Resident Evil HD Remaster (Jill) - Infinite Rocket Launcher (
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- čas přidán 7. 04. 2018
- Hey guys! In today's episode, we have a bit of fun in Resident Evil HD Remaster for the PC. I play as Jill and I have an infinite rocket launcher so sit back and enjoy the carnage! Leave a like, comment, and subscribe if you enjoy my content! Thanks for watching!
Can't get enough Resident Evil? Watch my other playthroughs!
Resident Evil 0: bit.ly/RMz4UB
Resident Evil: Director’s Cut: bit.ly/1ggQGmG
Resident Evil REmake: bit.ly/1Mv9nNz
Resident Evil HD Remaster: bit.ly/1A1waho
Resident Evil 2: bit.ly/1GwEbLL
Resident Evil 2: Kill Everything: bit.ly/1wWnV4J
Resident Evil 3: Nemesis: bit.ly/1lYKvjM
Resident Evil Code: Veronica X: bit.ly/1EDtNoq
Resident Evil Survivor: bit.ly/1wZQtNa
Resident Evil: Revelations: bit.ly/1gESaSB
Resident Evil 5: bit.ly/1qAC5Hf
Resident Evil 7: bit.ly/2rBGjBy
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[About Resident Evil HD Remaster]
Resident Evil is a survival horror title developed by Capcom at the beginning of the 21st Century. It is a remake of the 1996 title of the same name. While this version was simply titled Resident Evil, it is often known under the informal titles of Resident Evil: Remake or Resident Evil: Rebirth (abbreviated REmake and REbirth, respectively) to disambiguate it from the original title. In Japan, the remake's title is spelled in lower-case letters (biohazard) in its logo along with the other GameCube installments, in contrast to the previous games' logos, which spelled the title in upper-case letters (BIOHAZARD). The game is notable for its graphical overhaul, mechanical updates, and revived sub-plots. It received positive reviews from video games critics, with many praising the much needed overhaul and increased scare factor.
The game was released in 2002 as a GameCube-exclusive title, fulfilling Shinji Mikami's commitment to make Studio 4 titles Nintendo-exclusives. The remake was being developed alongside Resident Evil 4, made a Nintendo-exclusive by the unrelated Capcom Five agreement, and Studio 3's Resident Evil Zero, which was also planned to be a Nintendo-exclusive before development was halted temporarily in 1999. While Mikami's support for exclusivity ended in 2005 when the Capcom Five games were ported to the more-successful PlayStation 2, the 2002 remake would only receive a Nintendo Wii port in 2009 (as part of the Resident Evil Archives collection) until 2014, when Capcom announced its re-release worldwide for January 20, 2015 on the current and previous generation consoles. The re-release was released in Japan on November 27, 2014 for Xbox 360 and PlayStation 3[2] It was also included in the Origins Collection.
All copyrighted media is owned by their respective companies. Videos are commentary in nature, as defined under the 'Fair use' policy of copyright. - Hry
I love that rocket at 19:27
Cool. Love using my Action Replay on my Game Cube for doing runs with Barry's gun and infinite ammo.
I notice they fixed the grammatical error in this release where, on the GameCube version, when you try to use the incorrect item, it says “It's not necessary use this now” [sic].
Many zombies were abused in the making of this video
That’s weird I I thought if they zombies were killed with headshots or completely obliterated with any explosive that they couldn’t come back as crimson heads
They don’t want the rocket launcher to be op then it already is. Though dogs do get their head decapitated
All you fear is originated from insufficient firepower.
I like infinite rocket launcher.
I have the infinite rocket launcher, it took some time but I'm killing everything that comes my way thank you for the help
9:20 I wonder if you can just obliterate this plant with the launcher too lol
I really want this. Just for the fun of it :(
this guy is so calm playing this game lol..........very cool
how can you help me to get infinite rocket launcher
You have to complete the game in under 3hrs
6:37 poor dogs 😢
Lol
chriskohnke