7 Things I Wish I knew earlier about - Medieval 2 Total War

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  • čas přidán 6. 01. 2020
  • From this secret way to kill enemy agents, to the value of Chivalry, and a secret Easter Egg Code, I hope you enjoy 7 Things that I wish I knew earlier about Medieval 2 Total War.
    If you know all of these good for you. But you cannot deny, that you did not know all of them after your first few games.
    Discord: / discord
    Twitter: / melkor83677456
    Patreon: / melkor_yt
    Enjoy : )
  • Hry

Komentáře • 495

  • @MelkorGG
    @MelkorGG  Před 4 lety +103

    Be here and ready for tomorrow's video. You won't want to miss it! ; )
    How many of these did you know?

    • @kajolet
      @kajolet Před 4 lety +2

      the agent trick work in rome total war too , i do it each time i play western empire against the celts (the diplomat)

    • @mercurianrepublic5943
      @mercurianrepublic5943 Před 4 lety +1

      Cheers MELKOR!The chivalry one will come in handy,that’s for sure;).

    • @theinformationstation5328
      @theinformationstation5328 Před 4 lety +1

      I actually disagree with the “all generals should have dread for mass rout effect” thing. Attacking generals should have high dread for sure. However, having at least one high chivalry family member and placing him in a city that you want to have a high population causes this city to grow incredibly rapidly as each point of chivalry causes a 0.5% boost to population growth in a settlement, with a highest possible effect of 5% growth per turn, plus population boom effects.

    • @inaces1
      @inaces1 Před 4 lety

      Doesn't having most generals and faction members with a lot of dread make then easy targets for the inquisition. It's usually not a big problem but can be annoying.

    • @tymcio11
      @tymcio11 Před 4 lety

      None

  • @StoopidAnimul
    @StoopidAnimul Před 4 lety +463

    *murders a bishop*
    "...And the assassin is dead!"

  • @SusaVile
    @SusaVile Před 4 lety +290

    Sending diplomats to far away places will give them bi or multilingual traits, making them more effective.

    • @FF-ds9xw
      @FF-ds9xw Před 4 lety +14

      But in the end,they'll not useful. The best for diplomacy in M2TW is in early game, about 10 starting turns

    • @SusaVile
      @SusaVile Před 4 lety +14

      @@FF-ds9xw that is somewhat untrue. It depends what you do with such a nice diplomat, you can get some deals you would never be able to. But yes, mostly ppl use diplomats for trade deals initially

    • @gabrielegenota1480
      @gabrielegenota1480 Před rokem +8

      bruh i thought you meant that the diplomat gains an attraction to men and women both :skull:

    • @SusaVile
      @SusaVile Před rokem +1

      @@gabrielegenota1480 hahah, happens, no worries

    • @Crimsonwolf-is3sf
      @Crimsonwolf-is3sf Před 4 měsíci

      ​@@SusaVilebroyou can use a diplomat to straight bribe a large enemy army then it's yours

  • @sirpatrick549
    @sirpatrick549 Před 4 lety +318

    Can confirm that Byzantines get Jerusalem bonus.

    • @MelkorGG
      @MelkorGG  Před 4 lety +25

      Thanks : )

    • @lionelhutz5137
      @lionelhutz5137 Před 4 lety +2

      Oh yeah yeah

    • @sirpatrick549
      @sirpatrick549 Před 4 lety +7

      @@lionelhutz5137 Byzantines be groovin'

    • @Hedmanification
      @Hedmanification Před 4 lety +9

      ROMA INVICTA

    • @Soped
      @Soped Před 4 lety +9

      Also with Byzantines you can kill the turkish family tree in 9 turns minimum I think and you get rid of them quickly.

  • @mattwetherille1004
    @mattwetherille1004 Před 4 lety +425

    Another thing about chivalry and dread. The loyalty of your generals is greatly affected your faction leader's stance. So if your king has high dread, then your chivalrous general wont be very loyal.

    • @MelkorGG
      @MelkorGG  Před 4 lety +54

      Hmm, did not know that. Thanks : )

    • @yobitchcantfindme5288
      @yobitchcantfindme5288 Před 4 lety +19

      Only​ Captain​ will​ betray​s​ you, the​ general​s​ would​ most​ likely not​ do​ that.

    • @gronndar
      @gronndar Před 4 lety +30

      @@yobitchcantfindme5288 Loyalty is tied to faction leader's authority. High authority = even low loyalty general might stay loyal.

    • @Krokmaniak
      @Krokmaniak Před 4 lety +4

      @@yobitchcantfindme5288 I you play on easy that's true. But if you play only on very hard loyalty is first thing you check before adoption.

    • @esclavodelsistema9783
      @esclavodelsistema9783 Před 2 lety

      @@Krokmaniak yo I always play on very hard and only captains have betrayed me (sometimes huge stacks btw) but never a general has done so

  • @alvarogomezvivas7844
    @alvarogomezvivas7844 Před 4 lety +277

    Another important point about chivalry: making a general with high chivalry stay in a settlement will increase the chances of a holy military order to appear there (as long as there are no previous guilds in that settlement). Doing that early in the game can allow you to recruit Templar, Hospitalier, Teutonic and Santiago knights roughly at the same time as they appeared in real life (and when they’re the most useful due to their high stats).

    • @MelkorGG
      @MelkorGG  Před 4 lety +30

      Interesting. Did not know that, Thanks : )

    • @mitchellbrough1615
      @mitchellbrough1615 Před 4 lety +6

      This also affected by how pious you're general is which normally also goes hand in hand with chivalry

    • @TasukuMuncha
      @TasukuMuncha Před 3 měsíci

      @@mitchellbrough1615 You can always win the religion traits by going on a crusade, also pope will always call for a crusade on Egypt so it can be exploitable

  • @tramrant
    @tramrant Před 3 lety +131

    Weirdly 'killing' of the assassin even if it's probably a glitch/bug kinda makes sense in terms of roleplay. You know there's an assassin in the area - you send patrols to surround the area and search for him and eventually catch and kill him - kinda works)

    • @edas1315
      @edas1315 Před 2 lety +14

      Exactly, i always wondered if there was another way to bring justice into assasins and spies, im delighted to know you can have your army surround them with an aprehension and execution order signed by the king himself lol

  • @rikk319
    @rikk319 Před 4 lety +295

    Another hint: To reduce the number of negative traits that can pop up on a general you're keeping inside a settlement for an extended time, take them out of the settlement every turn, just one move, then back inside the settlement. The game's programming increases the chance for alcoholism, etc. if your character ends a turn with 100% of his movement points unspent.

    • @fds7476
      @fds7476 Před 3 lety +54

      In other words: Take your generals out for regular walks.
      That's actually solid Covid-lockdown logic.

    • @irgendeinname9256
      @irgendeinname9256 Před rokem +5

      Damn that's annoying

    • @christopherwebber3804
      @christopherwebber3804 Před měsícem +3

      A general that doesn't move will eventually get the laziness trait, too. Drunken generals occur if there's a tavern - I don't build that line of buildings as they increase corruption as well.

  • @JorgeMiguel147
    @JorgeMiguel147 Před 4 lety +138

    Wow, medieval II community is still strong after almost 13 years. We really need a Medieval III.

    • @ethanbrown7198
      @ethanbrown7198 Před 2 lety +9

      I think they will just make medieval 3 worse like they have done with the most recent total wars.

    • @JorgeMiguel147
      @JorgeMiguel147 Před 2 lety +4

      @@ethanbrown7198 Just wanted a CK3 with total war gameplay and the Americas

    • @douglas2437
      @douglas2437 Před 4 měsíci +2

      We do, if they could basically take everything good from WH2 and put that in the medieval setting.

  • @PabloGonzalez-rv9gf
    @PabloGonzalez-rv9gf Před 4 lety +397

    Let me add
    - Putting merchants into a fort next to a gold mine make all the merchants trade the gold mine
    - Entering and leaving a crusade stacks the effect of being in a crusade, so your general can gain the title of "Saint" and +5 Chivalry
    - Naffatun in the wall over the gate are literal beasts, able to destroy 3 units without problem
    - Priest in Heretic territories gain traits and piety faster, making them able to become cardenals easier

    • @phrophetsamgames
      @phrophetsamgames Před 4 lety +19

      Did not know abt the Fort-Merchant thing.

    • @hamyzschidenfeld3215
      @hamyzschidenfeld3215 Před 3 lety +2

      Half of them being cheating...

    • @louissc7587
      @louissc7587 Před 3 lety +5

      @@hamyzschidenfeld3215 literally not a single cheat, its the game, cheats are console, these are things to do in game that make the game logical

    • @hamyzschidenfeld3215
      @hamyzschidenfeld3215 Před 3 lety +8

      @@louissc7587 Abusing bugs is indeed cheating.

    • @ArariaKAgelessTraveller
      @ArariaKAgelessTraveller Před 3 lety +10

      - as a islamic faction, you can simply have a pious enough imam then you can instantly declare jihad to get that sweet powerful cheap axeman to your rank
      No need to wait pope counterpart declaratoon

  • @TheJohannes44
    @TheJohannes44 Před 3 lety +111

    Nice video. My tips for newer players:
    - Always try to get an alliance with the Pope right away - will help keep you in favor.
    - If you have the funds, recruit the max number of priests to gain lots of papal favor quickly. I usually dump them in Northern Africa to grow some cardinals.
    - Always try and maintain low taxes for population growth. Move your general with the highest chivalry around to settlements that are close to leveling up.
    - If available, always keep 1 unit of archers able to lay stakes in a settlement (deploy the stakes near the gate or the square to have enemy cav empale themselves.
    - I always keep 3 units of elite cav in castles, the knights you can keep without upkeep - to provide support in emergencies.
    - If you want to go on crusade, use boats - they gain a massive movement boost that will carry you to the Middle East in 3/4 turns.
    - Use missile cav against generals, preferably javelins. Fire at them from the rear for max effect.
    - To avoid losing favor with the pope, avoid sieges on other Western factions that take more than 1 turn. Invest in at least 1 Catapult Maker early so you can take a settlement right away.
    - Level up assassins by killing rebel captains.
    - If you move a stack of units without a general, make sure to always leave one slot open - if you win you might get a "man of the hour" promotion - a free general.
    - You can bait the AI into attacking you on a bridge if the odds favor them. It's a great way to defeat the Mongols. Keep reinforcements nearby to replace losses, but not close enough for them to support in battle directly. Combine with archers that lay stakes for max effect.
    - You can delay AI armies by littering the way to your settlement with forts. It will usually take them 1 turn per fort.
    - The more alliances you have and keep, the better your reputation. Depending on your reputation, you can stop wars between factions by allying with both.

    • @wesbrit630
      @wesbrit630 Před 2 lety +6

      There's a lot of realy good tips. Thanks.

    • @irgendeinname9256
      @irgendeinname9256 Před rokem +3

      Wow

    • @Gabzpiano
      @Gabzpiano Před rokem +7

      Hmm you can keep knights in a castle without upkeep? Never seen that before.

    • @sKowlee
      @sKowlee Před 5 měsíci +1

      Free upkeep for knights???

    • @TheJohannes44
      @TheJohannes44 Před 4 měsíci

      @@sKowlee Yes, castles have three slots where you can keep knights free of upkeep cost. For a castle that will be mailed knights, for a fortress feudal knights. The unit info card will tell you for each type if you can keep it garrisoned free of upkeep cost.

  • @johnadams3368
    @johnadams3368 Před 4 lety +175

    Have over 300 hours in M2TW, didn't know about the alt ability.

    • @Zabuzakashi
      @Zabuzakashi Před 4 lety +5

      I know right, fuuuuuuck me

    • @jagotiberan2181
      @jagotiberan2181 Před 4 lety

      SAMMMMEEEE

    • @pieter2433
      @pieter2433 Před 4 lety +3

      400 over here. Styuupid

    • @SavageHenry777
      @SavageHenry777 Před 4 lety +9

      I found out about it quick because I wanted missile cavalry to get rid of routing units faster.

    • @AB-bg7os
      @AB-bg7os Před 3 lety +2

      This was literally the first thing I learned from my Rome total war

  • @JarlFrank
    @JarlFrank Před 4 lety +124

    Protip: if you wanna fix the low rendering distance of units (notice how when you zoom out just a little bit, units turn into 2D sprites) you have to manually edit the medieval2.preference.cfg and add unit_detail = highest because in the options menu the highest option you can select is actually just "higher". By manually adding the unit_detail = highest property, you will roughly double the distance at which 3D units are rendered.

  • @jonathanallard2128
    @jonathanallard2128 Před 4 lety +41

    What I noticed:
    Chivalrous General makes your own units' morale strong.
    Dread General makes the enemy units' morale plummet.

  • @Dolfy
    @Dolfy Před 4 lety +131

    People thought these were a joke for how obvious the things were...
    but everything changed when #7 came up

  • @theinformationstation5328
    @theinformationstation5328 Před 4 lety +92

    Holding down alt and attacking with Genoese Crossbowmen just before the enemy charges is one of the most effective attacks in the game. Lets you put amour piercing crossbowmen on the front line and have them counter attack. Prolly the best unit in the game.

    • @MelkorGG
      @MelkorGG  Před 4 lety +33

      Ahh, so that's what makes them so good. Everyone has been telling me they are great, but I could never figure out what made them so good XD Thanks

    • @theinformationstation5328
      @theinformationstation5328 Před 4 lety +6

      MELKOR no problem, they also have a pretty beefy defense stat so they hold up to regular infantry very well.

    • @Sacrilege83
      @Sacrilege83 Před 4 lety +4

      I believe they have superior range.

    • @the3xtr3mist
      @the3xtr3mist Před 4 lety +6

      the only unit that makes me want to replay this game over and over again.. ok there are some other cool units as well,but genoese crossbowmen are like the green berets of medieval age

    • @casuscnactus4864
      @casuscnactus4864 Před 9 měsíci

      I thought the ap attack is only on the bolts not on the swords?

  • @eamonlauster1181
    @eamonlauster1181 Před 4 lety +59

    Great vid! A few things I wish I knew earlier:
    1. Generals gain dread when they attack a smaller enemy army, and chivalry when they attack a larger one.
    2. A general who fights in melee, especially chasing routers, will gain dread.
    3. Factions start to hate you if you sign a trade agreement but then can't trade with them (like Byzantines and Scotland). Only sign trade deals with factions you border on land or with ports near yours.
    4. If you gift 100 florins twice at the start of diplomacy, the ai changes to "pleased" and they're more likely to accept your deal.
    5. Missile cav armies can take down enemies three times their number. Plus they move faster than armies with infantry. Poland, the Turks, Russia, etc can go up a few power levels just by having a couple small missile cav armies on the map.

    • @TR-ru7wl
      @TR-ru7wl Před 4 lety +14

      wait that's why everyone hates me

    • @Hjernespreng
      @Hjernespreng Před 3 lety +4

      So THAT is why everyone hates me? What an incredibly stupid mechanic.

  • @SamuelHallEngland
    @SamuelHallEngland Před 4 lety +240

    #8 Sell your map information for $$$!

    • @lazytitan6848
      @lazytitan6848 Před 4 lety +54

      Samuel Hall might as well. The AI cheats and already knows everything about you. Might as well make some coin.

    • @shaunjan
      @shaunjan Před 4 lety +2

      or just add in a cheat code for money lol

    • @domy7024
      @domy7024 Před 4 lety +32

      @@shaunjan whats the fun in cheating ? No satisfaction

    • @shaunjan
      @shaunjan Před 4 lety +7

      @@domy7024 your right i used to do it all the time then i got bored and there was no challenge

    • @internetenjoyer1044
      @internetenjoyer1044 Před 3 lety +4

      in all my campaigns the ai has this weird hate boner for map info. i dont care who knows my map info its so insignificant but even generous offers for map info, which i normally do just to make an easy deal to improve relations, gets rejected hard, it pisses the ai off and i dont know why

  • @NobletheSavage
    @NobletheSavage Před 4 lety +89

    That assassin hack is awesome . I despise the amount heretics that spawn in a mod I use was really annoying me . I can kill them at will now . Thank you .

    • @teodordelta39
      @teodordelta39 Před 4 lety

      Botet?

    • @zakback9937
      @zakback9937 Před 4 lety

      minibomb74 LoL I didn’t take that to mind hahaha. I knew of the method but didn’t bother to use it much

    • @warandconquest6522
      @warandconquest6522 Před 4 lety +8

      Just make priests hunt them down and become cardinals. Easiest way to rank up priests

    • @JuggerKnight717
      @JuggerKnight717 Před 3 lety +5

      Let me guess - Stainless Steel?

    • @edas1315
      @edas1315 Před 2 lety +4

      @@JuggerKnight717 those heretics on stainless steel are relentless!

  • @LordEdmund1973
    @LordEdmund1973 Před 4 lety +61

    Hey, I've got over 700 hours on M2TW and I never knew you could kill other agents by surrounding them with units and sending another unit into them.

  • @marant279
    @marant279 Před 4 lety +52

    That trick where you siege a settlement with only 1 cav unit and place the rest of your army next to it so the AI sallies out on the endturn....
    Wish i had known that one earlier. I always used to siege them out for ages cause i dont like assaulting the walls

    • @rafascisowski8959
      @rafascisowski8959 Před 10 měsíci +2

      I use catapults to open gates and archers to kill all for free from walls

  • @hlmac812
    @hlmac812 Před 4 lety +53

    expecting some tricks with mortars, got puppy instead

  • @Obniderated
    @Obniderated Před rokem +5

    Big fan since 2007.. love the game :)
    Always play the game max difficulty on map and battle.
    Just random tips I use.
    1. When under siege. Use your tiniest or weakest melee unit to charge the battering ram. Charge the ram when it is like 50m away from your gate (so the gate has time to close after your units are trough). Let the chosen unit fight till the last man.If a ladder reaches the wall, the AI will drop the ram and choose the ladder, giving you chance to bulk an army on the wall to kill all who go up. Always take out the ram, maybe towers if present, and just let the ladder reach you. If AI just has a ram, attacking it last moment will give you more time to attack his army with you towers and archers.
    2. While under siege. Make sure to keep solders near the towers or between two towers. If near enough a flag will appear on the tower, indicating it will fire when enemies are near. Make sure this is active when the enemy is charging.
    3. While under siege. If the AI has too many siege equipment, retreat to the center of your castle or city and try to create one passage or street to defend. Wait till the AI comes to you. Preferable using a catapult to launch in enemy units, creating rout fast when you hit them.
    4. When starting get your diplomat and preferably 1 or 2 extra to reach as many other factions as possible (before factions start picking sides and alliances become more difficult) and exchange alliance for a sum of money. I usually ask like 4-5k, depending what the AI is willing to pay. This creates a lof extra income early on.
    5. if the AI offers peace always ask for a sum. It can happen that the AI declares war multiple times and sues for peace right after, where you can possible ask like 8000 gold per time.
    Happens to me a lot when near Sicily or Milan for example.
    6. When fighting the AI in open field I always try something like this: ( I use cavalry a lot). Attack with your main force straight on. Use horses left and right to flank. If you hit the army at the same time (left right and front) there is big chance everyone will panic and run.
    6. When in open battle look for the enemy general, normally on the left of his horses or men. Try to charge them from the left side with your horses. Hitting him wil most likely kill him and gives you a huge chance of creating panic.
    7. If the enemy army is way bigger and you have no choice but to fight. Make sure you move as far back as possible, try to pick the highest (if there are any) mountain to stand on and make the Ai come to you. Tired troops are likely to rout fast.
    This is all I could come up with :) cheers

  • @Corellian
    @Corellian Před 4 lety +4

    Great video, I almost got emotional when I saw newly made video about my favourite game of all time, all the hours I spent as a young student, "just one more turn...". The alt+attack thing I actually managed to find out rather early, making Jinetes one of the most tactical units in early Spanish game, softening the enemy up before flanking and making for an awesome mop-up unit, running down routing units with ease. Thanks again for the great content.

  • @Luke_Danger
    @Luke_Danger Před 4 lety +39

    Huh, I never knew about the Jerusalem bonus. Never really noticed it, but it's good to know.
    And yeah, the Alt+Attack was something I only found out years later when someone told me when I was musing about the annoyance of legionary type units having to use their javelins first rather than just moving in. Didn't know about he lancer units, though. The 'spearmen with swords' is probably for pikemen, though, but TBH that's an utter waste for pikemen IMO.
    Regicide is damn hard to do though since the AI usually just adopts up like crazy.
    And no, I didn't know about the puppy code. That is hilarious, just the kind of news I needed tonight :)

  • @dillonbrown1877
    @dillonbrown1877 Před 4 lety +7

    When there is a long drawn out fight in a narrow passage, especially in a siege, and you have melee number advantage, you may notice that all the units spread out and you have many men waiting in line to get to the front not being used. Have every unit sprint through and directly behind the enemy, every unit in the back will rush and fill the gaps, then once the gaps are filled press the attack button again and every unit will utilize its attack at once.

  • @AL3S93
    @AL3S93 Před 3 lety +7

    As for regicide, I remember I used to send assassins in Rome 1 to kill generals and I first discovered it when I killed one more enemy general and the whole faction (a bunch of settlements) became rebels. I was surprised but it totally made sense to me. No generals = no family members = faction dies out.

  • @dillonbrown1877
    @dillonbrown1877 Před 4 lety +11

    Also, as a Catholic faction, you may find it extremely annoying being constantly excommunicated for fighting other Catholics. As a tip, always have 2-3 trained assassins following the pope around. As soon as you are excommunicated, take him down and be reconciled by a new pope (if you don't mind save / reloading after failure). There is also a specific assassin cut scene made just for killing the Pope.

    • @sandymec
      @sandymec Před 11 měsíci

      how do ik where the pope is

    • @dillonbrown1877
      @dillonbrown1877 Před 11 měsíci

      @@sandymec he is almost always in Rome or the surrounding cities. He rarely leaves Italy

  • @TheDeadbone1961
    @TheDeadbone1961 Před 2 lety +10

    Excellent video! May I add a trick? Although results may vary depending on the geography, when subjected to a crusade or a jihad, completely surround the enemy crusading/jihading army with single-unit stacks to slow them from moving. Don't attack, just surround. The AI won't (in my experience) allow the crusade/jihad army to attack anything but the target city/castle, so it will only move "one square" through the encirclement and then stop. You have to repeat the encirclement each turn, and not attack, but this tactic gives you time to build up your defenses.

  • @E.D.998
    @E.D.998 Před 2 lety +3

    Tried Chivalry yesterday, with spain and crusades. I got quickly a 10 chiv general in like turn 30. i did put him in the capital, BOOM! theat city got to 25k pop way faster than i could actually build the infrastructure. But the best use was for castles, having a castle with +7% growth is amazing early game, you get knighs or pavise xbows or dismounted knights way before any one else, it's game changing. Great tip, thanx

    • @momoneymoproblemz
      @momoneymoproblemz Před 2 lety +1

      How’d you get chivalry so fast? Most I get is like 5 and I need those citadels mane

    • @brianmayabella5992
      @brianmayabella5992 Před 9 měsíci

      Chivalry = settlement growth, recruit, happiness
      DREAD = rout for enemy, decrease assasination,

  • @the3xtr3mist
    @the3xtr3mist Před 4 lety +7

    regicide thing is what I used to do to Mongols and Timur when they invade. I'd start training top assasins long before they would invade and when they do invade I'd have all my assasins in the middle east region to hunt down all generals and ok it used to take some saves/loads but the game was throwing you an unrealisticly difficult challenge and that was one way to counter it.
    note that you have to kill all last remaining family members in one turn so that new family members dont pop up. if you have 5 really good assasins and enemy has let's say 15 generals, over 3-5 turns you thin the family tree down to 4-5 guys and that is when you need to kill all without failure at once because once the number of generals are really low, the game starts to spawn "adoptions" to keep the family tree going.
    much like what arya did to house frey in GoT lol

  • @MrFlankSinatra
    @MrFlankSinatra Před rokem +2

    Don’t know if anyone mentioned this already, but you don’t need to take out all the generals in a faction to destroy it / turn them rebel. Just the Faction Leader and Heir in the same turn. Ive done it a lot, but recently was playing kingdoms DLC and managed to do it in 1 open battle where the Teutons decided to put their leader and heir in the same stack. It’s a cool trick

  • @alonzoortega2472
    @alonzoortega2472 Před 4 lety +4

    Best part of the video is when he starts laughing at the end lol. Thanks for the tips by the way! Been a fan of this game since 2006 and didn't know a lot of these tips.

  • @sto_karfi842
    @sto_karfi842 Před 3 lety +8

    One useful tip, when you have enough cavalry in your army, split some from the main army into separate armies like 2 to 3 armies with one cavalry unit each, surround the enemy army with your main force and in the battlefield that cavalry will appear from the rear and the flanks from the start...This way the enemy main force will fall into confusion as what troops to send where, sending knights head on will let the infantry unprotected and sending both infantry and knights to charge will let the archers unprotected, so the AI behave like lagging a bit to decide thus emulating the real situation of an army got caught surprised by encirclement...Try it with eastern faction that have a lot of light cavalry and thank me later...Also this way knights can eliminate almost an entire mongol army like any other force, problem is mongol armies are always close to each other and thus you can't place unit around a single army, you can though let them take Antioch and focus that tactic later on but after you have defeated them they scatter around making it difficult to find them and eliminate them for good.It kind of sucks having the Mongols placing their capital in Antioch, that wasn't happened, they tried and they lost from the Egyptians, so if you place history like this then you should have the Egyptians a super power upon Mongol invasion...I kinda like the vanilla bur there are few things that need fixing and most mods are made by game's enthusiasts making the game looooong, boring and unbalanced.

  • @louditalian1962
    @louditalian1962 Před 3 lety +3

    Having extra morale for your armies is heck of a lot better than dread. The Mongols will surely route your armies if you dont have high morale.

  • @zubbworks
    @zubbworks Před 4 lety +8

    5:50
    Holy crap, that's why my tactic of charge absolutely everyone that way always works. They fear my insane generals. I did not know that.

  • @valeriussulpiciusmaximus8392

    Mate, your voice and your evil laugh brings joy to my ears whenever I hear them because it's another upload. Woohoooo xD

  • @christianarchambault6111
    @christianarchambault6111 Před 4 lety +12

    I did not know you could kill assassins with armies. Been playing total war since 2002

  • @argai89
    @argai89 Před 4 lety +11

    Alt attack was the best discovery i made in rome total war barbarian invasion.

  • @Brugar18
    @Brugar18 Před 2 lety +4

    Not many ways to fight timurids with their elephant units, howeverif you let them siege and have balistic or cannon towers, they can make a shirt work of eleohant units, and they instead of routing they start running arround and killing their own units if you decide to fight then in open field, use missile cavalry and lots of them

    • @adrianmunoz7646
      @adrianmunoz7646 Před 2 lety

      I had a shit ton of fun when playing as the Moors and massed entire armies of Camel Gunners. I was able to take them head on in the open.

  • @user-te9vx8bx8y
    @user-te9vx8bx8y Před 4 lety +19

    1180 hours on steam, felt stupid watching this video, the last thing totally caught me off guard though. That has to be such an unkown thing, I mean i've *scoured* the forums over the years, and was certain I knew it all.. thanks?

  • @herewegoagain1140
    @herewegoagain1140 Před 4 lety +5

    Also if you need makes population of your settlement more happy just move out from a town general or few units and put them back in the same turn.
    To avoid don't lose soldiers in time of Black Death keep them inside forts and don't mixed them with already poisoned units and agents.

  • @Austin-sw3mf
    @Austin-sw3mf Před 3 lety +5

    Got both Rome and Medieval 2 at launch... and didn't find out you could transfer certain ancillaries until years later when I played the games on Steam.
    Definitely a sign of a game being good and complex when you can learn new mechanics years in, but aren't severely crippled if you don't pick up on everything right out of the gate. Wish I knew the ancillary thing years earlier, though.

  • @Grindenhausen
    @Grindenhausen Před 3 lety +1

    Thank you so much for the alt-attack info!

  • @sagebias2251
    @sagebias2251 Před 2 lety +3

    You can capture the holy grail while on crusade. It appears in your generals ancillaries.

  • @darthbuzz1
    @darthbuzz1 Před 4 lety +1

    I have been playing this game for a decade and you pressed buttons I never have.
    Didn't know about regicide, surrounding assassins, Jerusalem bonus and the power of dread and chivalry on settlements. Oh! And of course the puppies. WOW! Thank you MELKOR.

  • @timothyernst8812
    @timothyernst8812 Před 4 lety +6

    In many strategy games the question is guns or butter? Or perhaps swords or butter if you prefer. I wish I knew years ago in this game swords give you butter. You're generally better off investing money in your military and then going on a rampage to ransom captives if they're worth enough and sacking settlements than investing money into economy to eventually have money for more advanced units, particularly in the early game. If you stay busy snapping necks, you won't have any problems cashing checks.

  • @mikedeck8381
    @mikedeck8381 Před 4 lety +19

    How your family member administers a settlement can also affect his chivalry and dread but it takes longer. If you keep the tax rate low and generally do a good job building up the settlement your chivalry will go up. Usually I offer my prisoners up for ransom, I almost never release them, execution are more common but fairly rare. Most characters seem to have an inclination one way or another towards chivalry or dread. Taking and holding certain settlements seem to trigger certain factions into making war on you. It certainly makes them hostile. Dread and chivalry work better in field battles. IMO a generals command level is probably more important. A point or two of morale adjustment doesn't count for a lot. The experience of the units also plays a role. In some ways the higher levels of difficulty are easier because the settlements you conquer will be better developed, usually superior than your own and they will develop earlier. The AI develops settlement more slowly on the lower difficulty levels. I might be wrong on this but I think that taking Jerusalem gives the bonus to the factions that require it as a victory condition. So the HRE might get a similar bonus for Rome or Milan for Constantinople, like I'm saying I might be wrong.

  • @Shootskas
    @Shootskas Před 3 lety +2

    Holy shit. I had no idea about boxing in the assassin and I've been playing this game for years.

  • @yourtotalwarmaster3635
    @yourtotalwarmaster3635 Před 4 lety +14

    Ah I remember the good old days when I was called YourRegecideMaster xD

  • @tugrulserhat
    @tugrulserhat Před 3 lety

    I didn't know about the dread and chivalry effects. thanks for explaining :)

  • @monophthalmos9633
    @monophthalmos9633 Před 4 lety +2

    You can block straits (those marked with a green arrow) with a fleet and the AI is weirdly reluctant to attack this fleet. Keep the Mongols or whoever away from Constantinople for a few turns? Block the Dardanelles and the Bosporus. You want to keep the merchants of other factions away from Sicily, Scandinavia or Ireland? Block the strait. This works for all agents of course. It's a nice little feature in Medieval II, but in the Teutonic Campaign in Kingdoms it becomes even more useful. You can cripple the Danes, or protect yourself, if you are the Danes by blocking just one of the straits. It's also useful in the Crusades Campaign, you can make sure Venice doesn't go anywhere but Thrace, or you could give the Byzantine Empire a hard time, by making it harder for them to send troops to the aid of Constantinople once the Fourth Crusade arrives. All of these are mostly small benefits, but they cost you almost nothing and the AI ususally can't cope with it.

  • @anthonyloia2589
    @anthonyloia2589 Před 6 měsíci

    Little note on playing byzantines vs turks. The reason why you should always just rush them early on is because they place all their family members in Iconium and Cesarea(they have 4 starting settlements). If you take these two, they'll all die and you can take the remaining cities in Anatolia much faster. It's pretty huge if you're trying to get a good start cuz anatolia then just has 10 easy settlements to take.

    • @isaacwojo3273
      @isaacwojo3273 Před 5 měsíci

      I was just about to say the same thing.

  • @lordhirluinthefair1307
    @lordhirluinthefair1307 Před 4 lety +7

    I didn't know about the puppies. Well that's it's use as seen from the game files

  • @christopherwebber3804
    @christopherwebber3804 Před měsícem

    In a battle, a chivalrous general will cancel the effect of a dread general on the other side, depending on their respective levels. I also found that chivalrous generals made settlements happier. It's much harder to get chivalry than dread but I think it's worth it. It's also fun to release prisoners, then attack them again, getting more experience points (but not more chivalry since you outnumber them).

  • @shaunjan
    @shaunjan Před 4 lety +7

    I been playing this game since it came out and still play it Amazing!!

  • @user-bg5pg5lz9c
    @user-bg5pg5lz9c Před 9 měsíci

    One of my favourite total war tricks is the crusade trick. When you are about to take the settlement of the target region via a siege, before conquering put every general into a crusader army. Then once you have taken the settlement you get loads of money from the pope and every unit of your empire gets a valour bonus. plus you can navigate land further so take the 1 turn crusade boost to get armies moving wherever you want.

  • @endo4137
    @endo4137 Před 4 lety +12

    Alliances in this game are kind of pointless, it just decreases the chances of being attacked. But it also kinda depends on the level of friendship, cause if you dont interfere with your allies' sphere on influence and are great friends, they 95% chance Will not break the alliance

    • @SusaVile
      @SusaVile Před 4 lety +9

      Unlike Civilization games, in total war games alliances are just a state of affairs, it does not mean they wont attack. Friendship and attitude towards you is the most important factor, cause that is what stops them from attacking your faction. And for that matter, the 100 gold gift every few turns will do amazing to develop friends

    • @stalhandske9649
      @stalhandske9649 Před 4 lety +6

      Most people don't get why yor reputation & relations with allies seem to always go down the drain in this game. I, too, was infuriated by it until I found a coders blog (link below) that explained the system.
      It basically is a cluster of hidden effects. 1) the relations are coded to slowly drag towards a set point, which is determined by campaign difficulty. so even doing nada would deteriorate your alliance. 2) Leaving the obvious (like attacking allies etc., spying especiall is a very big reputation-eater it seems) aside, you are unknowingly angering your allies in many ways. Killing prisoners and exterminating populace of captured cities greatly curbs your overall reputation, everyone inclding your allies think less of you after every such instance. In addition, there's a bug in game script that penalizes for peacefully occuping cities! This is The Reason why everyone gets to hate you as the campaign progresses. It is easy to fix, but be warned - your diplomacy experience will change for good.
      t-a-w.blogspot.com/2009/11/why-everyone-hates-you-in-medieval-2.html

    • @endo4137
      @endo4137 Před 4 lety +1

      @@stalhandske9649 wow! I didnt actually know that, but i suspected it, since thats how relations work with the pope. If you do nothing, your papal favour Will just go down, so it does make Sense.

    • @stalhandske9649
      @stalhandske9649 Před 4 lety +1

      @@endo4137 Yep, the Pope one really bugs as it amplifies other (catholic) factions' attitude. Good thing you can hep it somewhat by erecting church buildings and (succesfully) crusading.

    • @endo4137
      @endo4137 Před 4 lety +2

      @@stalhandske9649 The papal mechanic is actually not bad, but i hate that sometimes you spend all that money on churches and gifts, but then the pope dies and all that is for nothing, unless you voted for the correct pope, so sometimes i wish it wasnt there. What i do is just spam Cardinals, but never vote for a cardinal of mine, so i control the Curia and never lose favor, because the cardinal i vote for always wins...

  • @darkmaster9936
    @darkmaster9936 Před měsícem

    ive been playinjg this game as a kid. My older older brother once almost conquered the land, but soon the church turned against him and his england had a civil war.

  • @iamLI3
    @iamLI3 Před měsícem

    cool , all stuff i didn't know , very helpful thanks!

  • @giovannirey8138
    @giovannirey8138 Před 4 lety +28

    what kind of accent is that im in love with accents from the UK

    • @MelkorGG
      @MelkorGG  Před 4 lety +24

      Yorkshire Accent : )

    • @Charles2k
      @Charles2k Před 4 lety +13

      @@MelkorGG dirty northerner, greetings from the south - keep up the good content man

    • @MelkorGG
      @MelkorGG  Před 4 lety +8

      @@Charles2k XD

    • @Hugh_Morris
      @Hugh_Morris Před 4 lety

      White rose white roooose

  • @DaCrazyMofo
    @DaCrazyMofo Před 4 lety +3

    Use defend on range units to have them keep shooting after engaged in melee. If they have skirmisher mode on, they won't fight their attackers they'll keep running and shooting. Very useful for horse archers

    • @DaCrazyMofo
      @DaCrazyMofo Před 4 lety

      @@arczi1309 shoot em to bits or bug out the AI by going through 2 different angles!

  • @warandconquest6522
    @warandconquest6522 Před 4 lety +2

    Taking the Middle East early can help you immensely, focus on taking Antioch because when the Timurids come they seem to focus on that city and you want it as upgraded as possible and the best way to deal with elephants is to let your towers kill them

  • @tomdreler6528
    @tomdreler6528 Před rokem +1

    For Years i cry myself into sleep, screaming: why do i have to wait for the archers Shooting their arrows!!!!! You sir are a Hero, thanks!

  • @thescharfchannel
    @thescharfchannel Před 3 lety +2

    I’ve been playing this game for YEARS. Far too long I was trying to figure out how to make my archers attack in melee, especially those with armor and hand gunners. Now that I have this figured out and playing France… the best faction, I shall conquer the world!

  • @skylokhawkbonzo9468
    @skylokhawkbonzo9468 Před 4 lety +2

    Love this game been playing it over and over for many years and we'll done my friend love this video!!

  • @stezenast5878
    @stezenast5878 Před 3 lety

    What you say at 5:20 about choosing chivalry or dread is almost impossible though because when it asks you to spare/ransom/release, you can't leave that window to see what direction your general already leans. You'd have to note it before the battle.

  • @kagtkalem7115
    @kagtkalem7115 Před 2 lety +1

    1-You can change speed by 0.1 when you shift+click on the speed options.
    2-You can transfer acilleries between your generals
    3-Sacking, exterminating, executing prisoners lower your reputation which makes ai more hostile to you and more likely reject your offers. Establish alliances, occupy and release prisoners to increase your reputation.
    4-When you make a demand but don't offer anything, it will ask the ai what they want in exchange of your demands.

  • @maxomat4319
    @maxomat4319 Před 4 lety +6

    Ai Regicide once happened with Portugal and Always slaughter milan Always also if you are best buddies with the Pope and your enemies are excommunicated (Catholics of Course) you can call for a crusade against them

  • @BenDover-tk3jj
    @BenDover-tk3jj Před 3 lety +2

    I have 700 hours on this game and I never knew you could surround and kill agents, thank you for this!

    • @DeeJotJOA
      @DeeJotJOA Před 3 lety

      you can do the same with a whole enemy army. I completely surrounded a Mongolian army and moved in with another army and boom ... not a single Mongol survived :)

  • @DavidKFZ
    @DavidKFZ Před měsícem

    Found this out myself the other day re: Castle population growth rates:
    Castles grow very slowly even when you've got farms in them and a general that acts as a governer. But a governer with chivalry increases population growth rates.
    BUT: generals who govern castles can't set tax to "low" (which grants Chivalry) which means they're usually doomed to never gain more than 1 or 2 Chivalry. So you need to move governers who have good Chivalry from the low tax-rate cities and towns into the castles, and then the castles will grow much quicker

  • @sirkeeper2885
    @sirkeeper2885 Před 4 lety +4

    Don't forget that the ancillary swap thing still works in Med 2, but not for everything.

    • @jonathanallard2128
      @jonathanallard2128 Před 4 lety

      How do you do that?

    • @Cheediddyhogan
      @Cheediddyhogan Před 4 lety

      Explain?

    • @sirkeeper2885
      @sirkeeper2885 Před 4 lety +5

      Ah yes, of course. He showed it in his similar video about Rome Total War, it's the exact same. Some ancillaries can be swapped between generals, the way to do it is the following:
      1. Put the given generals in the same army
      2. Open the window of the general which has the ancillary you want to transfer
      3. Drag and drop the ancillary to the unit card of the receiving general
      4.?
      5. Profit

  • @zajxperia3983
    @zajxperia3983 Před 4 lety +2

    Last one is 10/10.
    Others I've experienced/used myself or seen someone use.

  • @SSR2902
    @SSR2902 Před 4 lety +5

    The second weapon thing for cav in rome 1 the only one you need to really know is the cataphracts mace. I think cataphracts without the AP mace attack will not be as good as it is . Just compare them with the Cappadocian Cavalry from pontus how have a sword and i think they kinda have the same stats i think they loos vs companions ore pretorian cav ore sacred band. the others cav swords second weapon are good in drawn-out fights but if you maneuver them in a good way it doesn't matter in CWB rules.

  • @Yas-ii3hu
    @Yas-ii3hu Před 3 lety

    I didn't know that you get a public order bonus from capturing Jerusalem, but that makes some sense. But number 2 with holding alt and attacking, that actually blew my mind because I just never thought it was in the game. Unfortunately I didn't watch your RTW video. Still, what a shock, and now my campaigns will go a helluva lot smoother.

  • @user-gq6rv5wp2p
    @user-gq6rv5wp2p Před 3 lety +1

    8.27 that's how I get rid of Mongols and Timurids. When they have only one city remaining under their control, I never take it because the horde can respawn. I just enter the city, kill the last general and retreat. The city turn rebel, the enemy faction dies.

  • @TheAvidian
    @TheAvidian Před 2 lety +1

    You should base you chivalrous/dreadful balance based on the general’s personal traits/retinue, whether they have +/- to morale, positive morale traits, you don’t need more, dread, negative morale traits, needs morale boost, chivalry

  • @IRussian007
    @IRussian007 Před 4 lety

    I knew everything in this video even early in the game(simply have the advisors tell you everything) while also reading on unit strengths, internal code values that affect the game combat, other tactics and point of chivalry vs dread etc. BUT I never knew that holding jerusalem gives public order UNTIL this video. I guess I just thought that increase in public order was just something to do with generals and I didn't do the math of chivalry, political and religious buildings, etc and just thought it was some random bonus.

  • @knightofsvea604
    @knightofsvea604 Před 4 lety +5

    M2TW was so before its time! I Still play it after 10 years ☺️
    The One thing i find strange do is the fact that it does not matter administrativly who your faction leader is, or whom is going to heir then throne afterwards.
    I know its more important in later games, i just think its funny that One of the most characteristic things about medeival Europe is over looked ☺️
    P.s another thing (about regicide) is that its strange that you dont enheir the lands of the country to whom you'v married your princesses to.
    In the game princesses are just relationbonus. Wich i think is strange 😏

    • @ariavergil9631
      @ariavergil9631 Před 2 lety

      That last point is a good point, especially since in Shogun 1 if you were allied to a faction and they died out there was a chance you would inherit their territories. It was pretty rare if I remember correctly, and you had to be allied to someone basically forever, but it was possible.
      It was also possible for a faction to reappear later if they had an underage heir when they died out.

  • @Gabzpiano
    @Gabzpiano Před 4 lety +7

    The biggest thing for me that took me a long time to find out which i feel is a pretty huge game-changer (which btw i found out from watching someone else play on youtube, not on my own):
    That you can drag units onto other units of the same type combine their numbers... holy fuck this is so huge. This should be the #1 thing on a list like this.

    • @Andy-qt9tk
      @Andy-qt9tk Před 4 lety +1

      In some TW games pressing M (merge) does it automatically

  • @yeeyee52
    @yeeyee52 Před 2 lety +1

    wow, that arty crew fought until the last man

  • @ethanhouston2433
    @ethanhouston2433 Před 4 lety +3

    I LOVE this game!! It’s so great! I’m playing in 2020 and it’s wonderful! Glad to see I’m not the only one 💕

    • @hundun5604
      @hundun5604 Před 5 měsíci

      And it's still fun playing it in 2024.

  • @SimonAshworthWood
    @SimonAshworthWood Před 2 lety +2

    Is Dread really "better" than Chivalry? "Better" and "worse" are subjective. It depends on what you value. I prefer chivalry, myself.
    Want your low morale units (e.g. peasant archers and maybe militia) to stay in the battle longer? Chivalry is the way to go.
    Want to feel like you're the good guy? Chivalry is the way to go.
    Want to fight the enemy more, perhaps to get more xp for your units or to make the game more challenging? Capturing the enemy and releasing them (which produces Chivalry) is the way to go.
    Want the population of captured cities to be higher? Occupying them (which produces Chivalry) is the way to go.
    Want to get more xp and possible helpful retinue? Joining crusades, jihads or a warpath (which produces Chivalry) is the way to go.

  • @pinnacleproductions6275
    @pinnacleproductions6275 Před 2 lety +2

    Still the best Total War game, and that says a lot because I haven’t played one Total War game I didn’t love & put hundreds of hours into. But more than likely will be put over 2000-3000 hours into Medieval 2.
    Yeah that is also sad in a way lol, but the game is so good & I would love for them to make Medieval 3, take everything great about this game and improve it, add in more options for inside politics for a bit more grand scale of strategy.

  • @rm4164
    @rm4164 Před 2 lety +2

    You will still want your Dread Generals to join Crusades, for the unit-experience boosts and maybe traits; of course, Dread-General only joins immediately just before Chivalry-General captures the target.
    BTW, do you know the Castle -> Large Town trick?
    Settlements like York/Durazzo (low-population villages, or maybe you sacked/exterminated the population) will take forever to grow into towns, because upgrading Village -> Town -> Large Town all have population requirements; Motte -> Wooden Castle -> Castle do not. Village -> Motte -> Wooden Castle -> Castle -> Large Town: expensive to pay for the conversions, but well worth it to unlock higher tiers of population-growth and financial gains so much sooner.
    Whenever I get to Arguin/Timbuktu, I do this as a matter of course, simply to maintain Public Order; in a tight situation, Town -> Castle might be your best or only option to prevent revolt. Just keep in mind that there exists a point of no return: ottomh, I think Fortress is the last of the Castles that can be converted (back) into a city.

  • @peterlustig329
    @peterlustig329 Před rokem

    You have been awarded the title 'Beginner'.

  • @mitchellmitting6678
    @mitchellmitting6678 Před 4 lety +2

    Hehe I learned that agent one by being extremely pissed at the Inquisition constantly killing my generals

  • @Milkermaner
    @Milkermaner Před 4 lety +6

    Definitely didn't know the puppy one

  • @Kelgrafar
    @Kelgrafar Před 3 lety

    Low taxes increases chivalry too. So if you have a governor in a province with low taxes and high chivalry it will actually end up growing very fast. Until a plague hits anyway. I usually do this to build up my heartland into a bunch of huge settlements early in the game.. High dread helps to increase public order though too, so a high-dread general is very useful for newly conquered regions. Think Vlad the Impaler!

  • @AudieHolland
    @AudieHolland Před 3 lety +1

    What I wish the devs would have included: if you attack an enemy general unit with your general unit, both generals seek out each other and actually duel while the bodyguards are fighting the other bodyguards.
    Probably not very historically accurate but using the general unit to attack the enemy's general unit is something only Alexander the Great did. I think.

  • @rentabullet4048
    @rentabullet4048 Před 4 lety +5

    You dont need to kill all family members to trigger regicide you just need to kill king and faction heir in the same battle then they get destroyed

    • @SamuelHallEngland
      @SamuelHallEngland Před 4 lety +1

      I was wondering about this. I've done that a few times, and have experienced different results. Both Rome 1 and Medieval 2 can be pretty glitchy and inconsistent.

  • @gerlontwofingers2208
    @gerlontwofingers2208 Před 4 lety +1

    Another great video enjoying the series quick question what civ works best for me in medieval total war 2 if I play lots of phalanx and archers in Rome total war and suck at horses not to bad at horse archers

    • @MelkorGG
      @MelkorGG  Před 4 lety

      I would say England could be a good pick. Good Longbows, can also place stakes as well.
      Or, the HRE. They don't have the range, but they have good armour and some decent Pikemen so you have the defensiveness of the Greeks.
      Overall, Portugal has the best Pikes in game, but that been said: Pikes are not as useful in Med 2 anyway. : )

  • @goldenskulll
    @goldenskulll Před 2 lety +2

    When developers put heart, sweat and tears into an game

  • @area609joe2
    @area609joe2 Před 3 lety

    Great video

  • @FatLittleButterfly
    @FatLittleButterfly Před 4 lety +7

    i found out no.6 when i assassinated everyone in the faction xD

  • @BenDover-tk3jj
    @BenDover-tk3jj Před 3 lety +3

    An additional effect to dread is if you bring an overly large army to attack or conquer settlements with a small amount of troops, you get the trait increase/decrease icon and it says "Winning First" which essentially means the character is more concentrated on winning rather than honour and your Chivalry will decrease or Dread will increase.

  • @tymcio11
    @tymcio11 Před 4 lety

    Awesome video

  • @aleaiactaest6503
    @aleaiactaest6503 Před 3 lety

    I once sent my Doge (as Venice) on a crusade, and he got a 100% public order boost from max chivalry+ traits after succeeding.

  • @frost.0707
    @frost.0707 Před rokem +1

    I love dread. All it takes is cheesing n chasing down missile troops at the start with cav units and charging at the back of the infantry. And they all start to route. It is so easy. The only reason why Im still going ok with the current campaign and I have 4 different enemy factions attacking me.

  • @dagonkatz9689
    @dagonkatz9689 Před 3 lety

    I didn't know you could kill agents with soldiers. I will definitely try that soon.