My Favorite Tool For Lighting in Blender
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- čas přidán 14. 06. 2022
- Download the Gobos Here - blendermarket.com/creators/bp...
Realtime Materials - www.blendermarket.com/product...
Website - www.ducky3d.com/
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Easy way to do this -> Spotlight + use nodes checkmark -> emmision - image texture - mapping - texture coordinates
Yes! Made a tutorial about that a few weeks ago. Such a fun technique
@@TheDucky3D Can I know the tutorial name?
That didn't work...Ctrl+T (node wrangler) you didn't say how you're mapping it.
@@macofish1 Connect the texture coordinate node using the "Normal" socket.
@Ducky3d , the lighting theme you are teaching is great.
There are usually many important themes, texture and modeling. But nothing more complex than explaining how lighting, there is no perfect technique to illuminate a product, there are basic concepts that can help us have a good start, but each artist follows his instinct and gives it his personal touch.
It is good that you have taken the time and dedicate yourself to explaining the subject of lighting to achieve good results. really congratulations, maybe it's one of the most difficult topics to explain, but great job.
Greetings from Venezuela.
PS: I always see your videos at traffic lights even on my android player in my truck hahahaha
As a photographer I have a ton of Gobos for spot lights. I feel it adds a lot of interest to a photograph. Nice to see this in Blender.
Oh man, this is sooo extremely helpful to me, I cannot explain how great your cannel is! I have learned a lot of news things and I try to watch at least 5 videos a day! I need to wath all of them! Keep up the great work
This is awesome! Looks super easy to use. Ty for the vid, Ducky :]
Adding the sky and sampling it's colour - top tips, thank you.
This looks awesome! Such a great tool 😁
I love gobos it’s a cool idea
Fantastic! Thanks so much!
speaking of interesting lighting, can you make a tutorial about god rays in cycles? most of the videos showing how to do it is either eevee or in a old version of blender. Some of the ways people do it only work if you have a closed scene like a room or a cave but doesnt work for an open environment like a forest where you'd want god rays coming from the leaves
U just need a volume and maybe some trees to break up the light! With cycles just think real!
Awesome, thanks!!!
I Love it!
I'm new to your channel but i like your videos big up ✌✌
Thank you for the overview, with your adjustments it looks so good. I was thinking of this one, I would love to see it as an add-on, not a library...as my asset library for some reason works slow
Gobos!? Cool I didn’t know.
What a lovely Icosahedron! Where did you get it?
Thank you for increasing global gobo awareness.
If cycles render has 1-1024 samples, I wonder how many of them an AI addon would need to accurately predict the 1024th sample. That would be an Eevee-friendly timesaver.
please so some peter Tarka style lighting tutorial, thanks
Great
It's a cool tool
I saw this yesterday and I did like the effect however my question while reviewing was how do we go about making our own gobo? I have some interesting patterns in mind and although I do like their selection, I want to personally make my own and make it unique.Any direction as to how to go about creating it?
You can go to the shader edited and swap out your own image
@@TheDucky3D thank you for the swift response.
do you have no intention for a live streaming tutorial?
my take away from this video:
You can color pick the light color from the sky texture directly, how did I never think of that.
GoBO - Go Between Optics
and without gobo. How.? :D
ayo how am I so early
How do you get rid of the tiled seams on the gobo light as seen in your video at ...3:36
czcams.com/video/0DasW8flbi0/video.html
Great tool but seems very pricey for what it is at $29 usd