NOTE: We've actually seen 9/15 abilities so far. There's a Samurai Armor one during the Bird Boss bit in the trailer, allowing for Astro to curl up into a ball & not get blown off. Missed that one! While abilities 8 & 9 (also appearing in the trailer) I didn't mention, due to not having an idea of what they do. These are indicating by a penguin & chicken on Astro's back, respectively. UPDATE: Completely forgot to put this in the video, but Astro Bot is estimated to be around 12-15 hours long, and runs on an upgraded Playroom engine! gameranx.com/updates/id/503413/article/astro-bot-will-be-12-to-15-hours-long-and-uses-an-upgraded-astros-playroom-engine/
Pretty good breakdown. However, ive got some things to add: 9:50 & 9:57 is the same island level with giant crab design. This is also where you get the monkey ability. 9:53: This has to be the God of War themed level taking place at Tyr's temple. Plus i think Kratos will borrow you his Leviathan Axe, as seen in the trailer. 10:10: This level is called Az-Tech Path, according to the game's official website. 10:42: I think this is a Uncharted themed level and you get the toy gun. It's definitely not the Az-Tech Path level. 11:11: This level is called Creme Canyon, according to the game's official PS website. The scene with the snowball is based on a different level. Additionally, there is a challenge level called Slowdown Showdown, unlocked by beating the Swinging Sentry level from the previews. As for Astro's abilities, there is also the penguin as seen in the underwater level of the trailer and a chicken featured against the Lady Venomara boss battle. Plus there is some sort of shrinking ability seen against the bird boss. I also think that the Djinn is not an actual boss fight, but more of an obstacle. There is supposed to be a lizard left, which was not featured in the trailer. Alright, that's all for now.
I like my first person shooters and my realistic third person games a lot but I think there is a part of me that will never stop loving these kinds of games
The thing that makes me excited for Astro bot is that based on at least the Astro playroom, you can feel that its a 3D platformer made by japanese devs compare to 3D platformers made by western.
I can't wait for Astro Bot's release! I loved the gameplay and feel of Astro Bot's Playroom and I'm excited to see what else the latest entry in the Astro Bot series will contain.
I need Astro Bot to be a trendsetter. Mario is the king of platformers, yes, but nintendo doesn't have a trademark to platformers. Astro Bot can be the game that shows other developers cartoony platformers can still be profitable.
10:35 Just want to mention that Astro was able to swim underwater in Rescue Mission, the floatie he uses in Playroom is also in Rescue Mission, but only in one or two levels
I’m so hyped for Astro! I love any game where you can learn about and get nostalgic about gaming history. Used to spend hours looking at the trophies in Smash Bros Brawl and learning about games and consoles from years gone by
I really hope we get a Spider-Man themed Astro Bot cameo. Maybe Peter and Miles from the Insomniac games. I mean with how much those games sold it'd be super super sick to have in the game
@@BlueKnightV20 yes we did. In SSD Speedway a CPU bot can be seen in the background hanging upside down in the first rocket flying section. But I want the Spider-Men to get the same treatment that characters like Rachet and Clank and Jak and Daxter got. A design that more closely resembles their suits from the games
Astro bot is Mario’s confirmed successor for PlayStation Edit: and I hope the journey costume will be available in the game but in 2 styles one the red robe and the second is the white robe just like in journey
If there are two best things I love about video games, it's platforming and Playstation. I'm a big Playstation fan and I grew up with so many good platforming titles. Like Crash, Spyro, Sly, Jak, Ratchet, Little Big Planet and Astro Bot. I'm so going to enjoy this game! It's like a bigger version of Astro's playroom. If I love that game I'm sure to love this one. I'm so excited!
Usually the biggest indicator for Remake, Remaster, or Sequels are the adaptations tbh. So considering that Gravity Rush appears to be getting an adaptation, a Remaster or Remake is pretty much guaranteed. Hopefully a Remake to give a new pipeline to speed it up and work more with streaming. Something like Until Dawn Remake. I actually think Astrobot and Lego Horizon may be a sign of pivot to include more platformers and mascot friendly titles now. So they would have games targeting children, everyone, and families to compliment their teens and adult games. And having $30-$40 price tags, they can shrink budgets and allow for more flexibility for what games are made. I As for Concord… I have so many thoughts about this game. Long deluge incoming Honestly I think Concord has even more reason to exist. Even more so as Valve introduces their own hero shooter. I think Hero Shooters are in and so many are trying their hand at it with their own distinct flavors, as Overwatch wanes. So I understand the drive for it, and see its potential. Concord seems to have solid gameplay and it being so layered and much less restrictive than Overwatch because of the lack of classes and ultimates, it allows for incredible room for depth and meta development. That's why modeling after fighting games and deck builders has immense room for growth. But I do think Sony is missing out on a similar opportunity to distinguish themselves among the competition. And while gameplay is solid, they do need draws for the Playstation audience. Give them characters to care about immediately, which can also draw the PC audience to the other games they come from. At this point rely on Playstation to carry the game because PC Gamers are fully saturated. But honestly, I think as Fortnite is called as Smash Bros of Battle Royale, they can translate into Concord far more effectively and primarily use their IP. It really doesn't matter if the PC doesn't have the games being pulled from either because it is just content. But it can be used as a Trojan horse for IP awareness effectively through the video vignettes and using it as a marketing platform disguised as a fun and competent game. PC is just a chance for them to guarantee a vast pool. But I personally can see far more potential of drawing off their IP within the confines of the game. That can sensibly and effectively be adapted to the universe. Use the established characters to draw in players which is the most defining feature of Marvel Rivals: Leaning on IP, both obscure and very popular for their content. This could also be beneficial for Fair Games. I think Playstation should lean a bit on appropriate Playstation IP for skins, for characters, for maps. So Selene, Aloy, Sweet Tooth, Jak, Radec, Higgs, Hell Diver recruiter, even future Sci FI ip characters interwoven for character additions. And maps like Aloy's Earth, Twisted Metal post apocalyptic world, Returnal planet, Helghan, Sand Over Village, Haven City, or other Sci IP. Similarly, I think they use their other Live Service to boost the others' and SP games’ awareness. For example, Hell Divers 2 could use Killzone armor and capes. Ratchet and Clank silly ass weapons or Resistance's weapons. Fair Games could tap into Uncharted IP. And Sly skins or items. A lot of their games market other games and reference them in lore. And their vignettes can offer interesting opportunities for lore and Playstation Productions adaptations Ala Love, Death, Robots style anthology. And it grants them the opportunity to create 3-8 minute episodes of nonsense. I feel like they could stimulate interest by leaning on their IP. They do it very effectively at times, but it's primarily with their main pillar franchises. They need to do it more often with their newer franchises. And finally, the Guardians of Galaxy theme actually can tie well into it. I mean they could be Guardians of Playstation's Galaxy. And you could even give it VR2 support. I'm not immensely enthusiastic about Concord but it has immense untapped potential IMO. And if Playstation All Stars were to return, they potentially have more characters to pull into it, including popular characters from Concord. Long comment over
I kinda hope the alien isn't the final boss because 1. It'd be weird to spoil the final boss in a trailer 2. It'd be a downgrade compared to the Demo 1 T-Rex in Playroom, I'd personally like to see another deep cut character fulfill a similar role this time, like Polygon Man.
It’s so good to finally see you release this video at long last! I can’t wait for Astro Boy. It’s not that far away from release now in September. Astro’s Playroom was a lot of fun!
6:59 If there's a Sly Cooper costume, I will switch to that outfit the moment that I unlock it (When the game releases, obv... I'm so excited), then I'll just... jump and press the circle button in order to latch onto a pipe or something?? (I'm kidding, I know the outfits will obviously just be cosmetic) (And yes, I was just referencing Sly Cooper)
I think the space levels are the timed challenge levels that the people who played the demo talked about (you also missed in the abilities part the samurai suit that lets astro bot become a ball and not be affected by wind (in the bird boss)
once i noticed no one is talking about the chicken in the snake boss but everyone is talking about the penguin i did a watch of the trailer only looking at astro’s back then in the bird boss fight astro became a ball
I would hope so! I know Sega's been really good at releasing Deluxe Edition contents separately. But PlayStation... that's another story. So who knows.
I remember when I was young, I play most of the Infogramme (a French Studio) who made a lot of licence games such as : Spirou Tintin au Tibet (in Tibet or I think mystery of the Yeti) Disney Fantasia Marsupilami TMT and etc All platformers very beautiful but hard. For example: In Tintin au Tibet, you have timelimit and the timer count even in the cutscene, if you finish at 0,0001 too late, you have to restart not from the beginning of the level, but at the beginning of the game.... You think that a chess or fairies are good in videogames? Not for Disney Fantasia, bonus level destroy your life and so on....
NOTE: We've actually seen 9/15 abilities so far. There's a Samurai Armor one during the Bird Boss bit in the trailer, allowing for Astro to curl up into a ball & not get blown off. Missed that one!
While abilities 8 & 9 (also appearing in the trailer) I didn't mention, due to not having an idea of what they do. These are indicating by a penguin & chicken on Astro's back, respectively.
UPDATE: Completely forgot to put this in the video, but Astro Bot is estimated to be around 12-15 hours long, and runs on an upgraded Playroom engine!
gameranx.com/updates/id/503413/article/astro-bot-will-be-12-to-15-hours-long-and-uses-an-upgraded-astros-playroom-engine/
Pretty good breakdown. However, ive got some things to add:
9:50 & 9:57 is the same island level with giant crab design. This is also where you get the monkey ability.
9:53: This has to be the God of War themed level taking place at Tyr's temple. Plus i think Kratos will borrow you his Leviathan Axe, as seen in the trailer.
10:10: This level is called Az-Tech Path, according to the game's official website.
10:42: I think this is a Uncharted themed level and you get the toy gun. It's definitely not the Az-Tech Path level.
11:11: This level is called Creme Canyon, according to the game's official PS website. The scene with the snowball is based on a different level.
Additionally, there is a challenge level called Slowdown Showdown, unlocked by beating the Swinging Sentry level from the previews.
As for Astro's abilities, there is also the penguin as seen in the underwater level of the trailer and a chicken featured against the Lady Venomara boss battle. Plus there is some sort of shrinking ability seen against the bird boss.
I also think that the Djinn is not an actual boss fight, but more of an obstacle. There is supposed to be a lizard left, which was not featured in the trailer.
Alright, that's all for now.
Concord has been shoot and killed and it’s name is now the area that the new Mario and Luigi game takes place in
Astro bot is everything you want to see in a platformer video game
To true😅
I like my first person shooters and my realistic third person games a lot but I think there is a part of me that will never stop loving these kinds of games
The thing that makes me excited for Astro bot is that based on at least the Astro playroom, you can feel that its a 3D platformer made by japanese devs compare to 3D platformers made by western.
I can't wait for Astro Bot's release! I loved the gameplay and feel of Astro Bot's Playroom and I'm excited to see what else the latest entry in the Astro Bot series will contain.
I need Astro Bot to be a trendsetter. Mario is the king of platformers, yes, but nintendo doesn't have a trademark to platformers. Astro Bot can be the game that shows other developers cartoony platformers can still be profitable.
7:33 Side Note: There's also a gacha machine and coins in The Playroom VR.
10:35
Just want to mention that Astro was able to swim underwater in Rescue Mission, the floatie he uses in Playroom is also in Rescue Mission, but only in one or two levels
I’m so hyped for Astro! I love any game where you can learn about and get nostalgic about gaming history. Used to spend hours looking at the trophies in Smash Bros Brawl and learning about games and consoles from years gone by
My son is counting down the days to release! I’d be lying if I said I wasn’t as well 😂
We coming back to the PS2 days boys!
Hot take: Astro bot is the reason why the PS5 is worth getting
Agreed
I really hope we get a Spider-Man themed Astro Bot cameo. Maybe Peter and Miles from the Insomniac games. I mean with how much those games sold it'd be super super sick to have in the game
I think we did get a Spidey cameo in Playroom. So it's possible! :)
@@BlueKnightV20 yes we did. In SSD Speedway a CPU bot can be seen in the background hanging upside down in the first rocket flying section. But I want the Spider-Men to get the same treatment that characters like Rachet and Clank and Jak and Daxter got. A design that more closely resembles their suits from the games
Astro bot is Mario’s confirmed successor for PlayStation
Edit: and I hope the journey costume will be available in the game but in 2 styles one the red robe and the second is the white robe just like in journey
I really enjoyed watching your video. If i can play with astro bot as crash, spyro, or jak & daxter i will definitely buy it day 1
This platinum better not be that hard but even if it is I’ll still do it
If there are two best things I love about video games, it's platforming and Playstation. I'm a big Playstation fan and I grew up with so many good platforming titles. Like Crash, Spyro, Sly, Jak, Ratchet, Little Big Planet and Astro Bot. I'm so going to enjoy this game! It's like a bigger version of Astro's playroom. If I love that game I'm sure to love this one. I'm so excited!
This is a reference to a mini game from The Playroom VR (PS4) 12:20
Usually the biggest indicator for Remake, Remaster, or Sequels are the adaptations tbh. So considering that Gravity Rush appears to be getting an adaptation, a Remaster or Remake is pretty much guaranteed. Hopefully a Remake to give a new pipeline to speed it up and work more with streaming. Something like Until Dawn Remake.
I actually think Astrobot and Lego Horizon may be a sign of pivot to include more platformers and mascot friendly titles now. So they would have games targeting children, everyone, and families to compliment their teens and adult games. And having $30-$40 price tags, they can shrink budgets and allow for more flexibility for what games are made. I
As for Concord… I have so many thoughts about this game.
Long deluge incoming
Honestly I think Concord has even more reason to exist. Even more so as Valve introduces their own hero shooter. I think Hero Shooters are in and so many are trying their hand at it with their own distinct flavors, as Overwatch wanes. So I understand the drive for it, and see its potential.
Concord seems to have solid gameplay and it being so layered and much less restrictive than Overwatch because of the lack of classes and ultimates, it allows for incredible room for depth and meta development.
That's why modeling after fighting games and deck builders has immense room for growth.
But I do think Sony is missing out on a similar opportunity to distinguish themselves among the competition. And while gameplay is solid, they do need draws for the Playstation audience.
Give them characters to care about immediately, which can also draw the PC audience to the other games they come from. At this point rely on Playstation to carry the game because PC Gamers are fully saturated. But honestly, I think as Fortnite is called as Smash Bros of Battle Royale, they can translate into Concord far more effectively and primarily use their IP. It really doesn't matter if the PC doesn't have the games being pulled from either because it is just content. But it can be used as a Trojan horse for IP awareness effectively through the video vignettes and using it as a marketing platform disguised as a fun and competent game. PC is just a chance for them to guarantee a vast pool. But I personally can see far more potential of drawing off their IP within the confines of the game. That can sensibly and effectively be adapted to the universe.
Use the established characters to draw in players which is the most defining feature of Marvel Rivals: Leaning on IP, both obscure and very popular for their content. This could also be beneficial for Fair Games. I think Playstation should lean a bit on appropriate Playstation IP for skins, for characters, for maps. So Selene, Aloy, Sweet Tooth, Jak, Radec, Higgs, Hell Diver recruiter, even future Sci FI ip characters interwoven for character additions.
And maps like Aloy's Earth, Twisted Metal post apocalyptic world, Returnal planet, Helghan, Sand Over Village, Haven City, or other Sci IP.
Similarly, I think they use their other Live Service to boost the others' and SP games’ awareness. For example, Hell Divers 2 could use Killzone armor and capes. Ratchet and Clank silly ass weapons or Resistance's weapons. Fair Games could tap into Uncharted IP. And Sly skins or items. A lot of their games market other games and reference them in lore. And their vignettes can offer interesting opportunities for lore and Playstation Productions adaptations Ala Love, Death, Robots style anthology. And it grants them the opportunity to create 3-8 minute episodes of nonsense. I feel like they could stimulate interest by leaning on their IP. They do it very effectively at times, but it's primarily with their main pillar franchises. They need to do it more often with their newer franchises.
And finally, the Guardians of Galaxy theme actually can tie well into it. I mean they could be Guardians of Playstation's Galaxy.
And you could even give it VR2 support.
I'm not immensely enthusiastic about Concord but it has immense untapped potential IMO. And if Playstation All Stars were to return, they potentially have more characters to pull into it, including popular characters from Concord.
Long comment over
There should be a polygon man as a secret boss
Or that boss of the PlayStation all-stars battle royale as a secret Boss.
@@AnfrisioJuniorAj ya
👀
Ya cant play the same card twice, this game can though
I kinda hope the alien isn't the final boss because 1. It'd be weird to spoil the final boss in a trailer 2. It'd be a downgrade compared to the Demo 1 T-Rex in Playroom, I'd personally like to see another deep cut character fulfill a similar role this time, like Polygon Man.
The cat thing is probably supposed to be the minigame from playroom vr
I still play the ratchet and clank games on my PS3 slim. 🙂
It’s so good to finally see you release this video at long last! I can’t wait for Astro Boy. It’s not that far away from release now in September. Astro’s Playroom was a lot of fun!
8:37 Wait... Is that a Sly Cooper cane in the background?
Man, I need to finish Sly Cooper 2 at some point.
Yep! Credit goes to RatchetMinor on Twitter for making it for me! I did the extra purple Spyro filter over it. :)
I hope the will include a Oddworld Bot
GREAT video!!!
I feel like the true final Boss chould be the corrupted cpu that was in the games cover art and trailer
I'm a big God Of War fan and seeing a bot version of Kratos beating the shit out of the squid boss fight just makes me very happy!
Spoilers!:
Apparently the cat from stray will be a bot 😻
Let's go!
Vibri from vib ribbon too
joel and ellie outfit got confirmed too i think
How do I claim the Astro Bot avatars for my profile? I already pre-ordered it.
My guess, it'll be sent to you via e-mail on launch day. Then you take the code from the e-mail & redeem it on the PlayStation Store. :)
@@BlueKnightV20 I'm dying to use the astro bot kratos avatar
6:59 If there's a Sly Cooper costume, I will switch to that outfit the moment that I unlock it (When the game releases, obv... I'm so excited), then I'll just... jump and press the circle button in order to latch onto a pipe or something?? (I'm kidding, I know the outfits will obviously just be cosmetic)
(And yes, I was just referencing Sly Cooper)
That cart has a die that vaguely resembles the Devil Dice dice
IS THAIR GOWING TO BE THE VIDEO GAME CONSOLE ABOUT POLARIS
Great job with the video. You converged alot
Hey, BlueKnight! Remember me from our own Discord Group?
Who is here after Astro Bot was released?
I think the space levels are the timed challenge levels that the people who played the demo talked about (you also missed in the abilities part the samurai suit that lets astro bot become a ball and not be affected by wind (in the bird boss)
Yeah, the proper campaign levels are based on planets, while the shorter, tougher challenge levels are based on asteroids on the galaxy map.
I actually missed that one! Good catch! :)
once i noticed no one is talking about the chicken in the snake boss but everyone is talking about the penguin i did a watch of the trailer only looking at astro’s back then in the bird boss fight astro became a ball
Hope there’s a spiderman bot
I find it funny people complain about the game being 12 hours do they not remember the games on the wii
Ladybug enemy 22:09
Will we get a digital add on when released for the avatars and soundtrack?
I would hope so! I know Sega's been really good at releasing Deluxe Edition contents separately. But PlayStation... that's another story. So who knows.
17:50
Can you buy the digital deluxe as a addon?
No idea. Ratchet & Clank: Rift Apart had one, but currently, it's unavailable to purchase. Soo... who knows.
@@BlueKnightV20 Ok
PLAYSTATION
If I purchased the Deluxe Edition of Astro Bot, will I receive the poster in a digital version at Digital art?
I don't know, I have no way to confirm it until after launch. :)
@@BlueKnightV20 ok, thank you 🙏🏻
299th like
On the vid
oddworld fans crying rn
I remember when I was young, I play most of the Infogramme (a French Studio) who made a lot of licence games such as :
Spirou
Tintin au Tibet (in Tibet or I think mystery of the Yeti)
Disney Fantasia
Marsupilami
TMT
and etc
All platformers very beautiful but hard.
For example:
In Tintin au Tibet, you have timelimit and the timer count even in the cutscene, if you finish at 0,0001 too late, you have to restart not from the beginning of the level, but at the beginning of the game....
You think that a chess or fairies are good in videogames? Not for Disney Fantasia, bonus level destroy your life and so on....
Harris Paul Lewis Karen Jones Shirley
Can't wait
VALENTINA CUELLAR FAMILYABEL CUELLAR🪦