BattleBit Remastered Dev react to firearms expert reacting to Battlebit guns

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  • čas přidán 23. 06. 2023
  • ʕ•́ᴥ•̀ʔっ ♥BattleBit Remastered:store.steampowered.com/app/67...
    ᕙ(`▿´)ᕗDev:www.twitch.tv/theliquidhorse
    ٩(˘◡˘)۶BattlebitOfficial:www.twitch.tv/battlebitofficial
    (ɔ◔‿◔)ɔ ♥Gamespot React Video: • Firearms Expert Reacts...
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Komentáře • 608

  • @inoob26
    @inoob26 Před 11 měsíci +6330

    now we need a random youtuber reacting to the devs reacting the Jonathan Ferguson reacting to BattleBit Remastered

    • @thomaspereyra4108
      @thomaspereyra4108 Před 11 měsíci +224

      Be the change you want to see in the world
      -Bob Marley 1944

    • @Ugabunga999
      @Ugabunga999 Před 11 měsíci +11

      I'll gladly do that

    • @WilhemHR
      @WilhemHR Před 11 měsíci +127

      Asmongold. Has no connection to FPS games at all but feels like just the right person to do so.

    • @Penultimeat
      @Penultimeat Před 11 měsíci +3

      The circle of life

    • @jourdan8467
      @jourdan8467 Před 11 měsíci +1

      @Jev vid?

  • @89DerChristian
    @89DerChristian Před 11 měsíci +2594

    The great thing about Jonathan is, that he plays video games and can analyze graphics and game mechanics with the right context.

    • @krollgrend1888
      @krollgrend1888 Před 11 měsíci +205

      I agree so many "experts" know 0% about video games but this guy got it.

    • @dadistos4538
      @dadistos4538 Před 11 měsíci +207

      Agreed, he even mentions that even though the RPG explosion and resulting destruction is unrealistic, he acknowledges that it is good for game design and balance.

    • @Shane-eg5kq
      @Shane-eg5kq Před 11 měsíci +5

      that guy said you shouldn't inertia rack a pump action shotgun because you might damage it. He's a maroon.

    • @judgemental9253
      @judgemental9253 Před 11 měsíci +86

      @@Shane-eg5kqyou mean putting all the weight of the gun into the slide rails and swinging it up and down? That could easily damage some older or more fragile firearms. ‘Damage’ could be as little as a slight deformation in a single part.

    • @Shane-eg5kq
      @Shane-eg5kq Před 11 měsíci +1

      @@judgemental9253 If you think inertia racking is bad for a pump You've clearly never racked a pump. Do you think you gently rack the pump? If that's going to damage it, what's going to happen when you fire it? Lmao.

  • @elinelai1891
    @elinelai1891 Před 11 měsíci +1073

    God bless Jonathan Ferguson, the keeper of firearms and artillery at the Royal Armouries Museum in the UK which houses a collection of thousands of iconic weapons throughout history

    • @zayffon1325
      @zayffon1325 Před 11 měsíci +121

      Jonathan Ferguson, the keeper of firearms and artillery at the Royal Armouries Museum in the UK which houses a collection of thousands of iconic weapons throughout history, is a cool dude.

    • @omargerardolopez3294
      @omargerardolopez3294 Před 11 měsíci +95

      Man, I love Jonathan Ferguson, the keeper of firearms and artillery at the Royal Armouries Museum in the UK which houses a collection of thousands of iconic weapons thoughout history, he looks like such a cool dude

    • @pedrobrgames1314
      @pedrobrgames1314 Před 11 měsíci +58

      I'd love to have a job like the one Jonathan Ferguson, the keeper of firearms and artillery at the Royal Armouries Museum in the UK which houses a collection of thousands of iconic weapons throughout history has. Jonathan Ferguson, the keeper of firearms and artillery at the Royal Armouries Museum in the UK which houses a collection of thousands of iconic weapons throughout history sure is a cool dude

    • @BluE68_
      @BluE68_ Před 11 měsíci +47

      If I ever end up in the UK, I'll be sure to visit Jonathan Ferguson, the keeper of firearms and artillery at the Royal Armouries Museum in the UK which houses a collection of thousands of iconic weapons throughout history.

    • @nathanr6381
      @nathanr6381 Před 11 měsíci +30

      @@BluE68_ I've been to the Royal Armouries Museum in the UK which houses a collection of thousands of iconic weapons throughout history a number of times and I can say it is great although sadly I've never seen Jonathan Ferguson, the keeper of firearms and artillery at the Royal Armouries Museum in the UK which houses a collection of thousands of iconic weapons throughout history . You should really go to the Royal Armouries Museum in the UK which houses a collection of thousands of iconic weapons throughout history.

  • @Mochachocakon
    @Mochachocakon Před 11 měsíci +2612

    The nice thing about the simple art style is you can easily make changes to the models without costing much time.

    • @ThatWhichObserves
      @ThatWhichObserves Před 11 měsíci +164

      It still naturally takes a decent amount of time, but the low poly style vastly reduces the whole process time, along with the lack of texture detail this simplifies it further.

    • @yourarseismine1016
      @yourarseismine1016 Před 11 měsíci +170

      @@ThatWhichObservesYou just repeated what the op said.

    • @komradesnoipah1036
      @komradesnoipah1036 Před 11 měsíci +5

      not time, but resources. Lower poly means much more optimisation

    • @raven1579
      @raven1579 Před 11 měsíci +32

      @@ThatWhichObserves bro why are you repeating what he said lmao

    • @partinmortos
      @partinmortos Před 11 měsíci +8

      A massive thing also has to be that the animations are so much easier to make/adjust because there are no articulated fingers on the characters

  • @ZigMelon
    @ZigMelon Před 11 měsíci +1682

    What's great about this is not only are the developers are excited to see Johnathan critic and applaud their game, but also to give them advice on what to change to be like the real life counterpart

    • @cdgonepotatoes4219
      @cdgonepotatoes4219 Před 11 měsíci +72

      The surprisingly detailed critic does show he acknowledges the devs do care a lot to get things right. These videos with both Jonathan and Matt Easton both have them usually skimping over telling the whole information to save on time, until they see something they really like going on and go full tilt with the critique.

    • @awakeandwatching953
      @awakeandwatching953 Před 11 měsíci

      yes.. but also nerf the 74s recoil lol

    • @ZigMelon
      @ZigMelon Před 11 měsíci +2

      @@awakeandwatching953 Nah, more like Nerf the Vector

  • @DeadEndGoose
    @DeadEndGoose Před 11 měsíci +278

    14:30 when he says "im assuming you cant pick the mag back up" and the dev side eyes is so fucking funny

    • @nickkohlmann
      @nickkohlmann Před 11 měsíci +25

      He did correct his statement on that in the second video on the game :D

  • @Xtariz
    @Xtariz Před 11 měsíci +832

    Dev is so happy smiling like a little kid... like a golden retriever being told they're a good boy

    • @friendlyfire3412
      @friendlyfire3412 Před 11 měsíci +21

      These devs are ametour but They're more prouder than Average Triple A games.

    • @mio2540
      @mio2540 Před 11 měsíci +119

      @@friendlyfire3412 its amazing what devs can do if their soul didnt get sucked out by corporate greed.

    • @friendlyfire3412
      @friendlyfire3412 Před 11 měsíci +6

      @@mio2540 And 8 Years(Oki made this game since 2013-15?... Yeah Exactly.

    • @plainperson7797
      @plainperson7797 Před 11 měsíci +9

      ​@@friendlyfire3412 2077 is a triple A game and took quite a while

    • @SpankinDaBagel
      @SpankinDaBagel Před 11 měsíci +14

      ​@@mio2540The devs usually aren't the greedy ones. Unfortunately nowadays in triple A development devs have very little to no control on how their game will be monitized.

  • @odinisgod4577
    @odinisgod4577 Před 11 měsíci +2909

    these devs are true heros giving us a game we always wanted that walks all over call of booty and battlepeeels

    • @inutero3516
      @inutero3516 Před 11 měsíci +117

      I just wish battlefield would start dropping bangers again. BF1 was incredible, then BFV and 2042 just killed the entire series in 2 releases. BF1 is still crazy cinematic though

    • @robrobusa
      @robrobusa Před 11 měsíci +50

      Tbh. They're vastly different experiences. Battlebit has filled the niche the older BF titles left. And filled it very well.

    • @k0mm4nd3r_k3n
      @k0mm4nd3r_k3n Před 11 měsíci +47

      Call of Creditcards, and Battlecredit.

    • @BlacKnight132
      @BlacKnight132 Před 11 měsíci +18

      @@inutero3516 bf1 is a terrible pvp experience, but otherwise it's a masterpiece
      bfv pvp is very fun. if it wasn't riddled with cheaters, it's a blast. love me ww2 era firearms

    • @Phox123
      @Phox123 Před 11 měsíci +23

      ​@@inutero3516BF3 literally perfected the formula, and Battlebit shows how it never needed to be changed. It just needs to be smooth and consistent.

  • @ImDaRealBoi
    @ImDaRealBoi Před 11 měsíci +729

    Bro I remember how wild june 24th was, so much shit was going on for them it was amazing. The guns might even become better too, because a guntuber (garand thumb I think) asked if one of the devs wanted to fly over to the US to shoot some real guns and record audio
    They deserve all the success, such a good fucking game

  • @rpglover101
    @rpglover101 Před 11 měsíci +302

    Every time the guy made any sort of criticism, I looked over at Larry to watch him mentally note the things he needs to fix. I'm so excited.

  • @johnandrewserranogarcia7223
    @johnandrewserranogarcia7223 Před 11 měsíci +685

    I'd love to see the game add the PKM, QJB-95, RPK, etc. Thanks for making most fun shooter in my steam library right now.

    • @aspy130
      @aspy130 Před 11 měsíci +42

      Rpk is definitely one of my favourite guns ever made so I second this lol

    • @abcdefghijkl123454
      @abcdefghijkl123454 Před 11 měsíci +80

      given the distinct lack of weapons for the support class i think it's reasonable

    • @kalkinzinsunpraiser1548
      @kalkinzinsunpraiser1548 Před 11 měsíci +7

      I too updoot this, I'd love to see a RPK and PKM in this

    • @tuananhhoang7113
      @tuananhhoang7113 Před 11 měsíci +2

      i'd rather have the PKP

    • @VoLuTheR
      @VoLuTheR Před 11 měsíci +10

      We'd love to see PKM, RPK, RPD, etc, maybe M60, M240.

  • @andreasottohansen7338
    @andreasottohansen7338 Před 11 měsíci +181

    God, the genuine happiness about all this from the Dev is so pure.

  • @tervermer8092
    @tervermer8092 Před 11 měsíci +511

    I hope this dev is feeling on top of the world as they deserve all the praise they've received. It's rare to see this genre get a breakout indie game when it's normally dominated by triple A studios releasing the same game for their yearly revenue bump.

    • @Codex_0613
      @Codex_0613 Před 11 měsíci +27

      ironically it's exactly because triple A dev with a deep pocket publisher that pushes out yearly product that exhausted their own market and the consumers
      people wanted something fresh, something fun to play, maybe an hour or two a day
      not sitting at the menu waiting for a 20+ GB update so that the graphics may look a tiny bit more realistic
      meanwhile the game itself is a sweat fest and microtransactions

  • @R0ndras
    @R0ndras Před 11 měsíci +80

    This is what I always wanted to see from his videos, a dev reacting to it or being like:thanks for the feedback, we did this because of this and that

    • @luckytanuki5449
      @luckytanuki5449 Před 11 měsíci +3

      You may have already seen it, but gamespot did release a video something like what you are talking about where the devs of Hunt: the showdown, watched the review of their game, changed some things, like a reload animation to how jonathan described, and even commented themselves on what weapons they would like him to take a look at in future parts of the game.

  • @silveredbullet802
    @silveredbullet802 Před 11 měsíci +65

    They got the compliments as well as constructive critisicm. Now gotta put what is acceptable in the game from the featured guns.

  • @toooldfortwowheels2048
    @toooldfortwowheels2048 Před 11 měsíci +103

    I'm a long time follower of Jonathan Ferguson from the Royal Armouries, an amateur firearms enthusiast, somebody who has had the privilege to vist the Pattern Room at the Armouries and somebody who also owns Battlebit Remastered - All the priase Jonathan heaps on the weapons in this game are much deserved.
    Get the game, have a blast.

    • @manuelschurig2266
      @manuelschurig2266 Před 11 měsíci +3

      how does one get to see the pattern room? i know Ian from forgotten weapons got to see it because of his important work, how do you get that chance as a regular person?

    • @toooldfortwowheels2048
      @toooldfortwowheels2048 Před 9 měsíci

      @@manuelschurig2266 under pretty special circumstances. Members of the public rarely get access unfortunately but understandably.

  • @honkhonk8009
    @honkhonk8009 Před 11 měsíci +49

    bro it would be cool seeing the devs try out the guns irl lol

    • @masonbibrey303
      @masonbibrey303 Před 11 měsíci

      They should come across the pond and enjoy them here in America you can shoot any fully auto rifle here with the right licensed guys present. Hell I’m trying to get my class 3 license so I can own fully automatic rifles.

  • @HQ_Default
    @HQ_Default Před 11 měsíci +84

    Even though BattleBit really isn't the sort of game I'm usually into, I have to say it's always so wholesome to watch developers reacting to their work getting the recognition it deserves. That little cheer you did when Jonathan praised the case ejections just made my day.

  • @waywardgun
    @waywardgun Před 11 měsíci +56

    Amazing to see how impressed Jonathan was with this game. And even better to see the Devs taking on board his feedback and making changes, just like what the Hunt Showdown guys have been doing. And if this means a buff to the AK74 then I am a happy chappy

  • @NavodWickra
    @NavodWickra Před 11 měsíci +28

    I used to live next to Royal Armouries, it's free to visit

  • @panvlk
    @panvlk Před 11 měsíci +46

    Regarding Kriss Vector, the gun does have a recoil of course, what the mechanism is designed to reduce is muzzle climb. But it doesnt turn the gun into laser beam, just makes the muzzle being shaked around in multiple directions rather than up. You will still lose some ability to keep the gun on target just like you would with other 9mm SMGs with such an extreme rate of fire, it just doesnt come from vertical muzzle climb.

  • @batcat4136
    @batcat4136 Před 11 měsíci +29

    You saying you’ll go back and watch it again and take notes! It just shows a willingness to improve and learn. And I think with a game like with, as Jonathan calls it, low-polly-graphics I feel like it’s probably easier to go in and make changes to models or animations compared so some hyper-realistic games. Really hope they do a follow up in a while to cover some more of your weapons, and perhaps revisit some changes, who knows

  • @Grunzgesetz
    @Grunzgesetz Před 11 měsíci +8

    I wonder how the firearm expert would react to this video

    • @BazilDay
      @BazilDay  Před 11 měsíci +3

      Multiverse of React

  • @anthonycochran6492
    @anthonycochran6492 Před 11 měsíci +4

    I can confirm about AK recoil. The recoil shown is about correct for an AK-47, but the 74 fires the 5.45x39mm...which is far lighter. (more like the NATO 5.56x45mm.)

  • @joshuaschalesky
    @joshuaschalesky Před 11 měsíci +58

    I was a range safety officer for a bit, and I got to shoot all the full-autos (FA) a bit.
    In my experience: shooting the HK MP5 and the Kriss Vector one after the other, the difference in recoil was mind blowing, and not in the way you might first think. The MP5 was so pleasant to shoot, easy as hell to hold on target during full auto fire. The Vector's recoil, in both .45 ACP and 9mm, was DEVASTATING. At least I couldn't handle it.
    Couple more brief addendums, I shot a 9mm G18 at FA WITH an attached stock; incredible muzzle rise, not a fan.
    FA M4A1 with red dot, FUN, of course, not effective, however.
    And lastly, my favorite gun I've had the pleasure of firing FA, an M1928 Thompson in .45 ACP. Most controllable recoil I've experienced in a full auto. I could control that recoil while standing unsupported with little effort.
    Last fact and I'm done. The reason the Tommy Gun is so recoilless is in part because it is so damn heavy. Heavier than an M1 Garand, in fact, which fires a full power rifle cartridge.

    • @Syddy_
      @Syddy_ Před 11 měsíci +2

      the one that was built around its entire recoil mitigation system has more recoil? doubt

    • @joshuaschalesky
      @joshuaschalesky Před 11 měsíci

      That was my first thought too! Imagine my shock!

    • @StrikeReyhi
      @StrikeReyhi Před 11 měsíci +15

      ​@@Syddy_ the vector is a huge meme, there's a reason practically no agencies, departments or militaries bought it and it had nothing to do with cost.
      the recoil system just isn't very good. a predictable straight push back into the shoulder actually works way better.
      ask anyone who has actually shot one in full auto or watch any of the videos talking about how much it sucks.
      really effective marketing team though, the average pleb is fully convinced they're magical laser beam smg's.

    • @tommihommi1
      @tommihommi1 Před 11 měsíci

      @@StrikeReyhi the 9 hole reviews video of it seemed very positive

    • @Syddy_
      @Syddy_ Před 11 měsíci +1

      @@StrikeReyhi i watched videos of people firing them before i made that comment, every single one looks like there's no upward recoil

  • @Daddy22mad
    @Daddy22mad Před 11 měsíci +9

    he's so humble about his nation firearms like "we tried", "British army did their best"

  • @jukebox_heroperson3994
    @jukebox_heroperson3994 Před 11 měsíci +21

    Something I think they could do, is give all the support weapons bipods.

  • @testwordz
    @testwordz Před 11 měsíci +141

    the kriss vector can be balanced while being realistic. it doesnt have muzzle climb but it does have a lot of vibration when you fire. the barrel sort of rises a very little bit up then swings over to the right (if you are right handed, left else i would reckon?) and then pops down. its like a small 270 degree action on the barrel. you definitely feel recoil when you fire, it just does not climb much. however if you go full auto with it you do get a lot of vibration and the rounds basically disperse in a 270 degree pattern ignoring the diagonally down left. its easier to manage than most other pdw's but it surely isnt 100% effective as some people would like to believe. i dont think anyone outside kriss who fired that gun irl would claim its recoilless.

    • @Shane-eg5kq
      @Shane-eg5kq Před 11 měsíci +2

      I love that youtube users upvote things like this when it's obvious the commenter is clueless.

    • @anonimus370
      @anonimus370 Před 11 měsíci

      @@Shane-eg5kq Man, you love painting yourself like the complete asshole that you are.

    • @awakeandwatching953
      @awakeandwatching953 Před 11 měsíci +6

      @@Shane-eg5kq thats not a counter argument

    • @bigflatshady9204
      @bigflatshady9204 Před 11 měsíci +2

      it's just a marketing technique to sell an overly engineered designed
      but, do you realize how wide of an angle 270 degrees is? How much of a rotation 270 degrees is?

  • @Brigtzen
    @Brigtzen Před 11 měsíci +29

    thanks for the vod clip

  • @Asian_Boi_242
    @Asian_Boi_242 Před 11 měsíci +11

    You know you made it when Johnathan Ferguson, The Keeper of Firearms and Artillery in the Royals Armories Museum in the UK, makes a video about your in game weapon models and giving out Ws after Ws.

  • @wiking793
    @wiking793 Před 11 měsíci +8

    Johnathan would not be surprised that your Vector has recoil as he already pointed it out in other games as something that's wrong but probably needed for the sake of balance. This guy is great not only because of his knowledge but also awareness of the gaming development rules and also the "cool factor"

  • @cookiebaker2660
    @cookiebaker2660 Před 11 měsíci +15

    I've seen a few people review Vector and several of them said that there IS recoil, its just distributed in a weird way that made the gun less comfortable to use for them lmao

    • @Penice-rj8wd
      @Penice-rj8wd Před 11 měsíci +12

      Recoil on vector is pushing down, it’s uncomfortable because you actually have to push gun slightly up

  • @4bangerkovaaks
    @4bangerkovaaks Před 11 měsíci +14

    Really cool to see the devs POV throughout the game, more devs should do this sort of thing!

  • @phil_zupra_b5880
    @phil_zupra_b5880 Před 11 měsíci +15

    The fact that your character doesn’t forcefully slaps the charging handle from the MP5 also bugged me a bit 😅 I hope it gets a animation rework so he actually slaps that filthy charging handle 😜
    But it’s amazing that you guys actually acknowledge his feedback and i hope a second reaction releases.

  • @Chaoticy
    @Chaoticy Před 11 měsíci +9

    I love that the Devs are so involved, this is my favorite game of all time.

  • @TtotheCizzel
    @TtotheCizzel Před 11 měsíci +7

    Great to see someone putting in the effort when they get feedback

  • @olevik2005
    @olevik2005 Před 11 měsíci +5

    Jonathan is the guy you want giving you feedback on your guns. He gives constructive criticism and clearly understands why certain choices were made. Also a great compliment and he says it if he has to nitpick then the gun is really well modeled.

  • @tsuaririndoku
    @tsuaririndoku Před 11 měsíci +8

    Being a Dev get Feed Back by Jonathan is literally a Message from god.

  • @s--b
    @s--b Před 11 měsíci +2

    BattleBit Remastered Dev stands there in silence as firearms expert reacts to Battlebit guns

  • @Eagle-ci9dr
    @Eagle-ci9dr Před 11 měsíci +17

    This game is so good. It deserves all of the great praise it has been receiving. I haven't this much fun in a game in so long, it feels refreshing.

  • @nicholasgrossman3194
    @nicholasgrossman3194 Před 11 měsíci +8

    MY ONLY gripe with the review is that he didnt go through the different attachments!! and all the bells and whistles for each gun. battlebits really is impressive. BEST 15 IVE EVER SPENT.

  • @xbaqqq
    @xbaqqq Před 11 měsíci +23

    would love to see some older weapons added too, kar98, mosin, svt40, ppsh. any ww2 era guns really :)

    • @turtleman5405
      @turtleman5405 Před 11 měsíci +8

      I would love to see them added! Naturally they should be true to life and as such should be objectively worse than most of the modern guns. But yeah seeing them added would be super cool!

    • @Schimml0rd
      @Schimml0rd Před 11 měsíci

      @@turtleman5405 tell me what makes an old bolt action worse than a new bolt action^^

    • @turtleman5405
      @turtleman5405 Před 11 měsíci +2

      ​@@Schimml0rd First I would like to premise this with the fact that I am not an expert on firearms, history, or war. That being said I am going to pull heavily from online sources that know more than I do. From everything I've read modern firearms are generally superior in ammo capacity, ergonomics, sights, and materials.
      "However, that superiority in terms of rate of fire and hitting the target in real terms may be an inch or two per 100 yards." - Some cool gun guy on Quora
      So to answer your question I think a modern bolt action is only minorly superior to the previous generations of weapons you mentioned. That is, if we are specifically talking about bolt action weapons.

    • @hypeflexington7081
      @hypeflexington7081 Před 11 měsíci

      I think they are going with the sim that you are a modernly equipped army and there would be no reason they needed to revert to something super old.

    • @manuelschurig2266
      @manuelschurig2266 Před 11 měsíci

      @@Schimml0rd less options for customization, weight, ergonomics, quality of the parts which impacts accuracy, capacity, calibers that might not be as optimal for the job as more modern ones (for example the amount of recoil compared to the effective range etc), it all adds up.

  • @raptorcaliber5165
    @raptorcaliber5165 Před 11 měsíci +11

    This is so heartwarming and awesome to see him excited!

  • @Alan157
    @Alan157 Před 11 měsíci +10

    So wholesome! You guys rock

  • @whipdan674
    @whipdan674 Před 11 měsíci +12

    Meanwhile triple A publishers claiming games are to hard to make nowadays and demanding higher prices for their products.

  • @voidrendx6601
    @voidrendx6601 Před 11 měsíci +11

    hes so genuinely happy about the guy pointing out stuff they got right. these devs just keep showing themselves to be truly committed

  • @olivialambert4124
    @olivialambert4124 Před 11 měsíci +4

    This was great. I love Jonathan Ferguson, someone who plays games and understands the tradeoffs as well as being a gun expert working in a firearms museum. Seeing the dev himself have all his hard work and dedication appreciated was a real feel good moment. Plus you could see from the feedback and suggestions he genuinely cares about making the game accurate despite the incredibly basic graphics.
    Of all the games to lead the Battlefield/CoD war I never thought it would be one looking barely better than Minecraft. But given the genuine passion I'm seeing from this dev I can really see why it's got things so right.

  • @A5tr0101
    @A5tr0101 Před 11 měsíci +17

    This guy is a developer to be inspired by

    • @bigflatshady9204
      @bigflatshady9204 Před 11 měsíci

      if I ever get my mental health shit figured out enough to put the work in to release a whole game, this is the dude I wanna be like. Excellent.

  • @NikolayHizenprof
    @NikolayHizenprof Před 11 měsíci +6

    Jonathan is not only very good in firearms, he is good with firearms, and on top of all this, he is a gamer, he is one of us, boys

  • @BrainTako
    @BrainTako Před 11 měsíci +4

    You guys are doing a brilliant job, seriously impressive.

  • @osirisianplays8089
    @osirisianplays8089 Před 11 měsíci

    you guys deserve all the love for the fantastic work you've done. love the support from the community 🙂

  • @nielubieciee
    @nielubieciee Před 11 měsíci +8

    BattleBit is the benchmark how game should feel like !

  • @fatstupid9070
    @fatstupid9070 Před 11 měsíci +4

    repacking mags in battlebit is like that scene in elf where buddy makes all those snowballs

  • @Ty_-ht1mp
    @Ty_-ht1mp Před 11 měsíci +1

    Thats gotta feel real good to see and hear!

  • @DokieToy
    @DokieToy Před 11 měsíci +1

    Happy for you guys, haven‘t played the game but i heard a lot of positives! Good job and good luck onwards!

  • @videogameattack
    @videogameattack Před 11 měsíci

    Started playing this weekend and I love it. It's fun, its fast paced and the gunplay feels really awesome. Keep up the great work.

  • @BallisticTech
    @BallisticTech Před 11 měsíci +2

    This is great! They just uploaded part 2 today!
    I don't know if the devs weill see this but I suggested it on the GameSpot video as well.
    Perhaps you guys could do something where the Devs visit the Royal Armouries and Jonathan lets them hold, inspect, and work some of the mechanisms of the weapons. Since the game is doing pretty well maybe they could offer a donation to the Museum.
    Just a thought. Would love to see more.

  • @RoyalPhoenix2015
    @RoyalPhoenix2015 Před 11 měsíci +3

    Jonathan is a real gamer, not just a fire arms expert, he funny understands what yall are going for with the low poly style

  • @zacharyharwell351
    @zacharyharwell351 Před 11 měsíci +4

    Funnily enough, the physical, on-rifle range finder would not be difficult to use if you know your dope (your ranging/drop+drift data) by heart. Shooting rifles like that is often fairly aimple to just open both of your eyes and shift focus between down-range and up close by using the different eyes.
    It'd be a fairly simple matter to check your range by just opening an eye, glancing at the display, and then refocus back into the scope. For the limitation of video games, I think how it shows up in the scope is perfectly fine, as it achives basically the same effect as what I described

  • @grimaldus40k
    @grimaldus40k Před 11 měsíci

    Thank you and your two bros for making this game! I having so much of a blast and i am feeling a little bit younger!

  • @Skaypegote
    @Skaypegote Před 5 měsíci

    I so happy for you du de. I watched the original video, and theres comments on it about your reaction. And I believe they've mentioned it again in other videos, but I could be gaslighting myself on that. But you did an excellent job on it. Made me want to play it.

  • @Limes_not_Lemons
    @Limes_not_Lemons Před 11 měsíci +3

    So glad all your hard work is paying off, and verbally taking on the great constructive criticisms, this game is amazing and I'm glad it's getting the recognition it deserves

  • @Oliver.Pfahl.
    @Oliver.Pfahl. Před 11 měsíci +4

    These devs are way too humble.
    Like you made a game that's better than the last 5 Battlefield games as 3 guys and you're not even stopping.
    Most deserving guys of some time off^^

  • @RoosterCP
    @RoosterCP Před 11 měsíci +4

    Speaking of sniping distance of 845 meters, I got 1175 as my max on sv98 and seen someone get 1800 meters, it was insane

  • @robforskinstein
    @robforskinstein Před 11 měsíci +2

    The honey Badger should just hit the bolt catch button upon employ reload, same with the M110.

  • @Eclipse-lw4vf
    @Eclipse-lw4vf Před 11 měsíci +2

    its nice seeing devs actually enjoy what they do

  • @ESFAndy011
    @ESFAndy011 Před 10 měsíci +1

    You guys absolutely deserve this. You have taken the military FPS genre by storm with something so simple-looking, yet made with so much love and care. You reminded everyone what really matters in a game and made something with a lot of heart and charm. Keep up the fantastic work.

  • @broncoxy
    @broncoxy Před 11 měsíci

    seeing the dev both hyped and excited aswell as very observant what the expert has to say; it shows true passion for his work, not only pride, but also the will to make it as good as possible... I think I'm going to get this game soon, not only because it looks fun, but also because it is a cause and team worth supporting

  • @Nandru85
    @Nandru85 Před 11 měsíci

    The joy at the begining!!! Such a wholesome moment

  • @Secret_Takodachi
    @Secret_Takodachi Před 11 měsíci +1

    So excited to see the "soon to be shorter RPG fragmentation rounds" ❤😂 These devs are awesome its so fun to watch them riding this wave of success & immediately taking note of everything they can fix, improve, tweak and/or add to the game! I just wish I could mod it so I could hear a "Roblox Oof" every time a player gets downed

  • @Claythargic
    @Claythargic Před 10 měsíci

    This is glorious, How cool to have a legit expert review your game like this.

  • @johnconstantine1901
    @johnconstantine1901 Před 11 měsíci +3

    this guys read a comment on twitter saying if you dont like battlefield why dont you go and do it yourself and took it way too seriously thank you guys your game is amazing certified fine ill do it myself moment

  • @whiteloafbread
    @whiteloafbread Před 10 měsíci

    It brings me joy seeing a game dev happily celebrating that highly respected reviewers love their game. They deserve all the praise they get and their spot on the top

  • @voodoochile8491
    @voodoochile8491 Před 11 měsíci

    This fills my heart with joy. So happy for these guys.

  • @johnpmchappell
    @johnpmchappell Před 6 měsíci

    Pretty cool, guys. It's not the kind of game I would generally play, but been hearing very good things about it. I saw a couple of firearms I have actually used and I am just as impressed as he was with the way you have managed to capture important details and silhouettes whilst still being low polygon count. Amazing stuff, and great attention to detail across the board; even his strongest criticisms were actually nitpicking, because you set the bar so high.

  • @mltmatt9153
    @mltmatt9153 Před 11 měsíci

    you guys deserve all the praise, such a complete and fun game

  • @sisisisi1111
    @sisisisi1111 Před 11 měsíci

    i almost teared up, seeing your reaction. Kudos

  • @StolenFlipper
    @StolenFlipper Před 11 měsíci

    yo shoutout to this guy and all the other devs of this beautiful game

  • @Wulfen109
    @Wulfen109 Před 11 měsíci +6

    If i were a developer on a game using real weaponry, I would bring this guy in as a consultant

    • @jackharold8379
      @jackharold8379 Před 11 měsíci +10

      Some games have, Johnathan talked about how he advised the devs of Sniper Elite 5 in his video on the game's weapons.

    • @SSgtJ0hns0n
      @SSgtJ0hns0n Před 11 měsíci +9

      Also the Royal Armouries are in collaboration with Team17 for Marauders a.k.a Space Tarkov. The amount of rare and obsure variants of guns they have in that game is fairly impressive, but it's still rough and in early access.
      Marauders' direct collaboration with Royal Armouries is probably one of the main factors on why they've haven't done an episode on it yet; they're waiting for a more complete version so they can show off their very best efforts.

    • @isaacs3413
      @isaacs3413 Před 11 měsíci +4

      I will probably be making a game soon, doubt it'll have many guns in it but I literally used to live about 2 miles from the royal armouries coulda got that easy haha.

    • @Wulfen109
      @Wulfen109 Před 11 měsíci +5

      @@SSgtJ0hns0n Love Marauders. I seen the video of him talking about a few guns in the game with the Developer

  • @chipsinatube
    @chipsinatube Před 11 měsíci

    This is awesome. Love seeing them/him witness such glowing praise

  • @douchepickle5680
    @douchepickle5680 Před 11 měsíci

    Honestly Didn't expect to love battlebit as much as i have so far, learned the amount of devs that worked on it recently as well. I'm glad they are getting the recognition they whole heartedly deserver.

  • @hazonku
    @hazonku Před 11 měsíci

    That was super wholesome. As someone who did the job for real & went to armorer's school I know I can clearly tell why the game is called remastered. A LOT of love & care went into the guns & almost all of them work properly and cycle like their IRL equivalents. You guys did a great job & I'm enjoying the crap out of the game.

  • @Daniel-oc8sx
    @Daniel-oc8sx Před 11 měsíci

    I love how excited they got for seeing the hard work recognized.

  • @rogo7330
    @rogo7330 Před 4 měsíci

    About Vector and "recoiless" guns in general: they all have recoil just because there is a bolt that slaps if not at the end but at least when round goes into the chamber. It's not vertical move, but it is a move. You can implement it as slight random horizontal moves because your armes are not made out of concrete. This can be a way to balance guns like Vector and AK, with a slight moves that obscure vision, but bring sight back. There was some guns in Battlefield 5, I think, that was slightly worse just because their recoil was overshooting return point, and that just on bolt rifles - you can't just aquire target back as quick as on the other one that did not have overshoot in aiming.

  • @Vanq17
    @Vanq17 Před 11 měsíci +3

    Aw this is so wholesome, I love it!

  • @Izoowoo
    @Izoowoo Před 10 měsíci

    it must be such a euphoric feeling to get such professional criticism while still being shown the respect the game devs deserve

  • @Verity_Auger
    @Verity_Auger Před 11 měsíci

    GG guys! You deserve all the praise!

  • @DaviHorner
    @DaviHorner Před 11 měsíci +1

    And now they just released part 2 Let's go!!!!!

  • @ichdissdich98
    @ichdissdich98 Před 11 měsíci +2

    Hate the L86 ingame though, was a fine sniper as it is used in Real Life most of the times and especially in the playtest i loved it for being a shitty but damn accurate LMG and then the Game dropped and the L86 coulndt hit the broad side of a barn with a lot more recoil than the M4 which cant be real at all.

  • @tlove21
    @tlove21 Před 11 měsíci

    What is refreshing is this developer being excited to add quality feedback to the game. Kudos!

  • @squeaksmgee4191
    @squeaksmgee4191 Před 10 měsíci

    The Expert mis-spoke about the LSW. As it is the L86A1 in-game, not the A2 that he is holding, the cocking handle in game is correct as the pear shaped cocking handle he shows was only added as part of the A2 upgrade program. The A1 had a round cocking handle as shown in game.

  • @FeuerfesteUnterhose
    @FeuerfesteUnterhose Před 11 měsíci +1

    best thing are the different warheads you can fire of the RPG-7. I have yet to see a game where you can use the ADM 401 on the FFV CarlGustav, which is basically an oversized shotgun, firing 1100 flechettes

  • @BPKPhoenix
    @BPKPhoenix Před 11 měsíci +1

    I love how giddy the Dev looks here and it really is a well done game. Very well done that overshadows Triple A companies with their 'impressive' game nowadays. Jonathan is also always a pleasure to watch on screen.

  • @HoopleHeadUSA
    @HoopleHeadUSA Před 11 měsíci

    So good. Well done guys 🙌

  • @Lead1121
    @Lead1121 Před 11 měsíci +4

    these guys killed it on Battlebit, love how this may make the mainstream companies wake up

  • @jordanrock3494
    @jordanrock3494 Před 11 měsíci

    I'm so glad to see this game crushing the competition, Bravo 👏

  • @ldonutcare
    @ldonutcare Před 11 měsíci +1

    you could add to the criss vector that i the recoil goes upp and down so there is no recoil but the accuracy is lowerd

  • @PoliAstroN
    @PoliAstroN Před 11 měsíci

    As I’m watching this, GameSpot just released a Part 2 video of that expert reacting to Battlebit guns, what are the odds..

  • @1kulik
    @1kulik Před 11 měsíci

    The devs did a great job here and looks like he will work to improve it to make it realistic. I love this!

  • @LilMuffinTop
    @LilMuffinTop Před 5 měsíci

    It would be cool to see this guy react to ready or not weapons