It's a bug shared by plasma punisher and purifier too. Idk if you already know, but for anyone who doesn't know, what happens is that the 100 kinetic projectile damage doesn't apply, so you only get the 100 plasma explosion damage.
Just an FYI. Scout striders have weak knee joints as well as the mounting place of the driver cabin, that rectangle part below the shield where the legs are attached (the hips basically). It’s way easier to kill them shooting at those parts rather than directly at the shield itself even if you have a powerful weapon. Unless it’s a railgun which penetrates pretty much everything when overcharged. If you use the r-37 (explosive sniper rifle) a shot right at the top of the shield will instakill the driver because of the explosion radius. Hopefully this little insight will serve you well.
Just a tip for the sample farming, when the symbol is a like crystal that means there is still samples there, then it changes to the basic diamond shape when you have got them all
I'm feeling the sample grind. These don't ship modules don't look too bad. Those rares are gonna take me so long, I'm just gonna farm level 6 or 7 missions.
You may already know this, but getting samples is easily 2 - 3 times faster if you play with others, whether friends or randoms. A squad of 3 or 4 usually gets like 20 commons, 20 rares and usually finds the supers every mission.
Not in my missions, I'm almost always the only one picking up samples even if I'm capped. I'm convinced some players don't actually know how samples work, even though they're playing helldive.@@mack-attack-420
@@dankenstein9462 It happens more often than you think, played 10+ missions today and had to run after ppl who had cleared bug nests cuz they didnt pick up samples. New players I can understand but plenty 30-70+ players that just run past samples... It happens, no need to be rude :>
Lol, I'm lvl 62 and this tuesday finally got the final tier 4 module...following day, this news drop. Feels bad man, not even a week of rest from sample grinding. Damn those rares!
@midend only if there's like one or two gunship. When you get surrounded by like 4plus. You need to be able to 1-3tap them or you're getting gangbanged
True the hell bomb will go down with a single point of explosive damage it realy seems like it should go off prematurely when attacked rather than despawning. That's how the unexploded hellbomb minor point of interest work after all.
The spear as of right now feel perfect, Kill the larger enemies in one shot and while it struggles with hulks and bile titan. There's a bug going on with the bile titan head and the hulks can go down once you get some distance from it. Though the recoilless rifle has is upside over the spear as it can kill similar enemies the spear can with an extra in most cases. Also its got more ammo and be fired without need the game to lock on to something.
The extraction part is what makes me furious about playing vs. bots. Sometimes they just know and can see/hear/detect you in stealth armor for 100+ meters.
If anyone sees this.Not a pro but I recommend to try the orbital laser and spear. It’s fun, use the spear take the tanks, hulk, and turrets out if you have the ammo. Then if your able use the orbital laser on the bases the destroy the fabricators. Haven’t tried solo yet but with other players it’s a fast way to keep on the move. Not overpowered but it’s keeps the game more entertaining if anyone tired of the meta.
I think the whole dying when in water for a short time is realistic if you think about all the armor and items the helldiver is wearing. That's gotta be at least a hundred pounds on top of their own body weight, which is difficult to work with normally, let alone in water. Plus if you wanna go more canon, there's no water in the tutorial, so they don't know how to handle it. Sounds kind of dumb but that would fit with the general comedy of Helldivers
I learned today that a SEAF Smoke shell, when dropped in the doorway or otherwise very close to a fabricator will actually blow it up...with some extra a smoke
I just had all the modules unlocked and samples on max, but fortunately I can do sth with it now and have a reason to play again. ^^ Just playing with friends to level them and to collect Super Credits became tedious.
Rocket sentry is great for bots and worth a try. It doesn't slap as hard as the AC but out ranges most bots and cleans up in grouped play. Maybe not so good solo if it's being focused or you get the wrong type of planet.
Never seen so many unguarded objectives. Could it be the Spear? (As in, you're blowing stuff up from the other side of the map, maybe they all go to where the explosions are happening, don't find anything, and de-spawn?) Or do they actually lower the patrol spawn rate if you die a bunch in the first few minutes?
a fair rule for FMC will be super samples+ side objectives i guess other pois it's up to you since it's rng on what they are and what they give, u can't even do bunkers solo too
Man i love the scorcher so fing much, the feeling is just right... But i made the mistake to try the dominator... It's literally the scorcher but better... Still prefer the design and the feeling of the scorcher but dominator is so much better against bots
awesome vid dude! I was wondering, what's your pc specs? I've been getting bad fps lately and started using lossless scaling to get a good fps again. do you do the same or do you naturally get a high fps?
Dude my fps has gone down hill from launch so bad. Now I find its planet dependent. I’ll be getting good FPS and then a snow storm hits and it cuts my FPS in half. I’ve had inconsistent luck with launching in dx11 and clearing shader cache. Good luck. RTX 2080 and i94820x 10 core 20 thread @ 4ghz
@@adamarmstrong5780 Ya the fps has been sucking lately. I'm on ryzen 5 3600 and gtx 1080. My first time playing like a month after release it was consistent 60+ fps to where I wasn't even noticing anything. Now it drops to less than 30 more often than not. Lossless Scaling helps a ton tho
If you want help getting all those samples let us know. I'm down to squad up for that because I'll be trying to unlock all these new modules as well. Started with the reduced 5% cool downs on everything just felt like a good one to hit first since it works on everything. 😂
I would say that Spear contributed very little to that mission's easiness. Actually expending 100% of your Spear missiles just to kill two stationary hulks that single time you encountered them is absolutely pathetic ammo efficiency. But good job extracting even after that little 'mine incident".
I have been wondering for a long time now, but do you always spawn instantly after the loading screen or do you control your hellpod and just cut that part out?
I am from the future the X -45 or what ever it is we will take it and win this major order and what it is that’s in that area is mines it was mines The AT mines
Easy sample farm.... play with randoms 😂 theres always at least 1 person on every helldive mission grinding samples. But yeah before the level 5 ship upgrades i had all modules at level 4... all 6 of them
Really wish they'd stop making the Helldive difficulty 'achievable for all'. They've continued to make the most difficult option easier, and this has been the reason I've stopped playing. Code issues? Nah, can understand that. Removing the excitement of the challenge? Nah, can't understand that. It isn't a game for everyone, but it *was* a game for those who enjoyed the Helldive challenge. Now it is not. Maybe they'll bring back the skill separation. Well done on the solo drives! Was fun writing unique stories while progressing through the battle field alone. Don't forget to enjoy the shenanigans with friends though too!😅
Yes...mostly www.reddit.com/r/Helldivers/comments/1bdudf3/lets_talk_about_patrols_an_in_depth_analysis_of/ czcams.com/video/Zp8xuf_dLDw/video.htmlsi=TBTL9YOekvNQV7VF Spawn rates influenced by distance between players, how many players, how many factories/bug holes you have cleared, mission difficulty, completing primary, and bugs vs bots.
@@JohnCollinsCDOT oh yeah can I ask you one more thing? Are you realize one of the newest ship modules morale augmentation is not working? Because i think is not working, when i buy additional eagle it show all eagle have additional such 500kg from 1 to 2, indicate it's working, but for morale augmentation the cooldown still the same like exosuit still 600 second after i buy it
I noticed that HD2 is ten times easier at Level 9 on PC than it is on PS5. Nearly every "easy" video is done on a PC. PS5.... you get endless spawns of enemies. Even at Level 7.
Ask a game designer what the laziest, uninspired, uncreative way of level-ups or skills is. Jep: xx% Changes of some stats. Couldn't yawn more about these new stuff.
bro has the GUTS to title the video "SO EASY" and show us the first drop beginning like its a war movie 😂😂
To be fair he chose to start there
That factory strider in the beginning was like "you picked the wrong planet fool"
I hate how the scorcher doesn't always 1 shot the small bots. Actually drives me insane.
Sometimes it goes right thru them I noticed
It's a bug shared by plasma punisher and purifier too. Idk if you already know, but for anyone who doesn't know, what happens is that the 100 kinetic projectile damage doesn't apply, so you only get the 100 plasma explosion damage.
@@IntrusiveThot420 it's infuriating how unsurprising that is, I expect it will not be fixed anytime soon
this is why i use plasma shotgun it works everytime and its splash dmg
Fr switched to plasma punisher because of this
Im glad you posted this with the rocky start because this is how i start every game lmao
#same
Just an FYI. Scout striders have weak knee joints as well as the mounting place of the driver cabin, that rectangle part below the shield where the legs are attached (the hips basically). It’s way easier to kill them shooting at those parts rather than directly at the shield itself even if you have a powerful weapon. Unless it’s a railgun which penetrates pretty much everything when overcharged. If you use the r-37 (explosive sniper rifle) a shot right at the top of the shield will instakill the driver because of the explosion radius. Hopefully this little insight will serve you well.
37:53 they did, because for some reason the sound of your foot slipping on a rock is one of THE LOUDEST sounds in the game
This drives me nuts 😂
@@MIGnanimous The number of times I've gotten killed after getting spotted while trying to sneak by a bot patrol all because of the stupid rock slip 🙄
4:13 "The only thing missing is gunships" immediately I started looking for gunships around him. Thought to myself "don't jinx yourself dude"
Just a tip for the sample farming, when the symbol is a like crystal that means there is still samples there, then it changes to the basic diamond shape when you have got them all
I'm level 71 and only just now learned that the POI change icon when you loot them. Thank you for that invaluable piece of information.
I'm feeling the sample grind. These don't ship modules don't look too bad. Those rares are gonna take me so long, I'm just gonna farm level 6 or 7 missions.
You may already know this, but getting samples is easily 2 - 3 times faster if you play with others, whether friends or randoms. A squad of 3 or 4 usually gets like 20 commons, 20 rares and usually finds the supers every mission.
Not in my missions, I'm almost always the only one picking up samples even if I'm capped. I'm convinced some players don't actually know how samples work, even though they're playing helldive.@@mack-attack-420
@@mattimartikainen4383 damn thats unlucky
@@mattimartikainen4383stop lying
@@dankenstein9462 It happens more often than you think, played 10+ missions today and had to run after ppl who had cleared bug nests cuz they didnt pick up samples. New players I can understand but plenty 30-70+ players that just run past samples... It happens, no need to be rude :>
Excellent vid. The first 5 mins of the mission is exactly what I experience with the bots 75% of the time
i think we can all agree that the rare samples are the hardest to farm
Its the common for me
That ending is the reason I shoot all the landmines I come across. I've had it happen to many times.
I find myself hitting them by accident when I'm looking behind myself while running.
Wish the spear would lock drop ship engines and not amid ship where it won't drop it
I'm only 5 minutes into the video (right after the direct mortar strike as you are reloading), and I'm laughing my head off! That's quite a start!
factory strider at the start is crazy😂
Brah this looked liked a tier 5 or something. Crazy how RNG can change a game
I got just got all of em at level 60 and thought i was done. Now more upgrades pop outta nowhere TT^TT
Thr grind will never end D:
Lol, I'm lvl 62 and this tuesday finally got the final tier 4 module...following day, this news drop. Feels bad man, not even a week of rest from sample grinding. Damn those rares!
Lovin spear
Scorcher is versatile and powerful, but something still feels off about the accuracy of the crosshair when I use it.
Because most sights are STILL misaligned, it's listed in the ever growing "known issues" list every patch
I prefer the plasma punisher for the area effect and stagger
Facts!!! Plasma punisher is goated@@Magnusfication
scorcher mandatory on loadouts that can't kill gunships unfortunately
@midend only if there's like one or two gunship. When you get surrounded by like 4plus. You need to be able to 1-3tap them or you're getting gangbanged
thanks for the content, i would love if you talked more about the major orders!
Dude, a light breeze is enough to get rid of your hellbomb.
True the hell bomb will go down with a single point of explosive damage it realy seems like it should go off prematurely when attacked rather than despawning. That's how the unexploded hellbomb minor point of interest work after all.
The spear as of right now feel perfect, Kill the larger enemies in one shot and while it struggles with hulks and bile titan. There's a bug going on with the bile titan head and the hulks can go down once you get some distance from it. Though the recoilless rifle has is upside over the spear as it can kill similar enemies the spear can with an extra in most cases. Also its got more ammo and be fired without need the game to lock on to something.
The extraction part is what makes me furious about playing vs. bots. Sometimes they just know and can see/hear/detect you in stealth armor for 100+ meters.
lol that is my exact loadout I've been using since spear was fixed the first time, except with airstrike over 500kg
Me too! I prefer airstrike over de 500 aswel. It seems to dedtroy wst its thrown at more regularly. Which do3snt make any sense but here we are
The amount of rare's needed is brutal
this is a great commentator to watch on what not to do.
If anyone sees this.Not a pro but I recommend to try the orbital laser and spear. It’s fun, use the spear take the tanks, hulk, and turrets out if you have the ammo. Then if your able use the orbital laser on the bases the destroy the fabricators. Haven’t tried solo yet but with other players it’s a fast way to keep on the move. Not overpowered but it’s keeps the game more entertaining if anyone tired of the meta.
@36:41 doesnt think he should drop the samples as he feels "confident".... famous last words haha. Great gameplay again Tak
yes full sample run
I had a start like this yesterday, just dropped on Factory Strider
I was soloing a level 9, I would not call it easy like you, it was very tough!
I think the whole dying when in water for a short time is realistic if you think about all the armor and items the helldiver is wearing. That's gotta be at least a hundred pounds on top of their own body weight, which is difficult to work with normally, let alone in water. Plus if you wanna go more canon, there's no water in the tutorial, so they don't know how to handle it. Sounds kind of dumb but that would fit with the general comedy of Helldivers
I learned today that a SEAF Smoke shell, when dropped in the doorway or otherwise very close to a fabricator will actually blow it up...with some extra a smoke
Yes to the full sample run
The spear has been my new go to weapon since the tracking fix. Never used it before that
Full sample run would be dope
I just had all the modules unlocked and samples on max, but fortunately I can do sth with it now and have a reason to play again. ^^ Just playing with friends to level them and to collect Super Credits became tedious.
full sample run, please! I need to see that it's possible ;)
Aim really makes a difference huh, still struggle on doing helldive on PS I feel like I wiff alot of my shots.
Rocket sentry is great for bots and worth a try. It doesn't slap as hard as the AC but out ranges most bots and cleans up in grouped play. Maybe not so good solo if it's being focused or you get the wrong type of planet.
Factory explosions are big. That's why they take out buildings around
Wow what a great video
You haven’t even watch the entire video yet 😂
Never seen so many unguarded objectives. Could it be the Spear? (As in, you're blowing stuff up from the other side of the map, maybe they all go to where the explosions are happening, don't find anything, and de-spawn?) Or do they actually lower the patrol spawn rate if you die a bunch in the first few minutes?
Spear should really one shot Hulks IMO
you should definitely check out the rocket sentry on an automaton planet because when I use it, its really good!
a fair rule for FMC will be super samples+ side objectives i guess
other pois it's up to you since it's rng on what they are and what they give, u can't even do bunkers solo too
Full sample run!! That would be awesome
Did they change how spawns rate are affected from clearing Outposts?
Those little buggers were relentless. Good show
seeing that start reminded me why I don't play against the bots lol
Man i love the scorcher so fing much, the feeling is just right... But i made the mistake to try the dominator... It's literally the scorcher but better... Still prefer the design and the feeling of the scorcher but dominator is so much better against bots
awesome vid dude! I was wondering, what's your pc specs? I've been getting bad fps lately and started using lossless scaling to get a good fps again. do you do the same or do you naturally get a high fps?
Dude my fps has gone down hill from launch so bad.
Now I find its planet dependent. I’ll be getting good FPS and then a snow storm hits and it cuts my FPS in half. I’ve had inconsistent luck with launching in dx11 and clearing shader cache. Good luck.
RTX 2080 and i94820x 10 core 20 thread @ 4ghz
@@adamarmstrong5780 Ya the fps has been sucking lately. I'm on ryzen 5 3600 and gtx 1080. My first time playing like a month after release it was consistent 60+ fps to where I wasn't even noticing anything. Now it drops to less than 30 more often than not. Lossless Scaling helps a ton tho
@@Jaakeupexactly.
If you want help getting all those samples let us know. I'm down to squad up for that because I'll be trying to unlock all these new modules as well. Started with the reduced 5% cool downs on everything just felt like a good one to hit first since it works on everything. 😂
If not for the initial mess, it looks like you are playing on Trivial.
Full sample run? Im all for it
pretty ironic... Hell"DIVERS" biggest fear is deep water
a full sample run would be awesome to watch
Try the rocket sentry - it is great now, kills dropships.
"You little freak!" lol
The stealth suit kinda helps out with the clear as well..just saying
I would say that Spear contributed very little to that mission's easiness. Actually expending 100% of your Spear missiles just to kill two stationary hulks that single time you encountered them is absolutely pathetic ammo efficiency. But good job extracting even after that little 'mine incident".
"helldivers 2 yesterday added five more SHIT MODULES"
legendary start
Holy hell what is that FOV? :D I get dizzy by looking at that fisheye.
Finally moved onto pc, had to start over... :(
Should have named this video "skill check".
I try to solo automaton use method like you. but every time I struggle with Gunship or Factory Strider. 😢
I have been wondering for a long time now, but do you always spawn instantly after the loading screen or do you control your hellpod and just cut that part out?
What's up legend.
Ngl that was a rough start...😂
I am from the future the X -45 or what ever it is we will take it and win this major order and what it is that’s in that area is mines it was mines The AT mines
You know you extract after the time too much when you have strategems to use to save you and never use them. Lol
You invoke the nerfs with a title like that you devil
Just curious why you didn't call in a trategem or two while waiting for extraction.
I want difficulty 9 full samples challenge
I love the SPEAR since I started playing HD2
use mortars against automatons its a life saver
Welcome to the Planet of aimbot's 😂
How does bro not have the XXL Bay?!
Why is it that he's not able to aim his hellpod when he lands? It just fades from black into a random spot when he spawns in?
this is the most unlucky run ive ever seen 😭😭😭
Spear has been acting really inconsistent lately for me with its targeting.
Takibo hit up your fans and we can Hell dive with you. Well help ya farm quicker
Does diving while throwing strategem beacons make them go farther?
Yes
Bots straight up cheat.
When will the easy part start?
Why don't you ever just bombard the large group at extraction?
Easy sample farm.... play with randoms 😂 theres always at least 1 person on every helldive mission grinding samples. But yeah before the level 5 ship upgrades i had all modules at level 4... all 6 of them
lmao FULL clear. Nice.
Really wish they'd stop making the Helldive difficulty 'achievable for all'. They've continued to make the most difficult option easier, and this has been the reason I've stopped playing. Code issues? Nah, can understand that. Removing the excitement of the challenge? Nah, can't understand that. It isn't a game for everyone, but it *was* a game for those who enjoyed the Helldive challenge. Now it is not. Maybe they'll bring back the skill separation.
Well done on the solo drives! Was fun writing unique stories while progressing through the battle field alone. Don't forget to enjoy the shenanigans with friends though too!😅
Is it just my feeling or it's really true that if you solo the enemy is lesser than group?
Yes...mostly
www.reddit.com/r/Helldivers/comments/1bdudf3/lets_talk_about_patrols_an_in_depth_analysis_of/
czcams.com/video/Zp8xuf_dLDw/video.htmlsi=TBTL9YOekvNQV7VF
Spawn rates influenced by distance between players, how many players, how many factories/bug holes you have cleared, mission difficulty, completing primary, and bugs vs bots.
@@JohnCollinsCDOT alright, thanks man
@@JohnCollinsCDOT oh yeah can I ask you one more thing?
Are you realize one of the newest ship modules morale augmentation is not working? Because i think is not working, when i buy additional eagle it show all eagle have additional such 500kg from 1 to 2, indicate it's working, but for morale augmentation the cooldown still the same like exosuit still 600 second after i buy it
I noticed that HD2 is ten times easier at Level 9 on PC than it is on PS5.
Nearly every "easy" video is done on a PC.
PS5.... you get endless spawns of enemies. Even at Level 7.
They have increased the difficulty again. They keep messing with the basics and this game will die off fast.
Ask a game designer what the laziest, uninspired, uncreative way of level-ups or skills is. Jep: xx% Changes of some stats. Couldn't yawn more about these new stuff.
“Where is all the difficulty?”
Proceeds to juke the system to make it as easy as possible.
Spear is still horrible
Is it getting better? I got bored of this game 😂
hilariously terrible
Fun game for about a week. Rather play destiny 2 since it has more options and ofc, pvp
That patrol, "they are going to see me". " can i make this"? As you jump into the water im yelling no you can't.🫣 Smh you crazy bastid. Lol 🎉 💪👏🏆