XRI Hands: Near Far Interaction

Sdílet
Vložit
  • čas přidán 27. 08. 2024

Komentáře • 9

  • @hamzzashaffi
    @hamzzashaffi Před 2 měsíci +1

    Nice work! :)

  • @yumi-ssy
    @yumi-ssy Před měsícem

    Your videos are always helpful to me, thank you :D

  • @wanglinda2212
    @wanglinda2212 Před 2 měsíci

    Following you for a long time! Thanks for the tutorial. please a tutorial: about Unity XR Hand for Apple headset

    • @immersiveinsiders
      @immersiveinsiders  Před 2 měsíci

      Hi, right now we are not focusing on Vision OS right now :)

  • @c016smith52
    @c016smith52 Před 2 měsíci

    Any thoughts on using this method vs. the new Meta Mixed Reality User Kit (MRUK) new v65 approach with the building blocks? I have a basic project template for each method, per your videos help, but not sure which is better or to what degree they are (or may not) work well together? Thanks for all the videos!

    • @immersiveinsiders
      @immersiveinsiders  Před 2 měsíci +1

      It depends on what you are trying to build, which platform and other things.
      You can checkout this video to see which SDK you can use:
      czcams.com/video/uAMeHbKBgC0/video.htmlsi=uQbzezDEi9trwdZD
      Meta SDK and Unity XR Toolkit are both powerful and both have pros and cons.

    • @c016smith52
      @c016smith52 Před 2 měsíci

      @@immersiveinsiders Thank you, I watched several of your videos the last two weeks (lots went over my head at first, but it has been sinking in and starting to make sense). I'll check this video out too, thank you again!

  • @DigitalAdamTech
    @DigitalAdamTech Před 2 měsíci

    Thanks for the video. Is Multimodal supported? I'd like to create a game that use both hand tracking and a controller at the same time.

    • @immersiveinsiders
      @immersiveinsiders  Před 2 měsíci

      I don’t think XR Interaction Toolkit supports Multimodal as of now. You’ll have to use Meta SDK for that