Useless Smash Facts! #8 - Super Smash Bros. Ultimate

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  • čas přidán 18. 09. 2021
  • ⭐--------------------
    Kazuya Mishima has a funny taunt attack, but did you know he can perform ANOTHER attack with it? Weird right?... And apparently Ryu, Ken, and Terry can as well...
    🔗--------------------
    Links and stuff:
    Patreon
    ⯈ / pjiggles
    Twitter
    ⯈ / pjiggles_
    Subscribe
    ⯈ czcams.com/users/PJiggles?su...
    #SmashBros #SmashUltimate #SmashBrosUltimate
    🎵--------------------
    Music used:
    1 - Marnie's Theme (Pokémon Sword & Shield)
    2 - Route 1 (Pokémon Sword and Shield)
    3 - Royal Avenue (Pokémon Sun & Moon)
    4 - Have a Break at the Café (Pokémon Sun & Moon)
    5 - Sonia's Theme (Pokémon Sword & Shield)
    🎞️--------------------
    Footage:
    (If it's not linked, it's captured by me)
    1 - Nintendo Switch HD rumble showcase (5:26)
    ⯈ • Nintendo Switch Presen...
    2 - Mr. Game & Watch's 3D model in Melee (11:37)
    ⯈ • Video
    💡--------------------
    Sources:
    1 - My custom Jigglypuff GameCube controller
    ⯈ controlincolor.com/
    👏--------------------
    Special Thanks:
    Lewkiss (For drawing the Kazuya art on the thumbnail)
    Twitter ⯈ / lewkiss40
  • Hry

Komentáře • 1,2K

  • @PJiggles
    @PJiggles  Před 2 lety +1401

    12:36 WHOOPS Smash Ultimate released in 2018, not 2017, my bad, you get the Idea though ahahaha

    • @YounesLayachi
      @YounesLayachi Před 2 lety +21

      Unacceptable lol

    • @chamtheman551
      @chamtheman551 Před 2 lety +13

      Hey Pjiggles! I have an idea for a missed opportunity:
      So you already know that some characters have unique death animations/sounds. Well I've been wondering why Steve doesn't make his oof sound when he gets hit (or at least for his KO animation in Stamina Battle, kinda like Terry)

    • @YounesLayachi
      @YounesLayachi Před 2 lety +13

      @@chamtheman551 the oof sound was never included in Minecraft, only in beta

    • @gilbertomartinez7516
      @gilbertomartinez7516 Před 2 lety +16

      You actually shared a useful fact in 5:00 in the video.

    • @MarioGlitchy9
      @MarioGlitchy9 Před 2 lety +3

      Okay, I really thought I was going crazy…

  • @JJGamezMC
    @JJGamezMC Před 2 lety +1125

    Man Toon Link mains that watch PJiggles really can’t catch a break. First they learn that their portrait is cut off weirdly, and now they learn that their rumble is weird.

  • @YoshiONE2ONE
    @YoshiONE2ONE Před 2 lety +1157

    Canceling Kazuya's down tilt (Nejiri Uraken) is something you can actually do in Tekken 7 as a mixup. While not quite as useful in Smash, its awesome Sakurai added that little detail.

    • @themanwithaplan5425
      @themanwithaplan5425 Před 2 lety +9

      Is that the only move he has in smash that he can cancel in Tekken

    • @YoshiONE2ONE
      @YoshiONE2ONE Před 2 lety +53

      @@themanwithaplan5425 Personally I don't play Kazuya in Tekken (Paul Phoenix for life), but the ability to cancel that attack was something added in T7 Season 2(?). As far as I'm aware Kazuya doesn't have other moves that can cancel in that same fashion.
      Another tidbit is in Tekken 7, when you canceled Nejiri Uraken (which is a low hitting attack) it puts Kazuya in a crouching state, meaning you can do While Rising 2 (WR2) which is that gut punch he uses in Smash that uses the same input (Demon God Fist).
      In Tekken, you can only block low attack while crouching, but you CAN'T block MID hitting attacks while crouching. This meaning Kazuya can mix you up with either the low or the mid which is EXTREMELY rewarding when it connects, much like it does in Smash.
      When canceling Nejiri Uraken in Smash, it strangely leaves Kazuya in a standing state, UNLESS you hold down and manually input the WR attack, giving it the same function it has in Tekken 7.
      Sorry for the long reply, but I figured it would help explain it to those that haven't/don't play Tekken understand how this move works in its home game.

    • @gustavomartin2565
      @gustavomartin2565 Před 2 lety +3

      @A Yellow Yoshi this d+1+2 cancel exists since T6 or even T5

    • @gustavomartin2565
      @gustavomartin2565 Před 2 lety +1

      @TheManWithAPlan5 Kazuya never was the type of character with many move cancels so I don't think there is anymore moves other than this one.

    • @YoshiONE2ONE
      @YoshiONE2ONE Před 2 lety +5

      @@gustavomartin2565 Ah. 7 has been the only game in the series I've put a decent amount of time into, and my brother plays Kazuya. Wasn't aware he's had it for a while lol

  • @dabluepittoo-aqua4213
    @dabluepittoo-aqua4213 Před 2 lety +878

    Fun Fact: the reason why Kazuya isn't symmetrical, but Ryu, Terry and Ken are is because it matches their home games.
    In Tekken, it's about the stances your fighter is in as characters aren't symmetrical. However both the King Of Fighters / Fatal Fury and Street Fighter series have fighters flip around to keep symmetrical. So there is a reason why it's only Kazuya and not the other three.

    • @velostation6309
      @velostation6309 Před 2 lety +54

      That is correct, but I'd like to add that both series have had games using 3D models (Street Fighter EX, Fatal Fury: Wild Ambition and KOF: Maximum Impact to name a few) and in those, the characters on the right side have their backs face the camera, just like in Tekken. It seems like they wanted to stay true to their 2D games, as their more recent games using 3D models (like Street Fighter IV and The King of Fighters XIV) have them flip around like in Smash.

    • @memyselfishness
      @memyselfishness Před 2 lety +13

      I think for the most part we can apply this logic to the other characters. Mario used sprite flipping for classic games, but so did King K. Rool (despite him not being symmetrical).

    • @shroobfan101saccount4
      @shroobfan101saccount4 Před 2 lety +4

      Heck I commented about this before seeing this comment. Ah well, at least we had the same ideas.

    • @dabluepittoo-aqua4213
      @dabluepittoo-aqua4213 Před 2 lety +2

      @@shroobfan101saccount4 ...frick, sorry for accidentally copying you.

    • @shroobfan101saccount4
      @shroobfan101saccount4 Před 2 lety +5

      @@dabluepittoo-aqua4213 You're fine, I accidentally copied you on this one. At least it's nice seeing people around who play Smash and other fighting games too. Usually it's just one or the other or so I’ve seen in some places.

  • @bumblebee8903
    @bumblebee8903 Před 2 lety +499

    Useless Fact: Peach, Daisy, Toon Link, Mii Gunner, and King K. Rool are the only characters whose World of Light battles don’t take place on a Final Destination variant.

    • @leobardosantano8813
      @leobardosantano8813 Před 2 lety +55

      Similarly. Sonic and shiek have glitched special moves in W.O L. Shiek's burst grenade won't blow up if you have item buffs. And Sonic's homing attack when used on the ground wont rise into the air. But I'm not entirely sure why it happens.

    • @gio_setsuna
      @gio_setsuna Před 2 lety +7

      @@leobardosantano8813 for sonic if he has stat changes homing attack doesn't rise

    • @ThatGuyThomas
      @ThatGuyThomas Před 2 lety +2

      i swear i thouht ryu or ken didnt use fd either

    • @bumblebee8903
      @bumblebee8903 Před 2 lety +8

      @@ThatGuyThomas Ryu is on Omega Suzaku Castle, and Ken is on Omega Boxing Ring.

    • @ThatGuyThomas
      @ThatGuyThomas Před 2 lety +3

      @@bumblebee8903 dang guess i was wrong

  • @KingOfSkill
    @KingOfSkill Před 2 lety +899

    12:35 ACKSCHUALLY Super Smash Bros. Ultimate, the crossover platform fighting game developed by Bandai Namco Studios and Sora Ltd. and published by Nintendo for the Nintendo Switch, was released on December 7th, 2018, not December 7th, 2017.

  • @showmeyourmoves9986
    @showmeyourmoves9986 Před 2 lety +426

    Kazuya not being flipped while the other FG characters are actually makes sense given the nature of Tekken compared to other games.
    In Tekken, the buttons you press are actually linked to one of the fighter’s limbs, and in those games the characters aren’t flipped to keep that “limb-button” concept functional.
    This is unlike Street Fighter, Fatal Fury and other 2D fighting games, where even 3D models are usually flipped for gameplay reasons, such as having consistent visual cues regardless of the side you’re on and the sort

    • @FuzzySumasshu
      @FuzzySumasshu Před 2 lety +12

      was about to comment about this

    • @KinaliBZP
      @KinaliBZP Před 2 lety +24

      Yep, so something like Wind God Fist/EWGF is always done with the right hand, no matter which direction he faces, because it uses the "right punch" button.

    • @Funnyman_Jey
      @Funnyman_Jey Před 2 lety

      @@FuzzySumasshu same

    • @andymancandy
      @andymancandy Před 2 lety

      beat me to saying it.

    • @N12015
      @N12015 Před 2 lety +7

      Basically Sakurai and his team putting extra attention to details once more.

  • @apollorock3r244
    @apollorock3r244 Před 2 lety +139

    Another interesting fact about Kazuya’s “victory” theme is that he is the only character in the franchise who has an announcer say his full name, Kazuya Mishima. Makes sense since his full name was used by the announcer in Tekken 7 as well.

    • @snuffysam
      @snuffysam Před 2 lety +15

      I mean, the announcer says Mewtwo’s full name too.
      But I assume you meant out of the characters who have canon last names that aren’t used on the select screen, like Cloud Strife and Ken Masters and Sonic the Hedgehog.

    • @apollorock3r244
      @apollorock3r244 Před 2 lety +6

      @@snuffysam Yeah. Kazuya is the only character that has his full name spoken by an announcer.

    • @heardofrvb
      @heardofrvb Před 2 lety +9

      @@apollorock3r244 The Tekken 7 announcer, to be specific

    • @supernutz1262
      @supernutz1262 Před 2 lety +4

      @@snuffysam Is "The Hedgehog" Sonic's last name? If so that's news to me

    • @snuffysam
      @snuffysam Před 2 lety +8

      @@supernutz1262 Maybe it's not on his birth certificate, but that's the official name he's referred by.
      As opposed to, say, King Dedede. King Dedede is his official name - there's no "King Greg Dedede" - so King Dedede is referred to by his full name in Smash. If the announcer just called him "Dedede", that would not be his full name IMO.

  • @mitchelvanwijk
    @mitchelvanwijk Před 2 lety +21

    10:46 I like how he showed Mr. Game and Watch's silhouette even though all it does is remove his white outline lol

  • @peytonjames1138
    @peytonjames1138 Před 2 lety +783

    About time, I missed this series so much.

    • @flyinggyrados4591
      @flyinggyrados4591 Před 2 lety +8

      we all did

    • @jugbueno
      @jugbueno Před 2 lety +15

      Cool profile pic bro

    • @sarahchristofferson7635
      @sarahchristofferson7635 Před 2 lety +5

      Same

    • @sonickhable
      @sonickhable Před 2 lety +1

      I've been watching another channel that does the same thing for so long that I didn't realize how long it's been since his came out

    • @phantom-joke
      @phantom-joke Před 2 lety +2

      I was way too close to learning something useful about this game. Thank God pjiggles came out with this video when they did

  • @XJ-0641
    @XJ-0641 Před 2 lety +150

    8:36 for Kazuya, its simple. Unlike the other fighting games, which started as sprite-based fighters, Tekken has always been a 3d series. The other fighting games utilized sprite mirroring, while Tekken keeps track of orientation iirc

    • @egon3705
      @egon3705 Před 2 lety +6

      also it's much more stance based

    • @pankiebasek4756
      @pankiebasek4756 Před 2 lety +7

      Additionally, in Tekken, every button is asigned to one of the fighter's limb (Left button is left hand, upper button is right hand, same goes for legs), so it would make sense to make him not mirrored, if they wanted to make the character more close to the source.

  • @Dante...
    @Dante... Před 2 lety +167

    The reason Falcon doesn't always face the camera might also be because his down taunt changes depending on what way he's facing.

    • @keeganmoore99
      @keeganmoore99 Před 2 lety +33

      Now that you mention it, a left-handed salute is often considered rude and unprofessional (unless of course your right arm is injured or missing, but that doesn't apply to Falcon). The Smash team probably didn't want to risk sending a mixed message, so they made the taunt reversible.
      Although, they probably could've just made Falcon turn around before saluting. Maybe that would've made the taunt a little too long in the games before Ultimate, before you could taunt cancel.

    • @jamesmichael794
      @jamesmichael794 Před 2 lety +5

      I thought It was because of his gun 🤷‍♂️

    • @keeganmoore99
      @keeganmoore99 Před 2 lety +10

      @@jamesmichael794
      I thought that at first, too, but then they mentioned the difference between "Functionally" and "Visibly" Symmetric. Similar to K. Rool, Falcon isn't visibly symmetric, but while K. Rool always faces the camera regardless since he's functionally symmetric, Falcon still turns.
      The only thing stopping Falcon from being functionally, is his down taunt.

    • @jamesmichael794
      @jamesmichael794 Před 2 lety

      @@keeganmoore99 huh. Neat. Lol. Anyways games?

    • @keeganmoore99
      @keeganmoore99 Před 2 lety

      @@jamesmichael794
      Game?

  • @Moss_Dude
    @Moss_Dude Před 2 lety +56

    Being able to taunt cancel into supers with Terry is the least useless thing I've seen on this series

  • @tjackknife6590
    @tjackknife6590 Před 2 lety +585

    I’d like to confirm that you did NOT pronounce those Japanese names wrong for Ken.

    • @That0neStup1dGuy
      @That0neStup1dGuy Před 2 lety +29

      I’d like to confirm that you are indeed an egg with ears.

    • @tjackknife6590
      @tjackknife6590 Před 2 lety +19

      @@That0neStup1dGuy Those are wings.

    • @cresoma
      @cresoma Před 2 lety +37

      @@tjackknife6590
      Well, you’d have to have ears too, otherwise you couldn’t hear those pronunciations

    • @That0neStup1dGuy
      @That0neStup1dGuy Před 2 lety +5

      @@tjackknife6590 O.O crap..

    • @maxbyrnes5912
      @maxbyrnes5912 Před 2 lety +2

      XD

  • @AshZucchini8168
    @AshZucchini8168 Před 2 lety +61

    I wanna land one of Terry’s taunt supers in a match

  • @brandonwilliams6119
    @brandonwilliams6119 Před 2 lety +233

    As if the Fighting Game Characters couldn’t get anymore cooler than what they already are, especially Terry taunting into Buster Wolf or Power Geyser. The Heartbeat rumble for Kazuya is also a really cool addition I never knew about since I use the Wireless Switch GameCube controller.

    • @YounesLayachi
      @YounesLayachi Před 2 lety +1

      You got a bit confused there ... "Wireless Switch GameCube controller"
      Lmao is it a switch controller or a GameCube controller ?

    • @EthanGhere
      @EthanGhere Před 2 lety +5

      @@YounesLayachi It’s technically a pro controller that has the same look and feel as a GameCube controller, but it has an added left bumper and no rumble capabilities.

    • @Dresfvae
      @Dresfvae Před 2 lety +2

      @@YounesLayachi the console identifies it as a pro controller but the layout is similar to the GameCube controller with a home button and an extra bumper

    • @nameforcomments4092
      @nameforcomments4092 Před 2 lety +2

      Really hoping to see that partial taunt pop up in a shield break flex or crazy read/punish sometime, ideally in a Salt is Real video

    • @brandonwilliams6119
      @brandonwilliams6119 Před 2 lety

      @@EthanGhere
      Yes it’s that one, thank you for correcting me.

  • @tomasserra5690
    @tomasserra5690 Před 2 lety +219

    I have a useless smash fact: Captain Falcon, Snake and Byleth are the only fighters that have a weapon they never use in smash, Captain Falcon and Snake have a gun they never use and Byleth has a dagger

    • @leobardosantano8813
      @leobardosantano8813 Před 2 lety +41

      Actually Richter ALSO has a dagger that he does not use.

    • @tomasserra5690
      @tomasserra5690 Před 2 lety +8

      Ok thanks, i didn’t knew that

    • @martinhodges572
      @martinhodges572 Před rokem +5

      Steve has a bow

    • @tomasserra5690
      @tomasserra5690 Před rokem +21

      @@martinhodges572 the weapons that i mentioned are visible in the characters artwork, Steve can craft a bow but in smash he may or may not have one

    • @WillowOfDarkness
      @WillowOfDarkness Před rokem

      You forgot Isabelle

  • @christiancream
    @christiancream Před 2 lety +72

    I always wondered why Cloud up smash felt so unsatisfying to hit, really hope they fix that

    • @brandonwilliams6119
      @brandonwilliams6119 Před 2 lety +1

      Yeah it needs a fix

    • @PandaFan2443
      @PandaFan2443 Před 2 lety +4

      I feel the exact opposite. I think its satisfying to hit. Of course, I play without rumble.

    • @talullah1065
      @talullah1065 Před 2 lety +3

      @@PandaFan2443 well you feel the opposite because you just play differently, that isn't even a matter of perception you just aren't given the same feedback, so why even say this?

  • @THESethrow
    @THESethrow Před 2 lety +70

    These facts are useful in that I don’t get bored of them ever

  • @Moss_Dude
    @Moss_Dude Před 2 lety +37

    If you go frame by frame you can actually see the icies pass their hammers to their other hand when they turn around

  • @gnateb6048
    @gnateb6048 Před 2 lety +47

    I'm liking the name "power geezer". Just a supercharged old man
    2:15

    • @YounesLayachi
      @YounesLayachi Před 2 lety +2

      You gotta hear gimr's ones :
      Kazoo-yuh, Arson, Worry-oh, wayft
      (Kazuya, Arsene, Wario, waft)

    • @FlashX92
      @FlashX92 Před 2 lety +1

      its a focking power geezer ye

  • @Dane_XOXO
    @Dane_XOXO Před 2 lety +91

    using taunts for command inputs might have something to do with the fact that on sideways joycon, side taunt is done by pressing the stick down and hitting the B button. That might have some weird programming implication on special input moves. Just a thought.

    • @nocturn333
      @nocturn333 Před 2 lety +1

      its kinda like why jump cancelling worked in the older games

    • @elmaionesosexo
      @elmaionesosexo Před 2 lety +1

      that may be it

    • @DangerDurians
      @DangerDurians Před 2 lety +7

      It’s so easy for people to accidentally taunt when playing on sideways controllers
      It makes sense they would let taunt work as an input so it happens anyway

    • @jekrixlokan4507
      @jekrixlokan4507 Před 2 lety +2

      Not likely, because the same thing existed in Smash 4 on the Wii U with Ryu

    • @D_YellowMadness
      @D_YellowMadness Před 2 lety

      @@jekrixlokan4507 That rhymes.

  • @TraceyMailin
    @TraceyMailin Před 2 lety +19

    10:46 I have to admit that the fact that you hid Mr. Game & Watch's silhouette despite the fact that it's already "hidden" (As in, it's already pitch black), just made me lose it when the border appeared, so thank you for the unintentional best joke I've seen all day

  • @kUHASZ
    @kUHASZ Před 2 lety +45

    5:02 *Alternative online taunt confirmed.*
    Please make a sequel to that video once the last character comes out.

    • @chamtheman551
      @chamtheman551 Před 2 lety +3

      **Kazuya infinitely dabs on you*
      **...It's menacing*

    • @lepurpleboi3266
      @lepurpleboi3266 Před 2 lety +1

      Whoo boy, can’t wait to see what he finds on Sora

  • @Eselwill
    @Eselwill Před 2 lety +34

    13:26 can we talk about how PJiggles named his Samus Amiibo "Susus"?

  • @kyyourneutralisminekiske7104

    "Power Geezer" makes me think of a really old Terry kicking ass

  • @phantom1053
    @phantom1053 Před 2 lety +24

    With that "functionally symmetrical" fact with the Ice Climbers, I'd like to also point out Donkey Kong's cargo throw. He lifts the fighter with one hand as he carries them around, but when you turn left or right, he actually switches hands. (DK does the same thing with barrels in Donkey Kong County Returns, and Donkey Kong Country Tropical Freeze.)

  • @blueheart9873
    @blueheart9873 Před 2 lety +10

    Imagine if most fighters had their specific game over sound effect when getting K.O.'ed. It would be so nice

  • @eyitsnae1481
    @eyitsnae1481 Před 2 lety +23

    8:53 I really like that triple reply panic thing I did upon realizing I was finally on time for one of these. It's funny because I had recently made my own list of characters with this behavior as I noticed Kazuya was technically the first auto-turn character to face both towards/away from the camera. Olimar and Wii Fit surprised me, as I hadn't known about that fact beforehand and now it bothers me somewhat.
    11:17 For that reason, I was ahead of the game with this tidbit lol
    Anyways, thanks for the shout-outs and better luck next time! ...If I'm not around to foil it.

    • @eyitsnae1481
      @eyitsnae1481 Před 2 lety +1

      Another thing I researched was the fact that DK and R.O.B. both face the camera to both the left and right, but during their turn animation, THEY TURN AWAY FROM THE CAMERA FOR NO REASON and I cannot unsee it and I lie awake at night thinking about it. Also, I'd have to dig for a list I made somewhere because some characters with multiple jumps that can turn midair have some odd clipping error in their turn animations (easier to see in slow motion) Banjo is one of them. they'll turn a full 180 degrees but sort of "snap back" to the correct positioning. So I guess those are my Useless Smash Facts contributions.

  • @desh206
    @desh206 Před 2 lety +55

    I can't belive this game is almost finished, also i want to see pjiggles doing uselees nick all star brawl facts

    • @tezcanaslan2877
      @tezcanaslan2877 Před 2 lety

      I believe it will continue getting updates after the fighter pass ends

    • @CYBER_N0T
      @CYBER_N0T Před 2 lety

      @@tezcanaslan2877 They won't update it forever though

  • @cuckhands
    @cuckhands Před 2 lety +60

    I want to see someone use the Terry "Taunt Cancel" into his Super Moves in a real match. That'd be the hypest, most disrespectful move on the planet.

    • @Special_SSB
      @Special_SSB Před 2 lety +2

      Yeah honestly may be far from useless if someone can apply it in a game

    • @Rat_the_Renegade
      @Rat_the_Renegade Před 2 lety +2

      It's the same as landing Falcon's down taunt cancel to down smash.

    • @mykarm_0967
      @mykarm_0967 Před 2 měsíci

      you could ledge trap with geyser buy taunting so that the opponent reacts to it then you can let it rip but it would have to be frame perfect timing so you don’t lose the input

  • @RecursosHumanosGaiden
    @RecursosHumanosGaiden Před 2 lety +33

    “The most forgotten gameplay mode in any smash game ever”
    Me: Say Smash Run and I’m going to beat you up
    “Street Smash”
    Me: …street what?

  • @bup7879
    @bup7879 Před 2 lety +12

    Here's a fact: In the circle of the middle of the screen with cute character art on the main menu, if you select online, you'll see different characters on it. If you look closely, ROB is in the far back, but he's in his Famicom alt, despite being on the American version of the game in which his default is the NES alt. None of the other characters in any menu use an alternate costume, but this is likely more an oversight than anything else.

  • @SoshiTheYoshi
    @SoshiTheYoshi Před 2 lety +7

    15:59 *THERE I AM, GARY! THERE I AM!!*

  • @philippeleprohon4823
    @philippeleprohon4823 Před 2 lety +5

    For the peculiar deaths sounds part, Inkling has it too. And when they get killed in Stamina mode (I assume same goes if they get killed by death's scythe and other insta-kills in the game), they explode with a small squid spirit that raise from their death area, the same as they do in both iterations of their own game.

  • @MulliganMayhem_
    @MulliganMayhem_ Před 2 lety +47

    11:21 there may be an easier method of seeing this, that being with items like the pokeball! I remember recording/submitting a long video of all the characters holding the pokeball and some of them swapping it between their hands or just keeping it with one hand (submitted via Discord, but the server gone). Still a cool fact!

    • @sketch-eee4165
      @sketch-eee4165 Před 2 lety

      That makes things a lot easier to visualize.

    • @tawmifm
      @tawmifm Před 2 lety +1

      Some returning characters that got changed to be mirrored in Ultimate actually revert to their previous idle animation when holding an item. Wolf and I think Sheik do that

  • @justinnzamora5366
    @justinnzamora5366 Před 2 lety +5

    4:39 Ah yes. My favorite character in F-Zero.
    Kazuya Mishima

  • @theotherjared9824
    @theotherjared9824 Před 2 lety +6

    Kazuya can cancel his "down tilt" in tekken as well. It is specifically designed to bait reactions for whiff punishes.

  • @TheRedCap
    @TheRedCap Před 2 lety +73

    During K. Rool's Counter, he's intangible for a brief moment (like 5 frames)
    it isn't really enough to matter but I've dodged a projectile or two with it.

    • @imtrash91
      @imtrash91 Před 2 lety

      And u can turn it around

    • @ManuCarrotman312
      @ManuCarrotman312 Před 2 lety +3

      Yeah but that isn't so much of a "useless" fact isn't it? It's hardly useful still.

    • @TheRedCap
      @TheRedCap Před 2 lety

      @@ManuCarrotman312 I'd say it's useless because considering how small of a window it is, it's never really useful. Most projectiles, even if you time it perfectly, will still be active and contacting you on frame 6 or whenever it ends. Not to mention this only happens *after* you counter/reflect, meaning the thing you hit will probably never have contacted you in the first place.
      Yes, TECHNICALLY SPEAKING, it's not useless. But it's so oddly specific and not talked about that it might as well be.

    • @donete8566
      @donete8566 Před 2 lety

      I actually dodged a final smash with it today :)

    • @TheRedCap
      @TheRedCap Před 2 lety

      @@donete8566 Well that actually makes sense considering Final Smashes slow down time, which would make the window of intangibility significantly larger.

  • @HalibutToast
    @HalibutToast Před 2 lety +6

    8:36 In Tekken, whether you're standing orthodox or southpaw (ie flipping) is a BIG part of gameplay, as it switches buttons, thus I think Sakurai wanted to keep it faithful to the game. For Ken, Ryu, and Terry, their iterations mainly come from their 2D games, where their sprites would just mirror when sides are switched, which would justify them not flipping

  • @dextra_24703
    @dextra_24703 Před 2 lety +14

    I can now play Dan hibiki by doing Taunt into super.

  • @reganwilson7952
    @reganwilson7952 Před 2 lety +8

    The disrespect potential that canceling taunts into GO moves has is off the charts

  • @samvarthraj630
    @samvarthraj630 Před 2 lety +18

    Actually, I do believe that Mega Man can turn both of his hands into a buster. He just prefers his left hand. Some art shows it's on is left hand while others show it's on the right. This is also shown in the games' sprites. Since Mega Man was made to represent his NES era, I do think this might have been on purpose. :)

    • @Klonoahedgehog
      @Klonoahedgehog Před 2 lety +1

      I think him using both busters Is a thing in one of the Japan only spin offs.

    • @samvarthraj630
      @samvarthraj630 Před 2 lety +1

      ​@@Klonoahedgehog
      Yeah! It's in Super Adventure Rockman I think.

  • @gbx4858
    @gbx4858 Před 2 lety +5

    5:56 me at the taco bell bathroom

  • @liamsgreatbitgaming
    @liamsgreatbitgaming Před 2 lety +38

    Love taunt combos, it’s such a flex

  • @GodlyNib
    @GodlyNib Před 2 lety +3

    They should've made Pac-Man's death happen in the magnifying glass. Having it stay on screen during the explosion as you watch him die in classic Pac-Man fashion.

  • @Mici
    @Mici Před 2 lety +15

    I first thought that that Discord ramble at the end was gonna be about him making a new server. Oh well.

    • @falpsdsqglthnsac
      @falpsdsqglthnsac Před 2 lety

      do you know why he deleted it? i only caught the last, like, 30 seconds of its existence on that day. did he make an announcement or smth?

  • @Snipereye64
    @Snipereye64 Před 2 lety +17

    another one they missed is rumble at all for byleths get up attack from ledge. im not sure if its 100% of the time that it happens, but more often than not theres no hd rumble at all and feels very very weird. HD rumble is actually really well utilized in this game and is important to how i play and make decisions in game now

  • @TheKaienshibasnejiba
    @TheKaienshibasnejiba Před 2 lety +6

    I literally just started playing toon link again since basically the release of ultimate and I kept thinking i was wiffing my back airs for a split second even though I'd land the hit and I couldn't for the life of me figure out why it felt like that. Now I know why.

  • @svenverwijst3990
    @svenverwijst3990 Před 2 lety +17

    When we needed him most, he returned

  • @mordeymay3739
    @mordeymay3739 Před 2 lety +61

    I hope that PJiggles won against his fans on Twitter.
    Edit: Your viewers have galaxy brain IQ

  • @JugularJohn
    @JugularJohn Před 2 lety +5

    “Game and watch is a bit of a weirdo. But that’s why we love him”
    Absolutely nobody would say that after a few games on quickplay

  • @mqfii8992
    @mqfii8992 Před 2 lety +8

    8:35 Ryu, Ken and Terry are flipped on their games when they face a different direction, since they're a part of a 2D fighting game, but since Tekken Is a 3D fighting game with 360⁰ arenas, Kazuya In that game doesn't suddenly shift to the side.
    Heck, characters such as Eddy and Hworang can fight with their backs turned on the opponent or engage with an invisible enemy.

    • @assassinonprozac
      @assassinonprozac Před 2 lety

      Why’d you mention Eddy and Hwoarang as characters with back turn stances but not Lei Wulong? Lei has a full on backturn stance that’s a huge part of his gameplan, arguably one of his most important stances along with Tiger because of its mixup potential.

    • @mqfii8992
      @mqfii8992 Před 2 lety

      @@assassinonprozac Because I don't usually play with or against Lei, sorry.

  • @CriminalGamingHimself
    @CriminalGamingHimself Před 2 lety +3

    5:16 If you use Sephiroth's Final Smash, the controller will rumble to make it sound like a meteor is soaring by.

  • @bruh_status
    @bruh_status Před 2 lety +3

    4:30
    In the Tekken games, there is no "victory theme". Either the music from the stage the match took place on plays, or there's no music.

  • @SageisNice
    @SageisNice Před 2 lety +8

    Hey PJiggles, did you know that Sephiroth has a special victory quote just like Falco/dark pit/Lucina when he beats cloud? It's the one where he has the wing if you're wondering..

  • @drakoz254
    @drakoz254 Před 2 lety +7

    Referring to Ryu as the Shoto of smash is genius

  • @octo_gab
    @octo_gab Před 2 lety +4

    Both of the Pits are the only characters in the game that have a unique sound when side dodging or spot dodging. They replicate the dodging sound from KI Uprising.
    I might be wrong, since the dodging sound in general is pretty close but it should be right, hoping so lol

  • @AlanNri20
    @AlanNri20 Před 2 lety +2

    09:43 Well, Megaman's canon is like that because they are refering to the old way what the programmers used to save cartridge memory; mirroring sprites to look both ways

  • @Smug-Sonic
    @Smug-Sonic Před 2 lety +3

    Did you know that holding shield and side taunt also allows you to shield-shift? Even with Inkling and Steve, they don't do their regular shield+special mechanics.

  • @rielysolorzano1339
    @rielysolorzano1339 Před 2 lety +47

    Useless fact: Byleth is the only FE character that smiles when they lose(probably even during their entrance as well). A bit funny considering their character and backstory, but also a bit heartwarming considering the timeline
    Every other FE character has a straight face.

    • @stanzacosmi
      @stanzacosmi Před 2 lety +8

      Probably sees it as a student passing with flying colors.

    • @lepurpleboi3266
      @lepurpleboi3266 Před 2 lety +1

      They’re also one of only two FE characters with more than one weapon
      Byleth has their lance, sword, axe, and bow
      The other is Robin with his tomes, levin sword, and bronze sword

    • @stanzacosmi
      @stanzacosmi Před 2 lety +1

      @@lepurpleboi3266 corrin uses a dragonstone to transform

  • @LloydTheZephyrian
    @LloydTheZephyrian Před 2 lety +5

    8:36 - the reason Ken, Ryu, and Terry flip their animations while Kazuya doesn't is because Kazuya is from a game that utilizes 3-dimensional movement, so your stance is fundamentally important for hitboxes and hurtboxes. Ken, Ryu and Terry all come from games where the characters get mirrored when they turn around, whether it be functionally or literally.

  • @congobongoproductions5476

    At 11:44 I legitimately didn't know which way G&W was rotating, kinda like that spinning ballerina silhouette optical illusion lol, so when you said that it was his right hand first when I was imagining it as his left hand, my mind collapsed

  • @really5845
    @really5845 Před 2 lety +7

    The heartbeat thing makes sense. In Tekken 7, there's a heartbeat ambience that plays when you use your rage art

  • @logans13
    @logans13 Před 2 lety +11

    Yay was waiting for this for a long time

  • @radicard5193
    @radicard5193 Před 2 lety +2

    11:21 Look ma I'm on TV!! (And am blurred ala Mike Wazowski)
    But yeah shoutouts to Nathan on that one. I really thought about Shiek's omission but that sure got me 🤣🤣

  • @LucDaMan4
    @LucDaMan4 Před 2 lety +2

    I actually noticed the cloud upsmash thing and it always subconsciously made me think the move was a lot weaker than forward smash

  • @jabarithegoldenlucario8841

    When the world needed him most…
    He returned

  • @hiilikepizza3197
    @hiilikepizza3197 Před 2 lety +5

    On sky loft, if you pick dedede and use up special in the center of the platform right when it’s going down on the bell tower, you phase through it. This was in sm4sh though, not sure if it’s fixed in ultimate

    • @YounesLayachi
      @YounesLayachi Před 2 lety

      Sky loft has always been semi solid like a platform

    • @hiilikepizza3197
      @hiilikepizza3197 Před 2 lety

      Younes Layachi no like you phase through the building too

  • @lasercraft32
    @lasercraft32 Před 19 dny +2

    14:48 Mario ALSO has an iconic death sound effect that isn't used in Smash Bros.

  • @amoura39
    @amoura39 Před 2 lety +2

    Kazuya being able to cancel that attack reminds me of something I find hilarious as Donkey Kong: if you shield immediately after trying to charge neutral B, he does the start of the animation before immediately stopping (without showing the shield, if you do it quick enough). I just love how stupid and pointless it looks LOL

  • @DirectorOFun
    @DirectorOFun Před 2 lety +5

    It’s always a treat when PJiggles uploads.

  • @ASA-ux7cg
    @ASA-ux7cg Před 2 lety +84

    Of course one of his taunts has an input, shotos are weird man
    E

  • @turphm4ster
    @turphm4ster Před 2 lety +1

    "This onion won't make me cry."
    "Game and watch is a bit of a weirdo, but that's why we love him!"

  • @TheGoodOldBen2
    @TheGoodOldBen2 Před 2 lety +2

    6:30 talking about that... Little Mac counter doesn't vibrate when's activated, it's pretty uncomfortable

  • @Traumachu
    @Traumachu Před 2 lety +6

    Dude I can never get enough of this stuff.

  • @maxberg4276
    @maxberg4276 Před 2 lety +3

    Fun fact- Shulk is I think the only character who can use their neutral B while having their final smash. This happens if you hit him, as Shulk has the passive ability to change arts while in hit stun. This means if you got hit with a low sending attack while with Final Smash, you could use the hit stun to switch to buster mode, tech roll in, and final smash. I haven't tested it yet, but I think if you did it fast enough, Buster would last the entire final smash.

    • @hyliandoctor
      @hyliandoctor Před 2 lety +1

      Yeah, this actually lets you do things like N-air > art switch -- Buster and still combo into FS. The Shulk tips also tell you his FS is affected by Arts, meaning you can do more damage via Buster Chain Attack or kill faster with Smash Chain Attack.
      Shulk mains never lost their super specific tech.

  • @actisclass
    @actisclass Před 2 lety

    These videos are always super nice to chill out and watch, crazy how much stuff there is in ultimate 😅

  • @gussanchez1446
    @gussanchez1446 Před 2 lety +1

    Finally! Been waiting for this video to come out lol

  • @Destanyxoxo
    @Destanyxoxo Před 2 lety +3

    I think falcons animations not just being flipped when he turns is because of his shoulder pad thing and olimar is because of his suit buttons

  • @monserratmtz.7624
    @monserratmtz.7624 Před 2 lety +3

    Me seeing Kazuya moveset and now this video:
    Damn, not even the multiplication chart were that complicated.

  • @albertduggan4695
    @albertduggan4695 Před 2 lety

    Love the videos! I hope all of your personal stuff works out well.
    I was going to tell you about Ryu, Ken and Terry are from 2D fighting games, but you probably don't want to read that again. Also, I know it would be a logistical nightmare, but having the Tekken announcer read which colour team won would be the dream solution. Thanks for the great content.

  • @arrows4910
    @arrows4910 Před 2 lety

    I was just watching all of these yesterday hoping you would make another one AND YOU DID!

  • @nixuniverse5240
    @nixuniverse5240 Před 2 lety +3

    I really wish Kazuya's death animation in stamina mode was the one from Tekken. Where their hands fly up and their heads fly back.

  • @joshford256
    @joshford256 Před 2 lety +6

    3:43 this is not actually true. The stats determining the victory screen for doubles are ranked most important at the top to least important at the bottom, making the amount of stocks a teammate has the deciding factor most of the time.

    • @lepurpleboi3266
      @lepurpleboi3266 Před 2 lety

      Another random little detail with team victory screen: Joker will override any other victory screens unless it’s Sephiroth if he’s the most important. If he isn’t he’ll do a down taunt then just stand there

  • @th_rtyf_re
    @th_rtyf_re Před 2 lety

    Thank you so much for the Toon Link rumble fact! I had noticed that, but could not think of why it would happen

  • @andreasobermuller3044
    @andreasobermuller3044 Před 2 lety +2

    If you get thrown out of an arena while choosing the music, you won’t have any background music until you either start a game or manually turn it back on again

  • @vitoepic5329
    @vitoepic5329 Před 2 lety +3

    love the new installment to the series.

  • @fr0stdr4ke95
    @fr0stdr4ke95 Před 2 lety +3

    13:40. Octo Expansion Amiibos count as inkling as well. So they have even more than just these 10.

    • @sherbertshortkake6649
      @sherbertshortkake6649 Před 2 lety +1

      Anyone else think we'll get Octoling as an alt..?

    • @fr0stdr4ke95
      @fr0stdr4ke95 Před 2 lety +1

      @@sherbertshortkake6649 Not in Ultimate. No. But maybe in the next game if it happens.

    • @sherbertshortkake6649
      @sherbertshortkake6649 Před 2 lety +1

      @@fr0stdr4ke95That's what I thought too, I was just being naiive.

  • @trevordouglasmusic
    @trevordouglasmusic Před 2 lety

    always look forward to your videos! hope you're doing well and taking care of yourself!

  • @acedelta12
    @acedelta12 Před 2 lety

    I had no idea about the rumble matching the heartbeat! That's really cool!

  • @xavierarchie4272
    @xavierarchie4272 Před 2 lety +7

    0:38 No I will not call Terry nor Kazuya a shoto. I know you're teasing when you are referring to all the fighting game characters as shotos. You are right? Right?

  • @SandwitchZebra
    @SandwitchZebra Před 2 lety +18

    Couldn’t you theoretically test the “taunts are closer to specials” thing with Spirits?

  • @therealvanillasludge
    @therealvanillasludge Před 2 lety +1

    2:42
    I finally found it
    Something better than hearing Terry asking are you okay at kill percent.
    As a Terry main, (being one who's relevantly fluent in commands) this is just what I needed. so much savagery, swagger and power.

  • @Honeneko.
    @Honeneko. Před 2 lety +2

    It's more like the d-pad still retains movement input. I messed around with control layouts and one involved moving the special button to a shoulder. Holding it would allow you to use the c-stick for movement and to easily reverse moves. I think it also allowed you to retain movement speed. It's been a while.

  • @TheLenesco
    @TheLenesco Před 2 lety +4

    P Jiggles did you know some character have taunt that hit (Like Luigi, I don't think anyone else)

    • @TheLenesco
      @TheLenesco Před 2 lety

      I'm sorry but that dm made me laugh way to hard lmao

  • @edibleasbestos9467
    @edibleasbestos9467 Před 2 lety +3

    11:04 "game and watch is a weirdo, but that's why we love him."
    Who loves him?

  • @VB3Pac
    @VB3Pac Před 2 lety +1

    In the files, Kazuya actually does have a victory theme file, but when the file plays, it is completely silent.

  • @ghostly-toaster3766
    @ghostly-toaster3766 Před 2 lety

    10:45 I laughed way harder than I should have when you revealed that silhouette.

  • @echospace7347
    @echospace7347 Před 2 lety +3

    14:30 lmao that’s soooooooo dumb