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Bamboo vs Logs: What Is Better To Get Wood Now?
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- čas přidán 13. 08. 2024
- What is the better choice when it comes to farming planks for chest, pistons, hoppers with the changes to bamboo in 22w42a?
I take a look at a couple different scenarios you might be in and compare the pros and cons of both.
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Outro: Reckless by Olivaw / olivaw Creative Commons - Attribution 3.0 Unported- CC BY 3.0 creativecommon... Music provided by Music for Creators • Reckless - Olivaw
With how notoriously complex and finnicky tree farms have been historically, i feel like bamboo farms for wood would be a lot easier on that average joe to build. At the very least for myself they seem a lot more inviting than a potentially explosive tree farm
personally I can't stand that duped tnt based farms are considered normal. happy to be able to design farms that don't require that or a relatively immense amount of effort to get enough crafted TNT to run a farm for a while
Yes but maybe they will nerf bamboo growth
@@LimabeanStudios if sand was farmable im sure it wouldnt be but as it stands you have to choose between duping sand and duping tnt
It's effectively an above water Kelp farm... so... yeah. It's entirely possible
@@LimabeanStudios i suspect that if Java ever gets the movable tile entities that Bedrock has then they will also make the parity change of patching the TNT duping bug. (They know how to fix the TNT duping but don't want to remove it until an alternative is available for its current use cases, its similar to how sticky piston block spitting and quasi connectivity are technically bugs but are now considered intended features due to their use in redstone contraptions.)
But i agree that its annoying that duping blast chambers are seen as the standard method as it means many farms are incredibly wasteful with TNT when trying to use a dispenser instead.
it is interesting that you can now do skyblock starting with only a single block of grass, and a single bamboo stick. it is even a somewhat ideal form of wood to use to start as there is no risk of not getting a sapling
Yeah the skyblock ideas with this are pretty neat.
this is actually a great idea im a lil inspired to try this ngl
@@antigher1690 It should be super simple to use whatever superflat void preset, and then just place the grass block and bamboo in creative, then save and play in survival right?
@@Roescoe i would imagine so! id have to give it a try and see how it works
Wouldn't that be really slow?
The sword and axe have officially switched places. The axe is for combat and the sword is for gathering wood.
That blew my mind
Not really switch tho
Axe has more spesific use compared to sword like killing in one blow or disabling shield
Now sword has more spesific use compared to axe in getting bamboo
@@chervilious Your opinion is invalid
@@kevinjamesmartin7127 technically who do you think you are to state your own opinion that somebody else’s opinion is invalid
Leviathan axe
re: spruce trees
it's better to throw the pearl directly upwards, and then bonemeal the tree directly where you stand. A few ticks of suffocation damage, but you get a perfect pearl throw every time and it's a bit faster
You can stand 1 block away from the saplings to avoid the suffocation.
I use the mine up and down method, you can staircase up the tree and then spin down it like normal, it has the advantage of always being chopping wood. (Although pearling to the top efficiently could be about as fast or atleast less effort in having to turn and jump up such a tight spiral staircase)
@@jasonreed7522 I also chop them this way, but with efficiency V and haste I don't always manage to continuously chop, I think pearling might be a tiny bit more efficient
I use the spawn a million trees next to eachother method.
I just use scaffolding - you can go up & down as often as you want and it's easily remove when you're finished.
you have to consider that bamboo takes 16 times more shulkerbox space when trasporting a lot of it than trasporting logs instead (for the same amount of planks). of course you could craft the bamboo to planks at the farm but it would still take up 4 times the space as logs and it would require a complicated player action
It also takes longer to craft. (Need to craft x4 for the same amount of planks you'd yield from 1 log)
While it may be the easiest wood to obtain, it's less convenient to actually use and/or store.
I think this is a good thing too btw, along with aesthetic preferences/needs, it keeps it an "alternate" wood source, rather than the optimal choice.
@@TheiBunny yeah it's a trade-off between: fully afk/ runs in the background but requires a large amount of storage and semi-afk but requires less time and storage space
until we get some way to autocraft certain items in survival (like making blocks by using a cauldron and a piston to press them into blocks) its just gonna be a trade between a super advanced explosive tree farm you have to micro manage in order to get wood blocks which are more space efficient but take more effort to get, or a fully passive and very simple bamboo farm that allows you to get wood very consistantly, but is WAY less space efficient.
*Technically* you dont need player interaction for an Azalea tree farm, but they chew through a lot more bonemeal.
@@TheiBunny Honestly reading this reply section it seems like wood farming is perfectly balanced right now, almost like a good combat system. Lots of different options and none of them really "beat" the others, they just all have pros and cons
if you need to build a storage system and you need a lot of chests, you just need a bamboo farm and you're set for ages!!
goes for like 95 percent of anything that requires wood lmao
There is only one function missing to be perfect for a selfbuilding farm: Autocrafting..
@@technocracynow9339 us mere mortals can spend a minute or two making all the wood we need every once in a while
@@alg3n320 G.O.A.T
grind, optimize always together
@@Kombo4196 automate*
For the collection of bamboo, it grows on mud blocks which are shorter than a full block, so you don't NEED hopper minecarts to collect it. Still, that would take a fair amount of iron.
unfortunately, unlike sugarcane, bamboo has a hitbox, so some items will fall over the stalk, meaning that the farm isn't lossless. still, bamboo grows so quickly you can ignore that.
nice
@@AgusSkywalker the problem with that isn't the loss of farm, but the lag from item entitites
I built a very large farm for bamboo and connected it up to my furnace array and yeah this is what I used bc I found it easier.
But yeah this is a game changer
the current flying machine farm is perfect. Is not possible to make it cheaper or better.
People from South Asia and South East Asia know that you dont dry bamboo, you just build stuff with the green bamboo and it dries up automatically, also the green is just the peel and its all yellow inside.
16:17 I think it actually makes sense because you’re putting more effort in to crafting so it rewards you with a higher efficiency fuel source. Kind of like what smelting with scaffolding changed a few updates ago
There's also the fact that logs smelt 1.5x each but if you convert them to planks first each log is instead worth 6 items with minimal energy added. I don't think bamboo planks being like 50% more efficient fuel compared to raw bamboo is a big deal when regular planks are 400% more efficient than their logs.
(Minus nether logs/planks because they're not fuel ofc)
Oh yeah, I forgot that people used scaffolding as a fuel source.
Don’t remember why scaffold blocks were more effective than alternatives.
Something odd about Bamboo is that it is not able to be composted. Never have understood that.
You can't compost wood either.
Bamboo is a wood not a vegetable or smth like that
@@Oliver-ur5pi bamboo is grass 🎍
would be way to easy make a bonemeal farm like that
@@9nikolai Yeah you can silly. you chop it up smaller and it composts faster
For the casual player, bamboo is much easier to auto farm than trees (observer+piston) so I'm sure it will become the new meta.
Good ideas with green blocks and needing to use dried bamboo. Although 4 smelting operations per plank seems very expensive. Maybe you smelt green blocks to turn them into usable planks.
Kelp blocks cost a lot of smelting to make too
It depends on what they want the bamboo-to-plank conversion rate to be. Right now it's 4 bamboo for 1 plank, and making it a 3x3 recipe for example would turn it into 9:1. The dried bamboo with the 2x2 recipe would be 16:1 (assuming you use bamboo to smelt), or 36:1 with a 3x3 recipe. Your idea would have an 8:1 or 13:1 rate. I do like that depending on how efficient or time consuming they want to make it, Mojang has a lot of options. I do agree that getting planks shouldn't be as trivial as putting bamboo on a 2x2 grid though, especially when the scalable, compact fuel source goes through a smelting process. It only makes sense that you have to work for a scalable source of planks.
I really like the dried bamboo idea. And/or changing the recipe to require 9 instead of 4 bamboo for planks (which would also fix the fuel efficiency of bamboo vs. bamboo planks).
Maybe the initial idea for the 2x2 recipe (instead of 3x3) was that you could start with nothing but a single bamboo stick to get any wooden item.
But outside the first few seconds of a Skyblock world, it wouldn't make any difference at all.
In regular worlds, bamboo always generates near something that you could use to make a crafting table out of (jungle, shipwreck, ...).
Needing to smelt bamboo before crafting only seems expensive in the beginning, same as when you start using kelp for fuel, which is a real pain in the beginning.
But once you can scale it up, it becomes a viable option without being overkill.
Bamboo wood doesn't need to be the easiest wood type to farm, especially not right after being added to the game.
It should be a reasonable alternative to existing wood types and I feel that requiring a smelter array after automated harvesting would be on par with a TNT based tree farm without hurting maximum output.
For comparison: ilmango's universal tree farm outputs up to 30 planks per second (27k logs per hour). With 3x3 dried bamboo, you'd need to run 1350 smokers in parallel to get the same output. It's doable (see ilmango's "Big 1.19 Furnace Array"), but definitely an order or magnitude larger project than a TNT based tree farm.
But if/once TNT duping gets fixed, the limiting factor on a tree farm becomes getting the sand for TNT.
Based on the sand mining test with allays that ilmango did in April, you'd be able to get around 45k sand per hour, giving you around 10k TNT if you factor in the time for crafting and inventory management. With that, you could run the tree farm for about 6-7h, so you'd need to farm sand for 3-4 hours per day to run the tree farm continuously.
Assuming that you'd want to do other things in Minecraft/life than sand farming and dedicating maybe only 30 min per day to sand farming, you'd be able to get the same amount of wood output with 3x3 dried bamboo by running just 190 smokers 24/7. That seems pretty balanced to me tbh.
@@Elyzeon. yes but spending 9 smelting operations to make the block gives you a block that can then smelt 20 items so it makes much more sense with kelp.
I get the sense Mojang wants bamboo to be kind of op. Probably the best way to maintain that while nerfing it at least a bit would be to switch to 9 bamboo to make one block.
i love the idea of having dry bamboo, also it could be a better fuel source in the way that we have charcoal for the logs
Yeah, would certainly result in more harvested bamboo rather than having to burn it all raw unless a player stops by and crafts it (I think ilMango said it's something like 20 bamboo / plank at that point?).
It’s unrealistic
Now we have the best color palette for Japanese/old Chinese style buildings. I really wanna build some traditional Chinese style buildings like the Pagoda. It seems more fitting now that we are going to have bamboo planks.
What colour/block palette did you have in mind? (I just started on a pagoda myself)
We had birch planks which are very similarly colored, so I'm not sure how it is suddenly better. Simply because it has "bamboo" in the name?
@@Gandhi_Physique it has a better colour?
Check out Etho's modded series it has a way better bamboo texture. Worth adding a texture pack imo
@@TonyToed Pagoda's already looked great. They aren't gonna look any better with "bamboo" planks. Color is more different than I thought, but still.
One advantage of logs over bamboo is that it’s easier/faster to craft into planks. And logs allow for an easier transport of big amounts of wood
You can repeat a craft by tapping space after clearing the results box. Craft item > shift click results > space, repeat last two steps. This is super convenient, and doesn't even require clicking the recipe in the book.
I can't speak to this working in Bedrock, though.
your idea of drying the bamboo in the furnace makes a lot of sense because it doesn't make sense to use green items to get a yellow "dry" block
It also doesn't make sense that a 1 meter x 1 meter cube of wooden planks creates only a single button. But that's minecraft for you.
the inside of the bamboo is yellow
Real life bamboo looses its green color relatively fast and turns into the "yellow" color. So it's not far off.
Another alternative to "nerf" bamboo is make it a 3x3 Crafting area instead of 2x2 but I honestly love the treated bamboo idea.
@@zkeletonz001 the wooden plank blocks are hollow. It's how you can get 4 blocks from one block of wood
They're basically just boxes
One factor you didn't mention that gives a slight drawback to bamboo is the crafting tedium and storage density. With wood, you can craft 4 stacks of planks in a single crafting manoeuvre, whereas you can only craft bamboo planks one stack by one stack, which, if you value your wrist and don't want to set up a macro, can be a significant drawback.
And nothing beats logs in how much you can hold at once, not only for wood, but for any block type (ex aequo with copper blocks that can turn into 4 cut copper blocks). If you have a big project that's far away from your base, and if you're short on shulker boxes, logs will always stay the ultimate way to carry a huge amount of blocks at once.
The only counter to log density is precrafting redstone components, just because redstone components are so crazy expensive. (1 chest = 2 logs)
But otherwise i believe you are correct on logs having S teir inventory density for their products.
Hopper/ chest minecarts stacked on top of each other in one block is infinite storage for this sort of farm.
@@Crim_Zen The issue isn't about finding place to store the planks, the issue is transporting them for a project, and convenience. Having a stack of log in your inventory that you can instantly transform into 4 stacks of planks whenever you need them is more convenient than cluttering your inventory with 4 stacks of bamboo planks, or holding those 4 stacks in a shulker box that you need to place in order to access, and that will take precious slots from other items.
It's not a huge drawback, but it's situational. I know even despite how easy bamboo is to farm, I'll still rather keep spruce logs in my ender chest because how much more space efficient they are, at the cost of taking a few minute to tear a couple trees down once in a while.
On bedrock all you need to do is shift right click on the crafting book and you can craft as much of what ever block you clicked on as you can
I really like the idea of using a smoker(or furnace in general) for making dried bamboo and using that for crafting, instead of using the bamboo raw.
Do not make wood production harder for us 🫠
@@z8dnbut survival is an absolute cake walk already, i kind of like that wood was always the thing that required some form of manual collection/farming
Side note: An axe with efficiency 5 is better than a sword for chopping bamboo.
Well is it faster than instant?
@@bimalkantbehera9689 Idk if it’s instant but it wouldn’t take 2 durability.
What if you put efficiency 5 on the sword?
@@defeatSpace it's easy, you can't :)
@@femboytatp you can buy a new dimound sword with unbraking 3 for two bamboo so tool damage doesn't matter very much
I really like the idea of having to dry bamboo as well as the green bamboo blocks
These kinds of in-depth comparisons from an experienced redstoner are some of my favorite content that you produce. Always really interested in your opinion on these new features. Keep it up!
In my opinion, this is well balanced. The vast majority of wood used by most players in survival are for aesthetics and building stuff with it. In those cases, each log type still has its use. In those other situations, planks are often being used for crafting things at project sites, in which case logs are still going to be superior for the vast majority of casual players because they can be more densely stacked, whereas bamboo is not as dense and you need to take four times as many planks with you (or store four times as many planks in your shulker boxes or ender chest). In the mid- and late-game, this means that logs still have a lot of utility for practically everything until you get up to industrial sized farms.
In the early game, as you said, most players will not begin in a bamboo forest. Although you could still acquire bamboo via fishing in a jungle biome, I'm still struggling to see how this negatively effects the balance of the early game in any meaningful way. It's just another option for starting the game for players who happen to be near the correct biomes, and for players who don't care what wood type they have. It's probably still less of an advantage than having a world spawn near a village.
I think there are only two areas of the game that are potentially negatively affected by this change: 1) industrial scale farms, and 2) speedruns.
1) For industrial scale farms, it does make some tree farms obsolete, for some purposes. But not totally obsolete. To the extent that they make some of those farms less good as general-purpose plank-producers, I think this is actually an improvement. I'm sure it feels bad for folks who have put so much effort into designing these insane tree farms only to have a block introduced that is far simpler to farm, but I don't see the downside of making plank-farms more accessible to players in this way. Many tree farms are not just expensive (in terms of blocks) and particular with redstone, but they also rely on complicated mechanics like update order, putting designing these farms (and sometimes even building other people's designs) out of reach for many players. This change makes farming planks more accessible, while still retaining a use for farming logs, not the least of which is that logs can be packed four times as densely as bamboo planks.
2) For speedruns, this makes starting in a bamboo forest a potentially meaningful advantage (for categories which use the latest versions). Perhaps even meaningful enough that speedrunners would reroll seeds until they get that start. Although I suspect that starting near a village makes farming for bamboo pretty obsolete, not to mention the additional time needed in the UI to craft planks fro bamboo over crafting planks from logs. But if it is a speedrunning advantage, in my opinion, Mojang should not be balancing changes around speedrunning. As a speedrunner myself (not of Minecraft), I strongly believe that if a speedrunning community dislikes a change made by developers they are always free to impose their own arbitrary restrictions on what is/isn't allowed for the run, or to select earlier versions.
Most of my wood is beeing used for chests and shulkerboxes
It doesn't even make industrial scale farms obselete as general purpose plank producers. Let's say we have two farms, where one outputs bamboo at some rate and the other outputs logs at some rate (both while AFK).
When you start generating massive amounts of resources (like perhaps the amount you'd need for the pistons of an industrial scale farm, or to craft blocks for mega building project, or something) you eventually can't ignore how long it takes to turn those resources into planks. It takes about 16x as much player input to craft planks with bamboo vs with logs.
Perhaps tree farms end up being comparitively slower when just considering total resource output rate (with a limiting factor of how quickly saplings can get placed and handled, or perhaps lag for the no-player-required types), but they can make up for their high AFK time with their low crafting time, which is a relatively precious resource since it takes actual human work to craft (unless you use a crafting script, in which case, that's not too much of a worry beyond just having a maximum throughput rate per player).
Whatever the case, I like the existence of the new wood type.
edit: I figure most people wouldn't run into this crafting time issue though.
@@neopalm2050 the crafting time issue is always a real concern, especially for keyboard and mouse players (on xbox clicking in the recipe book autocrafts instead of just filling the crafting grid, and this is a massive convience for making stuff like en mass).
If you watch Hermitcraft Tango made a macro just to craft snowballs into snowblocks rapidly for a build, and admittedly most people don't need such insane amounts of resources i still consider crafting time to be just as important as resource efficiency for a farm. (Even something as basic as have a player kill mode vs autokill mode on a farm is important as autokill is easier for casuals to afk because they don't need to figure out autoclickers [a low barrier but still a barrier] but they may chose to not afk and manual punch stuff.)
Tldr; crafting time/effort should always be considered just as much as lag, or resource efficiencies when designing a production chain for a given resource. (The fact wood is dense and easily converts to 4 planks is good, and this is why bamboo is a popular fuel, no player intervention is needed unlike coal, blaze rods, kelp, lava, ect.)
Between needing saplings, the spiraling shapes, blocks being up in the air, and also requiring bonemeal, tree farms always have a lot of effort going on with them. Chopping bamboo is so much simpler and requires none of the previous components. From a casual level, it's easier to harvest, and on technical hi-end scales, it's also easier to harvest :p
And considering planks/sticks are required in 1/3 of all recipes, it's strange mojang waited until now to make wood farming more straightforward
Definitely like the smoking/drying of bamboo idea. Green bamboo blocks could be made in a recipe with string maybe
I'll definately still want to chop trees for certain woods for builds
but it is nice to have a nice supply of bamboo for planks for stuff via a piston harvested bamboo farm (I don't want to use a slime block one though because they tend to cause issues and get stuck mysteriously)
Slimeblock / flying machine farms are very sensitive to getting unloaded while operating. (Several other farms are also sensitive but flying machines will basically always break if unloaded when not stationary)
Anyway this is just 1 possible cause of your farms mysteriously breaking.
Honestly, I love the idea of dried bamboo that would be required in order to craft bamboo planks. As you said, it parallels real life and would make the survival gameplay that much more difficult, which is something it needs.
It wouldn't make it more difficult lol, it would just prevent wood from being even easier to obtain en masse.
How is this more difficult? Ist just more annoying.
I wish fire charges were useful...
Imagine if they could be used to cook items in the crafting grid, instantly but no XP
Tech players have a skewed sense of minecraft's difficulty
@@zarrg5611 agree. Planks are an essential crafting material, shouldn't be complicated or tedious to acquire.
There is lots of room elsewhere to add interesting difficulty, but the problem is that over the years mojang have been removing difficulty without adding any.
So now even if bamboo planks are a good thing, it still makes the game easier overall
about the bamboo drying process, minecraft has a tendency to skip over stuff like this (bread, cookies, cakes, etc being crafted and not baked) which does make me want them to have a whole baking update lol
It would be nice to get something like Pams X cooking for blockheads in the base game. They have been known to hire mod makers in the past for updates. The deepdark was more or less designed by the Aether modmaker...
Love the idea of "The Baking Update!" 👍
Baking update would be hype
I'd just like to have a bunch more food options that make sense based on the things we already have; a chocolate cake - maybe even just chocolate with milk, cocoa and sugar.
Apple and berry pies, like the pumpkin pie...
And let us cook eggs already!
I've also thought sandwiches would be a cool addition, or to rework stews so any combination of ingredients can be used to make one, and the name and saturation depends on the ingredients
@@TheiBunny Yeah...eggs need to "become" the food they really are for sure. And we need a chocolate SOMETHING!
I loved the presentation ty. For my part I think that easy wood access is very welcome since it lighten up a bit the grinding part of Minecraft. I know I don't use dried kelp because of the drying part... But that said, the fact that it would auto fuel makes it somewhat acceptable. Nice ideas anyway 👍
I think there should be a block that auto crafts items into 9x9 blocks if applicable. Then kelp would be full auto
Like a compactor or something
The problem is, bamboo already is a good fuel and is used for scaffolding, also giving it the ability to completely replace wood in every recipe is making the item too versatile than it should be. Especially for how fast it grows and how easy it is to farm.
I disagree. I am a guy who gets the chance to play Minecraft like, for an hour or two max every week. It would be nice to have some useful materials just be easy to get so I don't have to dedicate the next month to building a farm specifically for it.
It'll never completely replace wood though because it doesn't look better than every wood.
more options are never bad imo, I dont understand why some people talk about minecraft like its a competitive survival game that shouldnt be too easy, when you can literally reach the end of the game in less than 20 minutes with ease.
@@andresruiz2207 exactly, minecraft's winning formula is all the different ways you can play it, i dont understand the problem, though i do think 4 bamboo per plank is a bit overpowered, a 3x3 recipe like somebody else here suggested should balance it out
In a sense, yes, maybe these changes make bamboo overpowered...
But on the other hand, often bamboo isn't immediately available when you start a world. So if bamboo is overpowered... But you have to actually go and find it before you can take advantage of that... Then that's actually a good reward for exploring the world.
I still like wood, because it just takes a fourth of the storage and when you need wood, you get 4 out of 1 for crafting and not 1 out of 4. And you can still hook up the azlea tree farm to the bonemeal farm and get more wood than you normally need, if you let it run chunkloaded
I've been watching your channel for a while now (since like 50k subs) and i gotta say i admire the massive improvements in video quality thoughout the years. Editing is great and you sound less monotone! Keep it up man(go)!
Thats OP, they should definitely make mining logs faster like you would instamine with efficency 5 or increase the bamboo mine time
I really like the idea on drying bamboo. I agree that it feels pretty OP right now.
I had forgotten about Jungle pyramids. They should really revamp them in a new update sometime, it would be awesome to explore a Jungle-themed dungeon Indiana Jones style
Great vid! One other consideration is the storage efficiency. You can carry or store a huge amount of wood by keeping it in log form. You can't do that with bamboo.
Love your ending thoughts, I think it should need to be dried first
you could also nerf bamboo a bit by adding string to the crafting recipe to kind of tie the individual bamboo sticks together
I love this idea! It's not as over-nerfed like smelting bamboo or making planks cost 3x3. Kinda unfortunate for the need of a crafting table tho, but it's relatively fair. It could also be the 2x2 bamboo crafts a green block and then you can combine it with one string to get the plank. If crafting bamboo planks is not nerfed (would kinda prefer that), I think 3x3 bamboo should be craftable into a green storage block (called "bamboo block") that could also be decorative. We need more storage blocks for crops at the very least, like how hay bales are.
I think that it'd be neat if bamboo stairs had four steps per block, just for fun
That doesn’t make sense
@@ashethedestroyer5114 ya it does
@@kylewood4001 why does it make sense
@@ashethedestroyer5114 On the bamboo blocks the bamboo is shown to be 4x4 pixels in diameter, the idea is to flip the texture sideways and have each bamboo piece in the texture be a step
That would also make it closer to real-world stairs in size. Though it might look silly with MC characters' big blocky legs on tiny little steps.
This is great! Now I can just craft chests of bamboo to store all of my other bamboo!
I was already excited for Bamboo Wood when they first announced it just because, you know, yay, new wood types are always fun, but when I started to think about it and realized just how much of a quality of life boost this new wood would bring, I was ecstatic. Bamboo Wood is probably my favorite part of this new update for that alone
Loving the snapshot content!
I did some testing, and trees vs bamboo are about even if you use a haste II beacon. Also I prefer to use a riptide trident, as it's more permanent.
YES!! Riptide users UNITE! I keep telling people to do it!
Why not loyalty it can be used at a range and come back to you on it own
@@letsget100subswithoutconte4 ... why would that be useful? Riptide's to get to the top of the tree.
@@theok7423 so you place water down and go to the top instead of just chopping the tree and having an enchantment that’s superior to it?
Ilmango is having nightmares of chopping trees because of the SkyBlock series
Ilmango is Also thinking about upgrading his world to the last snapshot so he can get fast wood too
Excellent choice for the music in the timelapse of punching bamboos and trees
Yeah, I feel like they should have made it possible to instant mine logs with haste 2 efficiency 5 netherite axes so at least in manual farms it's more viable to do it with wood
It is possible to instamine wood in Bedrock. I instamine trees, it's in fact faster than a standard tree farm if I use ender pearls and spruce trees.
@@glowerworm wait really, i knew we could instamine deepslate because for some reason we get a slight mining speed advantage the farther a block is from the player, so blocks at the edge of reach distance can be instamined in situations they otherwise shouldn't be able to be insta mined. (Like stone with just an Efficiency 5 diamond pick)
@@jasonreed7522 That's a thing in bedrock? Interesting. The faster mining speed was a thing in java edition too, but was fixed many many years ago.
@@glowerworm Try riptide
@@jasonreed7522 I didn't know that, that's useful to know. I think it's probably related to the fact that if you press the button to dig rather than hold the button, blocks get broken faster. And by sitting at the edge of your range, the game is probably recognizing the loss of range after breaking a block as a loss of input.
Also, it would be cool if we could use green bamboo for composting, and the dry one for scaffolding and planks
Composting should get a really low value then, considering the ease of getting it in large quantities
Bamboo is incredibly easy to automate wood collection with compared to trees. This will probably be my go-to for wood now.
I propose the fairest test is in size footprint of automatic farm required for both, owing to the complexity of an automatic tree farm you have less space for wood, but with the bamboo one you have less space for a mechanism as you need more m² for bamboo.
I think setup the best automatic farm you can of very similar size for either and which ever produces more wood, that's the real winner.
I don't get why people care about size. Minecraft world is 60mx60mx384 blocks. You won't run out of space
To be honest, I _really_ expected the crafting recipe of bamboo planks to be 3x3. This is just so OP, lol.
Probably it's 2x2 to let someone craft planks in their inventory rather than needing a crafting table (which needs planks to start with...) to make planks.
@@dreadlindwyrm Good point.
The problem I have with bamboo is that you have to craft it into planks. Also early game you can carry 4x more wood in the form of logs that won’t take up a ton of inventory space when you go caving.
Not a problem, it's a good balancing, act. I too prefer logs to planks.
a new video yohahhh and your videos always help me be a better player and whenever I can't do a redstone contraption your the guy i go too so thank you for your hard work and keeping us up to date on the best methods to stay ahead in the game 😁
Overall I like what they have now. There is a real nice elegance to being able to start a game purely on bamboo so I don't think I'm in favor of requiring extra processing. If they make any change it might be to make bamboo half as performant, require 8 bamboo to make a plank (eg, craft a 2x2 bamboo with 2 items in each slot, so 8 bamboo to each plank).
Sky block but you start with one bamboo
Reduces the risk of saving each and every sapling
That might actually be easier
@@racernatorde5318 a bit, but you don’t get apples or easy food, but it will make it more fun (I’m my opinion) because you don’t have to just sit and wait for an hour for your first few trees to grow
@@philip4534 Food isn't really an issue at all. It doesn't take too long to get a mob farm going and then you can eat the rotten flesh
one potential downside for bamboo planks is that you need to do 4x as many crafting interactions to get the same amount of planks as you'd get from the logs.
I saw the thumbnail before I realized it was Il Mango. I thought: “oh no. Someone’s going to rally simplify this question to get the answer they want.” Instead we get Il Mango examining as many aspects as possible in under 20 minutes.
well, you also started with a fully grown bamboo farm on one side, but had to grow and position yourself for the spruce tree. some closely stacked spruce trees could have saved alot of time, moreso if you had started right on top of them. but yeah, in terms of an automated and not too complicated setup, the bamboo farm is alot easier to manage.
You can punch the dirt under bamboo as well
Unless you're clearing the area you want to leave a bamboo block so it regrows.
Upon reflection I really think this is a bit OP, wood was one of the few late game bottle necks bamboo is just too easy to harm
I feel like wood is a block that should be relatively easy to get since it’s essentially the basic building block for all of minecraft so I like that you can craft it out of bamboo and I think having it be that simple is great for newer and more casual players.
It does seem to make the late game wood collection a bit trivial with it being much easier than other wood farms, especially considering that many players may already have one of these as a fuel source.
An idea to balance this could be to reduce the growth rate of bamboo slightly to make it more difficult to replicate the production of the more complex tree farms. The fuel efficiency could potentially be improved to compensate for this changed rate if it becomes too much of a nerf for automatic fuel farms.
Obviously you could just build a bigger bamboo farm to compensate for this but it may make people consider the alternative more seriously
This has INCREDIBLE Skyblock potential
It's very surprising how this is disputed by some because it does change the progression of the game with how easy bamboo farms are too build and how much bamboo you get. I think making bamboo planks decorational will solve this.
Why bother to change it though? Its not like minecraft is designed to be a difficult survival game, its fine letting people having lots of a common resource
@@Fried_Potatoes People enjoy a challenge. If everything gets too easy than there would be no point in having a survival mode in the first place.
I don't like this honestly. Building a tree farm seems so pointless now. The only use they'll have after this is decoration blocks.
Which is still a huge part of the game though
Well I think logs are a unseperatable part of the game and building a tree farm will still have its advantages, like in scicraft they used logs from the rooted dirt farm for charcoal, which can is a great fuel source that can be automatic be built, a tech player who made tree farms before, will probably still make a tree farm
which is a really annoying farm to build
And charcoal for torches. And logs for more efficient wood when caving. Also what were you using wood for before???
I like the dried bamboo idea a lot. We can already smelt them automatically, and doing so gives some experience, too.
However, a green bamboo block would be nice for early building, even if it couldn't be used for chests and other recipes. I feel like that's a fair concession.
Now ilmango's video!!! Lez goo
You're a little out of touch here.
Next to no one uses a wooden axe to chop wood.
They go straight from a wooden pickaxe to a stone one and then a set of stone tools (and a furnace).
The 'carbonized/cooked bamboo' idea is brilliant. It feels like it makes perfect sense, plus, as you said, kelp exists just like this in the game already. This would also could be educational, being as the game likes to promote that, it would show some of the real process of how bamboo is used. I really hope this is what happens for the sake of balance, too.
Technically it’s not realistic
Plus if you spawn in a bamboo forest you couldn’t make a crafting table if you have to smelt it
@@ashethedestroyer5114 Well there would be jungle trees nearby, but I am against the cooked bamboo idea as it seems contrived and balanced for tech players who find things too easy because they automatically make farms when they start a new world,
If you want education get a license for education edition instead of making things harder for the average player
I love the idea that you first have to smelt the bamboo to and then you can craft the planks, it's more realistic that way.
No it isn’t
1. There is no reason to make it harder to use
2. You don’t dry it first. First you build and it dries on it’s own in real life
This is the first thing I thought of as soon as they showed that wood in Minecraft Live. Everyone else was talking about the texture and I'm just like.. dood, insanely fast wood!
It's that time of the year, when I once more try to plug the idea of a new functional block .. the *compactor* .
An intermediate between a furnace and the most basic of autocrafting: 9 small units of -> one larger unit of . 9 coal to 1 coal block, 9 redstone dust to 1 redstone block, 9 nuggets to one bar, 9 bars to one block etc etc. Would work for kelp compacting too, and here: compacting 9 bamboo into 1 bamboo log.
Recipe could be smth like: one furnace surrounded by 4 or 8 pistons. Uses fuel.
This idea for campacting bamboo would be lossier and way more expensive than what is in the snapshot. Fair trade for the comfort imo .. and would nerf bamboo->wood conversion to a more balanced state.
The stair case method for chopping down 2x2 trees is faster than ender pearling btw since you spend 100% of the time cutting wood instead of waiting for the ender pearl to land + removing leaves at the top to get to the logs
I agree with liking the idea of wet vs dry bamboo but I still think you should be able to make wood tools in 2 steps (bamboo to planks to crafting table/tools) since otherwise you'd still have to find a tree to get wood tools to get a furnace (tho trees are more common than bamboo but still)...
I actually really like the idea of doing a dried bamboo first. Great suggestions
I think your suggestions at the end of the video are really good!
10:30 I feel like huge fungus tree farms were forgotten there. They are chunkloaded, full auto and self suf. they are literally S tier.
A benefit for wood logs that is worth mentioning is that harvesting logs is a more compact way of holding wood as well. Since 1 log is 4 planks, or 8 sticks, but 1 bamboo is .25 planks, or .5 sticks.
thanks for this. i didn't know about the planks from bamboo.
It could also make sense that they're finally working towards that TNT dupe fix. Crafting super-large amounts of planks for components is definitely a technical-player thing. This could be a convenience thing they implement for technical players to have an easier time with those since fixing TNT duping is technically a nerf to tree farms (need to gather the TNT). It could just be one of a few steps (like moveable tile entities) before TNT duping is fixed.
I know this theory is a bit of a stretch. If we see renewable sand pop up at some point, it may be closer than we think though.
This is awesome. You can now farm wood using a basic observer, piston and hopper minecart system. Take a simple sugar cane farm and make it a bit taller and you have a simple, easy, afk wood farm.
And now I want all my favorite mods to catch up because bamboo is my favorite wood again.
I'm curious how the numbers would change if you collected stone for a stone axe in the tree version. Though I kinda doubt it'll make that big of a difference...
Quick math here...
120s let's say... 30s of purely walking and 15s of crafting. That leaves 1:15 for breaking the blocks
3 logs with a fist is 9s
.9s to break grass with fist
3 dirt with fist is 2.25
3 stone with wood is 3.45
That's 15s to collect 3 stone for an axe, so lets say 1 minute straight of breaking logs, and we'll go ahead and take another 10s for walking, scaffolding etc.
50/.75 is about 60 logs, so 240 planks. Versus the 180 you got... But, this is also very hypothetical 😂 Maybe I'll go and test to see how much wood I can get in 2 mins...
That being said, bamboo still stomps this with over 440 planks...
I still prefer wood.
I like to keep it as three stacks of logs so that I can have plenty of inventory space.
This is especially helpful in hard-core, when I need to make an end bridge and my inventory's almost full.
I actually like this, and I think they should continue doing things like this. This makes spawning into a new world literally unique for each player depending on what biome they spawn into. I dont think this will overtake normal logs and planks either because jungles are somewhat rare compared to the many other biomes you'd pass to get there which have much more wood than just one jungle could get you with bamboo
Ilmango citing South Park. What a man of culture.
I'm starting to really like the intro. At first I thought it was odd, but it is growing on me more and more. I really like it now.
Totally agree that Bamboo could be ”dried” before turning it into planks :p it makes sense. I wonder what else ”dried” bamboo could be useful for!
1. There is no reason to make it harder to use
2. You don’t dry it first. First you build and it dries on it’s own in real life
@@letsget100subswithoutconte4 1. there is though, like he said in the video
2. Uhuh
@@Sruggs the reason he gave makes no sense. Make it harder for the average player because a tiny portion of the player base doesn’t like it. That’s how you make a game worse not better
Have always loved your intro song and now the other you use here
Really like youre balancing bamboo! ªWould love to see it! Absolutely loved the vidd
I get the impression, due to being so easily farmed and fully automated, bamboo might actually encourage more players to try their hands at some redstoning to automate their early wood production.
In an ideal world, I would like for bamboo to be better in the midgame and wood to be better in the lategame with high tech farms. That would scale effectiveness to effort to build.
Also sidenote, your point about bamboo planks being too low effort, since you don't need to expend any energy to get a 1.5x efficiency on the burn time, kinda seems like a non point, considdering you can do the exact same thing by turning logs into planks for a 4x efficiency on the burn time.
Can I just point out how funny the sentence "in real life, bamboo is also OP" is
I’ve been using bamboo for my auto smelter in a multiplayer for months. Problems started when I upgraded the furnaces and it started outpacing bamboo production. It’s cheap at first, but making a tree farm for fuel is much better when you can afford it.
I love the idea of green bamboo blocks that needs another step to become planks. That'd be a good way to introduce more blocks.
What we really could use is a Super Mario like tube that holds liquid
I like thee idea of green bamboo blocks and the furnace implementation
I found the best tree farm is large spruce trees with scaffolding next to them. Once it grows you climb up the scaffolding and jump on top, then mine down
i always forget that a sword lets you insta mine bamboo on java. hopefully with bambbo wood this wierd parity isue is fixed and we are finaly able to have a proper tool for bamboo and scafolding!
I like the dried bamboo idea.
Bamboos are definitely more reliable and way easier to automate as a wood source. AND they look great!
This feature alone is surprisingly more impressive than ancient cities :P
I set up a bamboo farm using leafstone as an easy fuel source (actually looks a bit like a smartphone). now it can be an even better fuel source if bamboo planks are 1:1 for smelting.
Correct me if I'm wrong but don't the same redstone machines we've been using to harvest sugarcane work on bamboo? If true almost anyone could for the first time have automatic easy to build wood farms.
this is the kind of minecraft content i live for
In a lot of minecraft mods there is a block called a Bamboo Bundle which does not look like planks and can’t be used as fuel. Combined with the drying idea we could get 2 additional decoration blocks. The green bamboo bundles and the dried bamboo bundles. Crafting could be 3x3 for them just like hay bales and dried kelp blocks.
When chopping down spruce, throw the pearl straight up _before_ you bonemeal. Never miss, saves time.