Microshuttle - less than 2 tons orbiter! - Kerbal Space Program
VloĆŸit
- Äas pĆidĂĄn 20. 06. 2024
- Liked the video? Please subscribe to my channel for more!
I read the "shuttle challenge" thread on the Kerbal Space Program forums. This is what I came up with.
The orbiter's dry weight is less than two tons.
đ ŽJoin me to stay in the loop for more KSP stuff and general madness, Kerbal, space or otherwise!đ ¶
ⶠTwitter - / the_shadowzone
ⶠInstagram - / the_shadowzone
ⶠFacebook - / the-shadowzone-3045600...
ⶠPatreon - / shadowzone
đ ŽInterested in the vehicles I make in Kerbal Space Program? Check out my KerbalXđ ¶
ⶠkerbalx.com/The_ShadowZone/
ⶠkerbalx.com/The_ShadowZone/Mi...
đ ŽMusicđ ¶
"District Four", "Rocket Power" and "Hypnothis" all (c) Kevin MacLeod ( incompetech.com/music )
Licensed under Creative Commons: By Attribution 3.0
creativecommons.org/licenses/b... - Hry
Hey everybody! Thanks for checking out this video. If you enjoyed it, would you consider subscribing? I have more great content coming every week!
Even more important: If you don't want to subscribe, would you tell me why in a quick comment? I really want to improve to deliver the best content possible. Thanks!
In Polish SZ is reading as sh in American or English
can you input a link to download this plz
Atleast it works better then the real shuttle...
ShadowZone ŃЎДлаĐč Đ”ŃŃ ĐŒĐ”ĐœŃŃĐ” ŃĐ°ĐŒĐŸĐ»ŃŃ.
can i have a download link or can u send me a the craft file via email
>2 tons shuttle goal: take things into orbit and return.
>Built a giant ass rocket to take it to space to orbit a small satelitte.
thats some NASA efficiency right there.
A1179125CE mite b cuz erth iz gervtenationerlly stronk ten kirben, ad erso erth lerger ten kirben, woo larb ver, mer dan bentimes larver
translation: Might be because Earth is gravitationally stronger than Kerbin, and also Earth is larger than kerbin, way larger, more then 10x larger
Is that why people think the shuttle program was a waste?
Kerbin's gravity is the same as earth, but not size. They both have a gravity of 9.8m/s
@@pluransart1795 The Shuttle Program was a failure. It was much less safe than previous rockets since the crew were strapped to the side of the fuel tank rather than on top with ejection systems if the rocket malfunctioned, and it wasn't really reuseable as refurbishment basically required the reconstruction of the whole vehicle each mission.
@@RookOfOnyx it worked tho.... it wasnt a waste.
This thing looks like one of those $5.99 Lego sets.
Lol
@@vegasspaceprogram6623lol
Haha
Lol yeah
Lol
not sure how comfortable I would be re-entering the atmosphere with my head sticking out of my craft...
But think of the amazing view!
Just close your eyes, you'll be fine.
That's where Kerbal Insurance comes in! Cheap, Splendid care, All you can ask for!
Nah, you will be fine. But before you enter the craft, may I see your insurance papers?
Thatâs because youâre not a Kerbal
when NASA gets budget cuts...
NASA is pretty foreign to this budget concept after the space race ended
Nasa don't have a budget tf you on
@@schwany6703 they have one but its pretty low
After Trump entered, Nasa got the biggest budget augmentation they ever got.
And they still dare to call him a bad president. What a joke.....
Why do people need to put politics into everything.
Terrific little shuttle- I love the use of the airbrakes as a cargo bay! Nice new profile picture, and intro too :)
Man, im going to use that as an SSTO. Not going to be easy.
can you top it hazard?
Didn't work.
albert cazares He already kind of did, and it went to Eeloo.
Lisa Green stop talking $#!7 as long as you cannot prove it. Make calculations, and present them being made in public.
Who thought it was an SSTO at the beginning?
GenesisPlayz Me, i'm disappointed it isn't a ssto but anyways it's still good.
Clonos me
It literally has shuttle in the name.
Me
@Ivan Vingradov got you fam
God ive only had this game for 3 days, i just today got my first craft into orbit. I cant wait until im this good!
Does anybody have dreams about KSP? This damn game has taken over my psyche! Lol
I agree but, I can tell you how to get to the mun
VERY SMALL LANDER Incase in a fairing
Two of the biggest tanks the mammoth
Eight radial decouplers
Two big tanks and a mammoth on each side
Launch
Go straight
At 10 km go towards 45 degrees
At 20 km you should point towards 45 degrees
At 35 km stop and plot a maneuver to get into orbit
Do the maneuver and decouple the eight mammoth engines
Make a maneuver to get a mun encounter
Do the maneuver
Slow down into a mun orbit
Decouple the last mammoth
Pick a landing site
Land
Do science and celebrate
Lift off and try to get a mun orbit
Leave mun SOI
Burn retro grade at apoapsis
Land and deploy parachutes
@@jamesthegreatbeast8171 boy mammoth for the mun? Just add 2 big fuel tanks for the terrier and soam reliant for a way easier mission
funny you should say that im a new player and ive been brushing up on my rocket terminology and physics knowledge and i actually have been having dreams about correcting orbits hahaha! its got a steep learning curve but thats why its so fun
I have managed to get to orbit now, still haven't gotten to minmus tho
@But_Its_Broken To where? Lko?
What is the point of the orbiter if you have to use such a big booster to get it most of the way to orbit? The orbiter only needed ~100m/s delta V to reach orbit. Get rid of the orbiter, and the booster may have been enough to put that tiny payload into the same orbit.
+Millitron Big booster? How small are the aircraft you've been making?
I agree, he should have used a fuel tank connected to the orbiter's engines, the entie point is to save money on expensive parts.
although you couls say that the point is to have the flight manned for whatever reason, and make it land wherever you wished.
Incognito Burrito For that kind of payload, using a kerbodyne booster defeats the entire point of going ultramicro on the orbiter.
You spend 17k on the booster alone, and it's not recoverable.
For the cost of three of those launches, you can put together a low-tech SSTO that will deliver 1) a bigger payload 2) for only 2k funds (net) per launch.
It's cute, to be sure, but alas kinda pointless.
Millitron because its FUN. dont forget this is a game in the end supposed to makes you have fun.
It wouldnt be as cool though!
First video with the new intro. What do you think? Who recognizes the shape? ;)
isn't that the ozymandias? (can't guess which version but it's pretty recognizable)
ShadowZone: really like the video man :)
+Sashagamer614 indeed it is! Ozymandias VIII to be exact, the one that went to the outer planets.
the great ozy... sometimes i just rewatch the playlist
Microphone broken? :p
I wish I was good enough to build stuff like this
Then get gud damnit
i feelz ya bro
just open the game and start experimenting... thats it
Stef Morojna
I end up with a giant rocket engine with a spaceplanes cockpit and tiny wings. I can never get anything into orbit.
Cornelius McMuffin do you use mods? get the mod called kerbal engineer redux, it will give you information about the craft in real time while building and in flight. getting something into orbit is easy, as a start, you need about 4000 ish m/s of delta v, less if you do it just right, so for a beginner maybe just shoot for about 4200 in total. start with a simple rocket, two stages, a big engine on the bottom and a fair amount of fuel, look at the numbers and you should probably have about less than half of your delta v in that stage for a small 2 stage rocket, something like 1500 ish, and the thrust to weight ratio should be around 1.5 to anything above that, just dont go below 1 or it wont move, and if you go too much higher youll just waste energy as speed you dont need in the atmosphere. shooting for around 2 for little rockets is ok. the second stage will have a lot more delta v and a much smaller but more effective engine, the terrier is a good choice, you dont need to worry about the twr (thrust to weight ratio) here as much, as long as you dont burn too late, since youll already be moving fast. about .8 is fine, but again it doesn't really matter, just experiment, it can be as high or as low as you like as long as you can fly it. after that, launch your craft, dont go over 500 ish m/s when below 10,000 meters or youll just waste energy fighting air resistance, and experiment with banking over. for a start, dont worry about anything but pressing d to bank and keeping everything in control. people will tell you 1000 different ways how to do your 'gravity turn' but the truth is it hardly matters, just experiment for what works best in the situation, sometimes controlled bank is best, but what i often do is a tiny bit of a bank and just turning 90 degrees over and just burning straight near apogee. as long as youre putting the energy in the right direction it will work. good luck, always experiment with new things, and dont think you just cant do it, these people are all the same as us, just played around more
What is this? A TINY SHADOWZONE CRAFT?!? WHAT IS THIS MADNESS?!?!?!
Madness?? THIS IS KERBIN!!! *kick*
KSC also stands for Kennedy Space Center. ;)
Russia Illuminati confirned
Russia its ksp
Nope. KSC, not KSP. If you mean KSP then it must be Kerbal Space... what? Instead of center, what? you dont put program cuz thats the title.
Russia ŃŃ ŃŃŃŃĐșĐžĐč?
Not the name of the game, the name of the Space center. Where you launch all your rockets lol. KSC. Illuminati confirmed lol.
Lol the twin boar probably costed more than the shuttle though
3:08 Ryanair Landing....
I see your profile pic is mad at a duck
This is discrimination
I absolutely love the design - how much dV would it have if you made an ion version of the shuttle?
It still is awesome, great job!
Mark Thrimm would need too much electricity but u gave me an idea !
Damn remember when ion sstos were possible and op, could get you to minmus with pretty much no design effort or testing
@@zawseh5969 I know I'm late but... Solar panels?
@@ssstjepannn even later but I think the problem would be lack of battery space, the command seat has none and adding batteries increases the weight
Nice! I upscaled it and used different parts to make it a two seater on Enhanced Edition. Finally learned how to build a basic mini plane thanks to you, after two years đ took a while
4:59, I could watch this part all day
Awesome stuff! I like the intro, but the video even better. Nice music too. However I do kinda miss your voice, every video should contain your goodbye and at the very least 1 "AGAIN!"
The littlest orbiter! Very cute, and actually usable! Nice job! And nice intro!
Shadow: creates shuttle under 3 tonnes to show skill.
Also Shadow: adds barometer to satellite.
absolutely love the creativity with this, really outstanding job!
This inspired me so much! Thanks again for another AMAZING upload!!!
This little thing is so adorable and brilliant! Makes me wish I was half as creative as you so I could make some cool mini stuff in ksp
Seriously great video! Most people either fall down in the actual spacecraft design or their video presentation. You however, nailed both!
i think im in love with this lovely tiny spaceplane!
I just got KSP during the steam sale... SO EXCITED TO PLAY IT FINALLY!!!
Don't feel bad if you suck for the first 250 hours, that's normal. The solution is lots of googling.
Alexis Finch well, I "landed" a probe on the Mun (and by landed, I mean crashed), but it's still functional! Unfortunately I suck at big rockets/attaining orbit consistently/building aircraft that don't crash while on the runway/the game in general, so I'm too scared to send a Kerbal to the Mun as of now :( but yeah, googling has saved me multiple times
That's a good step. KSP is a game where lots of research goes a long way, but practice is still needed. If you want to test how well something lands on the moon, try launching it to 10,000 meters on kerbin above water and deploying a few drogue chutes. They won't cancel the velocity entirely but they'll simulate the low gravity environment of Mun. The over water part is just in case you mess up. If things start looking bad just deploy the real chute and they'll splash down safely.
As for establishing orbit, I've always wanted to make some videos on that, but a text guide will suffice.
1. Burn up at full throttle until 5km or so.
2. Start turning towards the 90* mark.
3. Turn gradually so that you're 45 degrees from vertical at 40km altitude.
4. Once you reach this point open the map. Wait until your Apoapsis reaches 75km.
5. Create a navigation node for a prograde burn at the apoapsis, just drag it slowly and you'll see it end up in a circular orbit.
6. Time warp to when your ship exits the atmosphere.
7. Once the maneuver node is no more than 5 degrees from horizontal just aim for the maneuver node on the navball and just start burning your engines.
8. If you've done it right (keep in mind designing a good launch vehicle is the first step), then you'll be in an at least almost circular equatorial orbit.
As for making large rockets, try to make them as simple as possible. One medium fuel tank, one medium engine, decoupler, huge fuel tank, huge engine, SRBs on the sides.
And for making space planes.
Just remember to put the center of lift just a tiny bit behind the center of mass, or else you'll have no control over it at all.
Alexis Finch Thanks! I've always been turning horizontal around 15km. And as for the spaceplanes, I messed around a bit in sandbox mode, and managed to get a Mk. III into the air. The only problem is I put the oxidizer at the front of the ship, so when I used the closedcycle mode on the RAPIERs, it flips over. I'm currently trying to balance it with extra tanks and messing with wing placements and such.
I definitely can see why you'd want to go for a space plane, they're pretty cool.
But in my experience they require an exponentially higher amount of time and effort to design, not to mention are REALLY tricky.
You''ll be building spaceplanes in due time, but try to master standard vertical launch rockets before moving into that field.
A good benchmark is, say.. once you've landed on duna safely and returned. It's a tough challenge to start off with, and a good goal to aim for.
You just solved my problem of a quick and small emergency pod which is able to land at most planets if dropped from orbit,THANKS
My smallest design of a emergency system was a 18ton rocket which took too much space to be efficient on my interplanetary arch
4:55 you put to two
well done, awesome job. I'm downloading it. Can't way to try it out!
This was pretty cool, good job!
Quite the neat and intriguing little craft!
Wow what a great design! I really loved this video; am going to make something similar later this evening!
This is brilliant!!! Fantastic job
Now. I MUST ONE UP YOU. I SHALL BUILD A LESS THAN ONE TON SSTO.
+ross seifer please do. Would love to see that :)
ShadowZone in ksp u can do anything
ShadowZone #sciencethesh!tourofthis
ross seifer
I have an idea. Use probe core with a cone on it, with tiny jet/rocket engine and solid fuel for getting to space.
The oddessy by Bill.
That's cool. Inspiring for me. Thanks
That's a really cool build, and I fucking love the music lol.
Edit: Wow, I checked right after posting that- would not have guessed that's all Kevin MacLeod, I've only heard his Dwarf Fortress stuff; damn he's a talented composer.
What was the mod he used that showed his landing location in red @5:16
this is my favorite of your vid shadow
The way the Kerbal's head sticks out reminds me of the LEGO Star Wars Microfighters.
I loved that idea!
I just bought this game and Iâm so excited to do things like this. Currently waiting for it to download
Thats a really cool shuttle design. Now I'm tempted to build an under 5-ton SSTO for experiments sake. Delta V does tend to scale with craft weight, after all.
Hello Shadow, this is a very nice work. I'm on a similar project : launch a payload using a less than 2 tons hypersonic drone. I now master the take off and climb phase, leaving the low atmosphere (38.000m) at 2.000m/s or Mach 6.3. But I can't find a solution to rise to 100km, deliver the payload and go back.
You are unreasonably good at this game. Also nice intro!
i love the tiny science sat it makes me wanna make the smallest sat i can make that has all the experiments and manages to be effective. Just wish i had KSP and a good enough computer to run it.
Just wonderful fun, thanks!
Wow ShadowZone can good very good build! And flight! đ€©
this guy...
IS INCREDIBLY AWESOME
This was the first video I ever saw of KSP, and now Iâm wanting to work at SpaceX when I get out of college!
You deserve so much more than 27k subscribers... hope to see you reach one million one day
that is awesome!
What a dope ass little shuttle. I dig it.
Thatâs a cool concept design but I would say that the payload is to small for spotting it from Earth.
Wow, you used an airbrake as a door! Very clever. :)
My rocket needs to be at least over 10 tons just to be able to make it to orbit but then you could make an efficient 2 ton plane which could get to orbit and back, I don't even know how to return to KSC after flying to orbit. Because of your skills in ksp you earned a new sub
the size of it reminds me of the dyna soar. a plan for a shuttle like aircraft in the Gemini era
This would be amazing for a escape pod
Very cool video!
This is awesome!
This is like that guy who builds a whole model out of sprue clippings.
Cute little spaceplane!
That was such a cool video
I guess you could call the second glide test...
*pitch perfect!*
What mods are you using for the atmosphere? looks nice
Ganjalf Der GrĂŒne bump this I like the atmo mod used here as well, which one is it?
Guessing scatterer
And also some eve cloud pack
This is really cool
Simple, but ingenious!
Would love to see a "miniature" KSP series.
For the one "uncontrollable later on" you should add some reaction wheels on the booster thingy.
Nice Video! Greetings from Austria!
Thank you
this reminds me of the fastest man in the history of space travel/ space convertible lines from matt damon's The Martian
Hey look the space shuttle comes in fun size
Reminds me of when they tried to send a reliant robin into space on topgear
Less than 2 tons is record breaking for stock only with successful takeoff and landings on its own is impressive.
Well done in my book.
đđđđđđđđđđ
Congratulations !
I loved this video
âđâ€â€â€â€
I used to rewatch this video all the time even though I didnât have a computer
Fresh new channel "theme"!
Your outro si awesome dude đ±
You unintentionally created a dyna-soar
This is like a mini version of the space shuttle I
Saw this on reddit, I will try to build it myself aswell, it looks fun :D
Reentry in an open cockpit is Kerbal 14/10!!!
like the neat STS and buran fusion
When your go-kart doubles as a space ship đ
Sad that you couldn't do it STS style - shuttle strapped on an external tank w/ boosters. Going to attempt to top this.
Great Video :) How do you move those parts so precisly. I only use Shift WASD. where can i find this "wheel" or 3 axis sphere you were using?
Use the offset and rotation functions, next to the part selector should be 4 little boxes
Hey there. What's the name of the mod you used that indicates the true landing site after you re-enter the atmosphere? (that red cross on the map when you re-entry)
great video! (slight suggestion, the aerospike engine you used does not have gimbal! that would add to your lack of control)
2:43 ...any landing you can walk away from is a good one.
I love your endscreen
genius, absolute genius
tweak scale would help a lot with this
The best part of this video were the signs in orbit
NASA wants to know your coordinates
It looks like an interceptor, to be honest. (If you don't know what an interceptor is, it's a small combat aircraft, usually with small amounts of fuel, that is made to be very light, they usually had small machine guns made purely to destroy enemy bombers and then come back down.)
It bears a resemblance to the Komet, yeah. I might try making a micro-interceptor like this, but with a more powerful engine and having more maneuverability. Shouldn't be too hard..
Would be interesting now that Breaking Ground is out to revisit this with wings that fold out after reentry or something like that.
Probably a dumb question but how do you build like that? Being able to move parts and subassemblies on a single axis and what not? I always have this weird and cringy part snapping that is super hard to nail down, especially on planes.
If you had infernal robotics installed you could maybe have the wings fold to minimise drag on launch
with the asymmetric design, did you try limiting the thrust of the aerospike? I had to do that once with my low tech mk3 shuttle