Custom Primitive Data -- Unreal Material Course #8
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- čas přidán 11. 06. 2024
- In this series we'll go over all the important info you need to know to properly get started with unreal engine's material system!
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Finally understanding how material instances work goes brrr
Same here. Awesome lesson 👍
I've started creating a material function that just holds and labels all my CPD values. I don't need to worry about remembering numbers and can reorder things as needed, updating every material that needs it.
that's probably a good idea to be honest!
There is the typo in your thumbnail text "PRMITIVE"
thanks i'll go fix that XD