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Global Illumination in Tom Clancy's The Division

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  • čas přidán 30. 05. 2018
  • In this 2016 GDC talk, Ubisoft's Nikolay Stefanov describes the dynamic global illumination system that Ubisoft Massive created for "Tom Clancy's The Division.
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    GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.In this 2016 GDC talk, Ubisoft's Nikolay Stefanov describes the dynamic global illumination system that Ubisoft Massive created for "Tom Clancy's The Division."

Komentáře • 14

  • @jovlem
    @jovlem Před 5 lety +12

    day night cycle and dynamic weather at 8:20
    moving lights or remove / add lights at 31:20

  • @un1b4ll
    @un1b4ll Před 2 lety +16

    We did not appreciate the genius of this engine and its GI system in 2015. In 2021, with people clawing at each other to pay $1500 for an RTX 3080, it's ridiculous to look back just a few short years ago and see that brilliant minds were producing effectively the same graphics with a GTX 760. Graphics have stagnated since this game and are only now just starting to move forward a bit with the next crop of unreleased games. See y'all in 2025. I hope your GPU luck has improved.

    • @blackrack2008
      @blackrack2008 Před 10 měsíci +5

      Software GI solutions are criminally underrated. I blame it on nvidia

  • @ShadowBanned0
    @ShadowBanned0 Před 3 lety +1

    res

  • @shebbe
    @shebbe Před 6 lety +9

    we all know that this stuff totally didn't make it in the final release just like any other triple a title these days.

    • @ridelore
      @ridelore Před 6 lety +23

      what makes you think so?

    • @SteelSkin667
      @SteelSkin667 Před 6 lety +15

      Are you insane?

    • @Athomield3D
      @Athomield3D Před 6 lety +3

      I'm sure it's an option at least on high end pcs

    • @SteelSkin667
      @SteelSkin667 Před 6 lety +35

      Athomield3D
      It's how the lighting system works on every version of the game, you can't disable it.

    • @JayJapanB
      @JayJapanB Před 6 lety +21

      Pretty sure it's just how their lighting system works. It's there.