Playing Minecraft Inside Terraria | Project Showcase 4

Sdílet
Vložit
  • čas přidán 10. 07. 2024
  • Fairly quick project I cooked up using Terraria as a digital display for anything you want including images, videos, and games. Took me about 3 days to fully implement in code and another week or so to edit.
    This project was tons of fun, thanks for watching! I hope you all enjoyed.
    Quick note: the code for the Terraria mod is super spaghetti, I didn't program it very structured at all. I might clean it up in the future and update the github but for the time being it'll be pretty messy and convoluted. Also all the file paths in the mod/python files are removed since they were for my local machine so you'll have to put those in and recompile the mod yourself but it's pretty straight forward. If you want to get it up and running just create a template mod in tmod loader then replace testsword.cs with mine.
    GitHub - github.com/Brendan-Kirtlan/Te...
    Music Used (in order)
    Scott Lloyd Shelly - Overworld Day
    Scott Lloyd Shelly - Alternate Day
    Scott Lloyd Shelly - Corruption
    jin601 - underwater potion ( / underwater-potion )
    jin601 - magic pixel ( / magic-pixel )
    jin601 - cafescene ( / cafescene )
    jin601 - SOMeONE!! ( / someone )
    jin601 - explanation ( / explanation )
    jin601 - phlegm ( / phlegm )
    jin601 - / jin601
    Video Chapters
    0:00 - Intro
    0:24 - Background
    0:53 - Converting pictures to blocks
    3:21 - Playing videos with blocks
    3:40 - Displaying games
    4:00 - Huge problem
    6:48 - Attempting to find diamonds in MC in Terraria
    23:17 - Outro
    obligatory forsen reference

Komentáře • 399

  • @cephelos1098
    @cephelos1098 Před 5 měsíci +1382

    >no identification header
    >no checksum
    >no blocks
    Absolutely based, best image format

    • @BKBinary
      @BKBinary  Před 5 měsíci +329

      Will probably become the industry standard for storing images I’d imagine

    • @pictotalk
      @pictotalk Před 3 měsíci +13

      i prefer it this way

    • @Console.Log01
      @Console.Log01 Před 3 měsíci +10

      does away with a couple extra bytes for maximum compression

    • @bobosaurus331
      @bobosaurus331 Před 3 měsíci +26

      It has no checksum, but does it have .chumseck?

    • @Because-Linux
      @Because-Linux Před 3 měsíci +13

      Chum actually isnt a bad idea if you wanna have something really computationally innexpensive to export with. Not practical after that tho.

  • @xrayessay
    @xrayessay Před 5 měsíci +384

    For someone’s first terraria mod this is insane.

  • @Roxas90250
    @Roxas90250 Před 3 měsíci +518

    You know, when Terraria first came out, a lot of people were calling it 2D Minecraft. Now I can safely deny those claims, because Terraria is apparently just 3D Minecraft.

    • @That1Knife
      @That1Knife Před 3 měsíci +35

      You mean minecraft is just 3D terraria 😂

    • @SertWasAName
      @SertWasAName Před 3 měsíci +1

      huh?

    • @TetsucabraLover
      @TetsucabraLover Před 3 měsíci +6

      Minecraft is 3D forager, and even forager has more content.

    • @katiehill7552
      @katiehill7552 Před 2 měsíci +3

      terraria actually released before minecraft

    • @thesurvivor6430
      @thesurvivor6430 Před 2 měsíci +7

      Out of 4 replies how did no one understand the comment 💀

  • @droko9
    @droko9 Před 5 měsíci +274

    The problem you are trying to solve is called real time color quantization, and there are a number of cool ways to optimize it. If you represent RGB as 3D space, you could store your pallet in an octree which would drastically reduce search times

    • @BKBinary
      @BKBinary  Před 5 měsíci +101

      Never heard of these, thanks! Will definitely look into these

    • @jambosuss
      @jambosuss Před 2 měsíci +11

      @@BKBinary Would be cool to have a follow up where you optimize it, maybe have the computation shared on more cores(if possible) and try and win a CS go bot match

    • @valshaped
      @valshaped Před měsícem +1

      ​@@jambosussSince the pixels are largely independent, it should be trivially parallelizable

    • @angeldude101
      @angeldude101 Před měsícem +2

      sRGB is honestly a pretty terrible color space for this kind of thing. Converting to a perceptual cookie space would take more processing power, but should make things more visible with less cookie distortion.

    • @Jim-Works
      @Jim-Works Před 16 dny

      + one other idea would be to just precalculate a big lookup table. All 256,256,256 would only be 16MB (or 32 if you need 16-bit index for blocks). Should be real-time even without threading assuming terraria can keep up
      edit: since you're quantizing anyway, you could group nearby rgb values as well. Divide everything by 4 and you save 64x the storage. You could also use 2 tables - one for converting rgb to hsv or whatever color scheme you want (doesn't matter how expensive the conversion is), then another for converting hsv to terraria block. though at this point, I'm sure the biggest bottleneck is probably Terraria updating the blocks/map, I doubt getting the screenshot is so expensive

  • @Ghi102
    @Ghi102 Před 5 měsíci +281

    For more accurate colors, maybe you could have considered converting RGB to YCbCr and calculating according to the distance of the Y (luminance or relative brightness) component. You could consider CbCr slightly in your calculations, but matching to Y first will get much better results since humans see differences in relative brightness much more than differences in chroma (the Cb and Cr)
    This is a principle used in image compression algorithms if you are curious, where most of the Cb and Cr information is thrown away with very little loss in perceived image quality

    • @BKBinary
      @BKBinary  Před 5 měsíci +80

      Very interesting I didn’t know this, thanks for the comment!
      My first version of picture conversion used luminance with seemingly random scalars (but didn’t take account for color so it was grayscale). I didn’t know you could combine luminance as well as the colors to make it more accurate.

    • @JamesTDG
      @JamesTDG Před 3 měsíci +4

      This is often seen in the JPEG format if I am not mistaken

  • @pierwszywolnynick
    @pierwszywolnynick Před 3 měsíci +376

    1:50 Congratulations, you just invented .BMP format

    • @johnsherfey3675
      @johnsherfey3675 Před 3 měsíci

      *ppm
      It's literally just a ppm.

    • @quedtion_marks_kirby_modding
      @quedtion_marks_kirby_modding Před 3 měsíci +5

      Bmp doesn't has alpha?

    • @WAWA-yo4dg
      @WAWA-yo4dg Před 3 měsíci

      @@quedtion_marks_kirby_modding bmp has a secret hidden third half assed 32 bit export option in gimp

    • @johnsherfey3675
      @johnsherfey3675 Před 3 měsíci +41

      @@quedtion_marks_kirby_modding He made a binary-ppm it's physically the same.

    • @realyunggranny
      @realyunggranny Před 3 měsíci

      @@quedtion_marks_kirby_moddingit does but according to the Wiki it requires compression to support the alpha channel, so default bitmap is just a header with RGB bytes repeating until EOF

  • @aleksaaleksic4353
    @aleksaaleksic4353 Před 3 měsíci +77

    Using a picture of ray william johnson for the word "until" is hilarious

  • @user-fc3cz6nh5j
    @user-fc3cz6nh5j Před 3 měsíci +29

    My guy did something so unthinkable, so undone before to such a degree that people thought he was trolling.

  • @wilkal.
    @wilkal. Před 3 měsíci +45

    what my cs teammates are playing on:

    • @ixin645
      @ixin645 Před 13 dny

      what im playing on:

  • @xNezrx
    @xNezrx Před 5 měsíci +38

    this video is infact epic

  • @DonnaPinciot
    @DonnaPinciot Před 3 měsíci +22

    Most controller mods specifically disable Minecraft's pausing and keep registering inputs when unfocused, because a primary use for them is running multiple games on the same computer for a 'split screen' experience.

    • @blu3260
      @blu3260 Před 3 měsíci +1

      _Primary_ use? I thought the primary use was to play it with a controller.

    • @DonnaPinciot
      @DonnaPinciot Před 3 měsíci +6

      @@blu3260
      _A_ primary use.
      Obviously the _main_ purpose is to just have the game with a controller, but doing it split-screen has been a big thing for these controller mods since 1.7.10 at least, and that tradition has carried on.

  • @jerem33bdx
    @jerem33bdx Před 5 měsíci +55

    The association of RGB color to terraria block is called color quantization. The way you are quantizing RGB color pixel wise is, while simple, suboptimal in term of result quality. The problem with this algorithm can be seen with the following example. Let say you want to quantize an image full of the same purple pixel but you only have red and blue color in your quantization set (no purple). The result of your algorithm would be an image full of red or full of blue (depending on the distance between the purple color and the red and blue color). A better result would have been to place blue and red pixel next to each other to obtain an image that, for the human eye, would look purple ! This process is called dithering, you can check the Floyd-Steinberg dithering algorithm that does exactly that. Great video nonetheless, looking forward for the next one !

    • @user-on4if5jw6s
      @user-on4if5jw6s Před 4 měsíci +7

      I also think it would be possible to use a kd-tree with 3-dimensional coordinates (rgb values) and find the closest euclidean distance in logN time, instead of the linear search he was preforming

    • @JoBot__
      @JoBot__ Před 3 měsíci +12

      Dithering would result in better image quality, but it would also take more processing power.

  • @larryisdead429
    @larryisdead429 Před 4 měsíci +2

    im so happy i found this channel, just binged watched all your uploads and excited for whats tuned keep it up bro💪💪

  • @LeatherCap
    @LeatherCap Před 5 měsíci +76

    excuse me it's not a leather helmet, it's a leather cap

    • @BKBinary
      @BKBinary  Před 5 měsíci +65

      Leather helmet til the day I die baby

  • @FireNLightnin
    @FireNLightnin Před 3 měsíci +18

    Instead of calculating the euclidean distance for each vector, you could take the dot product. The largest dot product will signify the most similar vector. For vectors x and y, rather than calculating dist(x, y) = sqrt( (r_x - r_y)^2 + (g_x - g_y)^2 + (b_x - b_y)^2 ) for the euclidean distance (or even calculating the squared distance to avoid computing square roots every check), you can save computation time by instead calculating dot(x, y) = ( r_x*r_y + g_x*g_y + b_x*b_y ) this has the same number of additions and multiplications, but saves on 3 subtractions and potentially a square root per calculation.
    Though, this is probably a micro-optimization and you won't see too much benefit. Love chum btw, never change it.

    • @raphaelcardoso7927
      @raphaelcardoso7927 Před měsícem +2

      Thought the same. Hidden advantage is that you can batch many dot products in a vector matrix multiplication

    • @Sunpy_Emily
      @Sunpy_Emily Před 16 dny +1

      Could also trade memory for computation time and instead create a lookup array where the index is R + G

  • @user-fc3cz6nh5j
    @user-fc3cz6nh5j Před 3 měsíci +6

    Bro decided to do the opposite of the computer in Minecraft where you can play terraria on 💀, this madlad

  • @JamesTDG
    @JamesTDG Před 3 měsíci +11

    I think if you wanted to improve performance, you could use a custom texture pack that limits MC's colors to what your screen supports, and then apply fullbright.

  • @Falkov
    @Falkov Před 3 měsíci +13

    OMG, your mining luck seemed terrible - which adds to the reward for sticking to it until achieving it.
    Cool project!

  • @CocoTheTortie
    @CocoTheTortie Před 5 měsíci +5

    We appreciate the torture you put yourself through to make this ❤😂

  • @michaelkubin6061
    @michaelkubin6061 Před 29 dny

    this is insane man, gj

  • @BrunoValadaoCunha
    @BrunoValadaoCunha Před 2 měsíci

    The palette looks amazing, i'd definitely play that (in Minecraft, full speed and resolution)

  • @bagel-the-fox
    @bagel-the-fox Před měsícem +1

    I can't wait to see .chum used everywhere

  • @dorcusss3693
    @dorcusss3693 Před měsícem

    man I can't wait for part 2

  • @frossy365
    @frossy365 Před 3 měsíci

    You’re a friggin legend wtf

  • @PaulPlay
    @PaulPlay Před 3 měsíci +20

    Your image format is cool, but why didn't you just use the Bitmap image format?
    🤔

  • @13luken
    @13luken Před měsícem

    this is giving me such like minecraft beta vibes for some reason. I feel like this is what my memories of playing minecraft beta look like in my head. Would love to play this way or at least have like a texture pack or something with these colors

  • @A_Aphid
    @A_Aphid Před 3 měsíci +1

    Loved the video!
    I just wanted to share a couple of tips that might be useful to you or others from my experiences with topics close to this. For reading the window without obs showing up above it or if other windows are dragged over the window I like to use win32 and PrintScreen from that module as it allows you to read the windows image even if other windows are above it or the window is inactive. I also like to use win32 for sending keypresses and cursor movement (tho that's a bit buggy) as it also allows you to control the game from inside other games with something like a custom item. Instead of like in your case having to plug in a seperate controller and changing config files, however this can restrict some movement as it isn't as easy to control. Also I don't fully know if you in counted this issue with minecraft opening the pause menu every time you tabed out but if you did you can press F3+P to stop auto pausing from happening when minecraft goes out of focus.
    Anyways sorry for such a long paragraph. Hope that is helpful to someone atleast.

  • @d3adxb0yxwalk1ng
    @d3adxb0yxwalk1ng Před měsícem

    3:20 THE DANIEL LARSON IM CRYING

  • @SadNathan
    @SadNathan Před 3 měsíci

    Bro actually played it pretty awesome

  • @naygoats955
    @naygoats955 Před 2 měsíci

    This is ludicrously cool

  • @EuanRipper
    @EuanRipper Před 3 měsíci

    Very cool! for future reference your chum file exists and is the .BMP format

  • @chilidog2469
    @chilidog2469 Před měsícem

    “Also try terraria!” - The Minecraft splash text

  • @aleksandarzahariev9886
    @aleksandarzahariev9886 Před 4 měsíci +6

    Not sure if you check but terraria has 32 paint which can be applied to almost every block which will provide you with a very broad spectrum of colors, also not 100% sure but I believe in the configs file you can also change the render distance as I believe resolution is somewhat of a limiting factor in this.

    • @v2sauce
      @v2sauce Před měsícem

      pretty sure paints only show the paint color in the map, without regards for the original map appearance。

  • @user-cy7ny2db6s
    @user-cy7ny2db6s Před 3 měsíci +2

    next video be like: "playing minecraft inside terraria inside minecraft inside terraria"

  • @fujiwaraofmokou
    @fujiwaraofmokou Před 3 měsíci +9

    I think part of the horrid frame rate is due to the fact that you’re making screenshots, converting them to CHUM, picking up the file in Terraria, then converting that to Terraria blocks.
    I think you could cut the first png to CHUM conversion entirely by instead of screenshotting, individually taking each pixel of the screen and writing it into a CHUM file.
    I’d personally do it in C (or at least Cython) to make it faster as well.

    • @john.darksoul
      @john.darksoul Před 3 měsíci +5

      Also writing and reading files is really slow, some form of in-memory IPC would help i think

  • @Xavus-137
    @Xavus-137 Před 5 měsíci +3

    I'm impressed.

  • @NiceHyper01
    @NiceHyper01 Před 3 měsíci

    this is pretty cool

  • @memetech-
    @memetech- Před 3 měsíci +3

    1:45 it also lets you store an image with a width or height of 0, even if the other dimension is not 0

  • @ronanru
    @ronanru Před 5 měsíci +7

    Ok, this is crazy

  • @damnthisisabadname
    @damnthisisabadname Před 4 měsíci

    Great video

  • @CobaltSpace
    @CobaltSpace Před 3 měsíci

    Qoi may have been an image format worth considering.

  • @Schizobtw
    @Schizobtw Před 2 měsíci

    You are a genius

  • @TheMarz372
    @TheMarz372 Před 21 dnem

    Woah mister chill with the big words

  • @Lodestone8
    @Lodestone8 Před 3 měsíci

    Now there’re the caveats of the paint colours which can radically change the colours of the blocks and possibly improve image clarity significantly

  • @tbot3459
    @tbot3459 Před 3 měsíci

    Now I can’t wait to play terraria in minecraft

  • @Jenthura
    @Jenthura Před 3 měsíci +14

    I'm so sorry, but if you had been mining about 50 blocks upwards you would have increased your chances of finding diamonds significantly. Mining right above bedrock is not great for diamonds.

  • @lordedmundblackadder9321
    @lordedmundblackadder9321 Před 3 měsíci +1

    the graphics are certainly something but my god the aesthetic is unparalleled.

  • @JeremyFinch42
    @JeremyFinch42 Před 2 měsíci +1

    Terraria: Try Minecraft!
    Minecraft: Also try Terraria!
    * Static sound. *
    Terraria: WAIT-
    Minecraft: NOT LIKE THIS-
    * Demon core sounds. *

  • @ponali.mememaker
    @ponali.mememaker Před 2 měsíci

    1:29 HOLY SHIT A DEV JUST REFUSED LITTLE ENDIAN LETS GOOOOOOOOOOO

  • @Toastieee
    @Toastieee Před měsícem

    1 minute in and this guy has already made an entire new file format💀

  • @Deltaderg
    @Deltaderg Před 3 měsíci

    One thing you could try for a larger color palette (other than dot products as people have mentioned) is divide the 256x256x256 RGB cube into equally-sized cubes (ex. 64x64x64) with 1 Terraria block per cube, then integer divide each Minecraft pixel's rgb values by the cube size (ex. 64) and use them to refer to a 3D array of Terraria blocks. Basically constant-time lookup at that point, and 64x64x64 would allow for a 64-block palette I think

  • @SentakuuGaming
    @SentakuuGaming Před 3 měsíci +2

    MAKE BAD APPLE :) in terraria for sure

  • @HerobrineTVv
    @HerobrineTVv Před 2 měsíci

    Funny Project, I might have a idea to adjust the color rendering speeds, which would also make it possible to add more variations
    Did u try to split your big table of colors into smaller ones?
    Idk if it is doable to sort the coloring to sub tables, but if yes u could safe like alot of time for each pixel, so you search like a equal thing on the colors or like a range or smth
    and then u can check if the desired color for this pixel is inside of this sub table
    if the sub tables still have like alot objects, u could try to put them in another table etc
    Only a Conceptional Idea, cant promise its doable, but might be in my opinion

  • @realdiardopro
    @realdiardopro Před 2 měsíci

    Soon enough we will have terraria inside terraria inside minecraft terraria

  • @feathersm7966
    @feathersm7966 Před 3 měsíci

    have you considered threading haha. sick project

  • @paddingtono3823
    @paddingtono3823 Před 3 měsíci

    now he just needs to play terraria in minecraft, and then use terraria to play minecraft to complete the loop

  • @ValeRay2
    @ValeRay2 Před 3 měsíci

    "playing" minecraft inside terraria.
    Honestly thought any kind of game like this would likely come through to be able to display something, using some way to do it. Cool.

  • @CarolineIsMe
    @CarolineIsMe Před 5 měsíci

    Real neat!

  • @timothycalco8089
    @timothycalco8089 Před 2 měsíci

    very cool

  • @Nicehat-
    @Nicehat- Před 3 měsíci

    Now we need minecraft in minecraft in Terrarien

  • @DiamondWolfX
    @DiamondWolfX Před 3 měsíci

    Chum sounds like a fancy bmp

  • @underscore95
    @underscore95 Před 3 měsíci +1

    You could have premade a lookup table for each colour, if you used 2 bytes per colour and excluded the alpha value then it'd only be around 35mb of ram, then you can store the block to map each rgb pixel to in a massive array and then you can look up the colour in constant time.
    great video though!

  • @lombeelo8780
    @lombeelo8780 Před měsícem

    To optimize transformation from color to block you could precompute the mapping of blocks (16mb of data is not much) into the array

  • @andreivoinescu9364
    @andreivoinescu9364 Před 3 měsíci +1

    you could cache the block palette in a lookup table so it would have to do it 16 milion times and after the entire lookup table it should run pretty smooth. it would be nice if you had access to the minecraft frame buffer but i don't know how hard that would be but it would be more efficient than taking a screenshot then encoding it in a different format

  • @gaebreeuhl
    @gaebreeuhl Před 3 měsíci

    now we need playing terraria in minecraft!

  • @raphaelcardoso7927
    @raphaelcardoso7927 Před měsícem

    Instrad of doing euclidian distances to find the best block, you could do a dot product and pick the greatest value.
    Performing dot product by many vectors at the same time is a matrix multiplication and it would be very efficient to do thzt in numpy. At least more so than looping xD

  • @froge4300
    @froge4300 Před 3 měsíci

    you could try using the dot product for the palette, less expensive to compute afaik and maybe even more accurate

  • @webbergaming1873
    @webbergaming1873 Před 2 měsíci +1

    It would be cool if you gave this tech to Luke The Notable , i am sure he is notable enough to survive 100 days in it , maybe even beat the game .

  • @ceramic-bird
    @ceramic-bird Před 3 měsíci

    Now we just have to wait for somebody to make Minecraft in Terraria, in Minecraft.

  • @ThisIsMyNewAlias
    @ThisIsMyNewAlias Před 5 měsíci +5

    Your work is amazig!

  • @SomnicC
    @SomnicC Před 3 měsíci

    The fact that ive seen a playing Terraria inside minecraft and seeing this the day after

  • @monke4044
    @monke4044 Před 3 měsíci

    Terraria in minecraft is one thing, but this is just mad

  • @alphamax115
    @alphamax115 Před měsícem

    We need to watch john on this

  • @gaimnbro9337
    @gaimnbro9337 Před 2 měsíci

    Perfect

  • @NStripleseven
    @NStripleseven Před 5 měsíci +9

    Isn’t your .chum file just a slightly simplified .bmp?

    • @BKBinary
      @BKBinary  Před 5 měsíci +4

      I’m not sure, I looked into using BMPs to use but there was a lot of junk I didn’t need for my use case so I quickly abandoned the idea

    • @colepeterson5392
      @colepeterson5392 Před 27 dny

      It's not bmp its more like ppm

  • @LOL_MANN
    @LOL_MANN Před 5 měsíci +624

    Lil bro really said lets add 3D dimension to Terraria 💀

    • @proxmbeats
      @proxmbeats Před 3 měsíci +31

      You know what? I’m done.
      (unpapers your minecraft)

    • @abdullaheta
      @abdullaheta Před 3 měsíci +44

      🤓☝️Umm..Actually D in 3D means dimension so you don't have to write it again 🤓☝️

    • @LOL_MANN
      @LOL_MANN Před 3 měsíci +14

      @@abdullaheta It was supposed to be 3rd but lazy to ad r

    • @KatzRool
      @KatzRool Před 3 měsíci +1

      as a bro im shitting and farting a lil too much

    • @Isakovsck
      @Isakovsck Před 3 měsíci +1

      ​@@LOL_MANNthats crazy

  • @duynguyenkhuong2043
    @duynguyenkhuong2043 Před 3 měsíci

    Just now need some how to play terraria in minecraft

  • @the_red_gamer
    @the_red_gamer Před 2 měsíci +5

    No way checking his channel was the person who also created the "file storage on CZcams" video time ago when I wasn't even interested in Terraria and this video wasn't created. You for sure deserve my sub

    • @BKBinary
      @BKBinary  Před 2 měsíci +1

      Thank you! Really appreciate you sticking around since day one :)

  • @Kraxel-North
    @Kraxel-North Před 3 měsíci

    Finally, actually 2D Minecraft

  • @hitmangtag250
    @hitmangtag250 Před 26 dny

    have you tried making in higher do frames per second, maybe deleting the screenshots after they are used? idk that just seemed like a cool idea

  • @thisrandomchannel1321
    @thisrandomchannel1321 Před 3 měsíci

    playing peak inside peak

  • @AwakenedHero227
    @AwakenedHero227 Před 3 měsíci

    Now you should make Terraria playable in Terraria

  • @HmmmmmLemmeThinkNo
    @HmmmmmLemmeThinkNo Před měsícem

    This was awesome! And also why would you do this to yourself x.x

  • @brendanthewolf2992
    @brendanthewolf2992 Před měsícem

    It's evolving, just backwards.

  • @shoGUNwithGUN
    @shoGUNwithGUN Před 3 měsíci

    Hell yeah someone has finally fixed terarria

  • @pro_beanz
    @pro_beanz Před 2 měsíci

    Have you considered using your GPU to speed up the conversion of RGB values to terraria blocks in parallel? You could also try disabling smooth lighting in Minecraft to dumb down the colors and improve visibility in Terraria

  • @TheOfficialXaMi
    @TheOfficialXaMi Před 2 měsíci

    An idea:
    Instead of streaming the image from Minecraft - create a mod for Minecraft, which streams a slice of world from player into the -Z +Z direction. Stream that straight into the terraria worldgen class. Terraria's worldgen is not multithreaded (unlike Minecraft) so it should be easy to just suspend the thread to wait for the connection with Minecraft and just stream blocks right into the Terraria worldgen and map the blocks from one game to another (you could default to stone if a block is "exotic"). Then make the games communicate such that a move forward in terraria - moves your player in Minecraft forward. If you also handled destroying blocks - you technically can PLAY Minecraft from inside of Terraria.
    Crafting could also be theoretically possible as Terraria has similar items as Minecraft - you would just need to map them. And Minecraft's Mobs could be spawned inside of terraria, but that would require overriding AI and a lot of work in general.
    But the simple concept of walking on Minecraft's world in terraria is very possible.
    If you're considering this - hit me up, I can help.

  • @charchar635
    @charchar635 Před 3 měsíci

    If i ever have to describe a migraine to someone imma show them your terraria display

  • @CreeperCat0407
    @CreeperCat0407 Před 3 měsíci

    Now imagine trying to run Terraria in Minecraft in Terraria

  • @Einhamer
    @Einhamer Před 3 měsíci +1

    As an alternative to play minecraft with a controller, you could've used a small local Minecarft server.
    You play minecraft in another computer that opens it's world in LAN.
    Then, connect to that world in the computer you're gonna be recording and make the player spectate the server's host player, so you'll be seeing all of that player's actions and then, just stream that directly into terraria, while being able to play MC with no problems in the other computer.

  • @justachipofftheiceberg6313
    @justachipofftheiceberg6313 Před měsícem

    This would be a cool affect from a potion or plant in Minecraft

  • @user-zj4zd9on4v
    @user-zj4zd9on4v Před 3 měsíci

    congrats you are playing minecraft in 16 colors in terria

  • @ZILOGz80VIDEOS
    @ZILOGz80VIDEOS Před 3 měsíci

    Bmps might also have been able to accomplish your image file needs

  • @fry_fr
    @fry_fr Před 3 měsíci

    every block does have a color it displays on the map coded into the game, i assume those colors would be better to use if you were to upgrade this display

  • @deltara2106
    @deltara2106 Před 2 měsíci

    Maybe adding caching to the euclidean distance calculations could improve speed?

  • @bushidoben
    @bushidoben Před 5 měsíci +6

    Warzone in viva pinata next pls

    • @BKBinary
      @BKBinary  Před 5 měsíci +1

      I love you Benjamin

  • @blu3260
    @blu3260 Před 3 měsíci

    What about trading resolution for palette/performance? Would that help?

  • @rascal016
    @rascal016 Před 2 měsíci

    Mans ended that video so fucking fast when he found Diamonds lmfaooooooooo

  • @arnifenrenso2940
    @arnifenrenso2940 Před 3 měsíci

    One creeper and this guys computer explodes

  • @Skullkid16945
    @Skullkid16945 Před 3 měsíci

    I am still in the beginning part of this video, but already wondering if you could use Terraria as a graphical shell for Linux lol.