BlueOne | Unreal Engine 5 Archviz Cinematic Trailer
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- čas přidán 8. 09. 2024
- I wanted to share a personal project I am working on, while I am studying Unreal Engine and exploring new workflows. This is going to be a First Person Archviz experience with a Cliff House, with a custom beach and more!
Everything is real time with Lumen and Nanite. Assets from Megascans.
Plugin for water simulation - Fluid Flux 2
Vegetation - MAWI - Dune Desert asset pack
Hope you like it! There will be more.. :)
Song name:
Elysian - Her Delirium
First nice work !
You say it is Lumen but do you have raytracing enable ?
I find the shadow and GI precision very close to path tracing quality.
Wich GPU to render it at wich FPS ?
this is insane
GTA 7 needs to look like this
amazing amazing work, is this with fluid flux?
Yes its the Fluid Flux 2, This is my first time using it actually :D
Stunning!!!
Come onnn dead or alive beach volleyball 2024
So beautiful! I hope to reach that level ❤
Great work, subscribed.
Looks amazing! I am working on a similar scene. I was wondering if you made any changes to the Fluid Flux material or if it's in its default state?
Hi, well I changed few things, but was only the color and the size and a little bit the speed of the waves.
@@Challenging_Reality Thank you for your response. I have been using and exploring Fluid Flux for a while and I really like it. The refraction looks insufficient in the default settings, so I increased the refraction value. In your video, the refraction seems to work as it should. However, according to what you said, you didn't change this setting, which confused me a bit. Sorry if I'm taking up your time.
@@owan Hmmm strange, as I remember I didnt touch refractions. Later I will check just in case.
Beautiful
Looks great
great video
Man, This looks amazing! How did you create the water sim?
Thanks, its made with the Fluid Flux 2 plugin. Its paid plugin, but powerfull with a lot of options.
but where is the archviz?
It's not a bad shoot, but I'm surprised at the people who over-praise this project here. It's just a set of megascans with the usual paid plugins (UDS, FF 2)... Like really, there's no such a thing for be impressed.
There are a lot of good choices made here, so all the parts work together. It's possible to make some real garbage with the same combination of assets and shaders.
you do it then
@@lordnaps my comment keeps getting deleted, probably cause the link of artstation. You can look it by yourself. Purrrfect my nickname.
👍👍👍👍👍👍👍👍
blurr is not looking good work on that bruv
Meh... So fake... Ha!