How to create Realistic Materials in Twinmotion

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  • čas přidán 2. 08. 2024
  • Hey guys! In this video, I will show you how to create Realistic Materials in Twinmotion. Get Twinmotion for FREE while it's still available bit.ly/twinmotion2
    Things I covered:
    00:00 Intro
    00:21 Downloading Materials
    00:37 Add Objects
    00:48 Create New Materials
    01:07 Color Map
    01:54 Roughness map
    02:56 Normal map
    04:45 Metalness map
    05:08 Save Materials
    05:41 Specular Workflow
    06:33 Alpha Map
    06:44 Two sided material
    06:54 Glow map
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Komentáře • 191

  • @ArchitectureInspirations
    @ArchitectureInspirations  Před 4 lety +12

    00:21 Downloading Materials
    00:37 Add Objects
    00:48 Create New Materials
    01:07 Color Map
    01:54 Roughness map
    02:56 Normal map
    04:45 Metalness map
    05:08 Save Materials
    05:41 Specular Workflow
    06:33 Alpha Map
    06:44 Two sided material
    06:54 Glow map

  • @sweetsoftmelody
    @sweetsoftmelody Před 4 lety +22

    This is what ive been looking for. A tutorial for the maps as I find it hard. Thank you so much.

  • @_elaine_
    @_elaine_ Před 4 lety +19

    Man, I’ve never seen a tutorial so beautifully done as this one on CZcams! So well edited, clean and organized! Thank you for your time in making this and for making it available to us.

  • @revankampf
    @revankampf Před 3 lety +2

    You are clear and straightforward with your content (communication, reasoning, and how the software works). I was glad to click the bell icon on ALL of your videos! Good job, mate. best of luck xD

  • @jess3508
    @jess3508 Před 4 lety +7

    This is the most helpful and clear tutorial I've ever watched. Thank you :)

  • @profugo1981
    @profugo1981 Před 4 lety

    I love it! I used to work with Cinema 4D, however I'm not a graphic designer, I do this for hobby. Twinmotion gives the opportunity to get amazing rendering and 4k video without spending days on it.

  • @LuisMendez-lk3dj
    @LuisMendez-lk3dj Před 4 lety +2

    I don't know how I found this video but you saved my life!!! thank you

  • @edwardvinsensius7567
    @edwardvinsensius7567 Před 3 lety +1

    This helps me very much, what a content! Thanks mate.

  • @jean-paulpinto2532
    @jean-paulpinto2532 Před 3 lety

    Very clear and helpful, for sure a reference in tutoring ! Thanks for it !

  • @CanadianPaxman
    @CanadianPaxman Před 3 lety

    Yo thank you so much! This was amazing. Twinmotion likes to hide advanced settings behind menus to make things seem simple!

  • @muwazzamkhan5710
    @muwazzamkhan5710 Před 3 lety

    very short ..very informative ..nicely explained ..no web series kind of explanation...to the point...excellent...

  • @deziograff
    @deziograff Před 4 lety +1

    So much info ... gonna rewatch this a bunch of times.

  • @travisnguyen1475
    @travisnguyen1475 Před 4 lety +1

    Thank for explain every type of maps. It's helpful with me.

  • @momarjvr
    @momarjvr Před 4 lety

    wow thanks man, the better 8 minutes about materials

  • @fredericodeazevedo
    @fredericodeazevedo Před 4 lety +1

    Tks very much! The best vídeo I ever saw about Twinmotion! 👏🏻👏🏻👏🏻

  • @User_123.-_
    @User_123.-_ Před 4 lety

    Outstanding lessons!!! Thanks for shared knowledge, bro!!!

  • @dieguetotube
    @dieguetotube Před 4 lety +6

    Super helpful, twinmotion looks so promising

  • @CharlotteE123
    @CharlotteE123 Před 4 lety

    Thanks so much the explanations are really clear ! the description too :D

  • @CAW323
    @CAW323 Před 4 lety +2

    Thank you so much this was VERY helpful!

  • @ryanwallace4686
    @ryanwallace4686 Před 4 lety +2

    THANK YOU SO MUCH! PERFECT TUTORIAL!

  • @omarkh5014
    @omarkh5014 Před 3 lety

    AMAZING EFFORTS , THANKS !

  • @mateusribeiro6708
    @mateusribeiro6708 Před 4 lety

    Great tutorials!!

  • @annemievandenheever2958
    @annemievandenheever2958 Před 4 lety +1

    Great tutorial. I got it right on the first try

  • @douggjoseph
    @douggjoseph Před 3 lety

    Excellent. Immensely helpful!

  • @ahmedmohammed-st3lv
    @ahmedmohammed-st3lv Před 3 lety

    thank you very much this tutorial is just amazing .

  • @FirstArchitectureSchool

    Perfect toturial and helpful 👏👏👍

  • @germanretambay4425
    @germanretambay4425 Před 4 lety

    Thank you so much!!

  • @JulioSantos-wr7gu
    @JulioSantos-wr7gu Před 3 lety

    Great explanation... tks!!

  • @danaiyfanti1801
    @danaiyfanti1801 Před 4 lety +1

    Good job!it was very helpful!

  • @axwell1992
    @axwell1992 Před 4 lety +2

    Excellent video :D

  • @farzadjahanfard
    @farzadjahanfard Před 4 lety

    Man I was looking for this for ages thank you so much you are a legend do one for quixel please that one has so many maps

    • @ArchitectureInspirations
      @ArchitectureInspirations  Před 4 lety +1

      Thank you! And for quixel or any other websites, it's basically the same workflow because you'll need the same types of maps. As for ambient occlusion (AO) maps, you can overlay the AO map on top of the normal Diffuse or Color map in photoshop using the Multiply blend mode and export it then import that into Twinmotion color map.

    • @farzadjahanfard
      @farzadjahanfard Před 4 lety

      @@ArchitectureInspirations thanks man you are a star thank you so much

  • @gatienbarry906
    @gatienbarry906 Před 4 lety +1

    i just want to say thanks very helpfull and awasome

  • @edogunwellington7979
    @edogunwellington7979 Před 4 lety

    this tutorial is awesome

  • @mubaraksalihu6483
    @mubaraksalihu6483 Před 4 lety

    Thank you, Minh!

  • @user-rr1gq8tl4o
    @user-rr1gq8tl4o Před 4 lety

    Extremly useful! Thanks!

  • @GuillermoBruzual
    @GuillermoBruzual Před 4 lety +1

    Great Video!!

  • @GameRelated
    @GameRelated Před 4 lety +3

    What music is playing the background I love it so much :D

  • @dinisdesigncorner332
    @dinisdesigncorner332 Před 4 lety

    so good dude!

  • @mounischebira7475
    @mounischebira7475 Před 4 lety

    Thks a lot every think is all right.

  • @hildevarmartins5896
    @hildevarmartins5896 Před 4 lety

    Great software... great tuto too

  • @angiedemichele4989
    @angiedemichele4989 Před 4 lety

    Awesome! Thanks!!

  • @melissajacob995
    @melissajacob995 Před 3 lety

    Great video as always! I have been using VRAY for both still images and video (via vision but displacement and fur do not show up). TWINMOTION is so cool I will likely use it for videos from now on. I guess I have to build up my poliigon materials again for TWINMOTION? Or is there a shortcut?

  • @amirshayanmoghtaderi5840
    @amirshayanmoghtaderi5840 Před 4 lety +1

    very helpful...thank you

  • @JAY.K
    @JAY.K Před 4 lety

    it is very useful

  • @3dvisualization917
    @3dvisualization917 Před 4 lety

    Thank you..!!

  • @yasmeenmohamad2968
    @yasmeenmohamad2968 Před rokem

    Thank you

  • @thiraty4181
    @thiraty4181 Před 4 lety +1

    Love you guy

  • @andrewdecarlostudios
    @andrewdecarlostudios Před 3 lety

    Very nice tutorial. It really helped me figure out materials in Twinmotion since I am new to this software.
    I am running the latest version in 2021 and I am trying to figure out how to export a scene as a stand-alone file that others can open and move freely around the exterior of a house model. I cannot fine any instructions on how to do this anywhere. I know it can be done. Do you happen to have a video on this topic or know how to do this? Thanks!

  • @JanneWolterbeek
    @JanneWolterbeek Před 4 lety

    SUPERUSEFUL! Thanks!

  • @mikeshiva2118
    @mikeshiva2118 Před 4 měsíci

    Hello very nice tutorial i have a question and i hope you can help me.. If i have only the texture of a material i want to use can i use the normal map for tile joints for example and put my texture? I try to do it with twinmotion library materials but i fail

  • @levyr0x
    @levyr0x Před 3 lety +1

    Thanks for the content, specially for the easy normal map fix. Do you know if it's possible to mix normal and displacement maps in tw?

  • @antonioattademo
    @antonioattademo Před 4 lety

    great video

  • @GordoCLM3
    @GordoCLM3 Před 4 lety

    Thanks!

  • @duckhorn
    @duckhorn Před 4 lety

    is the map used in twinmotion same as vray materials?

  • @alexandersarria7428
    @alexandersarria7428 Před 4 lety

    Hello thanks for the tutorial however im trying to make matirial with holes and the opacity mask doesnt work with my alpha image do you know what could be wrong

  • @amirshayanmoghtaderi5840

    how about displacement maps..is twinmotion support it?

  • @Youtosi
    @Youtosi Před 4 lety +1

    Thanks, it helps a lot! If I have a brick texture, and with the maps, it has a displacement material, should I use it? I added the color map, the normal map and the roughness map, but I don't know if I have to use the displacement, and where to use it. Thanks 😊

    • @ArchitectureInspirations
      @ArchitectureInspirations  Před 4 lety +1

      Unfortunately Twinmotion doesn't support displacement map so you can't really use it

    • @Youtosi
      @Youtosi Před 4 lety

      @@ArchitectureInspirations Thanks again!

  • @flamani
    @flamani Před 4 lety

    Pretty cool video Thanks a lot ! Do you have a tool to navigate into twinmotion or do you simply use the keyboard? Thanks. Is there anyone using something else to navigate into twinmotion (my 3D connexion -space mouse) doesn't work with TM. Any suggestion ?

  • @user-lx1we3gx7v
    @user-lx1we3gx7v Před 4 lety

    获益良多 谢谢

  • @conmes3077
    @conmes3077 Před 4 lety

    cool thx 👍🏻

  • @duckhorn
    @duckhorn Před 4 lety

    Hi if only use displace map. which can replace all bump normal reflect map?? if displacemap is made with accuration

  • @tripleahafez6513
    @tripleahafez6513 Před 9 měsíci

    Is there a way to fix the bump issue without using photoshop?

  • @gayatreesworld
    @gayatreesworld Před 2 lety

    Can I use materials from this website for v-ray

  • @SS-cd1dl
    @SS-cd1dl Před 4 lety

    Thanks

  • @chascylla3753
    @chascylla3753 Před 4 lety

    thanks for the video !
    Can you share your basic user library for twinmotion ?

    • @ArchitectureInspirations
      @ArchitectureInspirations  Před 4 lety

      Sorry I cannot, but you can download materials from websites like Poliigon and try it yourself

  • @jkartz92
    @jkartz92 Před 4 lety

    isnt there roughness/glossiness controller by default alongside the reflectivity?

  • @h.ar.2937
    @h.ar.2937 Před 4 lety

    Hey Minh, can we add surface imperfections with Twinmotion?

    • @ArchitectureInspirations
      @ArchitectureInspirations  Před 4 lety +1

      Hm I'm not sure you can. In 2020 there's a grunge settings but that's the closest thing to surface imperfections

  • @robyfaisa854
    @robyfaisa854 Před 4 lety

    Great

  • @ahmedelattar8259
    @ahmedelattar8259 Před 4 lety +1

    Thank you, can you do a similar video for Lumion?

  • @alexnader81
    @alexnader81 Před 4 lety

    Is there a website to download materials that already have the normal maps in DirectX so to avoid the step of adjusting it in Photoshop???

  • @omidomidvan7942
    @omidomidvan7942 Před 4 lety

    Super tanks

  • @pedrorivera1892
    @pedrorivera1892 Před 4 lety

    great

  • @zakirmo8661
    @zakirmo8661 Před 4 lety +1

    can u create realistic render for this twinmotion

  • @luxmhznchannel1360
    @luxmhznchannel1360 Před 4 lety +1

    twin motion or lumion? which to prefer

    • @ArchitectureInspirations
      @ArchitectureInspirations  Před 4 lety +1

      At this moment, I honestly prefer Lumion. Twinmotion still needs to be improved in some aspects, hopefully their 2020 version will have lots of new features

  • @denverdieza3789
    @denverdieza3789 Před 4 lety +1

    Can you position materials in twinmotion?

  • @aaroncruz95
    @aaroncruz95 Před rokem

    Does the map resolution affect how the material is rendered in? Contemplating whether to use higher resolution maps(4k) in mapping or not. Thanks for those who can answer this.😁😁😁

    • @ArchitectureInspirations
      @ArchitectureInspirations  Před rokem

      Yes it does but depends if your render is close up or not. If the material is farther away then it doesn't matter

    • @aaroncruz95
      @aaroncruz95 Před rokem

      @@ArchitectureInspirations Thanks!! Honestly didn't expect you'd be the one to respond. Love your content man.

  • @carlamaypascual7428
    @carlamaypascual7428 Před 2 lety

    more Twinmotion tutorial please :

  • @stephenday1520
    @stephenday1520 Před 4 lety +1

    I have been using/learning the program for a couple of days now and am enjoying it
    The glaring thing for me is navigation of the screen, it is dowhrìgjt awfull
    Is it because I have been modelling in SU for years or is twinmotion missing a 'pan" function
    Twinmotion is missing something when it comes to scene navigation
    I have used blender, sketchup, 3d max and transition between the scene navigation easily, but not twinmotion
    I struggle with it

    • @ArchitectureInspirations
      @ArchitectureInspirations  Před 4 lety

      Hm really? When you first launch Twinmotion there's an option to choose the type of navigation. I chose Sketchup navigation so I can navigate just like in Sketchup. It's pretty intuitive actually.

    • @stephenday1520
      @stephenday1520 Před 4 lety

      Hi Thanks for the reply. I had it set to SU. Did not realise you had to hit shift when you pan. That made it a bit easier but I have to dissagree navigation is nothing like sketchup in reality. I have been driving twinmtion for a total of anot 12 hours and it is still not intuitive to me. I thought my motor memory would have ajusted by now but ....No.

  • @RodrigoStry
    @RodrigoStry Před 2 lety

    How create material with normal+displacement map?

  • @papagrandpa8602
    @papagrandpa8602 Před 4 lety +1

    Finally in your video.At number8 material metallic how to do? pls teach me.Thank you

    • @ArchitectureInspirations
      @ArchitectureInspirations  Před 4 lety

      It's the same workflow that i showed in the video. Just download maps from sites like Poliigon, then follow the workflow ^.^

    • @papagrandpa8602
      @papagrandpa8602 Před 4 lety

      Architecture Inspirations Thank you.Can I use with material glass?

  • @arqitype
    @arqitype Před 4 lety

    First video I’ve watched of yours - very clear and informative! Question: do you have a video that explains how to control materials when bringing in a model from SketchUp (or even Rhino > SketchUp > TM)? Whenever I import a .skp, it fuses everything into one material and I can’t specifically select or change exact materials - the whole thing just turns one material. You have a video for this, or thoughts?

    • @ArchitectureInspirations
      @ArchitectureInspirations  Před 4 lety

      Hm not sure why you'd have that issue. Any materials from sketchup should transfer just fine. You can even use the direct link plugin

    • @AndrewCoakley
      @AndrewCoakley Před 4 lety

      Use the apply to object option in TM, instead of apply material (this is the default action). It’s the leftmost option in the toolbar (two overlapping circles - click on the icon and select the option with the single circle icon). You’ll be able to replace individual instances of the material on specific objects instead of replacing all instances. Alternately, paint individual objects different colours in sketchup, and then replace the materials in TM.

    • @donas6406
      @donas6406 Před 4 lety

      When you import your .skp you should choose the option >keep hierarchy

  • @ahmaddarvishi2713
    @ahmaddarvishi2713 Před 4 lety

    why there is no bump on edges?
    bc on preview in quixel or poligone we can see deatils on the edge of spheres

    • @ArchitectureInspirations
      @ArchitectureInspirations  Před 4 lety

      You mean displacement right? Bump and displacement are different, and since twinmotion doesnt support displacement, you don't see the details on the edges

    • @ahmaddarvishi2713
      @ahmaddarvishi2713 Před 4 lety +1

      @@ArchitectureInspirations oh😭
      thank you anyway i really like you'r videos keep it up🤙

    • @ArchitectureInspirations
      @ArchitectureInspirations  Před 4 lety

      @@ahmaddarvishi2713 I'll try my best!

  • @cikatihi
    @cikatihi Před 4 lety

    Hi, i hope you can help me. I'm looking for option that allows me to change color of grass vegetation (i need white realistic grass). Is there any such possibility or you are limited to the green color.

    • @ArchitectureInspirations
      @ArchitectureInspirations  Před 4 lety

      Like snow? You can change it in the weather tab

    • @cikatihi
      @cikatihi Před 4 lety

      ​@@ArchitectureInspirations Well, you can use snow effect, but that will affect other objects. Im trying to create soccer stadium pitch and i need regular green grass and some white border lines made of white painted grass. Thats makes me huge problem.

    • @ArchitectureInspirations
      @ArchitectureInspirations  Před 4 lety +1

      Oh in that case you can edit the texture map in photoshop and load it in manually

    • @cikatihi
      @cikatihi Před 4 lety

      ​@@ArchitectureInspirations I dont know how to chnage texture for example. long grass 01. I know how to eidit other materials, but how to edit texures for vegetation adn landscape i have no idea. Im not even sure is it allowed such option.

  • @jkartz92
    @jkartz92 Před 4 lety

    how do we transfer the custom materials from one user to another?

    • @ArchitectureInspirations
      @ArchitectureInspirations  Před 4 lety

      You can copy the user library in the documents folder😊

    • @jkartz92
      @jkartz92 Před 4 lety

      @@ArchitectureInspirations OH! okay, that's the only option? can export materials like in lumion?

    • @ArchitectureInspirations
      @ArchitectureInspirations  Před 4 lety +1

      Yeah you can basically add it to the library to reuse it on your own computer or on another

  • @biartau
    @biartau Před 4 lety +2

    2nd

  • @azryne3864
    @azryne3864 Před 4 lety

    sounds like bruce lee 😂 anyways great tutorial much thankss

    • @ArchitectureInspirations
      @ArchitectureInspirations  Před 4 lety +1

      Just because my name is Asian? Yeah that's not racist at all. 😂 I probably speak English better than you loll

  • @user-ku3jp2iz4f
    @user-ku3jp2iz4f Před 4 lety

    How do l make a duplicate like repeat
    How do l make the door open

    • @ArchitectureInspirations
      @ArchitectureInspirations  Před 4 lety +1

      Repeat what?
      You cant make a door open in Twinmotion yet. There will be future updates that let you do that

    • @user-ku3jp2iz4f
      @user-ku3jp2iz4f Před 4 lety

      @@ArchitectureInspirations czcams.com/video/PQ4FwLFVTsQ/video.html

    • @ArchitectureInspirations
      @ArchitectureInspirations  Před 4 lety +1

      There's no need to use custom path. There will be a feature to make it a lot easier

    • @user-ku3jp2iz4f
      @user-ku3jp2iz4f Před 4 lety

      @@ArchitectureInspirations Ok, thank you very much
      czcams.com/video/Pw2pGrqNsy4/video.html

  • @christosephoros373
    @christosephoros373 Před 4 lety

    Which version is this 18 or 20 ????

  • @lordvzard9712
    @lordvzard9712 Před 4 lety +2

    First 😀

  • @Rastapapulus
    @Rastapapulus Před 4 lety

    Thanks for tutorial, So every Twinmotion user needs a photoshop too! instead of a button to revers the map!
    very lazy developers

    • @ArchitectureInspirations
      @ArchitectureInspirations  Před 4 lety +2

      That's true, it'd be useful to have an invert button for maps like reflection/gloss etc. But for normal map you have to photoshop it to invert the Green/Y Channel

    • @scouseness
      @scouseness Před 4 lety +1

      true, but as a CGI artist you must be living under a rock to not have access to adobe suite

  • @andrearogers6306
    @andrearogers6306 Před 3 lety

    Hey, just realized that you can slow down the speed in settings...brilliant CZcams.

  • @kohyamasaki5391
    @kohyamasaki5391 Před 4 lety

    05:48 To use Photoshop

  • @geogchl1
    @geogchl1 Před 4 lety

    normal map trick OMG

  • @valentina5711
    @valentina5711 Před 9 měsíci

    Looks so complicated but lets try

  • @tomg1448
    @tomg1448 Před 4 lety

    Hi All,
    Just to let you know that Epic users get free access to Quixel where there are sooooo many textures and assets.

  • @andrearogers6306
    @andrearogers6306 Před 3 lety

    Great video...you are going way too fast to follow or keep up with notes had to rewind numerous time. This is exactly what I have been looking, thank you.

  • @francescopanattoni3167

    i don't understend why my reflection is different,
    or rather, there is no reflection, both with texture and without texture. there is no difference

  • @the_federic_vii
    @the_federic_vii Před 4 lety

    Why -y normal map ? All the world use +y 🤦🏻‍♂️

    • @ArchitectureInspirations
      @ArchitectureInspirations  Před 4 lety

      Unreal and Unity use -y I think. But yeah I was surprised too😂

    • @the_federic_vii
      @the_federic_vii Před 4 lety +1

      Architecture Inspirations i know, that you can download from all sites, they are OpenGl, they should develop an inverter in which just a click is needed

    • @ArchitectureInspirations
      @ArchitectureInspirations  Před 4 lety

      Same. It's kinda troublesome to do it ourselves. Some users don't even know the difference

  • @zacherius137
    @zacherius137 Před 9 měsíci

    This homie has the most annoying sound recording ever.
    Everytime he starts a new section I go deaf cause he doesn't fade in his sound properly