Komentáře •

  • @yoshi-cs6ib
    @yoshi-cs6ib Před 3 lety +761

    What if you circle the triangle tho

    • @jakeck2893
      @jakeck2893 Před 3 lety +32

      hm, you might be onto something here

    • @w_ldan
      @w_ldan Před 3 lety +12

      Is it even possible tho?

    • @jakeck2893
      @jakeck2893 Před 3 lety +31

      @@w_ldan i think so. if you join together the lines in the vid, you get one big circle. if that's the case, the inverse can be done: one big triangle

    • @w_ldan
      @w_ldan Před 3 lety +12

      @@jakeck2893 i didn't have a brain big enough to dissagree with you so yea sure, im agree with you.

    • @2wr633
      @2wr633 Před 3 lety +4

      @@jakeck2893 actually
      if you pay enough attention
      you will see the circle always increase the diameter it just flip back when it touch a "surface"
      a line of a triangle will intersect with 2 points in the circle, not a "surface"
      and even if it flip back without a "surface"
      the circle we saw in the video never leave the triangle but a circle won't have enough diameter for a line which is continuously increase length

  • @trevorrobertsondoublebass4233

    That moment at 1:36 when you see another circle formed in the same place as the original one 🤯🤯🤯🤯

    • @comiccat4650
      @comiccat4650 Před 3 lety +33

      And the music lined up perfectly

    • @kasuha
      @kasuha Před 3 lety +176

      It happens periodically over and over again, e,g. at 0:36, 1:03, 2:11, 2:38, 2:46, and 3:12. I guess 1:36 stands out because the lines are yellow and there is a lot of them.

    • @tykingcrystal864
      @tykingcrystal864 Před 3 lety +9

      @@kasuha Wow that’s pretty interesting

    • @Roofluffer
      @Roofluffer Před 3 lety +13

      @@kasuha there's a pattern in those times... but im not sure what 'type' of math

    • @kasuha
      @kasuha Před 3 lety +33

      @@Roofluffer I think it has something to do with the fact that the angles are 30, 60, and 90 degrees. There are several paths of equal length where the point originating in the starting point will mirror a few times off edges and return back to the starting point in the same direction. And the fact that these paths have equal length means wavefronts sent in these directions will meet back there all at the same time.

  • @red4luigi
    @red4luigi Před 3 lety +248

    You've heard of squaring the circle and now Triangulating the circle, get ready for circling the circle

    • @NilsBerglund
      @NilsBerglund Před 3 lety +33

      This has already been done: czcams.com/video/17DHYxcfpuk/video.html

    • @blockshift7577
      @blockshift7577 Před 3 lety +1

      This is funny lol 😂😂

    • @XPForever
      @XPForever Před 3 lety

      Sus moment

  • @guyunger
    @guyunger Před 3 lety +41

    1:35 is too perfect with the music

  • @frimi8593
    @frimi8593 Před 3 lety +40

    For a good joke video, you should do one that starts in the middle of a parabola and just straightens out and goes offscreen as nothing else happens for the remaining several minutes of the video

  • @itisi2042
    @itisi2042 Před 3 lety +74

    I like how the colors change

  • @schmebulock4567
    @schmebulock4567 Před 3 lety +33

    The music makes these even better. And it fits very well.
    And it's interesting how the lines form n-gons at the same place where the original circle startet.

    • @NilsBerglund
      @NilsBerglund Před 3 lety +6

      Thanks. I noticed that too - it means that at certain times, the big expanding circle in the plane will cross many images of the starting point under the reflection symmetries at the same time.

  • @cristinaaugegiribet1236
    @cristinaaugegiribet1236 Před 3 lety +147

    Would be nice to see how it would evolve starting from the circumcenter, as it would hit all vertices simultaniously. Although maybe if it's not regular they would start to desync

    • @NilsBerglund
      @NilsBerglund Před 3 lety +28

      In this case, the circumcenter is the middle of the hypotenuse. You are right, the front will keep hitting all corners simultaneously. You can actually understand why by drawing the tiling generated by this triangle (which has a hexagonal symmetry).

  • @DevideNull
    @DevideNull Před 3 lety +33

    1:35
    2:10
    2:05 hexagram

  • @thatnike2604
    @thatnike2604 Před 3 lety +95

    When you realise these lines can always be connected to make one circle

    • @chaotixman465
      @chaotixman465 Před 3 lety +5

      I think that if you let them flow indefinitely they will sometime contract into a cricle again

    • @Unthinkablenames
      @Unthinkablenames Před 3 lety +17

      @@chaotixman465 it's getting bigger and bigger so I doubt so

    • @CarmenLC
      @CarmenLC Před 3 lety +3

      @@chaotixman465 theres no way in hell nope

    • @chaotixman465
      @chaotixman465 Před 3 lety +1

      @@CarmenLC ohh, I really wanted to see that

    • @hamsterdam1942
      @hamsterdam1942 Před 3 lety +8

      @@chaotixman465 length of the wavefront is proportional to the time, so it is literally impossible

  • @ryanbell3704
    @ryanbell3704 Před 3 lety +3

    please keep making these in dark mode! helps me fall asleep at night

    • @NilsBerglund
      @NilsBerglund Před 3 lety +2

      That's great! I will use the dark background on more videos, then.

    • @ryanbell3704
      @ryanbell3704 Před 3 lety +1

      @@NilsBerglund thank you! :D

  • @comiccat4650
    @comiccat4650 Před 3 lety +21

    We did it boys, ○ is no more

  • @eyelessjack4213
    @eyelessjack4213 Před 3 lety +5

    Sometimes I feel like I'm part of an experiment. I stared at this with absolutely no commentary and when the music stop I went "no no NO" then it ended D:
    It's absolutely incredible on how simple videos can have such effects lol

  • @photelegy
    @photelegy Před 3 lety +1

    Came for the visuals, stayed for the music 👍🏻

  • @youduntknowmyname
    @youduntknowmyname Před 3 lety +2

    This is it. This is the best video CZcams has ever recommended to me

  • @lukewatson8848
    @lukewatson8848 Před 3 lety +4

    but imagine a retro/indie game where you had to navigate a level without touching the lines, so it would incentivize finding paths quickly through levels before navigating them becomes impossible.

  • @maya-maya-maya
    @maya-maya-maya Před 2 lety

    your music choices are always on point i’m living for that

    • @NilsBerglund
      @NilsBerglund Před 2 lety

      Thanks! I do spend a bit of time selecting the music, so it's really nice to hear that it works.

  • @Fanro3
    @Fanro3 Před 3 lety +2

    This is beautiful. I've looked at this for 5 hours now

    • @NilsBerglund
      @NilsBerglund Před 3 lety

      Glad you like it! Please remember taking a break from time to time...

    • @Fanro3
      @Fanro3 Před 3 lety

      @@NilsBerglund yes lol

  • @stevesta9755
    @stevesta9755 Před 3 lety +17

    is that a perfect hexagon at 0:36
    with the yellow lines

  • @FWPhys
    @FWPhys Před 3 lety +1

    This is a whole another level!

  • @w.r.7440
    @w.r.7440 Před 3 lety +1

    This is beautiful in a way hard to describe

  • @Fremmynet
    @Fremmynet Před 3 lety

    Came for the triangulation, stayed for the music

  • @jomenikia
    @jomenikia Před 3 lety +1

    I really wish I can watch this in reverse. Seeing a ton of chaos becoming more organized over time

    • @NilsBerglund
      @NilsBerglund Před 3 lety

      Try this one for something similar: czcams.com/video/SOtzBvNUd2A/video.html

  • @olasdorosdiliusimilius2174

    Now triangulate the square.

  • @DiamondSan7
    @DiamondSan7 Před 3 lety

    The music makes me feel like I'm watching something I shouldn't.

  • @mrcat1043
    @mrcat1043 Před 3 lety +1

    I love the new dark mode look

  • @JrIcify
    @JrIcify Před 3 lety

    This video felt super long for 3 minutes but was enjoyable the whole way through. There aren't many videos like that.

  • @dig8634
    @dig8634 Před 3 lety +1

    I have really been enjoying these, and would very much like if you did one for a heptagon?
    Not sure whether I would prefer it from the center or a bit to the side, but regardless, it would help for my D&D game XD

    • @NilsBerglund
      @NilsBerglund Před 3 lety +1

      Glad you liked it! A few more polygonal billiards are in preparation.

  • @Aris-mu9zq
    @Aris-mu9zq Před 3 lety

    Please do it in a isosceles triangle where the circle starts exactly ib the middle. This would be so satisfying!

    • @NilsBerglund
      @NilsBerglund Před 3 lety +2

      I put it on my list of things to do. I need to add a few features to my code to do that, but I expect to be able to get to it in a few days.

  • @guynamedtoast
    @guynamedtoast Před 3 lety +1

    It’s crazy how at around 2:50, a circular shape begins to form and grow roughly where the circle originated

    • @guynamedtoast
      @guynamedtoast Před 3 lety

      Like the lines form a shape of a circle (obviously not actually a circle) but something that seems to have equal sides in a round shape

    • @NilsBerglund
      @NilsBerglund Před 3 lety

      The curves are all pieces of a large circle, of radius growing with time. You could piece them together to reconstruct the circle.

  • @perritochiquitito
    @perritochiquitito Před 3 lety

    Aaaaah quedé con ganas de que se cubriera entero >:c exijo una versión con 2 círculos!

  • @derrijcalmcskeet1743
    @derrijcalmcskeet1743 Před 3 lety +3

    It’s a warm Thursday night... you’re in a void watching thousands of colorful lines bounce off of the walls of a triangle floating indecently in space. Cool jazz fills the void. You’re comfortable.

  • @calebt3013
    @calebt3013 Před 3 lety +2

    Each segment will have the exact same radius no matter how much they are broken up

  • @4L24ad1
    @4L24ad1 Před 3 lety +1

    my entire nervous system when i stand up too fast:

  • @LeeSlatt
    @LeeSlatt Před 3 lety

    This needs to be on Wallpaper Engine!

  • @thefractalistic3761
    @thefractalistic3761 Před 3 lety

    This one seems more chaotic than the square

  • @VesusYao
    @VesusYao Před 3 lety

    Just vibing to the music

  • @thatguywiththetripod8577

    Looks like we came full circle once again. ;)

  • @Eunakria
    @Eunakria Před 3 lety

    fascinating! I wonder if this in some form could be used for noise algorithms; it feels suited for that

  • @mrmurpleqwerty4838
    @mrmurpleqwerty4838 Před 3 lety

    When Pythagoras sees a right triangle:

  • @starling3029
    @starling3029 Před 3 lety

    Best music video ever (jokes aside this is so cool to watch!)

  • @riverbed7257
    @riverbed7257 Před 3 lety

    MORE I NEED MORE

  • @kriterer
    @kriterer Před 3 lety

    Do you happen to know how the combined length of the arc segments varies over time? I would think the angle measure remains the same, but it looks as if the the length is constantly increasing, and I bet it would be an interesting function that describes this growth

    • @NilsBerglund
      @NilsBerglund Před 3 lety +1

      The combined length grows linearly with time, because all the arc segments can be recombined to give a circle, whose radius is proportional to time.

  • @Olimarfrompikmin
    @Olimarfrompikmin Před měsícem +1

    this was the original bouncing square tik tok

  • @colettef-yt
    @colettef-yt Před 3 lety +2

    I don’t know much about this stuff,but is it possible to do this with a left triangle,instead of a right one,and get a different outcome?

    • @NilsBerglund
      @NilsBerglund Před 3 lety +2

      For many triangles, the curve would be cut into more and more pieces. An exception is the equilateral triangle. A general rule is that all angles should divide 180° to get a continuous curve.

  • @iluvekkatya
    @iluvekkatya Před 3 lety

    Mm,yes,i wish to watch this 12 years later

  • @clouck59
    @clouck59 Před 3 lety +1

    Pretty 👌

  • @meatsweatsland
    @meatsweatsland Před 3 lety

    This thing is hypnotic. If I watch it in bed, I sleep before it even reaches halfway😂😂

  • @owencooper8590
    @owencooper8590 Před 3 lety +1

    2:28 what you see when you rub your eyes too hard 😂

  • @rakdosrok5816
    @rakdosrok5816 Před 3 lety

    Enchanted triangle

  • @chamberkingston7609
    @chamberkingston7609 Před 3 lety

    Sooooo... what's next? A circle in a hexagon? A snake eye?

  • @vit6723
    @vit6723 Před 3 lety

    Circulating the triangle next

  • @dunda563
    @dunda563 Před 3 lety +1

    What would a circle in the middle of an equilateral triangle be like?

    • @NilsBerglund
      @NilsBerglund Před 3 lety

      We can look at that once I have extended my code to more polygonal domains.

  • @tahaabujrad7806
    @tahaabujrad7806 Před 3 lety

    Another name would be:
    Growing Circle module fixed triangle

  • @Camphreneas
    @Camphreneas Před 3 lety +1

    It was until 1:50 that CZcams’s video compression is starting to get destroyed XD

    • @gnostaoticanarchangautand
      @gnostaoticanarchangautand Před 3 lety

      Fun fact: CZcams compression is sometimes shitty enough that if you upload and download a video the size of the file will go UP.

  • @NueUzrnem
    @NueUzrnem Před 3 lety

    Caould you please run another circle with radius half inside right triangle with sides 1,1 and sqrt2?

    • @NilsBerglund
      @NilsBerglund Před 3 lety

      Thanks, I'll put it on my list of things to try. If you want, you can also try running my code available here: www.idpoisson.fr/berglund/software.html

  • @Caramelldanson
    @Caramelldanson Před 3 lety +1

    Where did you place the source? Was it on one of the centers or on an arbitrary point?

    • @NilsBerglund
      @NilsBerglund Před 3 lety

      Here I chose the point arbitrarily (it is the same as in the wave simulation). I might of course have accidentally used a point with special properties...

  • @fabiangutierrez148
    @fabiangutierrez148 Před 3 lety

    Pentagoning the circle should be next.

  • @realSOnoYa
    @realSOnoYa Před 3 lety

    All these squares make a circle

  • @humanperson2375
    @humanperson2375 Před 3 lety

    Am i correct in thinking this is done by using radial coordinates (instead of xy you have angle and length) and then using the mod/remainder function?
    Also, couldnt you unfold the mess and slowly reveal the circle?

    • @NilsBerglund
      @NilsBerglund Před 3 lety

      Yes to your second question, you could piece all the little curves together to form a big circle.
      Regarding your first question, I suppose you could do something like that, though with some extra sign changes because of the reflections. What I do is slightly more involved, because I use the same code for non-polygonal domains such as the ellipse. The front is made of several thousand particles, each starting with speed 1 in a different direction, and I have the computer determine their trajectory by taking into account collisions with the boundary.

  • @brianjoelbasualdo7436
    @brianjoelbasualdo7436 Před 3 lety +1

    Knowing that the length of the circle has infinite points, can we prove that the circle's points will fill all the area within the triangle after a certain time?

    • @NilsBerglund
      @NilsBerglund Před 3 lety +1

      It might be possible to prove something like this: given any strictly positive, but arbitrarily small real number epsilon, the points of the circle will pass within distance epsilon of any point in the triangle given enough time. In other words, if you give the circle a little thickness, it will fill the triangle at some point, whatever the thickness is, provided it is not zero.

  • @DzikaFizyka
    @DzikaFizyka Před 3 lety

    ❤❤❤

  • @3_14pie
    @3_14pie Před 3 lety

    * Windows media player background intensifies *

  • @_marshP
    @_marshP Před 3 lety

    The inside looks like it's rotating, and I'm not gonna tell you in what direction

  • @Whoeverheis11
    @Whoeverheis11 Před 3 lety

    Would it look much different if it started from the various centers of the triangle? My gut tells me the incenter might be worth showing.

    • @NilsBerglund
      @NilsBerglund Před 3 lety

      What would change is that the front would hit certain parts of the triangle at the same time: the corners if you start from the circumcenter, the sides if you start from the incenter.

  • @tamirerez2547
    @tamirerez2547 Před 3 lety

    Beside of relaxing music and nice colours, 1000$ to the one who understand what this video is about...

    • @NilsBerglund
      @NilsBerglund Před 3 lety

      Am I allowed to apply for the reward?

    • @tamirerez2547
      @tamirerez2547 Před 3 lety

      @@NilsBerglund
      Yes, of course. You are the "Number one" candidate for the award! After all, you are the one who made the video, the one who put beautiful music in the background, a lot of colorful circles.
      You even bothered for an amazing headline: Triangular the Circle !!
      So this is really a beautiful, and even very relaxing video, but just before the award committee announces you as the winner:
      Please, let us know what the mathematical rationale for the title? How did you manage to "triangular the circle"? What is the logical idea behind the video?
      You will receive the prize happily, only before it was important for us to draw your attention that you forgot to attach a mathematical explanation to the video.
      With regards
      The prize committee.

    • @NilsBerglund
      @NilsBerglund Před 3 lety

      @@tamirerez2547 The title is a play-on-words based on a previous video called "Squaring the circle", which is impossible as we all know. There is more in the description on the physical meaning of the simulation: it shows the evolution of a circular wave front in an idealized fluid (without dissipation or interference), when it is reflected on the boundaries of the triangular container.

    • @tamirerez2547
      @tamirerez2547 Před 3 lety

      @@NilsBerglund
      So it is just a colourful GAME witn circles? As the days when we were kids in the kindergarten? With a paper and lot of colour markers...
      Now I like it!
      No need to imaginery fluid... reflection of a wave... triangular...
      Why didn't you say A GAME WITH CIRCLES from the beginning?
      Very nice video!! 😉

    • @NilsBerglund
      @NilsBerglund Před 3 lety

      I guess different people see different things in these videos: some see the maths/physics, others see a game, still others the aesthetic aspect. All these ways of looking at them are fine, of course!

  • @tonuka6257
    @tonuka6257 Před 3 lety

    What if the lines got thinner and thinner as they went on, eventually fading out only leaving the "new" lines, before the field gets too crowded

    • @NilsBerglund
      @NilsBerglund Před 3 lety

      In fact all the lines you see at any time are "new", so one would have to decide on a criterion saying which parts to highlight. But I did something with a fading past here: czcams.com/video/2NLtpcyuRO8/video.html

  • @AkaliciousZA
    @AkaliciousZA Před 3 lety

    After so much triangulation, will those lines sum up to the circumference?

    • @NilsBerglund
      @NilsBerglund Před 3 lety

      Yes, you can always reassemble all the circular arcs to make a large circle, whose radius grows proportionally to time

  • @looneybergonzi
    @looneybergonzi Před 3 lety

    The circle reappears at 2:46 too.

  • @hexagon8899
    @hexagon8899 Před 3 lety

    what happens if you triangle the triangle? it will be normal on the first bounce but after that i cant visualise it in my head

    • @NilsBerglund
      @NilsBerglund Před 3 lety

      You can try working it out by reflecting the billiard boundary instead of the wave front: look at a growing triangle in a plane tiled with triangles defining the billiard.

  • @noori2105
    @noori2105 Před 3 lety

    It's me trying to find stronghold

  • @thomaskaldahl196
    @thomaskaldahl196 Před 3 lety +1

    What if you circle the circle, but have the expanding circle start out off-centered in the outer circular wall?

    • @NilsBerglund
      @NilsBerglund Před 3 lety +1

      See here: czcams.com/video/17DHYxcfpuk/video.html

    • @thomaskaldahl196
      @thomaskaldahl196 Před 3 lety

      @@NilsBerglund Ooo nice! I knew there was a chance you already had a video of that :D

  • @ighao6032
    @ighao6032 Před 3 lety

    how do you find these songs bro? they suit the videos so well :))

    • @NilsBerglund
      @NilsBerglund Před 3 lety +2

      Go to CZcams Studio, and then to "Audio library" in the menu on the left

  • @urbanfreestylerone
    @urbanfreestylerone Před 3 lety

    This video is in your recommended

  • @eddycolon1986
    @eddycolon1986 Před 3 lety

    Wooooo ahhh

  • @jikill7586
    @jikill7586 Před 3 lety

    Coolest thing is that he circle is just getting bigger a bigger, and if there were no walls, it would just be a circle 🤯

  • @cantankerous5051
    @cantankerous5051 Před 3 lety

    Next project: there are certain shapes that if a circle expands from one specific point, that area will never be hit. Do that with this.

  • @definesigint2823
    @definesigint2823 Před 3 lety

    So _this_ is what photons do with infinite mirrors...

  • @wege8409
    @wege8409 Před 3 lety

    a e s t h e t i c s

  • @nutme
    @nutme Před 3 lety

    Im going to tell my kids that this is how remesh works...

  • @gatlinggun511
    @gatlinggun511 Před 3 lety

    Circulate the triangle now

  • @miguelsamuelvillareal8265

    When I hit my elbow on the edge of the table
    My entire Nervous System:

  • @locrogin
    @locrogin Před 3 lety

    Would the length of all the segments at the end equal the circumference of the circle if it wasn't trapped in the triangle?

    • @NilsBerglund
      @NilsBerglund Před 3 lety +1

      The total length of the curve grows proportionally to time. At any time, you could reassemble all the pieces of circular arcs to form a big circle, whose radius grows linearly with time.

    • @locrogin
      @locrogin Před 3 lety

      @@NilsBerglund thanks, your vids are great btw.

  • @Obaker30
    @Obaker30 Před 3 lety +3

    Noice

  • @rikuurufu5534
    @rikuurufu5534 Před 3 lety

    Now do it in an equilateral triangle. This isn't satisfying enough.

  • @user-nx9xf5tv9x
    @user-nx9xf5tv9x Před 3 lety

    Sprinkle song.
    (If you get the reference the you get a gold star 🌟)

  • @grant.aris.callisto2178

    I just watch this because it's satisfying, not for any math reasons

  • @lilma1k802
    @lilma1k802 Před 3 lety

    por que?

  • @karindole5328
    @karindole5328 Před 3 lety

    Next try an equilateral triangle or icosceles triangle

    • @NilsBerglund
      @NilsBerglund Před 3 lety

      Thanks, I'm pretty sure we will see some more polygons in a few days.

  • @horacioalainmillan
    @horacioalainmillan Před 3 lety

    Could the circle be formed again after a large amount of time?

    • @NilsBerglund
      @NilsBerglund Před 3 lety

      All the pieces of curve can be put together to form a big circle of radius growing proportionally to time. So you won't get a small circle again.
      Since there are finitely many pixels in the simulation, after an extremely long time the video would start showing a periodic pattern (but which may have a very long period).

  • @nubbed7873
    @nubbed7873 Před 3 lety

    Imagine hexagon a circle

  • @cubing7276
    @cubing7276 Před 3 lety

    How is reflection defined when the wave hits a corner?

    • @NilsBerglund
      @NilsBerglund Před 3 lety

      I did not code it very carefully here, but you can show that for angles of the form 180°/n for some integer n (here n is 2, 3 and 6 for the three corners), there is a well-defined limit when you hit the boundary closer and closer to the corner from either side. Depending on whether n is even or odd, you either make a turn by 180°, or you are reflected with respect to the angle's bisector. The best way of seeing this is to "unfold" the corner, let particles move on straight lines, and then fold the trajectory back to the actual corner.

  • @eightbayit1346
    @eightbayit1346 Před 3 lety +1

    Pls do it in a regular pentagon xD

    • @NilsBerglund
      @NilsBerglund Před 3 lety +1

      I'm working on extending my code to regular polygons, so I guess we're gonna see some of them soon!

  • @tyutyunnik12
    @tyutyunnik12 Před 3 lety

    Забавно, что на 2.48 сформировалась сходящаяся и расходящаяся первоначальная огибающая круга

  • @maheshshrestha9501
    @maheshshrestha9501 Před 3 lety

    It would be better if you let the circle grow without the triangle and with triangle to show how big it could grow.

    • @NilsBerglund
      @NilsBerglund Před 3 lety +1

      There have been some similar suggestions, yes. I plan to make a simulation like that. Thanks!

  • @tchaikovsky1026
    @tchaikovsky1026 Před 3 lety +1

    Does the principle of indifference hold?

    • @NilsBerglund
      @NilsBerglund Před 3 lety +1

      If you mean whether the line will get spread uniformly over the whole triangle: I'm not sure. The system is not ergodic in terms of both position and velocity, but in might be in terms of position only.

    • @tchaikovsky1026
      @tchaikovsky1026 Před 3 lety +1

      @@NilsBerglund
      I meant the topological space only in the position. It is very interesting!

  • @deependrachaddha1036
    @deependrachaddha1036 Před 3 lety

    Can someone tell what softwares to use to make such animations??

    • @NilsBerglund
      @NilsBerglund Před 3 lety

      You can download the current version of my C code here: www.idpoisson.fr/berglund/software.html

  • @DepFromDiscord
    @DepFromDiscord Před 3 lety

    What about an equilateral triangle?

  • @damad6480
    @damad6480 Před 3 lety

    It just like see a universe then it just increase itself and do it over again and just in one space....thousand universes in one spot.

  • @lordsmorgasbord2646
    @lordsmorgasbord2646 Před 3 lety +1

    but what if you used an equilateral triangle 👀

    • @NilsBerglund
      @NilsBerglund Před 3 lety +2

      It would also give a closed curve. Since the triangle here is half an equilateral one, the outcome would not be too different, though it would look more symmetrical if you start from the center. I will try something like that once I have extended my code to more polygons.