I think it’s crazy you can’t just edit your build the way you want to for an offline fighter. And I think it’s crazy that I fight in my accessories and shirts when I just want to walk out in them. Outside of career mode I can’t get it to just be the basic trunk color of wherever my fighter is from and just basic UFC gloves which is what I want. They added all this stuff to CAF and it still feels like they took a step back
The shark class appeals to me the most as it seems like the most forgiving out of them all due to having solid defensive perks, amazing chin, great cardio, great ground game alongside being decent in the clinch.
By your logic Vanguard would be better because the Shark class is the *offensive/top* jui jitsu style. The Vanguard is literally the most defensive fight style out of them all cuz it revolves around being on your back, *defending* as the bottom fighter
@@50centricher9 I hope you realise that you have replied to a comment that is nearly 2 years old my dude? For starters, when I made that comment I don't think that the game was even out yet lol😂😂🤦♂️? A lot can change in ~2 years, I don't know what exactly EA has changed since writing the comment as I don't play UFC 4 but based on *THIS* video and the information we had at the time, I stand by my original comment bro 🤷♂️.
@@-_-DatDude ok and? You're offended/in your feelings because I replied to a comment that's almost 2 years old? Even tho it still applies to this day..? I had the game pre-ordered and since it came out they didn't change it, they just added fighters... I'm not trying to change what your opinion is either bro I'm just pointing out how the *logic behind it* is flawed... Even based on the information given in the video... No need to get your panties in a bunch over it, and also no need for the lowkey bitter/sneak dissing energy. There's no excuse either, + you can't lie and claim you're not bothered because if you truly weren't your response would've been less defensive and more understanding.
@@50centricher9 Nah I'm not offended bro, I'm too old to be offended over CZcams comments. I just found it somewhat odd but it is all good and trust me no sneak disses were intended 🙏🙏. Have you been enjoying UFC 4? I think I saw it on Game Pass Ultimate would you recommend giving it another go or nah? As for the Vanguard vs Shark thing. I just rewatched this video and Shark seems wayyyyy more defensive than Vanguard if this vid isn't outdated. The sharks perks seems to resonate with me more than Vanguard does. I prefer Sharks stat distribution too. Shark has 4⭐ takedown defence to Vanguard 3⭐ takedown defence. Shark has 5⭐chin compared to Vanguards 3⭐chin. Shark has 4⭐ footwork compared to the Vanguard 2.5⭐ footwork with both having 5⭐ sub defence. Like I said in my original comment bro, Shark seems to be the most forgiving. Every fight starts off in the stand up and Vanguard at face value looks trash stand up.
Today I fought against you.. I notice your name and didn't know where I recognize that. You fought with your caf, I was with Tony. I lost in unanimous decision. I would love rematch
just finished career mode and it was great. building my fighter to the style i wanted over the course of a 10+ year career and retiring as champion. but it was disappointing that i couldnt carry the build that i made to online or even offline modes.
@@baileygamez yea u can just create a fighter an it will be the same as if u was on career mode and retired them it really upsetting and feels like a waist of time
They should've made it that you can create your own CAF's stats for offline. For online I'd say they just keep them CAF only (the OP ones). The archetypes would be for base online/ranked
Bayliun but you can’t though they limited it to the ridiculous class system. You can’t even use custom moves or anything like that. We have to play in the selected styles. Unless I haven’t found that feature yet.
@@Daris_13 to be real at first I didn't like it either but in all honesty it made it so much Escher to just make a gang of different fighters and not having to manually put their movements together is such a relief... Only thing that would be better is if those fight styles were left with are just a starting TEMPLATE instead of permanent and non-changable
Honestly I'm loving the wrestler-smasher build you get decent striking (aswell as 5 star punch power) and you're clinch and takedowns are the best in the game
@@bugzy2195 I'm pretty sure it is dude I have mine at 4.5 stars and it still gives me the option to upgrade it. If it isn't 5 stars it's 4.5 stars atleasr
I played hours and hours of career to make my fighter just the way i wanted him.... only to find out that shit don't matter in online modes. Not even un-ranked quick fights?! The only thing custom about the custom fighter are his clothes and looks. EA consistently manages to leave me with WTF-movements, consistently.
Are there anyways to see what moves are in the game? Like in create a fighter of ufc 3 you can see in depth breakdowns of what the different levels of grappling reversals, transitions, and get ups get you. You can also see what options different levels of submissions open up. If that is still in this game I’d love to see a youtuber do a breakdown
Should’ve made it so we can use our own actual characters and learn own our moves as we go through online and when you level up you can boost the stats you want and you play people that have had the same level up they just may have spent it on a different area and just have caps so you can’t just 1 punch ko and that you can’t max out every stat cause you’ll have limited level up points so you start as a 1 star fighter and fight other 1 stars and maybe you level up 10 times and get like 1 point per level to add to attributes you want then after 10 level ups your a 2 star fighter etc and learn moves you want to learn and use your own perks etc could’ve just put perks into classes and can only pick 2 from same class so you can’t pick all the op ones they missed out huge here
And to learn moves you’ll have to do it in fights but maybe throw it 40 times and land it 40 times and then you’ve learned it then when you use it and land and get kos etc with it you level that move up as you go on
Bayliun the vast majority of kicking (and frankly punching) power comes from technique. Not sure why someone who spent years learning how to punch properly (boxer) would just magically have super powerful kicks, but that’s to be expected from EA at this point. Maybe their submission offense should be 5 star as well just with level 1/2 subs.
@@megalegbeats9062 If you can punch powerfully, you can kick powerfully. Of course there's a lot of technique, but the power aspect is covered by weight transfer and power generation, which is one part is genetic and one part is learned through boxing. generally, if someone punches hard, they naturally have powerful kicks too.
At least give us a patch with a online setting on quick fight that allows us to use our caf the way we built them in career maybe restrict it to only fight other cafs so it's fair play. Only giving us preset moveset types is bulls*t makes career slightly pointless too smh...LETS START A PETITION
@@pololavish5774 it's not as bad as you think because you can still keep most of your moves from mycareer but I agree that we should carry over our stats as well
Yeah same but I think they made it this way so they can stop people from using over powered CAF from playing in online matches because it’s unfair if someone doesn’t have a over powered CAF. So I’m gonna say this they could’ve just used a better match making system so ppl that got in a match together the players would have a similar rating.
Great video man. Are you able to change the fight settings in the build your on? things like strike damage and cardio etc? That's something I liked doing in UFC 3 since it felt too easy to get KOs with the default settings.
Not being able to actually choose my moves or ratings inside the caf CAP is just cringe....None of those archetypes fit my playstyle... I dont even see judo/karate or sambo playstyle types...Its just more of the same crap we have seen from years ago.... Not even muay thai?
@@Bayliun its just a perk.. it doesn't make for an entire class of fighting art...it doesn't show the stance does it? Like i know you can pick from UFC fighters their stances and stuff, but i dont know if you can select like " karate stance" and things like that. Its such a shame that they limited us so much in terms of customization of our CAF just because they decided to add the CAF's to ranked, its literally the only reason we are so limited and cant make any adjustments to our ratings, or move lists or archetypes... no one likes this change and i hope people speak up.
@@Bayliun all they had to do was add a caf cap, preventing me from picking basic things like my perks, or move list, or ratings is just cringr, and for what? So that ranked players wouldn't cry too much? Ranked players r the minority and neither community likes this change
@@HypeRNT not gonna lie, I kinda feel you on this. They should at least limit what u can do to you character. At least let me choose what techniques my character can use ya kno. But like bayliun says, I'll at give it a try. Tho I will miss fighting op cafs using my slightly op cafs
@@kedarriussimpson1085 sure give it a try, but the game just smells like mediocrity, they had 2+ years of dev time, and we don't have bare bones martial arts disciplines.....AND they removed UT mode and gameface mechanic, so they not only had a lot of time on this game, but they also did not have to work on a major game mode... and for what? They added 1 new ground position.....according to what gamechangers been posting on forums these guys don't care about anyone but casuals and they think casuals r dumb and won't notice a subpar product, this game could have been a patch to ufc3 and u guys wouldn't have noticed
Damn seems like CAF’s suck. Looking at the ratings they released for actual fighters there are a lot of fighters with 4 and 5 star ratings in all categories it seems. Personally I’d rather they let us do whatever we want with CAF’s but don’t let people use them online in ranked. I kind of liked that I had an overpowered character with a bunch of moves to fight my friends overpowered character with. Plus I really wanted the option to pick my perks.
Bayliun gotcha, could I use a fully customized CAF against my friend in a private match? I used to do that a lot. Personally I don’t want CAF’s anywhere near online ranked regardless of rating.
@@Bayliun you just explained why thats idea doesnt work though. if your archetype doesnt align its likely an even larger mismatch than with a roster fighter which isnt balanced which is the whole idea here isnt it?
@@keltongillanders5736 look, honestly; that's just how the sport goes, regardless if it's a CAF or not. If you have a Conor McGregor, Cody Garbrandt, Francis Ngannou, that's just going to entice me to take it to the Ground and keep it there. Same as how you're supposed objective would be to keep it on the feet. That's just how matchups work there's nothing you can do to change that, and there's nothing EA can do to change that either.
@@bloojai8808 that isnt what im saying at all though. im saying with the archetype stats it seems like youd have far worse stats for example on the bottom if you were taken down than if you were to just use conor mcgregor instead of a striker caf. making cafs effectively weaker than roster fighters rather than balanced, i dont really use cafs online anyways im just pointing out that kinda seems like a hole they didnt consider
Hanan Zlate like ufc 3 it really depends how you play. Like I’m good at in the pocket boxing but struggle with kicks and takedowns. Decent at takedown defense so I’m UFC 4 I’ll start with a boxer.
Are gamechangers at all talking about the things the community is really pushing? Like an actual referee stoppage and some impact on the strikes and knockout animations? The striking in the game still seems so impactless if that makes sense
Bayliun I can appreciate the reply, it just seems as though there is such a gap between the way I want it to feel and what is possible right now. The ground and pound although improved, still felt as if my character didn’t want to actually hit the opponent lol. It may be true that I am expecting too much but I really do think it’s great that they have you guys in there to voice the opinions of guys like me
They both grapplers but Dominator is more position/submission based (better at grappling), and Smasher is more inclined to land more accurate strikes. Think of ground & pound tko (Smasher) vs being mauled Khabib style and choked out (Dominator)
It’s so they can balance the gameplay I believe if you choose a grappling or jiu jitsu build online you’ll have them , at the cost of the kickboxing build though , you could always switch
@@dominicduenas9684 can you tell me this- does it matter if I make my guy have all the jabs and body jabs etc upgraded on career mode? As well as punch speed/ power etc thans
Hmm... Looks like the christmas tournaments might still be held on UFC 3 with how limited the stats are on CAFs in UFC4. One of the things I hate about online gaming is the negative impact to offline gaming.
Hey there. Amazing video and I’m intrigued to see how the new system will work. Was just wondering if you would be able to adjust specific number stats for fighters (for offline CAF) and make OP 100 rated fighters?
They could’ve just taken CAF’s out of online just like every other sports game does instead of taking away the ability of making a CAF with realistic stats of the fighter we are trying to make. Now you can’t even make realistic CAF’s to use for offline which sucks considering all the fighters left off the game. Plus we are still limited to only 22 CAF’s and there’s no community download for created fighters. Crazy how Fight Night Champion is a decade older and still a superior game. Good luck creating a prime Fedor or a Calvin Kattar with all these limitations.
Grant just imagine how far advanced the UFC Undisputed series would be right now if THQ was still around. Gameplay and game modes were far better than what we have now with EA. EA have realized they failed to make a good legitimate mma sim game and have moved more towards a arcade/online competition game for more casual gamers. All the new features they put into this game was to attract a online competition fan base like fortnite. “Yeah we didn’t have time to build a Calvin Kattar character model but here’s animal heads, gold chains, and pre fight taunts”. Smh.
Grant hopefully UFC doesn’t sign back with EA and EA can just go back to making Fight night. UFC needs to find a company that’s gonna prioritize making a legitimate UFC game like THQ did with the Undisputed series.
I just have a question in regards to the career mode and custom event mode on UFC 3 there were advanced settings with sliders that would allow u to determine how much power, damage, and grappling speed the user and CPU would have are those still in ufc 4 ??
Hold up when i made my caree guy i didnt see any of the types all it said was kick boxer. Boxer jiu jutsu balnced wresting that was it nothing elese ?????
@@IAmTwitch right like if i click on create fighter now it does that and when u use ur charter in offline match it makes u pick one of thoes and changes ur guys moves not same as ur career. But when i first made my dude it didn't say nothing about type other than plain kick Boxer boxer balance or wrestler nothing about prototypes
Bro wtf your game is mixed up with styles in the wrong category and missing a couple/few compared to mine except for the wrestling & BJJ ones. for me it's this; Boxer: Powerhouse, Pressure, Showboat Kickboxer: Acrobat, Razor, Sniper Balanced: Top Dog, Engine, Versatile, Virtuoso Wrestler: Dominator, Smasher Jui Jitsu: Vanguard, Shark
Hi there, sorry for the late commentary but does the "razor wire" perk apply to flying knees as well ? i have trouble understanding the range of some perks in this game
I think it’s crazy you can’t just edit your build the way you want to for an offline fighter. And I think it’s crazy that I fight in my accessories and shirts when I just want to walk out in them. Outside of career mode I can’t get it to just be the basic trunk color of wherever my fighter is from and just basic UFC gloves which is what I want. They added all this stuff to CAF and it still feels like they took a step back
Yeah it pisses me off I just want to have a full Attributed character offline but I can’t have that I’m been playing ufc 3 because of that
@@XdUnKnoWn 0+00++
+0
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I’m so happy he made this
Scappy new year
The shark class appeals to me the most as it seems like the most forgiving out of them all due to having solid defensive perks, amazing chin, great cardio, great ground game alongside being decent in the clinch.
By your logic Vanguard would be better because the Shark class is the *offensive/top* jui jitsu style. The Vanguard is literally the most defensive fight style out of them all cuz it revolves around being on your back, *defending* as the bottom fighter
@@50centricher9 I hope you realise that you have replied to a comment that is nearly 2 years old my dude? For starters, when I made that comment I don't think that the game was even out yet lol😂😂🤦♂️? A lot can change in ~2 years, I don't know what exactly EA has changed since writing the comment as I don't play UFC 4 but based on *THIS* video and the information we had at the time, I stand by my original comment bro 🤷♂️.
@@-_-DatDude ok and? You're offended/in your feelings because I replied to a comment that's almost 2 years old? Even tho it still applies to this day..? I had the game pre-ordered and since it came out they didn't change it, they just added fighters... I'm not trying to change what your opinion is either bro I'm just pointing out how the *logic behind it* is flawed... Even based on the information given in the video... No need to get your panties in a bunch over it, and also no need for the lowkey bitter/sneak dissing energy. There's no excuse either, + you can't lie and claim you're not bothered because if you truly weren't your response would've been less defensive and more understanding.
@@50centricher9 Nah I'm not offended bro, I'm too old to be offended over CZcams comments. I just found it somewhat odd but it is all good and trust me no sneak disses were intended 🙏🙏. Have you been enjoying UFC 4? I think I saw it on Game Pass Ultimate would you recommend giving it another go or nah?
As for the Vanguard vs Shark thing. I just rewatched this video and Shark seems wayyyyy more defensive than Vanguard if this vid isn't outdated. The sharks perks seems to resonate with me more than Vanguard does. I prefer Sharks stat distribution too. Shark has 4⭐ takedown defence to Vanguard 3⭐ takedown defence. Shark has 5⭐chin compared to Vanguards 3⭐chin. Shark has 4⭐ footwork compared to the Vanguard 2.5⭐ footwork with both having 5⭐ sub defence. Like I said in my original comment bro, Shark seems to be the most forgiving. Every fight starts off in the stand up and Vanguard at face value looks trash stand up.
Today I fought against you.. I notice your name and didn't know where I recognize that. You fought with your caf, I was with Tony. I lost in unanimous decision.
I would love rematch
Speaking as a bjj guy the Shark play style looks like a passer/Top player while vanguard looks like a guard/bottom player
Exactly
I'm glad its a variety of archetypes so you a fight different fighter 💪
just finished career mode and it was great. building my fighter to the style i wanted over the course of a 10+ year career and retiring as champion. but it was disappointing that i couldnt carry the build that i made to online or even offline modes.
So you can’t use your player at all other than in career mode once you get them to 5 stars? I’ve been trying my hardest to figure that out
Yea that’s honestly dumb i want to u the moves im so comfortable and fits me
You're lying
@@baileygamez he not
@@baileygamez yea u can just create a fighter an it will be the same as if u was on career mode and retired them it really upsetting and feels like a waist of time
Hit the settings and u can change the star rating to number rating
We’re in the settings?
@@s6zq611 i was wrong i heard it was an option.
Where in the settings do you change the star rating
Delete this misleading comment
They should've made it that you can create your own CAF's stats for offline. For online I'd say they just keep them CAF only (the OP ones). The archetypes would be for base online/ranked
Bayliun but you can’t though they limited it to the ridiculous class system. You can’t even use custom moves or anything like that. We have to play in the selected styles. Unless I haven’t found that feature yet.
@@Daris_13 to be real at first I didn't like it either but in all honesty it made it so much Escher to just make a gang of different fighters and not having to manually put their movements together is such a relief... Only thing that would be better is if those fight styles were left with are just a starting TEMPLATE instead of permanent and non-changable
Your created fighter looks like Jay kulina from kingdom show
Bayliun I was thinking that!!! I knew it
Fuckin love that show😂 wish there was another season
I created a wrestler, but for my attributes I worked on standup attributes so I can counter my matchup based on his style.
U gae?
Feels like I waste my time in career if I can’t use the moveset and build I’ve made online
All they had to do was put a cap on the number of stat points you can put into a career mode CAF to make them customizable but still balanced.
Honestly I'm loving the wrestler-smasher build you get decent striking (aswell as 5 star punch power) and you're clinch and takedowns are the best in the game
Not 5 star
@@bugzy2195 I'm pretty sure it is dude I have mine at 4.5 stars and it still gives me the option to upgrade it. If it isn't 5 stars it's 4.5 stars atleasr
Liam Does wtf are you talking about, that isn’t archetypes
Liam Does you cant upgrade archetypes
@@bugzy2195 what do you mean? I thought you were talking about punch power being five stars? What else was there
Thank you very much for this video, so incredibly useful. Good job for going in depth on the various differences.
I played hours and hours of career to make my fighter just the way i wanted him.... only to find out that shit don't matter in online modes. Not even un-ranked quick fights?! The only thing custom about the custom fighter are his clothes and looks. EA consistently manages to leave me with WTF-movements, consistently.
Yeah that shit pissed me and the homie off to, they definitely gotta give us a mode or setting to use your actual fighter, not that simplified bs.
Agree
Fr i had a prestiged front kick and now shit dont even do shit
Are there anyways to see what moves are in the game? Like in create a fighter of ufc 3 you can see in depth breakdowns of what the different levels of grappling reversals, transitions, and get ups get you. You can also see what options different levels of submissions open up. If that is still in this game I’d love to see a youtuber do a breakdown
in all honesty this would have been a great year for ultimate team tbh.. so many perks and things that actually look useful..
Bayliun so will there be a mode we can grind out that’s only for CAFs similar to ultimate team ?
Should’ve made it so we can use our own actual characters and learn own our moves as we go through online and when you level up you can boost the stats you want and you play people that have had the same level up they just may have spent it on a different area and just have caps so you can’t just 1 punch ko and that you can’t max out every stat cause you’ll have limited level up points so you start as a 1 star fighter and fight other 1 stars and maybe you level up 10 times and get like 1 point per level to add to attributes you want then after 10 level ups your a 2 star fighter etc and learn moves you want to learn and use your own perks etc could’ve just put perks into classes and can only pick 2 from same class so you can’t pick all the op ones they missed out huge here
And to learn moves you’ll have to do it in fights but maybe throw it 40 times and land it 40 times and then you’ve learned it then when you use it and land and get kos etc with it you level that move up as you go on
This makes a lot more sense than *not* doing it tbh
Sharks good but you get your wins in later rounds
That balanced razor is 100% supposed to be a Muay Thai build, can’t wait to learn the clinch game with that
Bayliun what’s your fav then?
Bayliun from what I understood, vanguard was the build for unorthodox submissions, can’t wait to try that out as well
I LITERALLY CANT WAIT
Tbh the character Creation sucks. I hate how they choose your perks and moves, it’s like we no longer get creative control over our fighters we make.
I hate how they set it up like this
I use balanced - versatile as it has lots of easy combos and good health
That what I been using for basic boxing counter kicks and knees and elbows I came to see if there something else I should try
@@rodplays3726 the boxing and kickboxing combos it has are nice, leg kick to body kick and lead body hook to lead hook is excellent
So I can't max out my fighter like in ufc 3?
Only in my career
Quick Question: how mant created Fighter slots are there?
“Boxer”: 5 star kick power... uhhhhh
Should just have good hooks, jabs, head movement, overhand, body strength, chin strength, stamina, blocking,
Bayliun the vast majority of kicking (and frankly punching) power comes from technique. Not sure why someone who spent years learning how to punch properly (boxer) would just magically have super powerful kicks, but that’s to be expected from EA at this point. Maybe their submission offense should be 5 star as well just with level 1/2 subs.
@@Bayliun exactly
@@megalegbeats9062 If you can punch powerfully, you can kick powerfully. Of course there's a lot of technique, but the power aspect is covered by weight transfer and power generation, which is one part is genetic and one part is learned through boxing.
generally, if someone punches hard, they naturally have powerful kicks too.
all i know is if anderson silva and mike tyson threw the same kick, id rather be in the way of mike tysons
At least give us a patch with a online setting on quick fight that allows us to use our caf the way we built them in career maybe restrict it to only fight other cafs so it's fair play. Only giving us preset moveset types is bulls*t makes career slightly pointless too smh...LETS START A PETITION
facts bro I'd much rather just fight with my character from mycareer than having these presets
Exactly. I bought this game thinking it was going be like this online but no. EA are idiots.
@@pololavish5774 it's not as bad as you think because you can still keep most of your moves from mycareer but I agree that we should carry over our stats as well
I want that stereotypical wrestler with punch power
I want the exact opposite 😂 I want a fast boxer like Floyd mayweather or sugar ray leonard
Smasher build
@@448DamonXX show time
I wanna create a fighter 100 overall with every single move/perks in Level 5 like other games
Yeah same but I think they made it this way so they can stop people from using over powered CAF from playing in online matches because it’s unfair if someone doesn’t have a over powered CAF. So I’m gonna say this they could’ve just used a better match making system so ppl that got in a match together the players would have a similar rating.
Great video man. Are you able to change the fight settings in the build your on? things like strike damage and cardio etc? That's something I liked doing in UFC 3 since it felt too easy to get KOs with the default settings.
@@Bayliun Nice! Was scared that this had been cut. Thanks for the reply my man.
Bayliun how tho?
how
The boxer class needs the looping cross
How do I make my created fighter career moves the same ass online
If you want to select individual archetypes go to create a fighter not my career. Then import when in mycareer
What’s the point of grinding your guy in story mode if you don’t get to use your moves and leveled up abilities
I’m creating various boxers to put in this for online exhibitions. This is gonna be so fun!
Not being able to actually choose my moves or ratings inside the caf CAP is just cringe....None of those archetypes fit my playstyle... I dont even see judo/karate or sambo playstyle types...Its just more of the same crap we have seen from years ago.... Not even muay thai?
@@Bayliun its just a perk.. it doesn't make for an entire class of fighting art...it doesn't show the stance does it? Like i know you can pick from UFC fighters their stances and stuff, but i dont know if you can select like " karate stance" and things like that. Its such a shame that they limited us so much in terms of customization of our CAF just because they decided to add the CAF's to ranked, its literally the only reason we are so limited and cant make any adjustments to our ratings, or move lists or archetypes... no one likes this change and i hope people speak up.
@@Bayliun all they had to do was add a caf cap, preventing me from picking basic things like my perks, or move list, or ratings is just cringr, and for what? So that ranked players wouldn't cry too much? Ranked players r the minority and neither community likes this change
@@HypeRNT not gonna lie, I kinda feel you on this. They should at least limit what u can do to you character. At least let me choose what techniques my character can use ya kno. But like bayliun says, I'll at give it a try. Tho I will miss fighting op cafs using my slightly op cafs
@@kedarriussimpson1085 sure give it a try, but the game just smells like mediocrity, they had 2+ years of dev time, and we don't have bare bones martial arts disciplines.....AND they removed UT mode and gameface mechanic, so they not only had a lot of time on this game, but they also did not have to work on a major game mode... and for what? They added 1 new ground position.....according to what gamechangers been posting on forums these guys don't care about anyone but casuals and they think casuals r dumb and won't notice a subpar product, this game could have been a patch to ufc3 and u guys wouldn't have noticed
NTBRO why would anyone need to speak up? You just spoke for everyone...
EA did come out and say you would be able to view numerical values for stats instead of Star values
How do u wear the shorts in professional games
I think the smasher is a bit underpowered
@9:11 you missed the kick speed. You got 5* punch speed and 5* kick speed. No big deal figured it was worth a mention.
sucks that there isn't a Judo class
as a pc player i really wanted to play ufc 4
Thanks for breaking all of this down, cool looking CAF too 👌
Damn seems like CAF’s suck. Looking at the ratings they released for actual fighters there are a lot of fighters with 4 and 5 star ratings in all categories it seems. Personally I’d rather they let us do whatever we want with CAF’s but don’t let people use them online in ranked. I kind of liked that I had an overpowered character with a bunch of moves to fight my friends overpowered character with. Plus I really wanted the option to pick my perks.
Bayliun gotcha, could I use a fully customized CAF against my friend in a private match? I used to do that a lot. Personally I don’t want CAF’s anywhere near online ranked regardless of rating.
@@Bayliun you just explained why thats idea doesnt work though. if your archetype doesnt align its likely an even larger mismatch than with a roster fighter which isnt balanced which is the whole idea here isnt it?
@@keltongillanders5736 look, honestly; that's just how the sport goes, regardless if it's a CAF or not. If you have a Conor McGregor, Cody Garbrandt, Francis Ngannou, that's just going to entice me to take it to the Ground and keep it there. Same as how you're supposed objective would be to keep it on the feet. That's just how matchups work there's nothing you can do to change that, and there's nothing EA can do to change that either.
@@bloojai8808 that isnt what im saying at all though. im saying with the archetype stats it seems like youd have far worse stats for example on the bottom if you were taken down than if you were to just use conor mcgregor instead of a striker caf. making cafs effectively weaker than roster fighters rather than balanced, i dont really use cafs online anyways im just pointing out that kinda seems like a hole they didnt consider
Kelton Gillanders k
Can you not upgrade them ?
Excellent, thanks for showing all archetypes! Can start planning my build with this.
@@Bayliun what do you think is the best archetype for my created player?
Hanan Zlate like ufc 3 it really depends how you play. Like I’m good at in the pocket boxing but struggle with kicks and takedowns. Decent at takedown defense so I’m UFC 4 I’ll start with a boxer.
Jus got the game and this vid is great help mah man choice👍
Are gamechangers at all talking about the things the community is really pushing? Like an actual referee stoppage and some impact on the strikes and knockout animations? The striking in the game still seems so impactless if that makes sense
Bayliun I can appreciate the reply, it just seems as though there is such a gap between the way I want it to feel and what is possible right now. The ground and pound although improved, still felt as if my character didn’t want to actually hit the opponent lol. It may be true that I am expecting too much but I really do think it’s great that they have you guys in there to voice the opinions of guys like me
What’s the difference between dominator and smasher wrestler because to me they’re too similar. Also are these archetypes in career mode?
Bayliun thanks! Which is which?
They both grapplers but Dominator is more position/submission based (better at grappling), and Smasher is more inclined to land more accurate strikes. Think of ground & pound tko (Smasher) vs being mauled Khabib style and choked out (Dominator)
Thanks for this!
It’s only giving me one choice of type I don’t see options like others
Not a big fan of this . I wanna be able to put the moves I prefer myself instead of being locked into certain move sets hopefully they change it
Well, no custom movesets, was at least hoping to be able to use the career fighter, looks like im not touching cafs outside of career
That caf is nast lookin im def copying thar look once i get the game
If you read the perks for showboat in the kickboxing area its sound Israel Adesanya style.
Why do I have rubber guard / elbows etc on career mode but when I go to online - I don’t have them- I’m a kick-boxer- usually pick razor?
It’s so they can balance the gameplay I believe if you choose a grappling or jiu jitsu build online you’ll have them , at the cost of the kickboxing build though , you could always switch
@@dominicduenas9684 can you tell me this- does it matter if I make my guy have all the jabs and body jabs etc upgraded on career mode? As well as punch speed/ power etc thans
🐐 for this one for sure💯💯💯💯🙏
Which build should I choose if I’m trying to make a Muay Thai fighter 🤔
Idk why they got Sniper under boxer when that's a kickboxing fight style
Hmm... Looks like the christmas tournaments might still be held on UFC 3 with how limited the stats are on CAFs in UFC4. One of the things I hate about online gaming is the negative impact to offline gaming.
What build is best in the ground game
@Bayliun can you do combo tutorials for balanced virtuoso?
So prestigin moves in career is a waste of time? For online
Hey there. Amazing video and I’m intrigued to see how the new system will work. Was just wondering if you would be able to adjust specific number stats for fighters (for offline CAF) and make OP 100 rated fighters?
Bayliun Thanks for the response!
Wait is that really how many caf we have
@@Bayliun how many cafs can we create like in ufc 3 we had 22 how many is it this time
They could’ve just taken CAF’s out of online just like every other sports game does instead of taking away the ability of making a CAF with realistic stats of the fighter we are trying to make. Now you can’t even make realistic CAF’s to use for offline which sucks considering all the fighters left off the game. Plus we are still limited to only 22 CAF’s and there’s no community download for created fighters. Crazy how Fight Night Champion is a decade older and still a superior game. Good luck creating a prime Fedor or a Calvin Kattar with all these limitations.
Grant just imagine how far advanced the UFC Undisputed series would be right now if THQ was still around. Gameplay and game modes were far better than what we have now with EA. EA have realized they failed to make a good legitimate mma sim game and have moved more towards a arcade/online competition game for more casual gamers. All the new features they put into this game was to attract a online competition fan base like fortnite. “Yeah we didn’t have time to build a Calvin Kattar character model but here’s animal heads, gold chains, and pre fight taunts”. Smh.
Grant and you can’t even choose the color of fighters shorts anymore. It chooses it for you randomly.
Grant hopefully UFC doesn’t sign back with EA and EA can just go back to making Fight night. UFC needs to find a company that’s gonna prioritize making a legitimate UFC game like THQ did with the Undisputed series.
@@antw9770 They could go with 2K, but they will just try monetize the fuck out of it and have shitty anti-cheat.
Boom! This helped me on picking my archetype. Glad u made this bro 👍🏾
They don’t need more options they need to refine the basics
Can we create 99 overall fighter like for Custom Cards ???
Cant we do a 5 or 4 star fighter d
for just local fights???
@@Bayliun What about custom settings for fights can we make setups. For fights like Ufc 3
@@Bayliun so that means we cant do 100 ovr fighters just for local play?
@@Bayliun thats real sad, i hope they enable totally custom fighters stats for NO ranked
@@Augusto_Caten i guess we can make 99 overall Caf for offline custome fights but we cant use Cafs for online thats what i understand we will see bro
What do you suggest for a kickboxing/Bjj build ? As far as the archetypes are concerned
I just have a question in regards to the career mode and custom event mode on UFC 3 there were advanced settings with sliders that would allow u to determine how much power, damage, and grappling speed the user and CPU would have are those still in ufc 4 ??
Bayliun thanks man appreciate the reply
Hold up when i made my caree guy i didnt see any of the types all it said was kick boxer. Boxer jiu jutsu balnced wresting that was it nothing elese ?????
I'm wondering the same thing
@@IAmTwitch right like if i click on create fighter now it does that and when u use ur charter in offline match it makes u pick one of thoes and changes ur guys moves not same as ur career. But when i first made my dude it didn't say nothing about type other than plain kick Boxer boxer balance or wrestler nothing about prototypes
I’m playing career mode creating my fighter but I can’t use any of these fighter types I just have to use the basic ones why?
Leonardo Malecaj same bruh i’m so confused
have you found an answer yet? im on the same boat
@@PixelArtTuts2373 it turns out you can only use the archetypes in multiplayer
@@chazgamez9063 how do u choose after going to multiplayer
@@rockimshamar9429 for me you it just showed up when I went to play my first game
Can you only create a fighter through career mode?
I want to play this so bad
They should fix it to how we have it set up in career for online
i can’t pick between my boxing archetype
What u picked ?
This is to help spread the word about sickle cell disease 👂🏽
More NEEDs to be done. Any help is better then nothing
MoeKipSin.
Yarin Al you right. Where is the right place when I want it to be seen by all walks off life
Get this bs outa here
Solid vid! How can we get early access? Or only select people were sent the code?
Why can't I use my move I learned on career online?
You have to choose an archetype now
@@Bayliun will is be able to use my moves I learned on career?
I’m looking at bjj
omg, fuckin archetypes ate in every game now. why?? just let us make our characters the way we want them
For some reason I can’t find these options on my game
they aren't for career mode, for character creation for online play
Sniper should have laser focus and head movement slip perks while moving back
Didn't even notice and made a character lbs
Hello could you create a fight between Richard Douieb and Jason Statham?
How do you obtain all of these perks ? They’re not showing on my game sadly ..
Do you know if all these archetypes will be available at the start of career mode? Or will we just have the original 4?
Bayliun Ok, cheers 👍
Thank u so much
Can you make a video on whether you can draw in UFC 4
Bro wtf your game is mixed up with styles in the wrong category and missing a couple/few compared to mine except for the wrestling & BJJ ones. for me it's this;
Boxer: Powerhouse, Pressure, Showboat
Kickboxer: Acrobat, Razor, Sniper
Balanced: Top Dog, Engine, Versatile, Virtuoso
Wrestler: Dominator, Smasher
Jui Jitsu: Vanguard, Shark
Same for me
Yeha the game has been updated a lot since then, happy to answer any questions though!
Hi there, sorry for the late commentary but does the "razor wire" perk apply to flying knees as well ? i have trouble understanding the range of some perks in this game
I didn't even no it had archetypes wow
Yea I like it just find it stupid how both boxing has just as good kicks as kickboxers
You can't take your moveset from career and take it to online or what?
Is sways counted as lunges while playing with D. Cruz stance
So I can’t use my career mode fighter move set online ?
Can you change your create a fighters move set for online play??