IT'S HAPPENING!!! - New Space Engineers Update FULLY REVEALED

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  • čas přidán 13. 09. 2024

Komentáře • 613

  • @Zer0sLegion
    @Zer0sLegion  Před 19 dny +178

    I'm very excited for this update, I'm so glad they're limiting Prototech behind exploration entirely, that's such a good idea! Let me know what you're looking forward to in the update!
    Edit: The gold panel blocks is apparently a heavy armour panel with the glitter texture. I don't think I've ever used a heavy armour panel in my life so I'd never seen it before, thanks to everyone who told me!😅

    • @lydiajevera4250
      @lydiajevera4250 Před 19 dny +4

      I think the two. Truss blocks are the same, but the first one is turned away from the player, so we see the light panels from behind.

    • @razorback8300
      @razorback8300 Před 19 dny +6

      Honestly same here . This update is going to make me go back to SE survival and not give up the world after like 4 hours

    • @fernandogouveia2924
      @fernandogouveia2924 Před 19 dny +1

      Did we get a release date?

    • @BackyardShenanigansYT
      @BackyardShenanigansYT Před 19 dny +1

      Is this gonna be a dlc?

    • @razorback8300
      @razorback8300 Před 19 dny +6

      @@BackyardShenanigansYT TLDR: new features and functional stuff is free. cosmetic blocks are dlc

  • @Strix-DF97
    @Strix-DF97 Před 19 dny +690

    F everything, the Inset connector is the true treasure of the update

    • @Zer0sLegion
      @Zer0sLegion  Před 19 dny +45

      I was very excited when I saw it, ngl.

    • @davidcooper1301
      @davidcooper1301 Před 19 dny +26

      INSET CONNECTOR FTW!!!!!! Oh God that means I have to re do some of my ships lol god I love this game. I'm well over 1k hours in and am still finding new stuff daily and then toss the updates in ontop of it hell yes

    • @biotechisgodzilla
      @biotechisgodzilla Před 19 dny +9

      I just hope it has ports on all other sides, like the vent. Please Keen, dont gimp this one!

    • @armastat
      @armastat Před 19 dny

      Very first thing I thought of when I saw that was now I can build a building that is connected with these but looks like its one sold building. 2nd thing was that now U can land a ship and be connected but its no exposed and vulnerable anymore . The 3rd thing I thought of was 'TRANSFORMERS'!

    • @ShaperOfThings
      @ShaperOfThings Před 19 dny +3

      ​@biotechisgodzilla it looks like it does have side ports! There's an oxygen tank on one side of the connector shown

  • @lindabork6542
    @lindabork6542 Před 19 dny +424

    space engineers: right to repair update

  • @scrapdiver1
    @scrapdiver1 Před 19 dny +291

    the thin panals around the base could also be normal panals with a new armor skin

    • @Zer0sLegion
      @Zer0sLegion  Před 19 dny +31

      Yeah, I was thinking that. Bit weird we haven't see it anywhere else.

    • @KyleMan-my9wn
      @KyleMan-my9wn Před 19 dny +16

      I believe that it’s actually just the already existing golden armor skin on panals

    • @KyleMan-my9wn
      @KyleMan-my9wn Před 19 dny +1

      panels*

    • @scrapdiver1
      @scrapdiver1 Před 19 dny +2

      @@Zer0sLegion i've been watching the clips again and noticed something. at 7:28 the unknownship comes into frame, and i might be wrong here but the spaced armor in form of Panals seams like having an armorskin which i never saw before. i would guess that that really is an new armor skin which looks very cool with a "golden" colour. Also i wanted to add what great jurnelism (

    • @Zenek7274
      @Zenek7274 Před 19 dny +5

      @@Zer0sLegion it's an existing panel- I believe it to be Retrofuture- with a gold coloration.

  • @therealbahamut
    @therealbahamut Před 19 dny +166

    Salvage gameplay: check.
    Precious, non-grindable resources worth protecting: check.
    New enemies who do NOT want you to have them: check.
    New variants of existing blocks to fill previously unfilled niches: check.
    Looks like we're on course for a good update.

    • @Zer0sLegion
      @Zer0sLegion  Před 19 dny +4

      Lets go!

    • @teddy5004
      @teddy5004 Před 3 dny

      Yup and with the prior update to customizable turrets I have high hopes there will be some fun gameplay in the future.... I do love the sandbox feel of space engineers but some kind of campaign or any kind of mission play would be absolutely lovely!

  • @imperatoriacustodum4667
    @imperatoriacustodum4667 Před 19 dny +185

    Full block connector? You mean I'll finally be able to stop panicking about where I'm supposed to fit an ugly connector block after I've built everything else? Yes, I forget to build connectors into things, unless it's a hangar.

    • @Zer0sLegion
      @Zer0sLegion  Před 19 dny +11

      Happens to me every time. I wanna dock a fighter or miner on my ship and I have no where to put it.

    • @MineGames131
      @MineGames131 Před 19 dny +6

      I really hope it has the same conveyor layout as the full block vent. Being able to pipe a downward connector in a one block tall space would be so useful.
      Edit: it looks like the oxygen tank behind it is connected, yay!

    • @TevisC
      @TevisC Před 19 dny +1

      And in small ships and spaces maintain air tightness

    • @Nazobypass
      @Nazobypass Před 19 dny

      This update looks dope

    • @rabiatorthegreat6163
      @rabiatorthegreat6163 Před 8 dny

      I like to do it the other way around: build the connector of my first base early, plus some power source. Then I have at least trickle charging for the ship or rover. After that I worry about the arrangement of the other components, and that tends to be a major time sink 😉

  • @datman6266
    @datman6266 Před 19 dny +29

    Exceptional work on locating the exact spot of the planetary base!

  • @CaptainShack
    @CaptainShack Před 16 dny +5

    One of the best game modes you can make with mods is having stuff that can only be salvaged from ships.
    Happy to see this is coming to the base game. Still could use some bigger goals in SE we've all wanted. "Reasons" to build ships.
    Great video Zer0!

  • @mindmachinepsy
    @mindmachinepsy Před 19 dny +100

    This might just solve the biggest problem i have with SE. I always stop playing after getting to a point where i can build everything. Like i got everything i need to build something cool but i never do so because there is no reason. Having to explore, fight, farm for components rather than just mining... oh boy this might be the one that actually keeps me playing

    • @Sanguinus85
      @Sanguinus85 Před 19 dny +3

      Have you tried Scrapyard scenario by Splitsie?

    • @Zer0sLegion
      @Zer0sLegion  Před 19 dny +3

      Yeah, I've been looking forward to this since they announced they were improving survival a couple of years ago.

    • @corksucker
      @corksucker Před 19 dny

      Yeah I always get to a point where I have a decent miner/base and start working on building the layout of a bigger ship but get bored getting all the components made to actually weld the thing. There’s not much more for me to do once I leave atmosphere anyways with the bigger ship

    • @adrianpilbeam7403
      @adrianpilbeam7403 Před 17 dny

      Honestly feel the same way buddy. I've designed ships, built them and then they sit there looking pretty. Then I get bored and go to something else.

  • @IsaardP
    @IsaardP Před 19 dny +43

    I'm always amazed that Keen is still hard at work on this game so many years later, it's really impressive!

    • @HalIOfFamer
      @HalIOfFamer Před 17 dny +1

      I honestly feel like they should have dropped the game a couple years ago and go full time full team for SE 2.

    • @Erik_Ice_Fang
      @Erik_Ice_Fang Před 17 dny +5

      Probably waiting until they get the new engine ready. At least some of the current issues and difficulties in game are because of engine limitations, and they already transferred the game to a second engine because the original wasn't good enough.

  • @Arctisian
    @Arctisian Před 19 dny +40

    I can't wait for the new update! It's gonna be so interesting to see.

  • @everythingdu9430
    @everythingdu9430 Před 19 dny +26

    I sure hope that that type of encounter after a certain amount of time that you had said would be absolutely amazing. If that's the type of encounters that we're gonna get if we fail to extract the components in time. I cannot wait. I am so excited!!

    • @Zer0sLegion
      @Zer0sLegion  Před 19 dny +2

      It seems like that is the case from the story they are telling in the teaser but we shall see.

    • @helohel5915
      @helohel5915 Před 19 dny

      @@Zer0sLegion It might be that it's just a global broadcast - the ships incoming are other players, not factorum (which would be sad but understandable)

    • @kenkalajdzic
      @kenkalajdzic Před 19 dny +1

      Well, if they designed the encounter so you get attacked some time after breach, there's a very high risk of you getting attacked while holding onto some prototech block, risking losing it/getting it damaged/destroyed. In that case I'd probably prefer to just wait for the icoming attack with superior firepower ... and then take all the time I need to safely extract my precious block.

  • @ethanbunch3274
    @ethanbunch3274 Před 19 dny +20

    Okay but another thing is they make CARGO HOLDS a thing now! Even for Missions that involve transporting a package it's just one item that you move. Legitimate cargo vessels for transporting the prototek will be a thing now!

    • @creeloper27
      @creeloper27 Před 3 dny +1

      This would be super fricking cool!

  • @abc123owyz
    @abc123owyz Před 19 dny +32

    Prototech inset connectors. You're not getting convenience without a fight 👊

    • @Zer0sLegion
      @Zer0sLegion  Před 19 dny +7

      They're not Prototech😅, they're just normal blocks.

    • @abc123owyz
      @abc123owyz Před 19 dny +14

      @Zer0sLegion haha yeah, but it'd be wild if they went that route.
      Love the content btw! Keep up the great work!

  • @warrenslittleworld1387
    @warrenslittleworld1387 Před 19 dny +7

    Finally encounters that we can have that aren't from mods. As a Xbox player this is a miracle!!!

    • @johnfink9020
      @johnfink9020 Před 18 dny +2

      Right, its only gonna take 3 months to get our update though.

    • @warrenslittleworld1387
      @warrenslittleworld1387 Před 18 dny +1

      @@johnfink9020 its rough but our loyalty shall stand and rewarded we will be!!!

  • @dylanmonstrum1538
    @dylanmonstrum1538 Před 18 dny +5

    The devs treat us SO fucking well man

  • @SkullField
    @SkullField Před 19 dny +26

    AIRTIGHT CONNECTORS!!! FINALLY!!!

  • @TronHoward
    @TronHoward Před 16 dny +4

    Did you miss in the note that is says "if you've acquired a Prototech Assembler, you can manufacture new components from Prototech scrap." Prototech scrap??? looks like this will be a lot more interesting.

  • @ShadowNinja42069
    @ShadowNinja42069 Před 19 dny +9

    Those panels, are just the glamor armor skin but yellow, go in game and check it out.

  • @madcodereom
    @madcodereom Před 19 dny +8

    Those thrusters will be awesome for massive ships and those encounters will be a really fun challenge for my warships.

  • @BL4ckViP3R
    @BL4ckViP3R Před 14 dny +3

    Wow! I can't wait for this newupdate! Loving Encounters already now!

  • @theopnerd9902
    @theopnerd9902 Před 19 dny +5

    Prototech spotlights to blind your enemies from 5 km away

    • @Zer0sLegion
      @Zer0sLegion  Před 18 dny +1

      Let me flashbang my foes Keen, DO IT!

  • @lieps2547
    @lieps2547 Před 19 dny +26

    8:53 ayyy that me
    also you missed the 2x1x1 gate 3:28 on the left
    its more clear at 4:25
    its kinda funny that you did notice the armor panels but not the gate right next to it lol

    • @christopherbutterfield8096
      @christopherbutterfield8096 Před 19 dny

      now i want to know how they open... and if it can be flipped....

    • @Zer0sLegion
      @Zer0sLegion  Před 19 dny +1

      Is that not just the frostbite gate?

    • @Phantom-gc2ns
      @Phantom-gc2ns Před 19 dny

      @@Zer0sLegion actually thats not the frostbite gate. it looks like a shorter gate. its a NEW block. basically the frostbite gate but 1 block short in height. u can see 2-prong supports on the gate itself. i compared it to the frostbite gate and the looks doesnt match so 100% its a new gate block

    • @thecowspace1260
      @thecowspace1260 Před 19 dny

      @@Zer0sLegion The frostbite gate is 2x2x1 or something like that, this one is 2x1x1, so it is a little smaller

    • @lieps2547
      @lieps2547 Před 18 dny

      @@Zer0sLegion it seems to be the same model but a smaller size
      instead 5x2x1 its 2x1x1

  • @Paladinleeds
    @Paladinleeds Před 19 dny +4

    I hope with the inset connector we also get a built in large grid small connector, to allow us to hook up those drones without needing to use a rotor/hinge/connector system to convert to small grid first.

  • @zackzeed
    @zackzeed Před 18 dny +17

    Can't wait to anxiously yell at my teammate to hurry up with the goods before the backup security forces arrive 😅😂😂

  • @mattstorm360
    @mattstorm360 Před 19 dny +8

    For the truss blocks on the planet base are obviously truss lights. As for the ones on the asteroid base, you got me.
    For the defenses of the prototech base, they got a warhead near the refinery. Guns to keep the curious away and a warhead to deny any assets if they get inside along with reinforcements on the way.
    Two things i want to point out. The wreckage of the red ship and planetary base have a very familiar color scheme. This could relate to R.O.S as they use the red, grey, and white color scheme. We know they were studying the monolith and steriolith which may have lead into this prototech stuff. The Factorum were pretty admitted that we pushed them away... well R.O.S dose seem to be defunct with all their shady practices so that tracks. The planetary base looks like it was an R.O.S facility and if they got prototech there, well it would prove that R.O.S may have developed the components but the Factorum made the blocks.
    Also want to add, that wreck ship with the asteroid base next to it is some pretty good environmental story telling. That ship likely jumped and crashed into the asteroid before being scrapped for parts. Likely to build the asteroid base near by.
    Crashed ship scenario?

    • @Zer0sLegion
      @Zer0sLegion  Před 19 dny +3

      Red is also the colour of the big red ship which I think is what the wreck is. I'm still hopeful for a Prototech/Monolith connection though.

    • @mattstorm360
      @mattstorm360 Před 19 dny +2

      @@Zer0sLegion I really do think there is. R.O.S studying the monolith and creating prototech components, R.O.S ends up defunct, employees and higher ranked officials taking what they can and vanish into deep space, keep working on the tech and eventually get the prototech blocks. Reform as The Factorum.

  • @CompilerError1128
    @CompilerError1128 Před 19 dny +23

    I think it’d be fun to play this with the advanced welding mod. Having to rip protect blocks from factorum bases and retrofit it to your own.
    Yes I know merge blocks but I like the cleanness offered by the weld pads in advanced welding.

    • @Comicsluvr
      @Comicsluvr Před 19 dny +5

      Weld pads are one of my 5 'must-have' mods these days.

    • @Zer0sLegion
      @Zer0sLegion  Před 19 dny +4

      Yeah, I did mention it during the video but cut it for time.

  • @Leowolf27
    @Leowolf27 Před 19 dny +8

    That was some "Where in the world is Carmen San Diego?" levels of detective work. Nicely done!

  • @RevokFarthis
    @RevokFarthis Před 17 dny +3

    Full block connector?
    Finally, we can make docking airlocks that are actually airtight and don't look like trash

  • @abyssalPengwing
    @abyssalPengwing Před 19 dny +2

    Your videos are always so informative and fun to watch, just wanted to say thank you for making them!

  • @CubeAtlantic
    @CubeAtlantic Před 16 dny +1

    They have developed so much new & unique updates it's good :D

  • @TotallyToobular
    @TotallyToobular Před 17 dny +1

    Your investigative journalism of where that one video was taken def earned the like and subscribe

  • @badblinco
    @badblinco Před 16 dny +2

    I hope you can grab missions from npc stations to spawn them in as a target, at least as the official servers will get them that way.

  • @Cedrinate
    @Cedrinate Před 15 dny +3

    Drinking game: take a shot everytime prototech is mentioned xD

  • @_Kattivo_
    @_Kattivo_ Před 19 dny +2

    this last quarter of 2024 my agenda is full of game to play, new games, and early access that goes into 1.0 and just added space engineers into my agenda as well with a mighty return.

  • @AveryChristy
    @AveryChristy Před 15 dny +1

    The inset connector is the true hero of all this!

  • @fredpryde8555
    @fredpryde8555 Před 18 dny +1

    looks like we will be getting new blocks as well as the proto tech blocks it about time they gave us new connectors awesome job

  • @pavelsvacha
    @pavelsvacha Před 19 dny +11

    I hope the prototech blocks are buildable in creative so i can experiment with em but having them be retrieve only is so good. I hope the encounters are interesting bc i would LOVE a reason to do a survival playthrough

    • @Gamer_G33k
      @Gamer_G33k Před 19 dny +3

      Worst case scenario, I could see at least letting us admin spawn them

    • @Zer0sLegion
      @Zer0sLegion  Před 19 dny +2

      I can't imagine they won't be buildable in creative. They're only scarce to get in survival, there's no reason to lock them out in creative.

  • @NotNewButYork
    @NotNewButYork Před 19 dny +3

    The panel is a Heavy Armour angled plate with 'Glamour' skin in yellow.
    The truss blocks seem to be a light and possibly a stadium speaker style sound block.
    Maybe we'll get a few new alarm sounds (a classic klaxon and a siren would be nice)
    Would be fitting since this is a heist kinda update...
    Inset connector is nice, depending on the conveyor ports it gets.
    If there is a small grid version I'd be more exited about that.
    Hopefully they go over the collisions once more (the offset light is still wider than a block the rounded plates are thicker than the others...)

    • @Zer0sLegion
      @Zer0sLegion  Před 19 dny +1

      It would be cool if it was some kind of speaker, that would be a great design for one.

  • @kiwischolz9811
    @kiwischolz9811 Před 18 dny +2

    Thanks for the update. This reminds me a lot of Splitsie's Assertive Acquisitions mod. The base game definitely needs something like this. I guess the Prototech armor panels are just regular panels with a prototech texture, which will likely be part of the update. Not sure if gold for the trim is a great decision. Won't fit a lot of other colors you might want to paint your ship or base

  • @matthewhumphries5341
    @matthewhumphries5341 Před 17 dny +2

    This is the only game I will religiously buy the dlc for. Every one they've released, perhaps excluding the skins pack, contains blocks I very regularly use and enjoy. The price for them too is insanely cheap. And now they're pushing out what looks to be a banger of an update? This game.

    • @Zer0sLegion
      @Zer0sLegion  Před 16 dny +1

      Most of the stuff shown in this video, if not all of it, will be free as well. That's the crazy part.

  • @zDeadHeadFredz
    @zDeadHeadFredz Před 14 dny +1

    Awesome! big steps in the right direction.

  • @HashMyth
    @HashMyth Před 18 dny +1

    From what I get from all this is the "End Game" content SE always needed.
    And from the looks of it, they're going to make it easy to get to the "End Game" content... Only to make it damn near impossible to keep it until you can build a fully operational "End Game" ship.
    Sounds like I'll be playing SE again once the update drops 😂

  • @lepershing1902
    @lepershing1902 Před 19 dny +1

    I love this channel. Super helpful info and not stretched for time it feels like. Thank you

  • @itsDIETZ
    @itsDIETZ Před 19 dny +8

    I'm guessing the new armor panels are just a new armor skin. Alternatively, if it's a new endgame armor, that would be interesting

    • @Zer0sLegion
      @Zer0sLegion  Před 19 dny

      Yeah, it could be. It's definitely not something we currently have.

    • @tackytrooper
      @tackytrooper Před 19 dny +1

      @@Zer0sLegion It would give more reason to have prototech manufacturing blocks, if those blocks are the only way to make an enhanced armor type.

  • @BinaryKiller_Recoded
    @BinaryKiller_Recoded Před 16 dny +1

    Now things are getting really interesting, finally we get decent interactions by the NPC's in the game and at the same time we have to explore to get better stuff, I assume when acquiring these prototech blocks we can then make prototech components as they should be programmed into the blocks? I assume considering this is not yet released.
    Even if I am wrong, this is getting really interesting and I love it because of that

  • @Gane0Green
    @Gane0Green Před 17 dny +2

    Another enemy to add to the space hulk. I’ll take it on as a challenge to disable it and claim it for my own

  • @rorythomas9469
    @rorythomas9469 Před 19 dny +3

    I think the Truss lights seen at 5:57 are both the same block, just rotated. I think it will be a spotlight, possibly with some kind of movement like the searchlight. That would be fun. The prototech textured panels may just be a skin (we will get a skin in the dlc). The block arrangement at 4:47 looks like a 2x2 LCD panel, which is a form factor we don’t have with half prototech panels covering up half of it. Also superb detective work on the Scrap Race.

    • @Zer0sLegion
      @Zer0sLegion  Před 19 dny +3

      I don't see it rotated personally but maybe I'm blind. The panels might be a texture as you said, we'll have to see.

  • @themidnightbanshee5927
    @themidnightbanshee5927 Před 18 dny +1

    Finally I have inspiration to build dedicated salvage vehicles

  • @joshua211111
    @joshua211111 Před 17 dny +1

    The Connector alone is a godsend

  • @SirPlocks
    @SirPlocks Před 19 dny +7

    I like space battles but im hoping for a lot more planetary fights because i love to watch ships slowly fall from the sky due to gravity

  • @ImadZeryouh
    @ImadZeryouh Před 16 dny +1

    Finally something to do XD. I lost my copy but I can see everyone has his ship ready to get some proto tech. I hope they are gaurded or have a option to spawn enemies. Getting proto tech should be made harder on higher difficulties.

  • @FeralKobold
    @FeralKobold Před 5 dny

    I think this update will be what finally gets me to go all out in SE. I never stuck with it very long because it felt kind of aimless, but this is amazing

  • @adrianpilbeam7403
    @adrianpilbeam7403 Před 17 dny +1

    Finally!!! A whole block connector!! Of all the things mentioned, thats the one that made me smile the most. You design a lovely looking ship only to have the horrificly ugly connector poking out the side or, like you said, a gap around it. So happy now!!!

  • @SmooreMC85
    @SmooreMC85 Před 19 dny +1

    have a sub for the excellent PCU bit, and great content. I also appreciate your editing and "style": efficient, funny, and informative.

  • @ferretlord7051
    @ferretlord7051 Před 17 dny +2

    One thought i had is what if when you attack a base, instead of just sending ships to defend their base, they start actively hunting you down like a sort of heat system forcing you to either cut and run, or hold your ground against waves of ships. Like a more dynamic and advanced for of the wave defense senario.

  • @Enderking394
    @Enderking394 Před 16 dny +1

    I like the fact that I’m watching this video even though I’ve never played space engineers. Maybe I’ll try it out

  • @jeffclark2869
    @jeffclark2869 Před 19 dny +8

    2:28 Man that was evil...

  • @archaeologistify
    @archaeologistify Před 18 dny +1

    We've been given so many cool toys with Warfare 2 and Automatons and now we'll have things to use them on!

  • @marcusw86
    @marcusw86 Před 19 dny +1

    Love your videos Zer0! Keep them coming..

  • @lordflashheart3680
    @lordflashheart3680 Před 19 dny +1

    I'm looking forward as always to more content from Keen, it looks like another great update.

  • @KenOtsuka
    @KenOtsuka Před 19 dny +1

    Great analysis as always!

  • @kiwi7556
    @kiwi7556 Před 18 dny +1

    That connector tho 🤩

  • @puppup7949
    @puppup7949 Před 19 dny +2

    4:50 i think the gold is more of a paint of the faction. as it’s faction made and the bases have it it could just be a signature paint trademark thing

    • @Zer0sLegion
      @Zer0sLegion  Před 19 dny

      Apparently it's heavy armour panel with the glamour texture.

  • @atomicgunslinger9277
    @atomicgunslinger9277 Před 16 dny +1

    Anyone else think Zero's mystery truss block is just a varient of the spotlight seen from the side and slightly from the rear.

  • @doot4246
    @doot4246 Před 19 dny +3

    i DO hope there is at least ONE new weapon in the update. seeing that it looks to be a very heavily combat-oriented update, NOT adding some new firepower seems like a missed mark.
    although that being said, the inset connector has already made this update for me

    • @Zer0sLegion
      @Zer0sLegion  Před 19 dny +1

      Warfare 2 was the combat part of this update, each of the last few updates has been leading on from each other. Warfare 2 for weapons, Automatons for AI and now this update for Encounters. I'd imagine at some point we might get some more weapons, Warfare maybe, but for this update we've already had them.

  • @mattp1337
    @mattp1337 Před 19 dny +1

    A solid update to look forward to. Thanks for the news.

  • @raisgamesnz325
    @raisgamesnz325 Před dnem

    You got me impressively excited about this update, xD

  • @Dumbrarere
    @Dumbrarere Před 18 dny +2

    I gotta say, that segue from talking about PCU limits to asking for people to subscribe was brilliant 🤣
    This being said, it looks like they may be working with the Modular Encounters System devs, or utilizing some of MES's code to make the Factorum work as a PVE faction. A lot of the more complex NPC factions and encounters you get via mods (such as Splitsie's ASSERT pve faction) rely on MES for scripting and to provide enhanced PVE capability, and to see a parallel between these MES factions and the Factorum is worth mentioning.

    • @Zer0sLegion
      @Zer0sLegion  Před 18 dny

      I'm glad you enjoyed your Latin lesson! And I doubt they're working with MES, the parallels are just that both systems add encounters.

  • @austinculp7082
    @austinculp7082 Před 19 dny +1

    Love going the extra mile with finding the demo in scrapyard, great work!

    • @Zer0sLegion
      @Zer0sLegion  Před 19 dny

      Thanks, all those geoguessr skills coming in handy.

  • @OrigionalCigarette
    @OrigionalCigarette Před 19 dny +1

    I'm *really* happy to see Space engieners adress a major issue with the game:
    *Progression*
    Once you get off planet, thats really it.
    Your main goal was to make a ship and you did, so all you really do then is just build a space station or another ship, but nothing else.
    Now, we have acatual incentives and rewards for exploring, somthing this game *Very much needed*

    • @Zer0sLegion
      @Zer0sLegion  Před 19 dny

      Yeah, I've been going on about it for years.

    • @OrigionalCigarette
      @OrigionalCigarette Před 18 dny

      @@Zer0sLegion I've been messing around with mods, and there isnt really any that give you a real objective,
      At most is "Make the most powerful base" or "Go kill these guys"

    • @sSpaze_yt
      @sSpaze_yt Před 11 hodinami

      @@OrigionalCigarette check out scarce resources, it gives u a reason to go to different planets. but even with that you still need to have a love for building stuff as it is a sandbox game and that will still apply after this update, prototech isn't all there is to do

  • @RinEinzbern
    @RinEinzbern Před 19 dny +1

    the big ship did have some prototech panels on it, I wonder if those panels would have more defense against especific weapons, maybe against railguns 🤔
    I think the first truss thing was the same spotlights just viewed from another angle

  • @TheDovensian
    @TheDovensian Před 18 dny +1

    I’m going to say this, for one I believe that this is going to be really good for people like myself who build larger ships. And I also think that the expansion of PVE is really important, I would love to see more enemy types, other than just wolves and spiders on top of this, I would love to see more reasons to build ships in a way not conclusive to gun bricks. I think this will be a great step in the right direction for space, engineers, here’s hoping we get even more content, more encounters, and the ability for mods to take advantage of base game systems for the console community as well!

  • @heighRick
    @heighRick Před 19 dny +1

    Thanks Zer0, helps a lot!!

  • @Captainbombastic8524
    @Captainbombastic8524 Před 19 dny +1

    Those prototech armor slope panels are using the golden dlc paint texture if i remember correctly.

  • @stormycatmink
    @stormycatmink Před 18 dny +1

    Okay, fine, finding the exact spot earned my sub.

  • @madmo1692
    @madmo1692 Před 18 dny +1

    Inset connector?!!! Thank you Keen!!!

  • @epicbunny2969
    @epicbunny2969 Před 19 dny +2

    5:09 they may just be armour with the gold texture

  • @berkleyhuffman48
    @berkleyhuffman48 Před 19 dny +1

    The armour panels just look like the angled heavy armour panels in game with the gold DLC skin

  • @kellerweskier7214
    @kellerweskier7214 Před 17 dny +1

    alright, good direction

  • @thepropagandastudiosbrigs0927

    okay im more excited at the inset connector. Finally can build things a little nicer

  • @Naturemannz
    @Naturemannz Před 19 dny +1

    lol!, well done for your journalism!! I'm so excited, you nailed it gets to a point this game to what do i do now i have all this stuff. So its great that they have made these incentives to look and find encounters

  • @havoccreations6746
    @havoccreations6746 Před 18 dny +1

    I think it's safe to say that the "Proto-Tech" panels that you've been pointing out may be a Proto-Tech material for Painting. Since almost all SE DLC's have brought a paint material with em. Or two.

  • @elkneto4334
    @elkneto4334 Před 18 dny +1

    thanks zero, youre a legend

  • @PhrooberCZ
    @PhrooberCZ Před 3 dny

    After new Vrage3 “rocks” video this is great !!❤

  • @criticalchai
    @criticalchai Před 19 dny +1

    im looking forward to the new update

  • @alexanderwalker5584
    @alexanderwalker5584 Před 17 dny +1

    Now they just need to put the mod that allows you to hold control to disconnect blocks from and grid aswell as weld pads into the base game

  • @captiannovastar6368
    @captiannovastar6368 Před 19 dny +1

    I still thank you for your space engineers server a few years ago that is where I met my friends and still playing with them

    • @Zer0sLegion
      @Zer0sLegion  Před 19 dny

      Atleast someone got something good out of it😅

  • @RedMageGaming
    @RedMageGaming Před 8 dny

    They really need to build up an encounter system and populate it properly, because this is the kind of stuff SE needed ages ago, and only had because of modders. So if we can get this in the base game, and it's fleshed out enough to actually incentivize exploring for more than just going out to find uranium/platinum then I might start playing again.

  • @malcontender6319
    @malcontender6319 Před 15 dny +1

    4:35 Prototech paint scheme over half armor panel.

    • @malcontender6319
      @malcontender6319 Před 13 dny

      Btw, The Weaver Station in the background @ 5:28 Is my factions main base on Ca2. A literal city.

  • @Zenas521
    @Zenas521 Před 19 dny +1

    The new Prototech blocks look nice, but the inset connector is easily the best block in the update.
    P.S.
    Hey Valve, make sure Steam OS will allow me to duel boot, then I will never need Microsoft ever again. I plan on switching to Ghost BSD for my Productivity Operating System. I want to use Steam OS for my Entertainment Operating System, but I am concerned it might not duel boot.

  • @dianaqueen1381
    @dianaqueen1381 Před 18 dny +1

    Wow i'm late to the news, but still is amazing, i can't wait for the new enemies and encounters! as well as the new blocks!

    • @Zer0sLegion
      @Zer0sLegion  Před 18 dny

      You can catch up if you would like. There's a playlist with all the info on it.

  • @friedec3622
    @friedec3622 Před 18 dny +2

    I found no attachment to upgrades modules.
    Hopefully a single prototech refinery/assembler has stats as if we have 12 attachment (4 speed, 4 yield, 4 efficiency).

  • @badgerwildgaming6908
    @badgerwildgaming6908 Před 19 dny +1

    Wow we wil need tugs and cargo ships now

  • @50_Stars_and_Stripes
    @50_Stars_and_Stripes Před 19 dny +2

    A full connector block! 😮
    Shut up and take my money.

  • @Crocodile5040
    @Crocodile5040 Před 18 dny

    Guys, as much as you and I are excited, there is a huge catch for public servers. As we already know, there are no NPCs on public servers, only trading stations, so it will be impossible for public servers to ever get prototech items/blocks, unless the items can be bought or found through drops in capsules.

    • @Zer0sLegion
      @Zer0sLegion  Před 18 dny

      Depends on the server, I'm sure Keen will turn it on for their official servers.

  • @runikwolf7755
    @runikwolf7755 Před 19 dny +1

    The prototech blocks and items being effectively PVE/exploration only might actually be able to convince a friend of mine to play again at some point.

  • @galacticblizzard9878
    @galacticblizzard9878 Před 17 dny

    I NEED more block variety, 3x1 or 2x2 slopes or whatever to save pcu, I also think being able to paint specific sides of a block instead of the entire thing would be awesome

    • @Zer0sLegion
      @Zer0sLegion  Před 16 dny

      I don't think painting specific sides of blocks is supported in the engine but slopes and stuff would be cool.

  • @Klotbeck
    @Klotbeck Před 18 dny

    I'd love to see ship based energy weapons get added as well as extendible boarding passage ways so I can dock at a station and walk straight in from my ship without having to have the ship enter the station or enter space to transition between the ship and the station.

    • @Zer0sLegion
      @Zer0sLegion  Před 18 dny +1

      I would love to have a hollow piston or something to do that with.

  • @vadernation1233
    @vadernation1233 Před 19 dny +1

    I think the other truss block might be a truss camera or sensor since it looks like a cctv camera to me tbh.