Asmongold Reacts to "Top 10 Unkilled Raid Bosses in WoW" by hirumaredx
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- čas přidán 23. 11. 2018
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Original Video: • Top 10 Unkilled Raid B...
Mcconnell's Twitch: / mcconnellret
Asmongold's Twitch: / asmongold
Asmongold's Twitter: / asmongold - Hry
1. Specs were a lot worse at the beginning of vanilla
2. Basically no information to go off of on each boss fight (pre data mining and boss tutorial days)
3. It took a lot longer for guilds to gear up their players (40 players with 3-5 pieces of gear to share per kill)
4. People didn't know how to gear optimally (MC especially)
5. Fights were often over-tuned
6. Shit computers and dial up
What you see on 1.12 private servers is a game that's been theorycrafted to no end, strats known off by heart, better comptuers and internet, and 1.12 talents/skills. It was completely different when it was first released.
True.
Also on some private secrets the NPCs are buffed.
They should just get married already
*Already
im on a phone it uses auto correct. but isn't correct most of the time.
Not enough gear. No easy boss guides. Almost no raid addons, he’ll most people didn’t even have a threatmeter. Shitty threat build. Crappy mana regen. 40 people. A week of farming for one raid night of wiping. Had to clear part of BWL to make flasks. And on top of that this was the first mmo a lot of people played.
Still proud to have made it up to 4hm before dreaded pvp patch.
People don't seem to talk about the trash mobs in Vanilla raids. I'm not sure why because they are one of the big reason these bosses took so long to kill.
Trash mobs were fucking mini-bosses in Vanilla. I remember a lot of these mobs were infamous in Vanilla for being ridiculous. And not only were they ridiculous, they respawned rather quickly.
The trash after Princess Huhuran definitely comes to my mind.
Blizzard tuning trash mobs down and removing respawns is a HUGE factor into raids becoming easier.
He's pretty much missing any perspective on the gearing. That's what held people back. Imagine trying to jump into a BFA raid with ilvl 300 blues. Imagine that obtain those blues and upgrade from the green gear you had levelling, you had to do 10-15 man raids that each took about 45m to an hour to complete. Imagine having to craft a blue, that took 20 arcanite bars, that required mats that were basically equivalent to finding a 10% drop from an anchorweed... while going at 60% ground mount speed... and each node only being able to be tapped once. Imagine that that blue weapon was your BiS until the end boss of the second raid. Imagine trying to gear up 40 people when the only source of higher loot was those raid bosses that only dropped 3 pieces of gear split between 40 people. You would literally go months without an upgrade. Imagine having to build a resist set... where you just had to farm random BoE greens and hope you got ones with fire resist, or nature resist. Sure skill played a part, but the majority of it was simply the fact that it took so so so much longer to acquire gear.
@deenman23 exactly. Now the encounters today are certainly a lot more intricate, but they're not necessarily 'harder'. The difficulty was just moved to mechanics and raid awareness rather just bashing your head against a loot wall until you were geared enough to progress. Molten core still holds the record for longest release -> world first with 154 days until the world first Ragnaros kill.
No need to imagine dude we all played it. Wasn't so bad to gear just farm dungeons for pre bis blues and it was more than enough to clear mc. I enjoy mmorpg like this they actually have a grind and feel rewarding when you finally get that item you was looking for.
Looking forward to the video where parts of this is clipped in together with him wiping on Razorgore for a month straight.
they just have to use paladin divine intervention and skip phase 1
The mechanics made that fight hard at the time, by today's standards they are not hard.
@@DriftNick That's exactly what Asmon says, and he, just like you, has never experienced them and should shut the fuck up about them.
@IHS You've never played vanilla, you have literally no idea what the mechanics are, how hard they are, and what's special about them. You'll be wiping even harder. Good luck getting past Lucifron buddy.
@@Cendoria Every time people claim that Vanilla was hard the default insult is "you didn't play back then", that is not an argument, I probably cleared more content then you in Vanilla and cleared everything in TBC in a top oceanic guild, people like you always say Vanilla/TBC was the hardest shit ever, meanwhile people that actually cleared the content and have raided Mythic or old heroic (people like Sco from Method) all consider raiding now to be much harder.
Hit or miss I guess taunt ever miss huh
You got a monster I bet he doesn't hit you
@@Frixon21 You mean ya
Boss fights in vanilla were often simpler in terms of mechanics but what I recall being difficult aside from mechanics, compared to more recent expansions/raids was the raw numbers. In current raids, as a healer, usually things only get very healing intensive when people mess up on mechanics, and tanks can often keep their own hp up with self healing. When I was healing in vanilla, most raid boss fights felt like the tanks were getting completely brutalized at a consistent rate and it was tough to keep them alive. In other words I think the emphasis in vanilla was a little more about how optimally you could play your class, whereas modern boss fights have more wiggle room in that regard, with the difficulty allocated more towards learning and executing the mechanics of the specific encounter.
"often simpler in terms of mechanics than LFR"
He clearly has no imagination. It's like comparing himself after 6-10 years of driving experience looking the ones getting first time behind the wheel. Vanilla was the greatest where the Classic will _never_ be due this fact. Unless all guild is basically as clueless as we were back in the time - Vanilla Tank
Can't wait to watch you try 45 minute Strat run for 0.5 gear while in mediocre blues and greens in Vanilla Classic.
I can't wait to see Asmongold eat his words on vanilla raiding. "We'll have those raids cleared in like a day."
When he realizes the months and months and months of farming MC through BWL it will take before his special little group can even start progressing in AQ with mild success let alone Naxx.
He really is clueless when it comes to vanilla raiding.
Tsal Vlaxitov hes talking shit, you scrub
vanilla was easy the only problem we had in vanilla was just the time it took to gear up with 40ppl getting the gear and then getting those 40 mongoloids coordinated and back in 2003-2004 i bet not even 10 of those 40 mongoloids had computers that could run the game... vanilla was not hard it just required time sorry that ur noob ass couldnt do shit in vanilla
@@69welewele JAJAJAJA WHAT A KID.
It will get cleared in like a day after all the pre-requsites are done to do them and be geared for them.
@@MeldinX2 +1
First off vanilla classic isn't going to be the same 1.12 class PATCH makes you so much more insaley strong
Hopefully they will tune it properly with 1.12
He should watch the how wow 1.1 patch was video
Even if you clear it the first day, its because those fights are well known now. You didnt have to suffer without a dungeon journal wiping endlessly trying to figure out how to avoid attacks that could wipe a raid if one dude fucks up
I think the point of it is that back then it was hard because there were a few inconveniences such as the slow connects, the disconnections, no add-ons, and it was simply fresh to all to figure out things on their own(or in a group). However, that was in the past, people will have more conveniences to aid them in their high assumptions. You are getting Classic, be happy with enjoying the game from the old days and play the way you want. If someone clears it quicker then be happy for them. Simply put; you do you booboo.
"Good...Alright, then we agree." I fuckin died.
Well, in vanilla you had to get decent gear specific for many encounters... so yeah stuff may not be that hard but drops were hard to come by, and getting a full geared guild was hard
We had other classes tank at vanila 4 horsemen. There was a workaround for taunts missing. I think it was some blue trinket from Zul'Gurub. I don't remember if it gave 100% hitting taunts, but at the very least it made the boss killable.
McConnel: You didn't know that? I have it tattooed on my wrist, so I can see it whenever I check the time on my Hello Kitty watch.
It's almost like people didn't have vanilla date minded before it was even released
I love at the VERY start when Asmon pauses to appreciate how quick the creator addresses the "clickbait", and so many in chat are trying to say "CLICKBAIT LMAO" just to 'agree' before realizing he was complimenting him. Fucking incredible.
Lol. I played vanilla wow from day 1 when the servers went online . Played till wrath and the game just was so easy at that point. Try going classic wow and a 40 man raid in naxx with the internet and mechanics at the time and even max geared players would often break down emotionally after hours of trash clearing and getting some bosses then because it took so long things reapawned
EQOA for the PS2 was a fun game. I played it for a year. Everquest was really difficult, Everquest 2 was more in line with EQOA which I thought played pretty smoothly. EQOA is still my favorite of the 3
"This shit is so easy I'm gonna clear it all right away" Says the guy who will not experience unpatched bosses and will look up the strategy's of the bosses written by the people who had to actually learn them.
He didn’t play Vanilla much... and how is Vashj not on this list? She was impossible before they needed her. She could MC the Tank..
MC was hard because no one new what gear was best compared to now on private servers. MC is done in under 20 Minutes. If Blizzard makes Vanilla legit it’s not going to be about first kills it’s going to be about speed runs only.
Lewtable, you should of watched their interview after their first kill. It took them over 500 try’s. And they said if they tried another 500 they didn’t think they’d do it.
Your face is terrifying.
fastpace101 lol i agree what a fuck face
I agree with asmon, the wealth of information we have today, paired with the patch classic will be on, paired with foresight of what is to come in the raids, I'll be surprised if every raid isn't cleared within days of release
asmongold played less than one month of classic wow, of course until BC XP nerfs 1-60 leveling was still intact. so he and mcconnell are really overating van wow at times in the various youtubes cut from twitch. i was really amazed now how he has ROFL stomping comments on Vaniila WOW content.
he also seems really amazed about BC Bosses, it appears he was casual himself, of vourse he was a kid and probably had limited game play time.
so it appears, in a sense, asmongold in reality was a lich king baby
K W no McConnell was saying vanilla was hard also but asmon thinks otherwise due to him thinking he’s the god of wow and that he can clear all the raids in one day which is bullshit and he will know that when he gets on it
@@jeff21killersep54 No, Asmon thinks Vanilla would be piss easy because everyone already knows exactly what to do and when to do it. Everyone knows everything about Vanilla and if they don't there's this thing called the internet. I'm calling all raids cleared day 2 of release.
The main reason things were harder back then, was because you has to coordinate 40 ppl. And you did not get hand fed information on how to kill Every boss. There were still mysteries!
INB4 where the main issue of vanilla was the GCD and ability usage as a lot of the abilities used were on an auto attack lineup which is why content was considered hard other than the people who didn't know how to play. :/ that didnt get changed till years later (slightly in TBC but mostly changed in WOTLK) and the game felt more fluid than clunky. this mostly being for mele as casters didnt have to deal with it as bad.
Btw Ragnaros wasnt too hard
You needed to farm rep inside MC and do the questline to get the douses for the burning runes and summon him
True but the runes are to summon domo. The kill timer was after domo was dead. Rag was overtuned at start of vanilla. Also first guild who killed rag didn't even use vent which itself makes it harder.
I was raiding during TBC and missed vanilla raiding but even during TBC many people (including me ) were clueless. My guild cleared T4 content in like a 2 months (!). We were just people trying to have fun and not many of us knew about hit cap, about right statistics, about enchants for our items. Damn, most of people didnt knew about right talents. I was playing rogue and i was choosing talents that would give me some new cool abbility to use. Towards the end everyone were starting to figure out what is what. Also youtube tactics for bosses and websites like wowhead with helpfull comments were priceless. Before that ? that was raw and untamed game full of secrets and mysteries.
Hyjals archimonde was actually easier for some groups with 20 man than it was with 25. 5 people less to die of standing in fire and wipe the whole raid. One player with a terrible ping and/or tunnel vision on his cooldowns meant a wipe.
I played WoW from beta to mid Cataclsym and was in one of the top 1% guilds that cleared all the vanilla raids, we never had a strict policy on competency, the top half of the raid was pretty good (we had 2 players who were professional EU players who raided with us fairly frequently, the bottom half typically was what slowed down our progression but given we were only one of two guilds in the Oceanic TZ that raided on our server, kicking someone to the curb would have been a raiding death sentence.
Raids started out fairly simplistic, most were tank & spank raid fights with some variation; adds, dps check, co-ordination check, etc. They were all basically fights that didn't require massive competence. I think Blizzard was running out of ways to make tank & spank fights interesting, and guilds started to get better at min/maxing so a lot of their raid content shifted from tank n' spank to pattern recognition fights. Pattern recognition raid fights made sure it didn't matter how epic your gear was and how great your raid team was, you would need to burn a certain amount of time to figure out the pattern of the fight and how to deal with it.
For us the shift away from Tank n Spank to Pattern Recognition was the death of the game for us, basically, once your gear got to a certain level, tank n spank fights became easier and easier to do, so when you were progressing and you had to go past a number of bosses to get to where you were stuck at, the process of getting there became easier and easier and you spent more time on what you were up to. With pattern recognition fights, they pretty much didn't get easier, and for a number of them they were pretty easy for one person to fuck it up completely by making a mistake, this made going through fights you had done a number of times a real drain and was the major cause of burn out.
Vanilla content might not have been the most complex mechanically, but it was content players were happy to keep doing.
Asmon would be just as clueless and bad back in vanilla...
Asmongold knows the fight and the fights won’t be bugged... people didn’t suck back then, it was new so no one knew how to do the fight.
I cleared up to c'thun. Never killed him or did naxx. Went on a private server and experienced it. C'thun, 4hman, KT and honorable mention. Naxx deathknight adds was the hardest. Can say that ghe mechanics are easy but you are undertuned so that its stupidly hard compared to mythic raiding.
I remember farming every fucking day in vanilla it was incredibly time consuming and soulsucking but I don't remember the "difficulty" during raids. We had atleast 4-5 people either lag out or disconnect every pull. Another 4-5 people who decided to melee the bosses with their wands (looking at you Munorg) and another 4-5 people who just had no clue at all what to do. And we still got kills. Leveling up was well a grind certain parts were "hard" in that you needed to group up but if you didn't pull several mobs it was just the same as now.
The fact that we needed gear and therefore needed to run molten core every week wasn't difficulty it just softlocking bosses. And to people saying that fire-resistance gear mattered alot in molten core. You're correct however if you have 40 players who can play the game and doesn't lag out/dc? No vanilla raids will NOT be difficult
Its more challenging then raids now a days bud
The video has it wrong on Chromaggus IIRC. He was down pretty much the day after Ebonroc or something IIRC. IIRC The real raid blocker was Nefarian right after him.
My 2 cents coming from a hardcore Vanilla/BC raider (not a world or server first) and excited about Classic just because it's Classic. Unless Classic implements patches the way they were, ie., "the originals were going into MC because there was no updates to the gear and trying to run down Garr with greens, or trying to decurse the raid without addons", it'll get cleared fast. Real fast. But, I guess that's just going to be how it is. The world itself was amazing outside of that shit. The only challenge if you are about raiding and clearing shit fast, is how much time you have. When my raid cleared Rag, Razorgore, Vael, we were pretty much the fastest to do it at that time, but we weren't the first in the world, first in our hemisphere, first on our continent, first on our server. Just at that one moment, were were the fastest to do it (buffs, nerfs, etc aside). We raided only twice a week for a few hours. We just put in the time that we had. That goes on to Naxx, same thing., though Naxx was a huge step up mostly because of gear imo (it was a good test of skill in places). We had some skilled peeps, but we didn't have the time to actually get maxed out (which at that time you really needed to, Naxx was not the same level as AQ40). We got a couple down (Anub/Raz), but I honestly think we needed another 25 peeps with a few more higher level gears.
Vanilla was a numerical challenge with fewer mechanics that had a much higher impact on the encounter compared to what we have today which is very different in contrast to pre cata wow. There were less answers to mechanics back then, and even less room for error compared to modern wow. I think you're in for a rude awakening when you set foot into Molten Core and beyond. But enjoy it, as I think the formula was far better back then than it is now.
kaelthas was the longest surviving boss ever and the hardest. that and cthun
11:33 HAHAHAHAHA ... good one Asmo :D
Haha these were all first boss kills, don't think he really understands every mechanic had to be figured out rather than having strats and timers already prepared...shit by the end of vanilla we were pugging mc, bwl, aq40, naxx
'why did it take so long to kill X classic boss?!' because itemization was horrible for most classes not named mage, warrior, or rogue, there were 8 debuff slots for a 40 man raid (until that got buffed), and at least half of most raids were full of idiot bads aka raid leaders wife/gf.
Damn that comment about everquest kind of cracked me up. ''I havent eaten dog shit either. Ive seen what it looks like, i have smelled it and i decided i dont wanna do it.''
Gonna be funny once he keeps wiping on the first boss of MC /smh
Haha, well 1 thing you dont see in Vanilla the talents and every aspect of the game was different, is not the same get 60s now then 60s then.
Gear was not special for every char/spec, just every "char", so the same gear for like druid healer and druid feral.
Other thing, the Vanilla they going to up now is going to be easier so ppl dont quit because is to hard.
"Top 10 toughest bosses at release" couldve been a non click baity title.
C'thun is best boi.
i bet when vanilla comes out again, it will be a piece of cake, all raids will be super tuned down for bfa players coming to play vanilla like asmon, it will be super mega easy.
Well it will be. There are guides now, people actually understand the game, and there are people who did play vanilla so they'll know what to do and what not to do.
God no it wont be easy you degenerate you will need fire resistant you will need to farm purples and blues and the right gear which will take months no it wont be easy it will be easy once you get all the right gear with the right people
i actually loled when McConnel made the aq bugged pun....
It's over Asmon, I have the high ground.
I side with McConnel. Asmonds being ignorant and taking all the resources that exist now for granted. 'Standing on the shoulders of giants' is a lost sentiment here lol.
It's really easy to get to the end today. When someone else wrote the map years ago.
Old raid bosses were harder. Ragnaros was last. Now people finish them in days or weeks, and if its too hard to finish blizz nerfs it faster.
No DBM, no full raid buffs, 40 players requiring perfect execution on boss fights, gearing time. No, classic players did not suck, they just had a lot more to overcome than players do now.
Is classic going to keep the same bugs and wait 60 days to fix a boss after it is released?
I hope so, then Vanilla/BC fanboys can keep quiet about how good and perfect it was
5:45 there is a background song playing does anyone know its title?
wow didnt think i made it further in vanilla than asmong. . . made it to naxx, never got a full clear because the xpack but I thought he played back then...huh
I like watching these videos but Asmon has no idea what difficult is if he didn't raid in Vanilla or EQ.
EQ more so because it was just a horribly difficult game, but Vanilla wasn't based on difficult fight mechanics, it was based on gearing people up and cooperation.
People who started in Wrath and on will never experience this to the same degree because LFR made it so half the raid can AFK out and still succeed.
I call BS on anyone who thinks they can simply walk into MC / BWL with blues and clear it in a day.
Even with knowledge of the fights, I think it would take a while for people to do this.
using the metafor of the old car and the new car pretty much made you agree on the fact Vanilla was harder.
As driving long rides in the old car was a pain.
And in the new car it's smooth.
Have people forgotten what its like when a new game comes out ???
McCuck: "Let me get a FUCKIN word in"
Also McCuck: "You're going like, baby rage mode dude."
fyi chromaggus was a fucking joke once we made dispel mods.
Funny when Asmongold talks about Classic etc he wasnt even playing back then
But it was the bis car at the time. ...
People still forgets that WoW classic came out before CZcams did.. You couldnt just search for "xx boss mechanics"
CZcams came out in 2001 bruh...
AHB no it didnt.. look it up please, it was launched 2006
tWist yao i looked it up in wipikedia and it say “youtub launch 2001 bruh” see??
@@ahb1126 14 februari 2005, San Mateo, Kalifornien, USA
And launched 2006, please learn how to search for facts ;)
tWist yao bro are thou stupid? In pediawiki it says “CZcams WAS MAKE 2001” get YOUR facts straight
I love mcconell calling out asmonds bullshit.
Literally zero chance he beats CThun within 6 months of release unless its the patched one.
I am interested to see, how hard vanilla raids gonna be to these guys. My money is on that they wont be as hard as people talk, because...yes, back then they were hard, because you had to learn mechanics and discover the solution, but now players already know the mechanics. Even if we don't use internet to look up solutions, there are going to be tons of people who has experience and already know solutions. And then there is thing, have players become more capable over the year and has games "Low" difficulty risen over the year?
love how Asmon claims people sucked because the bosses were literally bugged and tuned to be mathematically impossible to kill XD
why does everyone seem to think asmon didnt play vanilla or bc? i dont like him much either but whether he raided or not and whether hes ignorant about raiding in vanilla or not he did play (though it was only in late vanilla i believe) back then. its dumb as shit that hes acting like people were bad for not being able to down mathematically impossible and bugged bosses but lets not mix the facts in order to put him down
Why does mcconell sounds like shia labeuf just do it?
yep everquest
now thats the real vanilla wow lol
Makes sense, the original developers of EQ made WoW. Both very difficult games (both for leveling and for raiding).
When classic was released it’s going to be 10x easier theirs videos of how to kill the boss and everyone knows how to kill the bosses with the bugs being fixed he couldn’t wipe all the bosses in one day since he’s ego is too big.
MATHEMATICALLY IMPOSSIBLE
i am on MC side Asmongold is wrong he has on clue what is talking about
Gonna be funny when every raid gets cleared day 2 of release.
He beat Ragnoros already lel
Hold on, wasn't Kael'Thas killed only after Black Temple had been released?!
Couldn't have been, as Kael'thas was a requirement to get into BT in the first place. But i'm assuming the fight was tuned abit is what you meant.
@@the1ndiegamer931 No, Al'ar was required for BT attunement, not KT.
@@the1ndiegamer931 In fact, looking at the dates of boss deaths, KT lived for 120 days. He was only killed after a nerf that came out along with Black Temple and Hyjal. KT died 25.05.2007 and Rage Winterchill died 25.05.2007
Illidan was killed 05.06.2007. That's a week and a half after Black Temple release.
Our guild rage quit on 4 horseman
The game was harder, asmongold has little idea of what he's talking about. You're getting 40 people to commit to 8 hours of raiding. Raids back then were filled with trash. Bosses may only drop 1 or 2 items. There were no tokens that shared loot pieces with other classes. Resistances were an actual thing you had to worry about. Not just for what your character was wearing but also on what bosses were immune to. Half of the content was immune to fire damage. Nearly everyone had only one viable spec. You had to actually travel to where you were going to do the dungeon or raid. There were attunement quests you had to complete. Epic gear was actually rare. Dungeons were massive and you had to actually do them because you couldnt raid with green gear because resistances were important.
Ok Asmon, if you Think we were brainless, remeber that there was no guides, everyone one wasnt best geared, there was no personal loot, 40 players shared on like 5 to 7 items.. So you do it, get in there and just to make it fun, remove your addons, no addons.. i know there was some addons back then, not Close to what it is today buut we did him without addons.. so do it if you Think we are so brainless
The classic is obviously nerfed, just look how fast they dps each boss, looks like an add
Someone link him the 1.1 patch video
9:28 The truth
C'thun killed our guild Eden Aurorae
Comparing vanilla wow to current is a joke. In vanilla you worked your ass off to get to lvl 60. Hoping you had saved enough money to afford the one fast mount so your not on foot the whole time. Then find a guild that could get 40 people online and with stable internet connection to spend hours raiding to earn Dkp points to get the epic set loot down the road. When you had 6+ other guys of your class fighting for the same gear. I went months waiting in line for a single upgrade piece then do it all over again for another
People forgot in vanilla bossed were harder less friendly to nobs
Have you ever done mythic raiding? Friendly for noobs. That's totally inaccurate, vanilla boss mechanics are way easier to learn that today but back then we had other factors that effected the results, like how stupidly buggy things were or farming, but you also have to farm a stupid amount today too
First off all! Vanilla is way harder then BFA and all other expansions. We had no CDs in vanilla. If to many ppl failed at something you couldnt save it by topping everyone in 2 sec.
So how did blizzard manage to release unkillable bosses? The answer doesnt matter. What matters is that blizzard learns and doesnt do something so incredibly stupid again. Making billions. Wasting peoples time.
That feeling when a hardcore WOW player complains about a games graphics.
People that say vanilla is hard is like saying 3rd grade math is hard just because you struggled back in 3rd grade... it’s easy content that was tough because everyone sucked
Sucked? Or is it because Blizz and addon makers basically gift wrap raids to you now? There is a reason why LFR's can clear raids easily, it's not because they are great players, it's because everything is put in place for you to faceroll your keyboard and win.
Asmon doesn't know that everyone had like 20FPS in Vanilla WoW. + Everyone was new.
No one knew any mechanics. Vanilla was about strategy.
Asmon is just guy who began in TBC and then tells everyone that they are total idiots.
plus you can't be 100% at raids
I wish there was a way to replay vanilla without all the guides/etc that we have now, but we can't, so we'll never really be able to compare them side by side. it will be funny though if some of these crap talking streamers wipe on classic.
I look at it like old nintendo games, they're very simple, they have simple mechanics/etc, but most people couldn't beat them today - even with all their modern game knowledge of crazy mechanics/etc
They won't be 1.2 patch class abilities
Why all that Vanilla warriors thinks that they come straight out a HUGE war or something like that...
How TF isn't Kael in this list?
If vanilla raids come back they will be already fixed
Asmongold wouldn't be able to handle Vanilla WoW back in the day. Also just because a game is old with a choppy feel and worse graphics doesn't make the game bad. I still know 16 bit games being released that are insanely fun and challenging. The outlook of if i go back in the past to look at a model t4 is stupid. One is comparing the tech we had then vs now. Compared to how challenging something was then vs now. WoW is candy-land now. EverQuest is candy-land now. Sure there are more mechanics in fight then there use to be, but that's because of tech. You actually had to be geared to do the stuff back then. Now you can hop on and almost start raiding right off the bat.
@@Wizurdous I realize what he is saying, and I'm saying just because it is bad to modern perspective of being worse graphic, a little slower, and what not. Does not mean it is worse. I enjoyed vanilla WoW way more then I do WoW now. It's to easy to level and there is no real sense of progression in the game anymore. The raids were difficult as well. Only 23 guilds cleared Nax before BC. I think more will clear it now but i doubt 80% of the people that play classic will beat Nax. That being said the biggest thing that made Vanilla WoW so amazing was the community at the time. The WoW community is just super Toxic now.
This aged well lol, vanilla was a faceroll.
The fight at the end gave me pstd
10:30 and it was true!
Who is the guy he's arguing with?
React to Hydra 7 please !!