What were you expecting?! It was quite clear from the very first announcement that the Switch version was the N64 original emulated, and the Xbox version was a remaster with update controls.
Exactly, none of the N64, Genesis, Snes and Nes games have modern controller settings... We all know there's no reason to expect it would be different for Golden Eye.
@@mikehall4730 the short answer? So you'll buy the N64 (and SNES, NES, and Genensis) controller There's no precedent on any of the NSO retro system that they have a modern controller settings, it's always a direct emulation NOT a remake or a remaster
I changed the control options in the Switch settings, and changed in the ingame settings to 1.2, and it now plays like a modern shooter. The only annoying thing is I have to change it everytime I want to play, and revert it everytime I'm done. At least you can save control profiles so at worst its a minor annoyance. Other than that, the increased FPS and widescreen support helps to make this a good port of the game. ^^ There's already several guides on CZcams if anybody reading this wants to know how it's done
all of this is trash compared to the canceled xbox360 version which had better online support and better graphics and better control these stupid fucks at nintendo and microsoft fucked up all way round.
I haven’t played Goldeneye since the 90s. Spent so many weekends playing 4 player with friends. This kind of makes me want to play through the single player again.
@@Fifth313ment Just get an N64, and the OG game. Saves you money on the subscription model, and you own the games. Still have my OG copy of GoldenEye, and it still works fine.
GameXplain posted a video showing a way to help modernize the controls using the switches remapping feature. Granted, that still doesn't excuse the lack of the option in the game outright. They already improved the frame rate and added wide-screen so it's already a different experience than on the OG hardware. Just odd that the option wasn't added in.
Initially I felt the same but I set the control scheme to solitaire and remapped the buttons and it handles just like a modern shooter. My only gripe is how sensitive the aiming is which will definitely make multiplayer more difficult. Other than that I had a blast on single player after changing the control scheme and saving it as “goldeneye” so I can swap the button setting very quickly
Speaking as someone who didn't grow up with the game, I managed to get used to the "Honey" controls," and enjoyed it. (Just the fact it automatically looks down when you go down stairs is helpful for those of us not very into modern FPS games.) As others pointed out already there are ways to easily "fix" the controls in the Switch control settings, though it would be nice if they updated these NSO games to offer that in-game like WiiU Virtual Console did. Though, it does seem a bit unfair the X-Box version has new control schemes. In regards to people complaining that the game isn't a remaster... I don't need the game to be some major HD remake with a billion polygons added, and run at 400 FPS. I'm honestly glad they kept the original low polygonal graphics as those are the games I grew up with, and the kind of games I loved as a kid. (I don't understand why people can love old 8-bit pixel graphics, yet hardly anyone has appreciation for early polygonal games. I love Pac-Man, but I don't think it has better graphics then Goldeneye. ) And just the fact it has online play and widescreen support is nice and impressive for a NSO game. Just the fact they got the rights and licenses to legally rerelease the game is a miracle, and yet people can't even appreciate that... It's a shame to see a once beloved game get so much flack. It's like how people say Super Mario 64's camera is "terrible," yet honestly it was the first 3D game to have a decent controllable camera system, and the camera rarely was obstructive or awkward like other 3D games in the 90s.
Goldeneye on the Xbox is nothing short of amazing. As a 90s kid that grew up playing Goldeneye, I am super happy with the updated release. I know you got an Xbox man.
how is the nintendo version overpriced? youre not playin the same game as the 64 and dont have 64 controllers. xbox always sucks. nintendo always has and always will have the best games and design
I'm gonna be honest man, everyone else was expecting this. We knew it was just going to be an emulation job since NSO+EP is just a glorified emulator. All they did for development was upload the rom file. They didn't even do any work to include multiplayer, they just used the normal NSO servers.
Goldeneye was the first FPS i'd ever played and loved. Over those first years, i got used to that control scheme, so much as to use it during Halo 2 (Legacy controls). But with the onset of so many 3rd person shooters, like BotW, RE7/8, GoW, TLoU, i've just come to love inverted X and Y. It's insane that in 2023, not all game offer this level of camera control.
You were expecting too much. Should’ve known what we were getting when this got announced as a title for the N64 app and not a standalone release/ remaster. It is a 1:1 release of the original game. Though I will say I do think the N64 app itself should allow for customization of controls and being able to save it per game.
That would be nice. I'm fine with how they set things up but never hurts to have the option. Remember the final battle with Gruntilda gave me trouble to the point I had to get a rhythm down to awaken the Jinjos and remap would have helped
You could change the controls for the switch version what you will have to do is go to the pause menu in goldeneye and change it to 1.2 solitaire then after that go to the switch system settings and go to controllers and sensors and click on change button mapping after that map the left stick to the right stick and the right stick to the left stick and map ZL to ZR and ZR to ZL and that way you will have modern shooter controls you could also save this button layout and select it any time you want to play goldeneye
That is the classic Nintendo cycle. Nintendo announces something very huge and groundbreaking, which every fan wanted for years. Everyone is brushing their fangirl ponytails, getting on the hype train, counting the days. Then the train arrives at fucking Nintendoland and they are shocked. 8 out of 10 times the result is garbage and most people are disappointed. Then the circle repeats again.
I think RGT knows this, but the faux outrage makes for a better video because chances are there are some people who still think and feel this way because they wanted something better than this... Rare took the time to sorta remake the game for the new Series Xbox systems... Nintendo just got a rom dump on their n64 emulator
I fully agree 👍. I grew up playing Goldeneye and have been looking forward to this game for a very long time. I only played through the first 2 levels, and I struggled through both, I've tried multiple controller configs, but none that worked well enough. It looked like I was drunk playing this game, lol 😆
The game is 25 years old. The fact that it has been legally and officially released on modern consoles is nothing short of incredible. I mean this version of the game really shouldn't exist. MGM owning James Bond, Nintendo being the original publisher, and Microsoft owning Rare... They all made this happen. They probably all had to tip toe around licenses, copyrights, and trademarks for this 25 years old game. Not having to dust off the Nintendo 64 and play on an old CRT monitor is amazing.
Doom, Goldeneye, Perfect Dark. It was always this control scheme. It takes 12 seconds to fall back into it 😂 he must not have really played it back then
The Xbox version feels amazing. With the changes it seems it’s never aged. Edit: only local multiplayer (I don’t care as I’m a boomer), amazing frame rate, some high res textures in guns (even though the ammo count and reticle looks janky). Modern controls (two thumbs) are a chef kiss.
@@602Technician420 it’s all on the edit I made. I don’t really care, as I’m 37. Just enjoying it for what it is. And if I want some quick hyper online multiplayer action, I’ll hop to Warzone 2 or DMZ
I can't test that out atm but if you can map multiple controllers on one user it should be no problem... but if the switch UI doesn't allow for that then it looks grim for multiplayer.
Man it works like a charm! It actually was so fun to play that i beated 7 missions in one go. Polished textures and framerate are neat. But as other people are saying and even Rgt, we shouldn't be messing with the controller settings just to make this playable. Well i hope they update this but for the time being i'm gonna keep this preset saved as "goldeneye"
Seeing the n64 controller on screen .. dang yo I wish they restock the controller for the switch ...and if the controller was in stock do you think the controls is will make a difference in game play on this?
For me, I think it would’ve made sense to have online play for both and for your option to use whatever control you want in this day of modern gaming. It is disappointing, but I’m happy that they were able to work the single player game over.
I played this game hundreds and hundreds of hours when I was a kid was my favorite game. I'm so excited to try it when I get home from work! I might run to store if they have a 64 style controller. I guess I could just hook up my 64 lol
N64 controls are Trash, always have been, always will be. I’m happy that modern advancements has fixed this problem. Unfortunately you can’t fix bad decisions by Nintendo…
The Xbox version is not 60fps (Most news outlets say it is). Using simple fps counting tools you can see that it's locked at 30fps that dips sometimes to the low 10's (Stays at 30 most of the time tho) with frame pacing issues. There are also graphical glitches and geometry glitches that are not present on the n64 or emulated versions of the game. They did the BARE minimum with this port and it shows. There's a beautiful XBLA version with upgraded visuals, stable 60fps, and has online matchmaking but they decided this port was a better alternative. Sad day for gaming.
Nice, an actual person that cares about the product he recives, can't believe I had to scroll this far to see your comment and with so little upvotes too...
@@linkssz1699 I just saw the developers twitter anouncment on the issue, You are correct this is indeed emulated and not a "Port". This takes the cake in laziness.
I changed the settings and it works 98% like the original. Changed the in-game controller to 1.2, then created a special controller map in the Switch settings just for Goldeneye.
SwitchUp shows a good way to change the controls on their Goldeneye video that seems to work well. Basically switching the sticks around and setting aim and fire to L2 + R2
I'm adjusting to it but it was really hard to start. Was getting smoked on agent difficulty. My biggest problem is that the manual aim is overly sensitive making aiming even more difficult and you can't adjust this. I usually turn auto aim off but with the way the controls are it really makes it harder. I'm still enjoying it for some reason though. It was hilarious starting though, I felt like a grandpa that's never played a videogame before
It was just as sensetive back in the day. I am so confused how this guy is crying about a modern control scheme. EVERY N64 game retains its original controls.
Yes, in the first mission, I was just feeling like my mom when we were playing in multi about 20 years ago and she was shooting rocket at the ceiling unable to play. Ah ah! But one hour later I started to get decent. And now I watched Nintendo Life instructions to change the controls to get it modern and it plays good.
It’s overall really good like you say with the wide screen, but it also should’ve had all the extras especially with the late release. I just got used to the controls and I love it, still haven’t played online but can’t wait till the next family event to bust it out
You can re map the controls via switch button assignments and I’m playing it like a “current” fps now (left stick for movement and right stick for aiming)
I've been playing and i'm quite happy with it. I remapped the ZR to fire and that's all i really needed. Meh, i don't know what you're all expecting out of a port of the N64 rom. Bro you're acting like in the past people bitching about fightjng games using negative edge but then complaining when they used SF Controls because then they're SF clones 🤣🤣🤣 Bro you gotta adapt, i can using normal style, claw mode style, Armoured core style with the controller turned around, i can do negative edge controls on a Keyboard with WASD as my directionals and then switch to SF controls on the fly and i'm no hardcore gamer AT ALL... What the heck is wrong with you people's brains?
I recently started playing RE0 again after many years. They give you new controller options other than the tank controls in that game so I don't see how Nintendo couldn't have done that here.
For modern play: Go to main switch system settings>controllers and sensors>change button mapping. Click control stick settings and swap them around so left is now right and right is now left. Set ZR as ZL. Set ZL as L. Save these as a preset option so you can select this preset whenever you want to play the game. On in game settings (start menu in Goldeneye), change to controller type 1.2. Change ratio to 16:9. And change the look up/down to upright.
I don't remember the name of it, but I kinda liked the one that emulates what they did in Turok with the C buttons, it's a little weird at first but once you get used to it, it's not so bad. *I'm* just pissed they took out the button input codes for the cheat stuff over on the XBOX version. you CAN still unlock it all but you have to speedrun the game! I barely beat the first level in time after almost a dozen tries but the later levels are just gonna be worse I don't wanna have to grind all that out! I mean at least let us have the multiplayer cheats especially since it's local only, geez.
@@kengoku3498 there's a really easy setup I'm using that is perfect dual analogue controls Change left stick to right and right to left Change zr to zl and change zl to L bumper Then change in game control setup to solitaire
Yeah, the Xbox version plays great, I'm close to saying that it's even better than the N64 version mainly due to how solid the performance is on Xbox. I just finished the game on Agent, now I'm going to finish it on Secret Agent then 00 Agent. I could just do one playthrough on 00 Agent but I want to get the most play time out of this game because I love it that much.
I played a little last night on Xbox and I really enjoyed it. The Xbox controls feel great. Haven't touched the switch version and I'm not really surprised Nintendo's version is not quite there.
You mean Nintendo's version is spot on? It's an N64 rom thats been hacked with a texture pack, get over yourself with the nonsense, If you sucked on the N64 version you are going to suck on this version too, my advice get gud!
My only gripe with the controls on switch is the cross-air feels way to sensitive. I’m about 15 years rusty but I can’t even keep it steady shooting the alarms in the dam. Can anyone recommend a good 64 switch controller? I’m seeing a few different kinds.
You have to customize the mappings on the home settings (swap the analogue sticks around) and adjust the control settings in game... there are ways around it, but it is convoluted for sure
I have the n64 switch online controller so I can play 007 the right way, it’s been decades since I played golden eye and I’m rusty, what’s the best controller setting for 007?
Also...Solitaire is VERY much how I play FPSes, and how I always have played them for years, because it's the same control scheme that Turok used, and it feels natural to me. (Using the Right stick, or the C buttons on the N64 to move, and using the Left stick to look (which was just the single analog stick for the N64). It also helps to invert look controls as well imo
Totally agree RGT. As I watched that big red rectangle change into the Goldeneye box art I got very excited. Started a new game.... Them bam I'm looking at the sky saying "what's going on?". On another note Sean can you please do a video on the Limited Run Games situation. LRG recently sacked an employee for who they followed on Twitter.
Goldeneye and Perfect Dark were some of my favorite multi-player games on N64 from my childhood. Used to play both of them with my 2 older brothers and cousins all the time at sleepover or holidays. Btw anyone ever notice that The Complex was a level that was in Goldeneye and was also in Perfect Dark?
Hey rgt83 I know how to fix it to where it’s more playable on switch while in game go into the watch and go to the settings part where you adjust the sound and whatnot and the part where it says lookup/down change that setting to upright and on ratio set that to 16:9
Remap the controls for the pro control swapping the analog sticks around then save it as a preset. That way you can play under the solitaire controls and it feel normal
5:33 you could switch the sticks in the button layout menu of the switch itself and there you go: left Stick for moving right stick for looking. But in the menus you would than have to use the right stick. Besides that it works out pretty good. But it is harder to win any time challenge, because straferunning for me doesn’t work anymore.
I mean, I'm currently struggling with controller settings for Contra III: The Alien Wars. So while this issue might persist into GoldenEye 64, it's not going to be as disappointing due to prior experience.
You are not alone RGT. I feel the same way. I was stoked for this game. This was and still is one of my favourite games. I fully completed this back in the day in every difficulty and had every chest unlocked. Spent dozens of hours in multiplayer. However, I barely made it through the first level in portable mode without chucking my Switch at the wall. I really hope that playing with the N64 controller helps. Although, I doubt many will get the chance to play with that controller given how hard they are to buy. I waited almost a full year just to pick a set up. I am still excited to finally be able to play this game on a modern system. Any chance we get an update with controller options added in? I am doubtful. Maybe in another 25 years? lol
I don't have an xbox, and I waited for reviews for the switch version before buying. My biggest fear was that they would not change the N64 control layout. So you answered my concern. Thank you for the honest review.
I think this rerelease was way more hyped up than it needed to be. I had a feeling once it came out there'd probably be this level of reality setting in.
I have both version options to play on. I am enjoying the Xbox version for single player. I wasn’t looking to play the MP much more than a few rounds online, so not a big deal for me personally. I also have to imagine that the online will eventually come to Xbox too. All that said, the Xbox version is really cool, fun and has appropriate updates. Nice throwback to play with.
I don't think it was hyped at all. If I wasn't looking for, I didn't see anything about the game coming out. It's exactly what they said it would be. That being said, they should have had a simpler way to activate modern controls in the game
How does Nintendo disappoint? They didn't say they were remaking the game, they said they were bringing it to the switch, they did exactly as they said they would. It's an N64 game running though the online expansion pack. There is literately nothing to be disappointed about.
I wish it had a modern controller scheme, online multiplayer that wasn't split-screen, and that you could actually buy it on Switch instead of renting it for an insane price!
I was so excited for this. My all time favorite game as a kid but ended up so disappointed too. The control fiasco on Switch and the fact we can't get online matchmaking in the year 2023 is insane.
It's a port of the original game how much online gaming was on N64 .??? Y'all ask too much from something that is as advertised . It's on the N64 emulator for a reason
It’s unfortunate that there isn’t a modern control scheme, but idk why you would expect Nintendo to rework a whole new control layout into the game when it seems they have just been dumping games as is into nso. If they were modifying the games I would’ve expected them to change Mario 64’s button layout to the 3d all stars layout but seems like they are just dropping the games as they were originally on the n64.
@@terminalpower. that would it wasnt emulated. emulation keep it as is. now, it does mean they could have implement button mapping in the emulator itself instead of the console... but thats kinda redundant.
I feel pretty much the same about all the N64 games. Been wanting to run through the Zelda's again but the controls honestly bother me too much. I haven't even booted up the app in months and don't plan on renewing the sub unless they either update them, or announce some other feature outside of these.
Can’t they just release a control scheme update on Switch and that would fix your issue? How about the performance of the switch? Is it running good? Audio good?
Another issue is that you cannot aim around the screen should you want to target specific areas. Instead while aiming, the crosshair will stay in center and you have to move yourself to aim.
Perfect Dark and Goldeneye are very different games. Goldeneye is very straightforward no-nonsense and linear action, Perfect Dark cranks up the complexity, usually in good ways but sometimes to its detriment. Each game clearly shares DNA but definitely stands on its own.
Perfect Dark was literally the spiritual successor to Goldeneye due to Rare losing the Bond license (which actually allowed them to take reaaaaally cool liberties w/ everything from plot to gear); everything Goldeneye did gameplay-wise Perfect Dark cranked up to 11. The single-player campaign alone was epic... Goldeneye is still iconic for what it accomplished but Rare was in their muhfuggin BAG for that follow-up
Button mapping ZL to L and ZL to ZR and changing the left stick to the right and the right to the left makes mine feel like a normal controller. And changing the aiming to inverted or whatever
I was expecting janky levels but goldeneye still holds up. Once you get used to the controls the game is amazing. The level design for each level is still so good.
I found an article that helped me remap the joysticks and it plays just like a modern first person shooter. Just flip the joystick layout on the system controller settings then in game put it on the honey settings
Changing the schematics is completely possible (surely by now you’ve realized). And even if it isn’t what todays FPS is like, Goldeneye is a game of its own and the player should adjust to it and not the other way around. It’s the OG and should be respected as is
Funk Dat!!! I loved golden eyes as much as anyone as a kid and playing it now on the switch, I think to myself, I must have been a genius if this was how the control schematic was when I was a kid because on the switch, I can barely walk without the focus screen moving all the way up or moving all the way down or spinning around uncontrollably like warner bros tasmanian devil. One has to question the competency of Nintendo for not having a modern day schematic control for this game in this modern day and age😠😤😡🤬👺⁉️🗯️‼️
What were you expecting?! It was quite clear from the very first announcement that the Switch version was the N64 original emulated, and the Xbox version was a remaster with update controls.
The Xbox version is garbage......lol
But why?
Exactly, none of the N64, Genesis, Snes and Nes games have modern controller settings... We all know there's no reason to expect it would be different for Golden Eye.
I was expecting exactly that to be honest lol
@@mikehall4730 the short answer? So you'll buy the N64 (and SNES, NES, and Genensis) controller
There's no precedent on any of the NSO retro system that they have a modern controller settings, it's always a direct emulation NOT a remake or a remaster
I changed the control options in the Switch settings, and changed in the ingame settings to 1.2, and it now plays like a modern shooter. The only annoying thing is I have to change it everytime I want to play, and revert it everytime I'm done. At least you can save control profiles so at worst its a minor annoyance.
Other than that, the increased FPS and widescreen support helps to make this a good port of the game. ^^
There's already several guides on CZcams if anybody reading this wants to know how it's done
What did you change the Switch settings to?
You know you can save the mapping profile, right? We have 5 slots on the Switch for this!
Came here to say this, swapping the left and right stick and swapping the triggers as well I believe.
I’m tryin to spread the word too. Got it from someone on Twitter.
all of this is trash compared to the canceled xbox360 version which had better online support and better graphics and better control these stupid fucks at nintendo and microsoft fucked up all way round.
Him : buys a N64 controller to play N64 games.
Also Him : doesn't want to use it on Goldeneye.
Also him: dbag.
ikr
For sure! 🧐 lmao
I haven’t played Goldeneye since the 90s. Spent so many weekends playing 4 player with friends. This kind of makes me want to play through the single player again.
Beat it on Agent earlier this morning. Had a lot of fun with it, despite me not having the controls 100% down.
I just can't pay for nintendos crappy expansion pass rip off service
@@Fifth313ment Just get an N64, and the OG game. Saves you money on the subscription model, and you own the games. Still have my OG copy of GoldenEye, and it still works fine.
@@Fifth313ment same 40 fuckkng bucks lol
I am playing through the single campaign now with 4K graphics it is a upgrade but still reminiscent of n64 days
GameXplain posted a video showing a way to help modernize the controls using the switches remapping feature. Granted, that still doesn't excuse the lack of the option in the game outright. They already improved the frame rate and added wide-screen so it's already a different experience than on the OG hardware. Just odd that the option wasn't added in.
Widescreen is an option on the original N64 release, too!
@@dirty-moto is it? Been a hot minute since I played the original.
Yeah widescreen is there on N64
@@timothykirby4406 my apologies. 😆
Yea. On switchup CZcams are instructions to use pro controller plus tweaking the controls.
Initially I felt the same but I set the control scheme to solitaire and remapped the buttons and it handles just like a modern shooter. My only gripe is how sensitive the aiming is which will definitely make multiplayer more difficult. Other than that I had a blast on single player after changing the control scheme and saving it as “goldeneye” so I can swap the button setting very quickly
I did the same controller scheme 1.2 and remapped buttons in system settings
It's a blast to revisit this classic! I'm at the jungle mission, lot of fun unlocking cheats again 25 years later!
Speaking as someone who didn't grow up with the game, I managed to get used to the "Honey" controls," and enjoyed it. (Just the fact it automatically looks down when you go down stairs is helpful for those of us not very into modern FPS games.)
As others pointed out already there are ways to easily "fix" the controls in the Switch control settings, though it would be nice if they updated these NSO games to offer that in-game like WiiU Virtual Console did. Though, it does seem a bit unfair the X-Box version has new control schemes.
In regards to people complaining that the game isn't a remaster... I don't need the game to be some major HD remake with a billion polygons added, and run at 400 FPS. I'm honestly glad they kept the original low polygonal graphics as those are the games I grew up with, and the kind of games I loved as a kid.
(I don't understand why people can love old 8-bit pixel graphics, yet hardly anyone has appreciation for early polygonal games. I love Pac-Man, but I don't think it has better graphics then Goldeneye. )
And just the fact it has online play and widescreen support is nice and impressive for a NSO game. Just the fact they got the rights and licenses to legally rerelease the game is a miracle, and yet people can't even appreciate that...
It's a shame to see a once beloved game get so much flack. It's like how people say Super Mario 64's camera is "terrible," yet honestly it was the first 3D game to have a decent controllable camera system, and the camera rarely was obstructive or awkward like other 3D games in the 90s.
Goldeneye on the Xbox is nothing short of amazing. As a 90s kid that grew up playing Goldeneye, I am super happy with the updated release. I know you got an Xbox man.
Better Controls, Achievements, and no sleazy subscription service required! Thank you Xbox!
I like the Xbox version better, in my opinion....
Yeah the n64 expansion is a joke it’s overpriced
Sadly I would definitely just do the Xbox version only but I have fond nostalgia with my dad and he wants to play it again but he only can with switch
how is the nintendo version overpriced? youre not playin the same game as the 64 and dont have 64 controllers. xbox always sucks. nintendo always has and always will have the best games and design
I'm gonna be honest man, everyone else was expecting this. We knew it was just going to be an emulation job since NSO+EP is just a glorified emulator. All they did for development was upload the rom file. They didn't even do any work to include multiplayer, they just used the normal NSO servers.
Goldeneye was the first FPS i'd ever played and loved. Over those first years, i got used to that control scheme, so much as to use it during Halo 2 (Legacy controls). But with the onset of so many 3rd person shooters, like BotW, RE7/8, GoW, TLoU, i've just come to love inverted X and Y. It's insane that in 2023, not all game offer this level of camera control.
Can we remap the controllers layout on the switch settings to chang L and R stickers and see the effect in the game?
You were expecting too much. Should’ve known what we were getting when this got announced as a title for the N64 app and not a standalone release/ remaster.
It is a 1:1 release of the original game.
Though I will say I do think the N64 app itself should allow for customization of controls and being able to save it per game.
That would be nice. I'm fine with how they set things up but never hurts to have the option.
Remember the final battle with Gruntilda gave me trouble to the point I had to get a rhythm down to awaken the Jinjos and remap would have helped
You could change the controls for the switch version what you will have to do is go to the pause menu in goldeneye and change it to 1.2 solitaire then after that go to the switch system settings and go to controllers and sensors and click on change button mapping after that map the left stick to the right stick and the right stick to the left stick and map ZL to ZR and ZR to ZL and that way you will have modern shooter controls you could also save this button layout and select it any time you want to play goldeneye
That is the classic Nintendo cycle.
Nintendo announces something very huge and groundbreaking, which every fan wanted for years.
Everyone is brushing their fangirl ponytails, getting on the hype train, counting the days.
Then the train arrives at fucking Nintendoland and they are shocked.
8 out of 10 times the result is garbage and most people are disappointed.
Then the circle repeats again.
I think RGT knows this, but the faux outrage makes for a better video because chances are there are some people who still think and feel this way because they wanted something better than this... Rare took the time to sorta remake the game for the new Series Xbox systems... Nintendo just got a rom dump on their n64 emulator
That's what the remapper is for dude...
"My disappointment is immeasurable."
RGT is going through a Review Bruh phase, lol
I fully agree 👍. I grew up playing Goldeneye and have been looking forward to this game for a very long time. I only played through the first 2 levels, and I struggled through both, I've tried multiple controller configs, but none that worked well enough. It looked like I was drunk playing this game, lol 😆
The game is 25 years old. The fact that it has been legally and officially released on modern consoles is nothing short of incredible. I mean this version of the game really shouldn't exist. MGM owning James Bond, Nintendo being the original publisher, and Microsoft owning Rare... They all made this happen. They probably all had to tip toe around licenses, copyrights, and trademarks for this 25 years old game. Not having to dust off the Nintendo 64 and play on an old CRT monitor is amazing.
there is an option, you should use 1.2 type, change the reverse axis, and the swap L stick with R stick on switch options, and that's that
But then you have to switch the controllers in your hand. This game is unplayable in its current state.
I did this. Also swap ZL with ZR. It's so stupid we have to do this though
@@Batman-jc5uc no you don't have to swap controller in your hand, that was the point of remapping the sticks.
do you not remember the 1990's? Strafing with a button was generally how you move laterally in many FPS's.
IKR? So much for his “nostalgia” of the original. 😅
Looks like he hasn't played the original on the original N64 IN A WHILE
Doom, Goldeneye, Perfect Dark. It was always this control scheme. It takes 12 seconds to fall back into it 😂 he must not have really played it back then
Right? Lol. This was exactly what I was expecting... Idk what "miscommunication" he's talking about.
@RGT, how did you play it on Series X? I tried to download it and it says not currently available.
A real shame, I had to customize modern controls for it. Disappointed that Nintendo didn’t have a modern control option available.
The Xbox version feels amazing. With the changes it seems it’s never aged.
Edit: only local multiplayer (I don’t care as I’m a boomer), amazing frame rate, some high res textures in guns (even though the ammo count and reticle looks janky). Modern controls (two thumbs) are a chef kiss.
Better than the Switch version? I've not played either.
Does xbox have online?
@@602Technician420 no
@xFersureMatt didn't think so and that's what's rgt said and my buddy tried telling me it does so thanks for confirming.
@@602Technician420 it’s all on the edit I made. I don’t really care, as I’m 37. Just enjoying it for what it is. And if I want some quick hyper online multiplayer action, I’ll hop to Warzone 2 or DMZ
I made an optimal setting for this. Use 1.2, swap the sticks, map ZR to ZL, R to A, ZL to L and Y to B... that's modern shooter controls for you.
Gonna test this later, but thanks in advance man
This sounds great but is it possible to do for the multi player?
I can't test that out atm but if you can map multiple controllers on one user it should be no problem... but if the switch UI doesn't allow for that then it looks grim for multiplayer.
Lol. Xbox version doesn't need all that garbage. Nintendo fans smh
Man it works like a charm! It actually was so fun to play that i beated 7 missions in one go. Polished textures and framerate are neat. But as other people are saying and even Rgt, we shouldn't be messing with the controller settings just to make this playable. Well i hope they update this but for the time being i'm gonna keep this preset saved as "goldeneye"
Seeing the n64 controller on screen .. dang yo I wish they restock the controller for the switch ...and if the controller was in stock do you think the controls is will make a difference in game play on this?
For me, I think it would’ve made sense to have online play for both and for your option to use whatever control you want in this day of modern gaming. It is disappointing, but I’m happy that they were able to work the single player game over.
Spend all that money to put online on a port. Let's be real here. Xbox isn't gonna build a whole NSO type thing for just one Goldeneye Game
I played this game hundreds and hundreds of hours when I was a kid was my favorite game. I'm so excited to try it when I get home from work! I might run to store if they have a 64 style controller. I guess I could just hook up my 64 lol
Damn this N64 game controlling like an N64 game!!
N64 controls are Trash, always have been, always will be. I’m happy that modern advancements has fixed this problem. Unfortunately you can’t fix bad decisions by Nintendo…
@@Tavicx People always seem to blame the hardware for their own problems, it's not the controller, you just suck!
Wonder if i can just ReMap the switch settings in my 8Bitdo Pro2 controller and save it as one of the three customs.
I only played the game for the pause menu theme music and now I’m happy
The Xbox version is not 60fps (Most news outlets say it is). Using simple fps counting tools you can see that it's locked at 30fps that dips sometimes to the low 10's (Stays at 30 most of the time tho) with frame pacing issues. There are also graphical glitches and geometry glitches that are not present on the n64 or emulated versions of the game. They did the BARE minimum with this port and it shows. There's a beautiful XBLA version with upgraded visuals, stable 60fps, and has online matchmaking but they decided this port was a better alternative. Sad day for gaming.
It's not even ported on Xbox, apparently it's using rare replays emulator which is why it's capped it at 30.
Nice, an actual person that cares about the product he recives, can't believe I had to scroll this far to see your comment and with so little upvotes too...
@@linkssz1699 I just saw the developers twitter anouncment on the issue, You are correct this is indeed emulated and not a "Port". This takes the cake in laziness.
I'm glad to be playing it again, but I would have definitely liked the version that you're talking about.
Still better than the garbage switch version
Can you reconfigure the controls? Yes. Does the slog of remapping everything make you not want to play it after? Also yes.
makes me wonder if the update to allow button remapping on the system level (switch) wasnt included in anticipation of this control conundrum.
I changed the settings and it works 98% like the original. Changed the in-game controller to 1.2, then created a special controller map in the Switch settings just for Goldeneye.
SwitchUp shows a good way to change the controls on their Goldeneye video that seems to work well. Basically switching the sticks around and setting aim and fire to L2 + R2
I second this!
That's where I got my mapping before I played it!
@@Fencellisk … me too but still disappointed
I'm adjusting to it but it was really hard to start. Was getting smoked on agent difficulty. My biggest problem is that the manual aim is overly sensitive making aiming even more difficult and you can't adjust this. I usually turn auto aim off but with the way the controls are it really makes it harder.
I'm still enjoying it for some reason though. It was hilarious starting though, I felt like a grandpa that's never played a videogame before
It was just as sensetive back in the day. I am so confused how this guy is crying about a modern control scheme.
EVERY N64 game retains its original controls.
@@gamingwithlacks it was just as sensitive on N64 😭😭😭😭😭😭
Yes, in the first mission, I was just feeling like my mom when we were playing in multi about 20 years ago and she was shooting rocket at the ceiling unable to play. Ah ah! But one hour later I started to get decent. And now I watched Nintendo Life instructions to change the controls to get it modern and it plays good.
Can remap the buttons so its the same as modern controls. But yeah shame no sensitivity on aiming
Can you change the original inverted controls on Xbox?
I grew up on Goldeneye but after playing the xbox version, I cant ever go back to the antiquated N64 control scheme. It’s so gooood.
Switch has modern controls just remap a couple of buttons around
Thats why I just downloaded the canceled remaster on PC.
Get the gamepass version, grab some achievements while reminiscing the good old days.
It’s overall really good like you say with the wide screen, but it also should’ve had all the extras especially with the late release. I just got used to the controls and I love it, still haven’t played online but can’t wait till the next family event to bust it out
You can re map the controls via switch button assignments and I’m playing it like a “current” fps now (left stick for movement and right stick for aiming)
I've been playing and i'm quite happy with it. I remapped the ZR to fire and that's all i really needed. Meh, i don't know what you're all expecting out of a port of the N64 rom.
Bro you're acting like in the past people bitching about fightjng games using negative edge but then complaining when they used SF Controls because then they're SF clones 🤣🤣🤣 Bro you gotta adapt, i can using normal style, claw mode style, Armoured core style with the controller turned around, i can do negative edge controls on a Keyboard with WASD as my directionals and then switch to SF controls on the fly and i'm no hardcore gamer AT ALL... What the heck is wrong with you people's brains?
No one hates Nintendo fans more than Nintendo themselves.
Can someone explain what he meant the Xbox has modern controls and the Nintendo Switch Online version does not? What does that mean exactly?
I recently started playing RE0 again after many years. They give you new controller options other than the tank controls in that game so I don't see how Nintendo couldn't have done that here.
For modern play:
Go to main switch system settings>controllers and sensors>change button mapping.
Click control stick settings and swap them around so left is now right and right is now left.
Set ZR as ZL. Set ZL as L.
Save these as a preset option so you can select this preset whenever you want to play the game.
On in game settings (start menu in Goldeneye), change to controller type 1.2.
Change ratio to 16:9. And change the look up/down to upright.
That works well enough, but man. I have both version and the Xbox version is infinitely better even with the controls jerry rigged
Why we gotta jump through hoops though??? Same with voice chat
I don't remember the name of it, but I kinda liked the one that emulates what they did in Turok with the C buttons, it's a little weird at first but once you get used to it, it's not so bad. *I'm* just pissed they took out the button input codes for the cheat stuff over on the XBOX version. you CAN still unlock it all but you have to speedrun the game! I barely beat the first level in time after almost a dozen tries but the later levels are just gonna be worse I don't wanna have to grind all that out! I mean at least let us have the multiplayer cheats especially since it's local only, geez.
Is this the remastered version that was going to come out a few years ago and was completed or is it just the original N64 version?
I swear people keep whining, CHANGE THE CONTROL STYLE TO YOUR LIKING! It’s not hard to do!
Exactly don't like it change it simple
Been up for the last hour button mapping
@@kengoku3498 there's a really easy setup I'm using that is perfect dual analogue controls
Change left stick to right and right to left
Change zr to zl and change zl to L bumper
Then change in game control setup to solitaire
Lol! I think people forgot about that!
@@Al3XB85 exactly! I set up a separate control profile for GoldenEye. Takes maybe 5-10 seconds to change it.
You can configure it. Use solitaire and then switch the analog sticks and the trigger and you’re good to go. Yes it’s annoying but not difficult.
Seriously. How hard would it have been to change the trigger from left to right?
Thank the lord you posted this!!! I thought something was wrong with me when I played It on the switch lol
I'm loving GoldenEye 007 on the Xbox, it plays so good.
Better Controls, Achievements, and no sleazy subscription service required. Stick with the Xbox version. Local mp is fine!
I like the Xbox version in my opinion 🎮😁
Yeah, the Xbox version plays great, I'm close to saying that it's even better than the N64 version mainly due to how solid the performance is on Xbox. I just finished the game on Agent, now I'm going to finish it on Secret Agent then 00 Agent. I could just do one playthrough on 00 Agent but I want to get the most play time out of this game because I love it that much.
wait. Is it on the PC gamepass? Im not seeing it
@@chillnspace777 Only for Switch and Xbox consoles.
I played a little last night on Xbox and I really enjoyed it. The Xbox controls feel great. Haven't touched the switch version and I'm not really surprised Nintendo's version is not quite there.
You mean Nintendo's version is spot on? It's an N64 rom thats been hacked with a texture pack, get over yourself with the nonsense, If you sucked on the N64 version you are going to suck on this version too, my advice get gud!
My only gripe with the controls on switch is the cross-air feels way to sensitive. I’m about 15 years rusty but I can’t even keep it steady shooting the alarms in the dam.
Can anyone recommend a good 64 switch controller? I’m seeing a few different kinds.
I played the Xbox Series S version and it feels perfect with C button on the right analog stick and LB for switching weapons.
Hopefully they put an update out
You have to customize the mappings on the home settings (swap the analogue sticks around) and adjust the control settings in game... there are ways around it, but it is convoluted for sure
I have the n64 switch online controller so I can play 007 the right way, it’s been decades since I played golden eye and I’m rusty, what’s the best controller setting for 007?
Also...Solitaire is VERY much how I play FPSes, and how I always have played them for years, because it's the same control scheme that Turok used, and it feels natural to me. (Using the Right stick, or the C buttons on the N64 to move, and using the Left stick to look (which was just the single analog stick for the N64). It also helps to invert look controls as well imo
We used to call em "turok" controls 🤣
@@vgjhlgjhfuyfjhfjkhgyghj YEP, and TO THIS DAY, I play my FPses on modern controls this way :)
Totally agree RGT. As I watched that big red rectangle change into the Goldeneye box art I got very excited. Started a new game.... Them bam I'm looking at the sky saying "what's going on?". On another note Sean can you please do a video on the Limited Run Games situation. LRG recently sacked an employee for who they followed on Twitter.
Do a little research lol. You guys mystify me
Goldeneye and Perfect Dark were some of my favorite multi-player games on N64 from my childhood. Used to play both of them with my 2 older brothers and cousins all the time at sleepover or holidays. Btw anyone ever notice that The Complex was a level that was in Goldeneye and was also in Perfect Dark?
Hey rgt83 I know how to fix it to where it’s more playable on switch while in game go into the watch and go to the settings part where you adjust the sound and whatnot and the part where it says lookup/down change that setting to upright and on ratio set that to 16:9
Anyone know if you can take off inverted view?
Remap the controls for the pro control swapping the analog sticks around then save it as a preset. That way you can play under the solitaire controls and it feel normal
Definitely does not feel normal. Feels playable
@@AbduCola beggars can’t be choosers, it’s better than nothing.
As others have said - solitaire plus the controller remapping option makes it perfect
not even close. It makes it bearable. You don't know how bad even that fix is until you played the Xbox. Its leagues ahead
5:33 you could switch the sticks in the button layout menu of the switch itself and there you go: left Stick for moving right stick for looking. But in the menus you would than have to use the right stick.
Besides that it works out pretty good. But it is harder to win any time challenge, because straferunning for me doesn’t work anymore.
I mean, I'm currently struggling with controller settings for Contra III: The Alien Wars. So while this issue might persist into GoldenEye 64, it's not going to be as disappointing due to prior experience.
You are not alone RGT. I feel the same way. I was stoked for this game. This was and still is one of my favourite games. I fully completed this back in the day in every difficulty and had every chest unlocked. Spent dozens of hours in multiplayer. However, I barely made it through the first level in portable mode without chucking my Switch at the wall.
I really hope that playing with the N64 controller helps. Although, I doubt many will get the chance to play with that controller given how hard they are to buy. I waited almost a full year just to pick a set up.
I am still excited to finally be able to play this game on a modern system. Any chance we get an update with controller options added in? I am doubtful. Maybe in another 25 years? lol
remap your controller. Did you even Google the issue or u just agreeing with this bitching man?
I agree with you RGT85, a modern control option should have at least been available as a choice in the menu/control settings in the actual game.
That would require Nintendo to respect their customers rather than hate them.
Well there’s a tutorial I found to help you fix it.
@@Unknown_User174 where
@@arieszona Here’s a video I found.🙂
czcams.com/video/fweVRyKFQxg/video.html
@@Unknown_User174 thank you for taking the time👍✨
I'm so glad you made this video! I was feeling like an idiot trying to figure out a good controller layout. 🤣🤣🤣
I mean you still are but..
Love your content RGT
I don't have an xbox, and I waited for reviews for the switch version before buying. My biggest fear was that they would not change the N64 control layout. So you answered my concern. Thank you for the honest review.
You can literally remap your buttons in the system settings
Time to get an Xbox 😊
You can remap them
@@Fratemojo5 Good decision :) You can even play the Perfect Dark Remaster on it!
@@Fratemojo5 Xbox doesn't have the online mode tho lol
Bad take. Change the control scheme.
You can remap the controls and save the remap as a profile. It's a bit annoying but after making the map it takes like 15 seconds to load/unload.
Does it only run at 15 fps?
I think this rerelease was way more hyped up than it needed to be. I had a feeling once it came out there'd probably be this level of reality setting in.
@@ghostsamongus3370 they didn't lie, that's kinda a default given for NSO games. They don't have the ability to play with random people.
I have both version options to play on. I am enjoying the Xbox version for single player. I wasn’t looking to play the MP much more than a few rounds online, so not a big deal for me personally. I also have to imagine that the online will eventually come to Xbox too.
All that said, the Xbox version is really cool, fun and has appropriate updates. Nice throwback to play with.
@@ghostsamongus3370 I saw that & immediately shut it off. I don’t know what they were thinking 😅
I don't think it was hyped at all. If I wasn't looking for, I didn't see anything about the game coming out. It's exactly what they said it would be. That being said, they should have had a simpler way to activate modern controls in the game
The game is completely unplayable on switch.
Don’t underestimate Nintendos power to disappoint
I don't underestimate people's ability to complain about nothing xD
How does Nintendo disappoint? They didn't say they were remaking the game, they said they were bringing it to the switch, they did exactly as they said they would. It's an N64 game running though the online expansion pack. There is literately nothing to be disappointed about.
Hopefully Nintendo will fix it in a update so we don’t have to continue to remap the controllers
I wish it had a modern controller scheme, online multiplayer that wasn't split-screen, and that you could actually buy it on Switch instead of renting it for an insane price!
I was so excited for this. My all time favorite game as a kid but ended up so disappointed too. The control fiasco on Switch and the fact we can't get online matchmaking in the year 2023 is insane.
It's a port of the original game how much online gaming was on N64 .??? Y'all ask too much from something that is as advertised . It's on the N64 emulator for a reason
That's what nostalgia blinded fans get when they claim games that are clearly outdated somehow hold up to modern standards to this day...
It's a 30 year old game
@@itz_akuma ppl r straight up slow
It’s unfortunate that there isn’t a modern control scheme, but idk why you would expect Nintendo to rework a whole new control layout into the game when it seems they have just been dumping games as is into nso. If they were modifying the games I would’ve expected them to change Mario 64’s button layout to the 3d all stars layout but seems like they are just dropping the games as they were originally on the n64.
like they pretty much did on the VC too. so im here wondering if we do want this or not.
It wouldve been easy to implement, Xbox version allows you to completely customize the controls in game.
@@terminalpower. that would it wasnt emulated. emulation keep it as is. now, it does mean they could have implement button mapping in the emulator itself instead of the console... but thats kinda redundant.
You can have a modern FPS control scheme. You must also remap the buttons in the Switch settings.
Check out the NintendoLife video on changing the button mapping. An absolute game changer!!!
I feel pretty much the same about all the N64 games. Been wanting to run through the Zelda's again but the controls honestly bother me too much. I haven't even booted up the app in months and don't plan on renewing the sub unless they either update them, or announce some other feature outside of these.
Zelda is worth it I just ran through orcarina of time so satisfying
Change the control's and stop 🛑 crying 😭
Hey bro I just read you can customize and remap the buttons and sticks
RGT85! RGT85! I miss that old outro song lol
The key to the controls is to practice. Younger folk just don't like practising to get good at something.
I felt the same way I was about to give and just not play but then I found out how to re map it and now it plays perfectly.
Can’t they just release a control scheme update on Switch and that would fix your issue? How about the performance of the switch? Is it running good? Audio good?
Another issue is that you cannot aim around the screen should you want to target specific areas. Instead while aiming, the crosshair will stay in center and you have to move yourself to aim.
Perfect Dark and Goldeneye are very different games.
Goldeneye is very straightforward no-nonsense and linear action, Perfect Dark cranks up the complexity, usually in good ways but sometimes to its detriment.
Each game clearly shares DNA but definitely stands on its own.
The re release of the original "Perfect Dark" was the whole reason I bought a 360 way back in the day.
Perfect Dark was literally the spiritual successor to Goldeneye due to Rare losing the Bond license (which actually allowed them to take reaaaaally cool liberties w/ everything from plot to gear); everything Goldeneye did gameplay-wise Perfect Dark cranked up to 11. The single-player campaign alone was epic...
Goldeneye is still iconic for what it accomplished but Rare was in their muhfuggin BAG for that follow-up
@@Imajica69 Yup, I've re-played Perfect Dark on four different Xbox consoles now (360, VCR, One X, Series X)
I still hold Perfect Dark as one of the greatest videogames of all time right alongside Half Life.
@@budthecyborg4575 friggin facts
Button mapping ZL to L and ZL to ZR and changing the left stick to the right and the right to the left makes mine feel like a normal controller. And changing the aiming to inverted or whatever
Thank you been wating for a video like this because of the controlls I can't play either have to download the Xbox version
You are starting to become a huge baby cry it makes me wonder if u really even played this game lol 😂
Just started playing single player on Xbox and it's fine. The game is 25 years old but still makes me smile
yep. besides the framework issues, it's great. my gf and I had a blast playing last night
I was expecting janky levels but goldeneye still holds up. Once you get used to the controls the game is amazing. The level design for each level is still so good.
Stop lying. It's unplayable on switch.
@@anthonysoto2923 I just played it
@@Hann61669 you tried to play it you mean.
@@anthonysoto2923 I'm literally playing it right now. You're silly.
I found an article that helped me remap the joysticks and it plays just like a modern first person shooter. Just flip the joystick layout on the system controller settings then in game put it on the honey settings
I never even expected them to improve the original control scheme at all. Would have loved it but def didn’t get my hopes up
Changing the schematics is completely possible (surely by now you’ve realized). And even if it isn’t what todays FPS is like, Goldeneye is a game of its own and the player should adjust to it and not the other way around. It’s the OG and should be respected as is
Funk Dat!!! I loved golden eyes as much as anyone as a kid and playing it now on the switch, I think to myself, I must have been a genius if this was how the control schematic was when I was a kid because on the switch, I can barely walk without the focus screen moving all the way up or moving all the way down or spinning around uncontrollably like warner bros tasmanian devil. One has to question the competency of Nintendo for not having a modern day schematic control for this game in this modern day and age😠😤😡🤬👺⁉️🗯️‼️