Dragon Quest III's Overworld Map -- Designing For Familiarity

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  • čas přidán 1. 10. 2018
  • Designing For is a series which looks at a level in gaming, and analyzes a theme central to that level's design. In this episode, we look at the overworld map of Dragon Quest III, and how it gets the player intimately familiar with its surroundings with a simple trick that has yet to be recreated.
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    Twitter: / designing4games
    Discord: / discord
    Writing/Voiceover/Audio Editing/Gameplay: Tommy Eyler/Pyrrhickong/The Dryest Bones ( / pyrrhickong )
    Script Editing/Image Editing/Video Editing/Additional Game Footage: Zack Frisbee/Goombachi
    Intro Graphic and Watermark By: czcams.com/channels/FlA.html...
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    Also check out our video on the Magus Battle in Chrono Trigger, which uses theming, player agency, and strategic planning to feel incredibly triumphant: • Chrono Trigger's Battl...
    Or our video on the best mission of Half-Minute Hero, which takes the player through an entire arc of development and shame within the span of a few minutes: • Half-Minute Hero's Cur...
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    The Dragon Quest/Warrior series, including Dragon Quest III, Dragon Quest, Dragon Quest IX, Dragon Quest X, and Dragon Quest XI is © Square-Enix Holding Corporation (formerly Enix Corporation).
    Final Fantasy and Final Fantasy VII are © Square-Enix Holding Corporation (formerly Squaresoft).
    Golden Sun, The Legend of Zelda, The Legend of Zelda: Ocarina of Time, The Legend of Zelda: Skyward Sword, The Legend of Zelda: Breath of the Wild, Super Mario Bros., Super Mario World, and Metroid Prime 2: Echoes are © Nintendo Co., Ltd. Metroid Prime 2 by Retro Studios.
    Chef Boyardee's Barkley: Shut Up and Jam: Gaiden, Chapter One of the Hoopz Barkley SaGa is © Tale's of Games Studios.
    Pokémon Red & Blue is © The Pokémon Company and Nintendo Co., Ltd.
    Genso Saiyuuki - Super Monkey Daibouken is © Techno Quest and VAP, Inc.
    Grand Theft Auto: Vice City is © Rockstar Games/Rockstar North.
    The Elder Scrolls IV: Oblivion and The Elder Scrolls V: Skyrim are © Bethesda Game Studios/Bethesda Softworks.
    Assassin's Creed and Assassin's Creed: Origins are © Ubisoft Entertainment SA.
    The Call of Duty series is © Activision Publishing, Inc.
    FUEL is © Asobo Studio SARL and The Codemasters Software Company Limited
    Team Fortress 2 is © Valve Corporation.
    Undertale is © Toby Fox.
    Fist of the North Star is © Toei Animation Co., Ltd. and TAXAN, based on the manga of the same name.
    Animaniacs is © Warner Bros. Entertainment Inc.
    I Shouldn't Be Alive is © Darlow Smithson Productions.
    Planet of the Apes is © APJAC Productions and Twentieth Century Fox Film Corporation, based on La Planète des singes by Pierre Boulle
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    Footage/Images Used:
    How Dragon Quest Spawned An Urban Myth: • How Dragon Quest Spawn...
    Best Friends Play Barkley Shut Up and Jam Gaiden (Part FINAL): • Best Friends Play Bark...
    Undertale (Pacifist) - Part #01: The Ruins: • Undertale (Pacifist) -...
    Random Oblivion Adventure [Part 10]: Vaernlor Manor and Wandering North: • Random Oblivion Advent...
    Gentle Push MONTAGE: • Gentle Push MONTAGE
    Shangrila Resort Skardu Pakistan 2016 HD 720p: • Skardu Shangrila Lake ...
    Video Game World Map: awesomebryner.com/world-map-ga...
    Pokémon, So Real: / pokemon_so_real (original source is linked in the comments, but down)
  • Hry

Komentáře • 14

  • @ethanotoroculus1060
    @ethanotoroculus1060 Před 5 lety +9

    My years... My quest... They have led me here. They will now end here. Thank you. With your guidance, I now know the only open world game that is right for me. It begins.

  • @TarvouldsQuest
    @TarvouldsQuest Před 5 lety +12

    Okay, really wasn't expecting that plot twist of the map being Earth. I was already nodding my head thinking "Yes, a game is MUCH better when it's points of interest are easily recognizable by their surroundings" then BAM, Earth. That's taking it to a whole other level, but games not mimicking Earth could accomplish this as well. I find Zelda is good at this, and Golden Sun being one of the WORST. I was constantly lost in that game's Overworld.
    Also, please tell me I saw a clip of Charles Barkley Shutup and Jam: Gaiden. I will drop a Chaos Dunk if this is true.

    • @DesigningFor
      @DesigningFor  Před 5 lety +7

      You didn't see a clip of Charles Barkley Shutup and Jam: Gaiden.
      However, you did see a clip of Tales of Game's Studios Presents: Chef Boyardee's Barkley, Shut Up and Jam: Gaiden, Chapter 1 of the Hoopz Barkley SaGa. Go brush up on your BRAIN and maybe someday you can slam with the best, 'cuz right now you're still jammin' with the rest.

    • @TarvouldsQuest
      @TarvouldsQuest Před 5 lety +6

      Brutal. Savage. Wrecked.

  • @Beesson6606
    @Beesson6606 Před 5 lety +9

    Absolutely love Dragon Quest III. I originally got it for my 11th birthday on the Gameboy Color and was immediately hooked. I've since played it multiple times on emulators on my phone and PC. Most recently I modded my SNES classic to be able to play PAL roms and loaded it up with an English translation patch of the Super Famicom version of the game. It was a blast to play through it with the updated graphics on the SNES. That final boss is ridiculous though.

  • @Pidgeottamer
    @Pidgeottamer Před 4 lety +2

    *Punches in "Dragon Quest World Maps" hoping to find someone over analyzing one of their overworlds, but expecting to find nothing.* I'm now pleasantly surprised and hooked on this channel.

  • @daviddent5662
    @daviddent5662 Před 5 lety +3

    Ha ha ha! I played it back on the GB and recently the mobile version and still it took this video to make me realize the reason this is still my favorite world map is because it's the one I live in! Nice!

  • @citizenstrife
    @citizenstrife Před 5 lety +3

    Speaking of maps, this game's map is littered with "forest, forest, mountain, mountain, BIG MOUNTAIN, etc." It's quite strange seeing so much dotted sprites, when FF used a bit more sophisticated map work at the time. Not saying it's bad (it keeps things simple), but having never seen the original trilogy, it was a striking feature.

    • @DesigningFor
      @DesigningFor  Před 5 lety +4

      It's building off of the original Dragon Quest 1 tilesets, which were naturally simpler since they were before Final Fantasy. The game advances in other ways, such as the day/night cycle and such, but there probably wasn't as much push to reinvent the art style. Final Fantasy also really wanted to push a realistic world since it has a more serious, high fantasy tone, whereas Dragon Quest has always been a lot more comical.

  • @FarCritical
    @FarCritical Před 5 lety +2

    It would've been funny if they decided to go ahead to call Lanson Australia. Also, true or not, that rumor is awesome.

  • @jameslawrenson1208
    @jameslawrenson1208 Před 7 měsíci

    This will help when I start playing the Switch version.

  • @luisreyes1963
    @luisreyes1963 Před rokem

    Wonder what inspired the creators of Dragon Quest III to mimic the actual geography of the Earth. 🌏

  • @crimsonking9882
    @crimsonking9882 Před 2 lety +1

    Hello yes I am from Australia and I take offence to you Australia is a horrible place comment because some places in Australia actually really good so don’t go hating on us just because of the outback