Mojang ruined raid farms, But not quite (Post nerf)
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- čas přidán 14. 05. 2024
- AFK Raid farms might be fixed... =)
Tutorial + World Download:
• Minecraft 1.21 Stackin...
Music Used:
"Shaving Mirror" by Kevin MacLeod (incompetech.com)
"Digital Lemonade" by Kevin MacLeod (incompetech.com)
Licence: CC BY (creativecommons.org/licenses/by/4.0/)
Tutorial + World Download Video:
I wasn’t expecting somebody to make a new farm this soon, good work
I really wish Mojang just wouldn’t change things like this. Your average player is going to build a raid farm, and even if they do that’s their choice. No clue why they care
I just wish they would make totems not work on hardcore worlds.
Very good content but please spend 20 more minutes editing to cut the slower parts and the random black screen in the middle 😂. Keep it goin tho!
This needs to go ABSOLUTELY VIRAL, people worried about nothing for raid farms. Fantastic job, you gained a sub ! :D
Should have waited until the version was completely out to release this, i remember when they were attempting to patch one farm, people would come out with a new method early and the next snapshot it would be broken
Very interesting idea. I can't wait for the game of cat and mouse between mojang and the players.
What are the rates
I mean pillager farms already exist as xp farm, so just need to add a box loader over there and a box unloader over here with some kind of observer pressure plate thingy and it can be AFKed for a long time
schaematichs?
UPDATE:
I love it I hope the other creators of the raid farm like ianxofour will post a update for their farm too. Impressive work
OMG! Thank you so much for spending time looking into this! Hopefully, it seems like something that can get retrofit into older raid farm designs and shouldn't be too difficult to do.
3:05
As well as releasing a block by block tutorial, would you be able to drop a world download or schematic (.litematic) for the farm pls?
Pillager outposts work off of bounding boxes, and so IF you can manage to remove all areas within the bounding box, you can create a multi level platform for spawning, similar to a creeper farm. Have areas for pillagers to drop through as they pathfind around the platform and collect their drops. Then just have an AFK platform within it and let it run. Further (harder) the drop area could lead to a mob blender using tridents so the XP is collectable.
Hey, is there any way to incorporate this into ray works stacking raid farm from 4 years ago?
Thank you very much, i love this content, keep going buddy!! Im sure your gonna suceed. Im exited for the turtorial😉
Really good work, i like it a lot but can you do this for ianxofour's design? Im trying for a few hours but i couldn't do it, i think they are not stacking or my memory is are saying this is too slow its not working .( i will miss the old farms