------------------------------
    If you want to learn to make courses, improve design, and stay updated on Super Mario Maker 2, remember to subscribe and click the bell!
  • Hry

Komentáƙe • 1K

  • @hexolotl8032
    @hexolotl8032 Pƙed 4 lety +20

    I love bossfights with multiple unique phases because they seem like Mario bosses. My favorite idea was the Bowser Jr. One.

  • @TS_Mind_Swept
    @TS_Mind_Swept Pƙed 4 lety +47

    6:33 I heard the first part of reunited and I was like “wait what?” XD

  • @Grapefruitforrest
    @Grapefruitforrest Pƙed 4 lety +6

    Not every course needs a boss, but they do add a challenge!

  • @loiamofficial
    @loiamofficial Pƙed 4 lety +37

    Hey arrow, I just wanted to say I love your videos, because they are so uniqe and fantastic ideas that just blow everyones minds!!
    I also love the fact you add amazing tiny and cute storys for every idea you come up with. Thanks for all your videos :)

    • @schhur
      @schhur Pƙed 3 lety

      Say god wares the bathroom in heven

    • @loiamofficial
      @loiamofficial Pƙed 3 lety

      @@schhur...It just sort of disapears

    • @loiamofficial
      @loiamofficial Pƙed 3 lety

      Your crap not the bathroom

    • @damondillon1480
      @damondillon1480 Pƙed 2 lety

      i guess im asking the wrong place but does someone know of a tool to get back into an instagram account?
      I was stupid forgot the login password. I would appreciate any assistance you can offer me

    • @christianbrendan9610
      @christianbrendan9610 Pƙed 2 lety

      @Damon Dillon Instablaster =)

  • @Catatatatata
    @Catatatatata Pƙed 4 lety +105

    Mom: we have shiny yet deadly coins at home.
    The shiny yet deadly coins at home: 8:23

  • @codydavis5525
    @codydavis5525 Pƙed 4 lety +8

    Love the vid.... and thumbnail!😂 Plus, this answers all my questions about how the different contraptions work! Thx!

  • @idrisbyer7688
    @idrisbyer7688 Pƙed 4 lety +6

    There he goes again. Never fails to amaze me! Great job, Arrow!

  • @goingdiagonal6693
    @goingdiagonal6693 Pƙed 4 lety +8

    To be honest, I think most levels are fine without bosses. If you are making a castle level, then boss fights are a real good idea. I am not against other bosses though. One thing I like to do when making bosses is make them releateivley easy and short compared to other levels. I don't want them tedious or difficulty spike. Good video, hope your channel grows!

  • @creoa3911
    @creoa3911 Pƙed 4 lety +72

    Wait hol' up, did Koopas melt in the poison and then turned to Dry Bones or-
    By the way, nice video as always arrow :)

  • @Inksploded
    @Inksploded Pƙed 4 lety +5

    great video like Always keep it up

  • @hydra6035
    @hydra6035 Pƙed 4 lety +1

    Yay I needed this! Thanks! I love your videos, keep it up!

  • @jetring2328
    @jetring2328 Pƙed 4 lety +1

    Okay these bosses were actually dope
    Thanks for the ideas!

  • @Green24152
    @Green24152 Pƙed 4 lety +182

    Only one rule for bosses:
    No fireball spamming Bowser

  • @userextremepower4066
    @userextremepower4066 Pƙed 4 lety +134

    These are cool. Should every level have a boss: no

    • @DenverIllini
      @DenverIllini Pƙed 4 lety +8

      No there should be a final challenge

    • @ratstir7842
      @ratstir7842 Pƙed 4 lety +11

      William Ehrlich Not always
 some people want to make regular classical levels

    • @santinodayrit1551
      @santinodayrit1551 Pƙed 4 lety +6

      Only Final Castles in Every world should have bosses

    • @Pmf95k
      @Pmf95k Pƙed 4 lety +2

      Paeng Rafa and tower levels.

    • @B.O.Bfrombear
      @B.O.Bfrombear Pƙed 3 lety +2

      That is SO true

  • @WarriorBossMA
    @WarriorBossMA Pƙed 4 lety +2

    You never disappoint! Keep it up! 👍

  • @Crobert24
    @Crobert24 Pƙed 4 lety +1

    Every course should have a boss.
    Also these are pretty creative ideas
    I liked the wailing wall and epic escape

  • @notme9915
    @notme9915 Pƙed 4 lety +6

    2:48 depending on what type of level it is

    • @robtrudeau2523
      @robtrudeau2523 Pƙed 3 lety

      if its a boss rush than it has to be a few bosses in there to fight

  • @mizterazom1739
    @mizterazom1739 Pƙed 4 lety +104

    No, most courses shouldn’t have one unless it’s unique AND fits with the theme of the level

    • @thuongbuianhhedgefishsuppo7550
      @thuongbuianhhedgefishsuppo7550 Pƙed 4 lety +6

      yeah, for example, if it's a traditinal level and non-castle/ghost house/airship. you don't need a boss battle.

    • @mizterazom1739
      @mizterazom1739 Pƙed 4 lety +2

      thuong bui anh EXACTLY!!

    • @objectepic9285
      @objectepic9285 Pƙed 4 lety

      Boom boom

    • @mouthlesshater
      @mouthlesshater Pƙed 4 lety +2

      I put a boss fight in most of my levels in a series. I don’t necessarily give it a theme nor does it necessarily fit with it.

    • @mayonaises6930
      @mayonaises6930 Pƙed 4 lety

      Agreed

  • @DrewcrewAnimations
    @DrewcrewAnimations Pƙed 3 lety +1

    Yes!!! Every course should definitely have a boss!

  • @soniqshock1304
    @soniqshock1304 Pƙed 4 lety

    Number 8 really reminds me of New Super Mario Bros Wii's final boss. Really enjoyed the video.

  • @nichdavis9074
    @nichdavis9074 Pƙed 4 lety +12

    The last level is great
    Also I say that levels having a boss fight depends on the idea and type of level it is.

  • @denisdelete263
    @denisdelete263 Pƙed 4 lety +43

    I've made all of these before.
    No, I haven't. I'm just joking.
    Also, not every level has to have a boss.

    • @stormedorian
      @stormedorian Pƙed 4 lety +1

      But some levels need a boss, right?
      And if you need a boss but you don't know how and/or wich, this video could help you.

    • @Lord_Drakostar
      @Lord_Drakostar Pƙed 4 lety +1

      I agree, some levels just aren't designed for bosses.

  • @tysondennis1016
    @tysondennis1016 Pƙed 4 lety +1

    You’re giving me ideas on how to make boss battles. But, only a certain few talented creators can make every course having a boss, and always a good boss.

    • @HydraJKM
      @HydraJKM Pƙed 2 lety +1

      Yeah, I love boss fights so much so when I make a super world I make the castles first. That said I don’t have a boss in every level.

  • @tuckerbetz9585
    @tuckerbetz9585 Pƙed 4 lety

    Great vid Arrow!

  • @speedlord2045
    @speedlord2045 Pƙed 4 lety +26

    Arrowstotle:"type yes or no on the comments"
    Me:"Yes or no"

  • @cryst4llover847
    @cryst4llover847 Pƙed 4 lety +9

    To be honest, I think all themed levels need a boss fight as it helps enhance the theme of the level. Say it was based on piranha plants, make a boss about that

  • @CarrotPeeler
    @CarrotPeeler Pƙed 4 lety

    Great Video! I might have to use the boo circle boss in one of my levels 😉

  • @contentdeleted9616
    @contentdeleted9616 Pƙed 3 lety

    I will try out the last one, thanks for the ideas!

  • @mysterywood
    @mysterywood Pƙed 4 lety +11

    2:48 1-1 But Every Enemy is a boss

    • @mm-lw8yd
      @mm-lw8yd Pƙed 4 lety +1

      Since the final update you could make a level called night of the living larrys

    • @mm-lw8yd
      @mm-lw8yd Pƙed 4 lety +2

      Basically just put a bunch of Larrys as enemies

    • @ScuttleBugReal
      @ScuttleBugReal Pƙed 4 lety

      the most below average gaming channel
      You can only put 14 (including sub area) and 7 (excluding sub area)

  • @Inksploded
    @Inksploded Pƙed 4 lety +17

    No not every course, cause when you make a traditional level its not always needed,
    Also 4 out of the 8 ideas "now its blocked by the on/off switch and luigi needs to go to the other side lol"

    • @Arrowstotle
      @Arrowstotle  Pƙed 4 lety +4

      You’re right, a lot of them did feature the same mechanics to the fight. Hopefully the ideas themselves will inspire people anyway

    • @codydavis5525
      @codydavis5525 Pƙed 4 lety

      Arrowstotle They sure did! 😁

    • @ScuttleBugReal
      @ScuttleBugReal Pƙed 4 lety

      Good detective skills sherlock

  • @hijacccer
    @hijacccer Pƙed 4 lety

    Arrowstotle, I love your videos and your voice, they make me very happy. Thank you for the content.

  • @Ray-lz8qg
    @Ray-lz8qg Pƙed 4 lety +1

    How do you not have more subs this content is amazing

  • @Lexipro_
    @Lexipro_ Pƙed 4 lety +21

    No, bosses even really cool ones break levels for me most times, however these setups are very creative, keep it up, I love you videos, they always inspire me to make levels!

    • @HydraJKM
      @HydraJKM Pƙed 2 lety

      I’m a boss god lol. But really I can create bosses using any enemy in the game.

  • @belle4874
    @belle4874 Pƙed 4 lety +3

    Yeeees it's a way to test your level skills if it has perfect materials

  • @Smartrockclimbingvideos
    @Smartrockclimbingvideos Pƙed 4 lety

    Great ideas! See you on Monday for the contest

  • @woozleproductions9760
    @woozleproductions9760 Pƙed 4 lety +1

    That last idea gives me New Super Mario Bros. Wii vibes.

  • @ljlittleman7634
    @ljlittleman7634 Pƙed 4 lety +4

    HOW DOES THIS MAN HAVE ONLY 1.76K SUBS. THIS MAN IS AMAZING

  • @imfineimfumo3475
    @imfineimfumo3475 Pƙed 4 lety +5

    You're doing another eight of bosses? You rock, seriously! Looking forward to seeing some grueling Ground ideas once you find some; keep it up!

  • @snoop9863
    @snoop9863 Pƙed 4 lety

    You are an awesome youtuber! You should have more subscribers!

  • @fromsimp2pimp425
    @fromsimp2pimp425 Pƙed 4 lety

    I recently made a course where bowser junior travels to ice and fire worlds with castles but couldn’t decide what to make for a boss fight so thanks for the ice castle bowser junior idea

  • @lynnlloydentertainment3993
    @lynnlloydentertainment3993 Pƙed 4 lety +7

    That last boss fight seems familiar.......

    • @opalheyward2346
      @opalheyward2346 Pƙed 3 lety

      You mean similar to the final boss from New Super Mario Bros Wii?

  • @mm-lw8yd
    @mm-lw8yd Pƙed 4 lety +3

    Depressed bowser....I've heard it all

  • @HoodiewearingOpp
    @HoodiewearingOpp Pƙed 2 lety

    Shell Shakedown’s Bowser Jr. getting in the Clown Cart after one hit from a Spiny Shell is Genius!

  • @glykeriagiotakou9499
    @glykeriagiotakou9499 Pƙed rokem

    You Know What? Awesome Perfection

  • @joeham6547
    @joeham6547 Pƙed 4 lety +6

    Goddamnit I only have Mario maker 1 and most of these fights involve on/off blocks.
    Great video though! My favorite ones were the first and last one, and no not all levels should have boss fights.

    • @toastytoad8154
      @toastytoad8154 Pƙed 2 lety

      With the help of some cannons, munchers, and buzzy shellmets it's probably possible to create the same effect.

  • @bojanmitrovic556
    @bojanmitrovic556 Pƙed 4 lety +12

    Hey arrowstotle!
    Just wanted to say this:
    I dont have a switch but i have an idea for your contest and now i can't enter...😔

    • @OnionMayo
      @OnionMayo Pƙed 4 lety

      @@account0712 Yeah, go to his channel and press community.

    • @lucamiddelbos7412
      @lucamiddelbos7412 Pƙed 4 lety

      Not every level needs a bossfight⭐

    • @minbeb
      @minbeb Pƙed 4 lety

      Like I said, I have a switch but no idea. Please tell me

    • @stormedorian
      @stormedorian Pƙed 4 lety

      Luca Middelbos,
      Some levels need bosses, right?
      And if you need a boss but you don't know which or/and how this video could help you.

  • @redude08
    @redude08 Pƙed 3 lety

    I love how it's always Luigi and not Mario. Just goes to show Mr. L deserves some respect, y'know? And you've been giving him some.

  • @briceschiele6955
    @briceschiele6955 Pƙed 4 lety +1

    Amazing vid!
    I believe some levels don't need a Boss

  • @Ksaw7826
    @Ksaw7826 Pƙed 4 lety +3

    1:38 Um... It’s the Ghost house theme, no the Underground Theme, still nice boss ideas
    6:27 😐

  • @LozPlaya
    @LozPlaya Pƙed 4 lety +4

    I really dislike the "do this in order to escape the boss" type battles. Doesn't really seem like a boss fight, more like a survival chamber or something. At the very least the boss should be able to be beatable, and not just left behind or ran away from.

  • @yogiya146
    @yogiya146 Pƙed 4 lety +1

    Now THIS is quality content

  • @llewylloyd4107
    @llewylloyd4107 Pƙed 4 lety

    These are amazing ideas

  • @Octolithic
    @Octolithic Pƙed 4 lety +5

    19th comment, never thought I would be so early

  • @cooperworld364
    @cooperworld364 Pƙed rokem +1

    All the bosses are so cool on all levels. Should have a boss bosses make everything fun.

  • @cheezywafflez5085
    @cheezywafflez5085 Pƙed 4 lety

    This is my favorite series

  • @victorbenetone2862
    @victorbenetone2862 Pƙed 4 lety

    I love your ideas.

  • @davallegaming6275
    @davallegaming6275 Pƙed 4 lety

    So amazing

  • @adrianalbuerne1623
    @adrianalbuerne1623 Pƙed 4 lety

    Hi, Arrowstole, love your ideas!

  • @robertjones7134
    @robertjones7134 Pƙed 2 lety

    I love this video!

  • @jagofentem7787
    @jagofentem7787 Pƙed 2 lety

    I love the ideas. Should every course have a boss? Mabye

  • @cheeseman4984
    @cheeseman4984 Pƙed 3 lety +1

    the sequel to shiny yet deadly coins: sweet but painful gold

  • @sirejohnson3971
    @sirejohnson3971 Pƙed 4 lety

    Yes I would make bosses battles with these ideas

  • @Melon-O-10
    @Melon-O-10 Pƙed 3 lety

    I like how he says “sweet gold” so satisfiying

  • @thezombiehen9849
    @thezombiehen9849 Pƙed 4 lety

    I think every level should have levels all of this are awesome.

  • @gameboy4725
    @gameboy4725 Pƙed 4 lety

    9:00 THAT IS GENIUS

  • @fazplushe7567
    @fazplushe7567 Pƙed 4 lety

    Happy Easter Arrowstotle! 🐰

  • @Rayzel6
    @Rayzel6 Pƙed 2 lety

    This channel is TOO underrated

  • @cianoreilly9958
    @cianoreilly9958 Pƙed 4 lety +2

    I hope they release an update soon. Perhaps they could add mountain and beach course themes, Koopalings or a Mario 64 or Odyssey theme. Nice video

  • @crystalgivens8231
    @crystalgivens8231 Pƙed 3 lety

    Here’s another idea: Mario enters a castle which looks like Peach’s castle. However, it was actually a Bowser castle and a trap set by him. In this fight, Bowser gained wings and can fly around. To make Bowser fly around and stay upwards, we put him on a track. Mario is wearing a shellmet. In order to defeat Bowser, he will have to hit Bowser with the shellmet, which will cause him to lose most of his flying ability. He will then have to hit Bowser with the shellmet enough times, which will defeat him and allow him to escape.

  • @WearyMax877
    @WearyMax877 Pƙed 10 měsĂ­ci

    I've made a Bowser Chase before and it is my best work of art

  • @Brandon_Hardie
    @Brandon_Hardie Pƙed 4 lety +1

    for the suicidal bowser bossfight you could also put bobombs at the side that will trigger p switches so you need to make sure bowser also doesn't die by fire
    also i don't think every level should have a bossfight as there are tons of levels where a boss would wreck it (music levels, automatic levels, speedrun levels)

  • @jaredmarroquin3368
    @jaredmarroquin3368 Pƙed 4 lety

    I like the music in the epic escape level arrowstotle

  • @alllikewas8223
    @alllikewas8223 Pƙed 4 lety +1

    Castle levels and long levels should have bosses
    Also love the bowser idea! But is there any good bowser idea of super Mario world?

  • @germanempire1775
    @germanempire1775 Pƙed 3 lety +1

    9:09:I knew there was gonna be a twist

  • @shanegain7341
    @shanegain7341 Pƙed 4 lety

    I love the twist at the end. I think that if the level is not in a series then it should! But if it is, then the last level in the series should. (For the levels in the middle the series, I think that they should alternate between a level having a MINI BOSS, then a level not having a MINI BOSS.
    (Or did I put to much thought into this?)

  • @rejkom2010
    @rejkom2010 Pƙed 3 lety

    Yes in levels with a theme of something they are great

  • @stavenbyrne8010
    @stavenbyrne8010 Pƙed 3 lety

    NSMB Wii: Thanks for applying my final boss concept!

  • @crystalgivens8231
    @crystalgivens8231 Pƙed 3 lety

    Here’s another idea: Mario goes underwater and thinks that he got away from all the bosses on land, but when he gets underwater, he ends up entering an arena where Bowser in inside a machine that shoots out angry wigglers that chase him. To defeat Bowser, Mario must continuously shoot him with the fire flower he gained. For some reason, the fire from the fire flower doesn’t get turned into smoke by the water. If Mario gets hit by a wiggler, a pipe will dispense another fire flower. Once he shoots Bowser enough times, he can get the key and escape.

  • @SuperJumpBros
    @SuperJumpBros Pƙed 4 lety

    no. I love these

  • @MANUELGARCIA-zj2em
    @MANUELGARCIA-zj2em Pƙed 2 lety

    THESE I WILL USE IN MY LEVELS PROBABLY ALL OF THEM FOR A SHOWCASE😉

  • @moonrock3005
    @moonrock3005 Pƙed 3 lety

    The last one where you have to stop Bowser from suicide is odly sweet

  • @VideoGamingGoat
    @VideoGamingGoat Pƙed 2 lety +1

    i love bossfights so yes

  • @thuongbuianhhedgefishsuppo7550

    That Bowser Pow Block Boss,
    I Actully Already Know About.

  • @crystalgivens8231
    @crystalgivens8231 Pƙed 3 lety

    Here’s another idea: Mario (who has eaten a lot of pasta and became big and fat) is kidnapped and brought to a room where Bowser is inside of a layer of brick blocks. To defeat Bowser, Mario will have to constantly jump on the bricks and grab a fire flower to defeat him. However, he will have to watch out for sideways springs on tracks that will occasionally push him off of the brick layer. Once he breaks enough bricks, he can grab a fire flower to defeat Bowser and escape.

  • @crystalgivens8231
    @crystalgivens8231 Pƙed 3 lety

    Here’s another idea: Mario enters a room where he gains a fire flower sees a long machine that Bowser is inside of, and the vehicle is covered in spikes and grinders. To defeat Bowser, Mario must continuously jump on top of the bullets shot by the cannons and shoot fireballs at Bowser through the downwards-facing one-way wall. To make his falls slower, Mario must swing his arms around, which will hold him in thin air for one second. After he shoots Bowser enough times, he gets the key and can escape through the door on the cloud block hovering above the vehicle.

  • @mengie612
    @mengie612 Pƙed 4 lety

    Those bony fish are scary!

  • @jeremyjordan9261
    @jeremyjordan9261 Pƙed 3 lety

    Heck yeah

  • @teamchucknick
    @teamchucknick Pƙed rokem

    Yes I think every super mario maker 2 level should have a boss!

  • @itzaedanz1517
    @itzaedanz1517 Pƙed 3 lety

    me: mom can we have grape jelly?
    mom: no we have grape jelly at home
    grape jelly at home: 0:36

  • @crystalgivens8231
    @crystalgivens8231 Pƙed 3 lety

    Here’s another idea: It’s nighttime and Mario goes to bed for the night. However, when he wakes up, he realizes that he is in an arena covered with frozen coins and Bowser is flying above in a Koopa Clown Car with a bill blaster full of bob-ombs attached to the bottom of it, and it’s evening in the morning. To make it look like it’s evening, we use the Super Mario World style, we select the snow night theme, we use the second form of the semisolid platform and use the semisolid platform to cover up the arena. To defeat Bowser, Mario must continuously throw the bombs up at Bowser before they blow up the ice. If the bombs blow up all of the frozen coins, the entire floor will turn into spikes that will prick him to death. Once Bowser is defeated, he can escape.

  • @eeveestriker2876
    @eeveestriker2876 Pƙed 4 lety

    Yes boss fights in every level

  • @crystalgivens8231
    @crystalgivens8231 Pƙed 3 lety

    Here’s another idea; Luigi wants to go on an Architectural Boat Tour and decides to get on a boat that looks like one. However, it was a trap set by Bowser! In this fight, there are two semisolid platforms on the sides, and Bowser is in a Koopa Clown Car that moves left and right and there is an unchained chomp attacked to the bottom of the Koopa Clown Car. To make this setup, we place three long tracks above each other, and put an unchained chomp on the bottom track, a Junior Clown Car on the middle track, and a Bowser on the top track. This will make Bowser look like he is in the Junior Clown Car. While the unchained chomp swings, Bowser shoots fire at Luigi. What Bowser didn’t realize though, is that there is a pipe that shoots bob-ombs which Luigi can throw at Bowser. Since enemies on tracks cannot have a key placed on them, the only way we can make it so that Luigi will have to defeat Bowser before exiting the boss arena is by placing a clear condition that requires us to defeat Bowser and placing the exit door in the air so that Luigi can’t go back into the boss area once he exits it. Once Luigi throws enough bob-ombs at Bowser, he is defeated and Luigi can escape the ship.

  • @thuongbuianhhedgefishsuppo7550

    if a new video is from you, i'll watch it!

  • @Delfinix2137
    @Delfinix2137 Pƙed 4 lety

    Last idea the best

  • @L1M.L4M
    @L1M.L4M Pƙed 3 lety

    These are great, any ideas for a Mars themed boss? (Night Airship, for my level)

  • @crystalgivens8231
    @crystalgivens8231 Pƙed 3 lety

    Here’s another idea: Mario enters a room and falls into a Fire Koopa Clown Car, and sees that Bowser has gained wings and is flying around. To make Bowser look like he is flying around with his wings, we put him on a track. To defeat Bowser, Mario will have to constantly shoot him with the Fire Koopa Clown Car. Once Bowser is defeated, he can escape.

  • @crystalgivens8231
    @crystalgivens8231 Pƙed 3 lety

    Here’s another idea: Mario enters a room and finds that a red Koopa is inside a jumping robot with P switches on top. There is also a bill blaster that shoots coins on the robot. In order to defeat the Koopa, he will have to jump on the P switches while the coins are still there. If he jumps on them with no coins in sight, then nothing will happen. But if he jumps on them while there are coins in sight, then the robot will deactivate and the Koopa will be imprisoned inside of it, and Mario can escape through the P-door.

  • @captaintoad5421
    @captaintoad5421 Pƙed 3 lety

    A complex but cool idea would be overriding the entity limit, and kill all the enemies and then you can attack the boss.

  • @ElizabethSneadly
    @ElizabethSneadly Pƙed 3 lety +1

    Yes!

  • @RazingKain
    @RazingKain Pƙed 4 lety +2

    Do you have any other suggestions for a climactic Bowser battles like traditional levels?