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Gundam Battle Operation 2 Guest Video: Opening Night For The Banshee In Knight Gundam Colors

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  • čas přidán 5. 11. 2023
  • Thanks to NovaGundam for the video!
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Komentáře • 9

  • @LordAnubisGaming
    @LordAnubisGaming Před 9 měsíci +2

    There’s an abundance of angry “Lions” in this match….dig them Claws in and thrash’em.

  • @TheKing-qz9wd
    @TheKing-qz9wd Před 9 měsíci +3

    That Beam Smart gun combo looking like how a Support should be, not gonna lie.

  • @taidainthejar7573
    @taidainthejar7573 Před 9 měsíci +1

    THE BLACK L I O N🗣️🔥

  • @redohealer2
    @redohealer2 Před 9 měsíci

    Thought that blue Banshee looked familiar. It was Sov.

  • @TheSpideyWing
    @TheSpideyWing Před 9 měsíci +1

    The SN30 is a GREAT controller for the 2D games on Switch, too; it's been my go-to for those ever since I got my Pro Controller. I actually got the SN30 before the Pro, so I was using that as my full-time non-JoyCon controller for a good while, too. Actually beat Breath of the Wild with it, too.

  • @axlejones6281
    @axlejones6281 Před 9 měsíci +1

    ok so basically what happened with Nova getting out prioritied is that the priority 4 skill, Enhanced Offence System, is only active in NT-D mode and since Nova was still in unicorn mode they were still only priority 3 so just a standard out priority there. some things to keep in mind if you happen to read this before doing the banshee vid Rob (disclaimer: been awhile since i played banshee so not sure of there were more nerfs or anything after the big one with Unicorn so info might be outdated) is that both beam guns can be fired twice and can combo with each other very easily, if theres a good isolated target but theres quite some distance between you then you might be able to close that distance with a couple beam shot and sustained beam combos, as long as you get into melee you should have both beams back by the time you need them again, if you have a chance i highly recommend using base repairs while NT-D is active since you can extend how long you can be useful for just obviously save it for when the enemies are outnumbered or wiped, always open melee with the saber, the claw is powerful but all its stats are put into its power, it does not have great reach or much of a swing to it so it works best when you've already caught the enemy with the saber, the heavy attack especially suffers from that, only way you can land it is if you get very lucky and catch an enemy completely off guard or at the instant they are stunned and out of boost or if you work with someone else who can topple enemies for you to finish off, the up side is the heavy attack will likely knock off most, if not all, of the targets health if you hit, lastly this might just be me getting lucky but sometimes if you are in NT-D and have the health you can do a lot of work just getting into a group of enemies and start swinging, if you have a decent enough team backing you up you can do a lot of damage while alternating between using enhanced offence system and maneuver armor to block stuns this is obviously only useful in very specific conditions and for me personally just sorta happens as opposed to me ever trying to do it on purpose so just keep it in mind if you happen to end up in a mosh pit as opposed to actually trying to do something like this on purpose

  • @justinbell8106
    @justinbell8106 Před 7 měsíci

    Banshee norn's coming to gbo2!

  • @Darth1Marik
    @Darth1Marik Před 9 měsíci +2

    The Unicorn trio are amazing but the fact they outperform everything at 700 is the exact reason why I was saying they should have never been added to the game. But of course Bamco wants money so it was an easy decision for them. I also said tho if they were to introduce it it would HAVE to be an 800 cost mobile suit or 750 at the very least. But in their infinite wisdom they capped off the game at 700.

    • @axlejones6281
      @axlejones6281 Před 9 měsíci +1

      i've personally never felt they out performed, i was usually able to keep up with a Unicorn or Banshee using my Nu Gundam, the way i saw it even before the nerfs was that they were made with a very specific play style and everyone who fought against them would always help them with that play style by hitting them a little then switching targets before finishing them off which obviously led to NT-D and awakened Unicorns on near full health, what people needed to do was keep that pressure on as opposed to letting them power up and get that damage reduction bonus, its like people who take on FAZZ or Kshatriya and refuse to use melee, you are going to lose not cause they are OP but cause you are playing to their strengths