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This is awesome! Can you give us a tutorial step by step please?)
I am thinking about that since a lot of people have requested it. My next vid might not be step by step, but the future ones should be.
Definitely need to see the full process man...this is it...that look...the 2d vector graphic style in 3d space. I have been playing with grease pencil and toon shader setups, but I think this looks as good or better, and seams much more straight forward! You should definitely do an in depth tutorial, but maybe just blast through the modeling process (there's enough modeling reference out there) and focus on scene setup...texture painting approach, and the shader setup/rendering. I would watch that video for sure!!!
Thank you so much!! I'm working on a tutorial like that right now. I hope I see you around.
Can you make a Tutorial about how you got the Lines with the Inverted thing you spoke of at the end plz sir
I can for sure! "Inverted hull method" is the most popular way to add an outline to your 3D model and it's included in all toon shaders for any 3D application, but it can also be added manually in Blender very easily.
OMG 🤗🙏😮my hero from the Havens...Your toon Shader technique is out of this world...the blender community can really use someone like you..i think you can have many subscribers by making this kind of tutorials
Thank you so much! I am finishing a new tutorial style video right now. It would mean a lot if you subscribed so you can check it out!
@@EntikaiI'm already subscribed to your channel .🤗😁😀...and I'll even ask my friends at school to subscribe to your channel... To keep you motivated 😇😆💪
Yes a step by step tutorial mainly on texturing
Time lapse vid coming soon. I've made the biggest model yet and i'll show the process.
I like the thumbnail
out come is very very good . you should make more videos and in slow while explaining . that would be great for learning
@@Entikai I agree, a tutorial on how to make this would be amazing! I messed around in blender and made a mushroom, but it wasn't quite as nice as yours
How do u paint it in Photoshop and put it in blender?
It's easy, just drag and drop your psd file in the shading tab of Blender. Hook it up as a texture.
When I brushed an image texture using image editor, always not good at the edge when I get it back into blender, so the seam is too visible. Any tips?
The way I work with seams is really just trial an error until I get the texture to look seamless. So I unfortunately don't have any amazing trick, only trial and error.
@@Entikai it makes me frustrated, really,,, I painted well on an image editor, but when I got back to blender the image is not seamless.
Can I use it for my portfolio?
I didn't design the original concept art, I've given the credit to the original artist. So yeah, I am actually using this as my portfolio, but I gave the credit in the description of the video. You can probably do the same.
Please do a tutorial. I'm willing to watch for hours. I want to learn a friend! Make a tutorial, at least for a few hours)
My next video will go into a lot more depth on every bit of the process. It would mean a lot if you could subscribe so you can check it out.
How to make uv work out in Photoshop and you applied in blender back
I've answered on the other vid but here it is here as well in case someone reads this. UV/Export UV Layout. And before you click "Export", that window has some options for fill and line opacity.
@@RAMAMOORTHIANNADURAI I definitely plan on making a lot more videos on this art style. And I want to expand on doing some educational content that will hopefully be useful to NPR enthusiasts.
please show more detail. hehe
Will do! Still learning how to be a CZcamsr, but I want to make better and more informative videos going forward.
I wanted to practice NPR art style. I found a really nice concept made by Agathe Préfontaine. I really liked it so I wanted to give it a shot myself.