Polymerization's effect was in the rulebook rather than on the card. Since Polymerization was the only way to fuse, the rule about fusing specifically called out Polymerization.
@@ebox147 Well, not quite, because 'rulings' usually means stuff you can only learn from Konami's website or a judge or w/e. As opposed to an actual 'rule', which is in the book and which everyone should know.
People would still say to you - umh, i can use it on whatever side of the field since it doesn't clearly specify.... - the most broken cards are the ones that have easy text to read though
Japanese yugioh players refer to confusing card texts and rulings as "written in Konmai (Konami) language". It's so god damn convoluted it's like they're written in different language!
Idk, sometimes cards are very clear but people are either not that good at reading or lazy to read though. There's also the fact that you understand cards by watching the animes first and later comparing to the real thing... the Wikki also helps alot
Inspektor Boarder explicitly states, that "If an effect's activation was negated, it still counts towards the total". The fact you got it wrong while directly talking about that sentence just shows how deserved it's spot is
More like he went with that wrong conclusion on purposse... this is what i don't like about YugiTubers sometimes, you just don't know if they read it good but they change it to what they want the community to learn about. If it clearly states as you said then the thing is not confusing at all
@@JNitroxx Saltyness i guess.... or that thing you feel when trying to make a point to all people and going all - IKR - even if what you say is true or false.
@@VixXstazosJOB you heard it here first guys theduellogs is purposely spreading miss information so he can cheat his opponents (and viewers) out of wins in casual games and tournament
Their almost stubborn refusal to incorporate proper key words also hurts quite a bit. I grew up watching yugioh but once i played a bit of magic i could immediatly tell how much better of a card game that is in terms properly written and organzied card effects. Imagine if instead of saying haste or menace, they said something like "When this monster declares an attack, your opponent can only defend with 2 or more creatures", Or, "This monster can declare an attack the same time it is summoned or taken control of". Its just so much damn text especially for later made cards and with how fast the game has gotten it was almost impossible to keep up with it and i quickly stopped trying to play it. Maybe I'll check out goat format.
I had Kotodama, for the longest time I thought it's effect was to destroy other cards with the same name as it. So it could only destroy other Kotodama's and it seemed pretty lame haha
I assumed twin-headed behemoth came back once per behemoth, as he had two heads, 'dying' was just cutting off one head and lowering its power, then killing it again sealed its fate.
Problem with Power Frame (at least for an extremely casual player like me) is just how many times variations of the word “attack” and its abbreviation show up in its text. The easiest way to make an explanation sound more complicated than it really is, is to repeat the same word within it over and over again.
+Nyghtking The Orig Atk 1 wouldn’t work either since there R cards like *Unstable Evolution, Shrink, Megamorph, etc* and Pole Position gives Magic Immunity 2 the 1 with the highest Orig Atk in this case like Unstable Evolution affecting Yubel so her Orig Atk 1000 or 2400 *If that’s the only 1 on field with Highest Orig Atk it’s unaffected : if there is a new monster with lower (default) Orig Atk like Kuriboh, Dark Magician Girl, etc. now that monster is unaffected and Yubel will B affected by Unstable Evolution thus her Orig Atk changes* this means the same confusions there...
Cards like these are the reason I love how Magic: The Gathering works. There's a specific templating and syntax to card effects to eliminate as much confusion as possible. Granted, there's quite a few older cards like Oubliette and Animate Dead that are rather convoluted, almost every newer card is written in a way that's incredibly simple to follow and understand. You rarely need to know anything beyond what's just written out on the card.
alex kuhn Maybe. But when Konami can release something like the humble sentry to begin with you've lost all right to judge other people's shit post cards
@@adamxue6096 The bigger problem is it only working on spells, and I am sure the rulings just refer to targetting cards, not players. But I wont argue wether it targets players, as no one can know this.
@@Tudsamfa Oh yeah, that too. But wait, Evenly Matched is a spell card, clearly it isn't a trap because you don't set it!(Big sarcastic not funny joke) It probably doesn't target... anything, if the rulling says it does not target, then it probably just doesn't target, period.
I hate yugioh now, I played dueling book, and everyone uses fucked up decks playing a bunch of cards at once and I can never catch up what's going on in a duel, and everyone's a dick on there too
Magnet Reverse pisses me off so much, because you can't use it to special summon Valkyrion if it was summoned via Delta the Magnet Warrior's effect. Sincerely, A salty Duel Links player.
Yado Karu: "Place any number of cards from your hand at the bottom of your deck in any order you desire." A hard neg with some grandiose phrasing :) (granted, it hasn't had a reprint since Metal Raiders...)
If the card is banished from the graveyard it can’t be summoned by Magnet Reverse, because it doesn’t remember that it was properly summoned 😂. The card doesn’t remember
Only 90s kids will remember if this piece of cardboard has been properly summoned. As there might not be a 90s kid at every locals, this ruling was estalished.
If summoned properly and it his in the graveyard and then gets banish from the graveyard, it does not reset the properly summoned, maybe he already know his mistake by now, and never made a video to fix the mistake he made with the rulling, Every one knows even way before 2 years ago, that summoned properly only reset if those thing happen, return to hand, Main deck, Face-down Extra deck, for extra deck monster, Special summoning condition his negated, flip summoned his negated.
@@eeeee7934 that's okay monster reborn is bad because it targets, and we all know how everything in 2019 Yu-Gi-Oh if it targets it's terrible right. Lol.
Ironically, when I first played Yugioh (some kid at school had like 20 cards that we all played with), Kotodama was the only duplicate card we had, so it could only destroy itself.
Back when I played, the card I remember always causing a ton of confusion at tournaments (partly because I had a friend who used the thing) was Pyro Clock of Destiny. Pretty much every event we went to, at some point a judge would need to be called over regarding the card, and even then different judges would sometimes say different things about how the card works.
I think that card was mainly confusing because of how opponents would try to use it the wrong way. It wasn't a popular card so not many people knew what it actually did. Where I used to judge at, we had one guy that would purposely use cards like this and say he was a judge to get rulings his way. He had 2 distinct ones. One was Pyro Clock. He would use it right after his End phase and say that since it skipped a turn, he got to draw again. Another of his favorites was Creature Swap and Spirit Reaper, saying that Swap destroyed Reaper. Luckily I always kept a print out of the rulings, especially for such confusing cards; just to prove I wasn't making stuff up.
I'm kinda surprised Charm of Shabti didn't get on this list, given it had to be Errata'd TWICE in order for it to finally make sense and say what it actually does.
There was a card that was rarely used (though i liked to use it because when i was a kid i didn't know about meta-decking) called Kaiser Colosseum. Every single saturday someone at my locals would try to argue about what the card actually did, and each time we'd have to bring over our card shop owner and sort it out, and most of the time we both got the distinct feeling noone really knew exactly what the rule was, but we just went by what the shop owner said. Basically it says if you control a monster, then your opponent cannot place any monster on their field exceeding how many monsters you have. (although at the time of placing the card down, monsters on the field are unaffected). It was a continuous field? spell. Now does this mean if i put the card on the field, then put a monster down the next turn, will monsters summoned during their phase after the card was on the field be destroyed but not the ones on the field before i placed it down? Does it mean that no cards are ever destroyed when you finally control a monster on your turn? What about chain special summoning effects? How do they resolve backwards with different amounts of monster on my side of the field? It was a rulings nightmare, and if you read the card effect it clearly says monsters placed on the field BEFORE THIS CARDS! activation, meaning basically if they summon extra monsters while its still on the field i can force them to destroy down to 1 by just summoning on my next turn. But that also didn't seem fair, and also does the opponent get to choose which monsters then if they're all equally able to be destroyed? Probably right? Or is it you? What happens when you try to summon a monster, does the judge have to just say you can't? Or does the monster get destroyed and sent to the graveyard? (which can be helpful for people to intentionally use this card to have done) Or does the card not ever allow any monster to be destroyed by its effect, and its purely a negate the action entirely like i said. was absolute bonkers playing that card, and after a month i took it out of my deck, not because i didn't want to play the card, but because it just felt annoying having to burden everyone with rulings.
Honorable mention: gemini monsters. After having playied for years a gemini deck, I now know what they do, but the first time I unpacked the deck, as a gift from my friends, I was so confused that I really didn't know how they worked. For those unfamiliar: gemini monsters are treated as Normal Monsters (or Vanilla Monsters, to understand) while on the field or in the graveyard. If they are on the field, you can use your normal summon of the turn to instead give one of your gemini monster a second effect, which is usually pretty good. It's a fun deck, but still, I had to compare with all my friends at the time to understand how they worked
Inspector Boarder is mostly confusing because it arbitrarily ignores several monster card types for no real reason. It only counts extra deck monster types plus rituals while ignoring normal monsters, effect monsters, flip monsters, spirit monsters, gemini monsters, and union monsters. Even if we only went by different colored cards as being different types its still ignoring normal and effect monsters.
According to the rulings page on the wiki, you totally can special summon XYZ Dragon Cannon using Magnet Reverse if it gets banished from your grave. In general, I don't think that a card being banished from the grave forgets that it was properly special summoned; I don't think anything can make that be forgotten. If it is really is great PSCT, Silent Wobby's effect text is a great argument that PSCT needs some work; also, Snoww, Unlight of Dark World helps too.
Yeah, I agree with your statement WTH that is said is a bit incorrect since if it send it to GY (except it it is sent face-down to GY) _does not make it forget if it was properly summoned or not_ If it is sent to GY and is banished, it should can be special summoned by magnet reverse if it was properly summoned first (except if its summoned is negated or it is sent to GY while face down and then banished) XYZ Dragon Cannon only specify that it cannot be special summoned from GY
@Lunova you must not understand much about PSCT and why it exists. All the rules involving wording and the definitions of words and meanings of punctuation exist to simplify the card text and make it consistent so that figuring out tricky rulings isn't nearly as difficult. Back before PSCT it was near impossible to tell if a portion of text was considered to be cost or effect. This was a nightmare. Especially for entire archetypes that depended on the distinction, such as atlanteans and dark worlds. Now, thanks to PSCT, we know that anything that comes immediately before a semi-colon is cost. Plain and simple. No semi-colon, it's not cost. Rules like this a incredibly important for helping people understand what the cards actually do, and how they can and can't be played.
You dolt. It's written on the card. "Draw two cards". I can't believe I have to explain this. When you use Pot of Greed, you have to, with the paint and two blank canvasses that you brought with you, draw or "illustrate" two cards that you know of. You can then use those two cards as a nice backdrop for your duel, or as link/xyz material.
18:02, In other words it's one of those cards that can potentially keep your opponent from playing the game, which is basically the only way to play Yu-Gi-Oh these days.
I found myself in an infinite loop watching your old videos which lead me to your new videos which led me to your old videos that I’ve already watched and then the cycle repeats
I love how in a video about confusing card effects you make a mistake regarding inspector boarder. In your onscreen text and your talking you say that that "negated effects dont count towards the total" when boarder litterally reads "if an effects activation was negated it still counts towards the total."
How about 10 cards that got powercrept by cards just as old as them or older. Like how Amazoness Brawler was powercrept by Amazoness Swordswoman. Who doesn’t just negate battle damage but reflects it and has more def points.
As far as I know a monster doesn't 'forget' that it it is properly summoned if it moves among the graveyard, banished zone and the field. So a previosly properly summoned monster in the GY remains properly summoned if it is banished. Same applies if the monster is revived from the GY and then send back to the GY (or if it is banished). It 'loses' it's properly summoned status if the card is bounced from the field, GY or banished zone to the hand, main deck or extra deck.
Hey DuelLogs, my name is Leo and I’m from Germany. But you are the CZcams I watch the most, so I wish that you would make videos to every deck that exists only that I don’t have to worry about running out of videos that I can see. So stay on CZcams, make as mutch videos as possible .. oh and please make a Video abound Endymion! Thanks to you that you exist and to every CZcams server with contains a video from you! Xd
Great video, I still remember the first time I tried to read inspector boarder and my brain shutdown. It's such a simple effect yet worded in such a confusing way. By the way, I love the fact that you now have a little poll to choose the topic of the next top 10, I'm specially curious about how you'd tacle the 10 monsters that would break duel links. There's a lot of obvious choices like Raigeki or MST, which would be insanse on duel links, or modern good cards like Prankratops, thanos dragon or ghost girl handtraps, but I feel it wouldn't be as entertaining as hearing about cards that aren't really doing anything on the TCG or OCG but would shake Duel Links meta really hard.
Number 1- the old Scapegoat text. "You cannot special summon during this turn. Special summon 4 sheep tokens in defense position." Technically, you should not be allowed to special summon the 4 tokens since the first part of the card says you cannot special summon this turn haha.
pole position's loop is the simpliest to solve. when it goes into play and causes a loop the first action of the loop is the only one recognized. done.
I really fucking love your content man, anything Yu-Gi-Oh is my shit, I grew up with it. but I honestly feel like your the only yugi-tuber that is consistent, pls keep it up my man
It’s not quite as bad as the cards you listed here, but look up the rulings for “A deal with the Dark ruler”, and that one has some awkward wording as well.
it's pretty easy to understand though, your control means your hand, field,deck and extra deck and not in the possession of your opponent which is their hand or field.
Yeah, but the ruling is more in regards to activating 2 at a time, the original level of monsters, metal reflect slime, etc. it’s not nearly as bad as these, though
I understood Silent Wobby the moment I laid eyes on it; I watched GX's Bronn episode where he gave Jaden "Ceruli, Guru of Dark World", making Bronn discard Reign-Beaux. I even play Ceruli in my Dark World side deck.
I read Power Frame's effect recently and it made sense to me, but that wasn't the first time I read it lol. I found it in my deck that I used years ago, so I probably understood its effect. I'm pretty sure it was confusing to me when I first read it. RIP to the opponents I used that card against in the past that didn't understand it lmao. Didn't expect this card to be on this list, but after listening to it, I understand why.
The guardragon main deck monsters revolve around normal dragon monsters. World Chalice has a bunch of normal monster support. Upcoming from the ocg the Tenyi are an entire archetype based around normal and non-effect monsters. That’s about it really all there in the modern day besides things that only technically count as normal monsters like tokens or PK shade brigandine.
Vicious Claw sounds meaningless but have this in mind. You can activate this card and equip a monster your opponent controls, then with a monster you control battle and force the activation. Since the equip card is on your side you can bounce it and then destroy the equipped monster because in the bare minimum is going to be the only legitimate target for destruction (because your own monster is protected by the equip card clause) After that you burn your opponent an then give him the token. In some points the cards sounds “decent with the proper setup.”
Power Frame is not really confusing: it just pretty much ties your monster with your opponent's after canceling the attack. Not a bad card, but not difficult to get over.
I remember back in the day i always get told i can't SS extra deck monster from GY before i SS it properly(like that valkyria magnet) even though that card's effect not state it
Also, holy shit, the 2000 attack level 4 monsters got a lot better when I wasn't looking; Inspector Boarder is a powerful floodgate with 2000 defense, a far cry from the days of JIrai Gumo and Cave Dragon and Berserk Gorilla and Dark Elf and the like...
When Fake Trap first came out. I had a player try to use it to chain to Giant Trunade. I had to explain to him that Trunade doesn't destroy cards. Another player tried to use Fake Trap for the end of the chain after I played a Counter Trap. Since Counter Traps were Speed 3 & Fake Trap was Speed 2. He didn't read the rulebooks that come with the decks about Counter Traps, Spell Speeds, & Chains.
Pot of Greed draw 2 money from your wallet and MST negates any cards effect including specific win condition like exodia, ouija board or final countdown
I would say the Winged Dragon of Ra has a confusing effect for most players that are casual, because they come with the idea that the card works like the anime
I feel like prohibition should be on this list, the original text says something like the specified card "cannot be used". In what ways can you not use it? Can you not summon it, can you use it for tribute, are it's continuous events negated?
Raiza the Mega Monarch. You target 1 card on the field and a card in either GY, and if you tributed a Wind monster you get to target another card on the field. Shuffle the first target(s) on top of the deck in any order, then return the additional target (if any) to the hand. It's confusing because you have to read it very carefully to know which cards go where. Because there's no comma, the card on the field and GY that are first targets are the referred to in the effect, while the "additional target" is the 2nd card on the field that's selected. Which is confusing in and of itself because most cards with multiple effects behave differently depending on where something is when it's targeted. Like destroying a targeted card when it's on the field but *discarding* when a targeted card is in the _hand_ instead. Whereas Raiza's effect not only has two targets from two different parts of the board that get the same effect, but a *third* target with a completely _separate_ effect. It's easy to think that the 2 cards on the field get placed on top of the deck while the one in the GY returns to the hand.
Pre-errate Polymerization where it technically didn't do anything, and basically said "it can fuse 2 monsters for a fusion monster"
Polymerization's effect was in the rulebook rather than on the card. Since Polymerization was the only way to fuse, the rule about fusing specifically called out Polymerization.
@@MetaKaios Yeah, which puts it in the category where you have to know something specific about rulings
@@ebox147 Well, not quite, because 'rulings' usually means stuff you can only learn from Konami's website or a judge or w/e. As opposed to an actual 'rule', which is in the book and which everyone should know.
😂😂😭😭😵😵💀💀⚰️⚰️👻👻
People would still say to you
- umh, i can use it on whatever side of the field since it doesn't clearly specify.... -
the most broken cards are the ones that have easy text to read though
I wish Tongue Twister had a really confusing effect.
Why am I thumb upping this so hard?
That's a horrible card tho
@@superhydra8873 tongue *twister*
Why
KentaSan17 thumb upping? Lmao
Japanese yugioh players refer to confusing card texts and rulings as "written in Konmai (Konami) language".
It's so god damn convoluted it's like they're written in different language!
😂😂
So this is a thing in Japan, too, lol
Idk, sometimes cards are very clear but people are either not that good at reading or lazy to read though. There's also the fact that you understand cards by watching the animes first and later comparing to the real thing... the Wikki also helps alot
@@VixXstazosJOB But don't forget that most anime cards have different effects in the TCG / OCG.
VixXstazosJOB there is a difference between reading and comprehension
Pole position creates the sickest dances out there as shown in your top 5 illegal moves
These confusing rules remind me of yugioh duel monsters season 1 duels, before any rules were officially made in the anime
*targets the moon to lower the tide*
Which arguably made the show much more interesting, since their tactics involved adapting to situations beyond simply applying static card effects.
Playing Yu-Gi-Oh like a game of D&D is really fun. Season 0 had the right idea.
I low-key hated the no rules aspect of the first season of the anime. Story was great just hated watching Yugi use monster reborn as a quick play 😂
You mean like attacking the moon, or Time Wizard turning Dark Magician into just an older more powerful magician.
Shout out to mask of restrict for NO MATTER WHAT THE SITUATION, and Reverse Trap for having more confusing post errata text.
@Gabriel Mota what is confusing about it?
2:06 IDK why, but I find hilarious that you say "attack" for like 10 times
HowToGetRekt I just died after re-watching 😂
It sounded like a tongue twister
يوغي يو
You’re so right lmfao. Thanks for pointing this out!
I counted 9 attacks and 4 targets.
Inspektor Boarder explicitly states, that "If an effect's activation was negated, it still counts towards the total". The fact you got it wrong while directly talking about that sentence just shows how deserved it's spot is
More like he went with that wrong conclusion on purposse... this is what i don't like about YugiTubers sometimes, you just don't know if they read it good but they change it to what they want the community to learn about. If it clearly states as you said then the thing is not confusing at all
@@VixXstazosJOB What
@@VixXstazosJOB why would he do that?
@@JNitroxx Saltyness i guess.... or that thing you feel when trying to make a point to all people and going all - IKR - even if what you say is true or false.
@@VixXstazosJOB you heard it here first guys theduellogs is purposely spreading miss information so he can cheat his opponents (and viewers) out of wins in casual games and tournament
As a non-yugioh player. This list could cover every card. Its all confusing
why are you here? just to suffer?
@@zad_rasera Honestly. I kinda just hiru's wow videos. It's mildly interesting to hear him talk about anything.
@@dpeCZcams Reading the rulebook and looking up how PSCT works can help.
First time ?
Their almost stubborn refusal to incorporate proper key words also hurts quite a bit. I grew up watching yugioh but once i played a bit of magic i could immediatly tell how much better of a card game that is in terms properly written and organzied card effects.
Imagine if instead of saying haste or menace, they said something like "When this monster declares an attack, your opponent can only defend with 2 or more creatures", Or, "This monster can declare an attack the same time it is summoned or taken control of". Its just so much damn text especially for later made cards and with how fast the game has gotten it was almost impossible to keep up with it and i quickly stopped trying to play it. Maybe I'll check out goat format.
I had Kotodama, for the longest time I thought it's effect was to destroy other cards with the same name as it. So it could only destroy other Kotodama's and it seemed pretty lame haha
I thought the same thing, but actually used it the right way thinking I was cheating. I cheated alot. Like too much.
That's what I thought too. I also remember the art freaking me out as a kid.
I assumed twin-headed behemoth came back once per behemoth, as he had two heads, 'dying' was just cutting off one head and lowering its power, then killing it again sealed its fate.
That's how it would be in the anime
Problem with Power Frame (at least for an extremely casual player like me) is just how many times variations of the word “attack” and its abbreviation show up in its text. The easiest way to make an explanation sound more complicated than it really is, is to repeat the same word within it over and over again.
I guess that's why they replace it to ATK, to differintiate the stat and the action
So basically a lot of the trouble with pole position could be fixed if they errata it to say "Original ATK"?
Pretty much.
+Nyghtking The Orig Atk 1 wouldn’t work either since there R cards like *Unstable Evolution, Shrink, Megamorph, etc* and Pole Position gives Magic Immunity 2 the 1 with the highest Orig Atk in this case like Unstable Evolution affecting Yubel so her Orig Atk 1000 or 2400 *If that’s the only 1 on field with Highest Orig Atk it’s unaffected : if there is a new monster with lower (default) Orig Atk like Kuriboh, Dark Magician Girl, etc. now that monster is unaffected and Yubel will B affected by Unstable Evolution thus her Orig Atk changes* this means the same confusions there...
+Brian Aguilar that idea still wouldn’t work
@@Inn1 you're very specific..dude you're a casual like me...no one else really uses these cards
Photon Neos original unaltered attack
Cards like these are the reason I love how Magic: The Gathering works. There's a specific templating and syntax to card effects to eliminate as much confusion as possible. Granted, there's quite a few older cards like Oubliette and Animate Dead that are rather convoluted, almost every newer card is written in a way that's incredibly simple to follow and understand. You rarely need to know anything beyond what's just written out on the card.
PSCT or Problem Solving Card Text does something similar in Yugioh and works for most cards. The examples above in the video are the failures TBH
Copy artifact is a rulling nightmare, its insane.
some more confusing cards: at least half the Custom Cards that people have made.
alex kuhn
Maybe. But when Konami can release something like the humble sentry to begin with you've lost all right to judge other people's shit post cards
Flame of victory: set opponents deck on fire and win the duel
@@kitsunekid16 yo shit on fire
More than half mate
This is a good reason to test these cards out in the video games, because there there's less ambiguity as to what they actually do
Imagine activating mystical refpanel on your opponent pot of desire. XD that will be sick.
@NymphenGamer Banish card until you have the same number of cards... Judge! He refused to banish -4 cards, I demand he is disqualified!
Droll & Reincarnation on steroids
@@Tudsamfa
I was like, wait, that will break the game.
Checked rulling, ah yes, Evenly Matched, whilst unfortunate, does not target.
@@adamxue6096 The bigger problem is it only working on spells, and I am sure the rulings just refer to targetting cards, not players. But I wont argue wether it targets players, as no one can know this.
@@Tudsamfa
Oh yeah, that too.
But wait, Evenly Matched is a spell card, clearly it isn't a trap because you don't set it!(Big sarcastic not funny joke)
It probably doesn't target... anything, if the rulling says it does not target, then it probably just doesn't target, period.
Top 10 deck with unique ways to play. For example koa'ki meru
Flower Cardian
Weather Painter
Crystal Beasts
Aroma
Fire Formation
and
Mecha Phantom Beast
for me!
Gladiador beast
Sylvan
I hate yugioh now, I played dueling book, and everyone uses fucked up decks playing a bunch of cards at once and I can never catch up what's going on in a duel, and everyone's a dick on there too
PatZalatoris try YGOpro, Duelingbook is populated by a bunch of douchebags
Man, sometimes my head spins from reading some card effects. No wonder this game can get so confusing.
Yeah, MTG seems very simple to me now
And thats why its better to play on duel links or other ygo games with automatic self chain on. Lol
Magnet Reverse pisses me off so much, because you can't use it to special summon Valkyrion if it was summoned via Delta the Magnet Warrior's effect.
Sincerely,
A salty Duel Links player.
Right because it wasn't properly summoned, that's sucks
I'd be salty if I still played links
aidlord23 I’ve never been able to summon a monster ever with magnet reverse. I just assume it’s bugged or something.
@@The1of1000 Nope. You just have to summon it by it's own summoning condition first, for some reason. With Valkyrion, that just sucks.
@@thatonegoblin7051 Yeah it's not great. The only thing that keeps me these days is just endlessly making meme decks that would never fly in the TCG.
When Kaiba uses any of these cards..
*It Just Works*
JoJo Rau smells like crimson
Drinking game, take a shot everytime you hear "Target" and "Attack" while playing 3 copies of Power Frame
Ohh my...
That would be absolute fun...
Gotta side deck them vicious claws for the sky striker matchup
Or just play Black Garden
@@brianaguilar8283 claws has the added bonus of confusing the simple-minded skystriker player though
You'd have to destroy your own monster for its effect, though.
No Bait Doll? That thing was a mindfuck for younger me.
Given the topic of this video, how about "Top 10 Pre-Errata Card Texts?" Shout-out to Man-Eater Bug, who does not regard position.
Yado Karu: "Place any number of cards from your hand at the bottom of your deck in any order you desire." A hard neg with some grandiose phrasing :)
(granted, it hasn't had a reprint since Metal Raiders...)
Magnet Reverse is simple in effect in a game without proper special summoning, but extra complicated with it.
If the card is banished from the graveyard it can’t be summoned by Magnet Reverse, because it doesn’t remember that it was properly summoned 😂. The card doesn’t remember
Only 90s kids will remember if this piece of cardboard has been properly summoned. As there might not be a 90s kid at every locals, this ruling was estalished.
If summoned properly and it his in the graveyard and then gets banish from the graveyard, it does not reset the properly summoned, maybe he already know his mistake by now, and never made a video to fix the mistake he made with the rulling, Every one knows even way before 2 years ago, that summoned properly only reset if those thing happen, return to hand, Main deck, Face-down Extra deck, for extra deck monster, Special summoning condition his negated, flip summoned his negated.
Guess card has heart is a real thing then.
Sounds like the rulings for proper Extra Deck summons like Fusion & Synchros.
NOTHING is confusing when DuelLogs is around! 😃
Except Pot of greed.
@@RandyClyne what does it do?
Randy Gee Yeah, it says “Draw two cards” in its text box, WHAT DOES THAT MEAN KONAMI?
@@repatillo6870 rata make a video about it, you guys should check it out. I still don't understand, tho
@@eeeee7934 that's okay monster reborn is bad because it targets, and we all know how everything in 2019 Yu-Gi-Oh if it targets it's terrible right. Lol.
Magnet Reverse...f***ing MAGNET REVERSE. I laughed out loud for a solid minute.
Vicious Claw Exodius combo deck lets goooooo
Ah yes Kotodama, I used to get a lot of these and that stupid zebra when I wasted all my saved allowance to buy a magic ruler (I think) box.
Ironically, when I first played Yugioh (some kid at school had like 20 cards that we all played with), Kotodama was the only duplicate card we had, so it could only destroy itself.
Zebra Unicorn Thing?
Back when I played, the card I remember always causing a ton of confusion at tournaments (partly because I had a friend who used the thing) was Pyro Clock of Destiny. Pretty much every event we went to, at some point a judge would need to be called over regarding the card, and even then different judges would sometimes say different things about how the card works.
I think that card was mainly confusing because of how opponents would try to use it the wrong way. It wasn't a popular card so not many people knew what it actually did. Where I used to judge at, we had one guy that would purposely use cards like this and say he was a judge to get rulings his way. He had 2 distinct ones. One was Pyro Clock. He would use it right after his End phase and say that since it skipped a turn, he got to draw again. Another of his favorites was Creature Swap and Spirit Reaper, saying that Swap destroyed Reaper. Luckily I always kept a print out of the rulings, especially for such confusing cards; just to prove I wasn't making stuff up.
I'm kinda surprised Charm of Shabti didn't get on this list, given it had to be Errata'd TWICE in order for it to finally make sense and say what it actually does.
There was a card that was rarely used (though i liked to use it because when i was a kid i didn't know about meta-decking) called Kaiser Colosseum. Every single saturday someone at my locals would try to argue about what the card actually did, and each time we'd have to bring over our card shop owner and sort it out, and most of the time we both got the distinct feeling noone really knew exactly what the rule was, but we just went by what the shop owner said. Basically it says if you control a monster, then your opponent cannot place any monster on their field exceeding how many monsters you have. (although at the time of placing the card down, monsters on the field are unaffected). It was a continuous field? spell. Now does this mean if i put the card on the field, then put a monster down the next turn, will monsters summoned during their phase after the card was on the field be destroyed but not the ones on the field before i placed it down? Does it mean that no cards are ever destroyed when you finally control a monster on your turn? What about chain special summoning effects? How do they resolve backwards with different amounts of monster on my side of the field?
It was a rulings nightmare, and if you read the card effect it clearly says monsters placed on the field BEFORE THIS CARDS! activation, meaning basically if they summon extra monsters while its still on the field i can force them to destroy down to 1 by just summoning on my next turn. But that also didn't seem fair, and also does the opponent get to choose which monsters then if they're all equally able to be destroyed? Probably right? Or is it you? What happens when you try to summon a monster, does the judge have to just say you can't? Or does the monster get destroyed and sent to the graveyard? (which can be helpful for people to intentionally use this card to have done)
Or does the card not ever allow any monster to be destroyed by its effect, and its purely a negate the action entirely like i said. was absolute bonkers playing that card, and after a month i took it out of my deck, not because i didn't want to play the card, but because it just felt annoying having to burden everyone with rulings.
Wait, but doesn't Inspector Boarder count negated effects? "If an effect's activation was negated, it still counts toward the total for that turn."
Honorable mention: gemini monsters. After having playied for years a gemini deck, I now know what they do, but the first time I unpacked the deck, as a gift from my friends, I was so confused that I really didn't know how they worked.
For those unfamiliar: gemini monsters are treated as Normal Monsters (or Vanilla Monsters, to understand) while on the field or in the graveyard. If they are on the field, you can use your normal summon of the turn to instead give one of your gemini monster a second effect, which is usually pretty good. It's a fun deck, but still, I had to compare with all my friends at the time to understand how they worked
Inspector Boarder is mostly confusing because it arbitrarily ignores several monster card types for no real reason. It only counts extra deck monster types plus rituals while ignoring normal monsters, effect monsters, flip monsters, spirit monsters, gemini monsters, and union monsters.
Even if we only went by different colored cards as being different types its still ignoring normal and effect monsters.
According to the rulings page on the wiki, you totally can special summon XYZ Dragon Cannon using Magnet Reverse if it gets banished from your grave. In general, I don't think that a card being banished from the grave forgets that it was properly special summoned; I don't think anything can make that be forgotten.
If it is really is great PSCT, Silent Wobby's effect text is a great argument that PSCT needs some work; also, Snoww, Unlight of Dark World helps too.
Yeah, I agree with your statement
WTH that is said is a bit incorrect since if it send it to GY (except it it is sent face-down to GY) _does not make it forget if it was properly summoned or not_
If it is sent to GY and is banished, it should can be special summoned by magnet reverse if it was properly summoned first (except if its summoned is negated or it is sent to GY while face down and then banished)
XYZ Dragon Cannon only specify that it cannot be special summoned from GY
I think you should've done a Top 10k cards with confusing effects
@Lunova you must not understand much about PSCT and why it exists.
All the rules involving wording and the definitions of words and meanings of punctuation exist to simplify the card text and make it consistent so that figuring out tricky rulings isn't nearly as difficult.
Back before PSCT it was near impossible to tell if a portion of text was considered to be cost or effect. This was a nightmare. Especially for entire archetypes that depended on the distinction, such as atlanteans and dark worlds.
Now, thanks to PSCT, we know that anything that comes immediately before a semi-colon is cost. Plain and simple. No semi-colon, it's not cost.
Rules like this a incredibly important for helping people understand what the cards actually do, and how they can and can't be played.
I really like to watch your videos when I'm chilling in my bed. Really good content man :)
I miss the simpler days of Yu-Gi-Oh.
User it was still a simpler time
Without even watching the vid, number 1 must be Pot of Greed.
Leonardo Marra why is Pot of Greed even banned?
No one has even played this card in 12 years in any meta deck.
...jar of greed
it lets you draw 3 additional cards from your deck,and if you have magic force you can use the effect once more
U-TOPIC 47 r/wooooosh
You dolt. It's written on the card. "Draw two cards". I can't believe I have to explain this.
When you use Pot of Greed, you have to, with the paint and two blank canvasses that you brought with you, draw or "illustrate" two cards that you know of. You can then use those two cards as a nice backdrop for your duel, or as link/xyz material.
Wait, doesn't it say that Inspector Boarder DOES count negated effects too?
I love this channel, I hope you continue to cover old cards and grow :D
17:58 Not all hand traps are monsters. Some Spell and Trap cards can also be activated from your hand in your opponent’s turn, for example Typhoon.
18:02, In other words it's one of those cards that can potentially keep your opponent from playing the game, which is basically the only way to play Yu-Gi-Oh these days.
Control decks with grind game are actually meta and have been for months. ie Sky Striker variants for example.
I feel like Pole Position could be easily fixed by changing the text to "The monster with the highest original attack"
Yeah bot you would lose the original spirit of the card
Isn't it meant for the F.A. archetype, which all have 0 original atk ?
I found myself in an infinite loop watching your old videos which lead me to your new videos which led me to your old videos that I’ve already watched and then the cycle repeats
Prohibition should be on this list. It has a very unique effect. Plus it gets debated every time it’s used.
I love how in a video about confusing card effects you make a mistake regarding inspector boarder. In your onscreen text and your talking you say that that "negated effects dont count towards the total" when boarder litterally reads "if an effects activation was negated it still counts towards the total."
How about 10 cards that got powercrept by cards just as old as them or older.
Like how Amazoness Brawler was powercrept by Amazoness Swordswoman. Who doesn’t just negate battle damage but reflects it and has more def points.
Or 10 cards that got reverse powercrept, cards that got stronger as newer cards came out.
ShadeSlayer1911 nr 1 scapegoat.
@@frankwest5388 that's a good one.
@@ShadeSlayer1911 laughs in super rejuvenation
As far as I know a monster doesn't 'forget' that it it is properly summoned if it moves among the graveyard, banished zone and the field. So a previosly properly summoned monster in the GY remains properly summoned if it is banished. Same applies if the monster is revived from the GY and then send back to the GY (or if it is banished). It 'loses' it's properly summoned status if the card is bounced from the field, GY or banished zone to the hand, main deck or extra deck.
Hey DuelLogs, my name is Leo and I’m from Germany. But you are the CZcams I watch the most, so I wish that you would make videos to every deck that exists only that I don’t have to worry about running out of videos that I can see. So stay on CZcams, make as mutch videos as possible .. oh and please make a Video abound Endymion! Thanks to you that you exist and to every CZcams server with contains a video from you! Xd
Great video, I still remember the first time I tried to read inspector boarder and my brain shutdown. It's such a simple effect yet worded in such a confusing way.
By the way, I love the fact that you now have a little poll to choose the topic of the next top 10, I'm specially curious about how you'd tacle the 10 monsters that would break duel links.
There's a lot of obvious choices like Raigeki or MST, which would be insanse on duel links, or modern good cards like Prankratops, thanos dragon or ghost girl handtraps, but I feel it wouldn't be as entertaining as hearing about cards that aren't really doing anything on the TCG or OCG but would shake Duel Links meta really hard.
Number 1- the old Scapegoat text. "You cannot special summon during this turn. Special summon 4 sheep tokens in defense position." Technically, you should not be allowed to special summon the 4 tokens since the first part of the card says you cannot special summon this turn haha.
Or maybe list the tokens as the exception
pole position's loop is the simpliest to solve. when it goes into play and causes a loop the first action of the loop is the only one recognized. done.
I really fucking love your content man, anything Yu-Gi-Oh is my shit, I grew up with it. but I honestly feel like your the only yugi-tuber that is consistent, pls keep it up my man
It’s not quite as bad as the cards you listed here, but look up the rulings for “A deal with the Dark ruler”, and that one has some awkward wording as well.
it's pretty easy to understand though, your control means your hand, field,deck and extra deck and not in the possession of your opponent which is their hand or field.
Yeah, but the ruling is more in regards to activating 2 at a time, the original level of monsters, metal reflect slime, etc. it’s not nearly as bad as these, though
I understood Silent Wobby the moment I laid eyes on it; I watched GX's Bronn episode where he gave Jaden "Ceruli, Guru of Dark World", making Bronn discard Reign-Beaux. I even play Ceruli in my Dark World side deck.
I read Power Frame's effect recently and it made sense to me, but that wasn't the first time I read it lol. I found it in my deck that I used years ago, so I probably understood its effect. I'm pretty sure it was confusing to me when I first read it. RIP to the opponents I used that card against in the past that didn't understand it lmao. Didn't expect this card to be on this list, but after listening to it, I understand why.
Inspector boarder still hurts my head, I guess there is a reason it took the whole movie for inspector gadget to finally master his.gogogadjets
C'mon we all knew inspector border would be here,cause I bet when you first saw it you were like: excuse me what the hell does this mean ?
He even got the effect wrong when explaining it
I've gotta ask- has Konomi just forgotten that Normal monsters are a type of Monster XD?!
The guardragon main deck monsters revolve around normal dragon monsters. World Chalice has a bunch of normal monster support. Upcoming from the ocg the Tenyi are an entire archetype based around normal and non-effect monsters.
That’s about it really all there in the modern day besides things that only technically count as normal monsters like tokens or PK shade brigandine.
The thing with normal monsters is that you can only create so many of them before they start becoming redundant.
They forgot about normal monsters in 2005
Top 10 life point gain or burn effects that are useful in duels. That is something I would like to see
play nurse burn it's pretty consistent in duel links and burning for 4k+ is easily achieved.
your videos are really relaxing i love you man!
No jar or pot of greed really disappointed
Just kidding nice video keep up the good work
6:30 Once per turn claws.
I would love a video on pole position, I've never heard of it before!
This was a fun video. I love your ideas !
The text of the last card in this list said that "negated effects still count" but you said the opposite. Was it intended?
You should do an Ancient Gear top 10 card
S video!!
Awesome video! Love your content :)
The text for Inspector Boarder says that negated effects DO count toward the total.
Need bachelor degree to play this game hehehe...
Im a simple man. Duel Logs uploads a video, I leave a thumbs up.
Keep up the great work brother.
Thank you for telling me about magnet reverse. I run xyz, and i could definitely use a card like that
Remember Reverse Trap?
Kaiser Colosseum should have made the list. It was banned in the TCG for being a ruling nightmare
I think it was also just too good. The opponent had to play at the pace of the controller.
I'm sorry, can you say that again? I don't think I understood it correctly.
Vicious Claw sounds meaningless but have this in mind.
You can activate this card and equip a monster your opponent controls, then with a monster you control battle and force the activation.
Since the equip card is on your side you can bounce it and then destroy the equipped monster because in the bare minimum is going to be the only legitimate target for destruction (because your own monster is protected by the equip card clause)
After that you burn your opponent an then give him the token.
In some points the cards sounds “decent with the proper setup.”
Power Frame is not really confusing: it just pretty much ties your monster with your opponent's after canceling the attack. Not a bad card, but not difficult to get over.
Thanks to Duel Links Lave Golem isn’t on the List!
Lave Golem?
@@lightdrgn20 lava golem
Sorry was a typooo
@@ojamaearth7844 r/whoosh
Man i love lava golem. Especially when my enemie is giving it to me gives me a free tribute.
There is this card “pot of greed“. I am still not sure what its effect allows me to do.
@TheDuelLogs, that card definitely states that negated effect activations _do_ count toward the total for that turn.
I remember back in the day i always get told i can't SS extra deck monster from GY before i SS it properly(like that valkyria magnet) even though that card's effect not state it
It’s a hidden ruling
TOP 10 ANIME CARDS THAT HAVENT BEEN RELEASED IN THE TCG
Chris Beams Dash basically all the “dark tuner” archetype
Okay but what about pot of greed?
Pole position would be fixed just by adding once per turn so it doesn't change targets till the next turn.
Also, holy shit, the 2000 attack level 4 monsters got a lot better when I wasn't looking; Inspector Boarder is a powerful floodgate with 2000 defense, a far cry from the days of JIrai Gumo and Cave Dragon and Berserk Gorilla and Dark Elf and the like...
"Top 10 MTG card Effects that would be broken in/break Yugioh.
Yes please omg
Draw 3 cards
2:30 he is speaking the language of the gods.
Easiest fix for Pole Position: the monster with the highest *ORIGINAL* ATK is unaffected by Spell Cards.
For me, the most confusing card was “Fake Trap”. It wasn’t until it was featured in 5D’s that I finally understood how it worked.
When Fake Trap first came out. I had a player try to use it to chain to Giant Trunade. I had to explain to him that Trunade doesn't destroy cards.
Another player tried to use Fake Trap for the end of the chain after I played a Counter Trap. Since Counter Traps were Speed 3 & Fake Trap was Speed 2. He didn't read the rulebooks that come with the decks about Counter Traps, Spell Speeds, & Chains.
Dude, why isn’t pot of greed on the list?!?
Seriously, I read the text like a hundred times and I still don’t get it!!!
Why mox lotus isn't on!
Obviously draw 2 card. Only artists has the advantage and thats why its banned.
@@s_ame1135 no wonder pot of greed was banned.
3 Pot of greeds and you can draw all pieces of Exodia.
Pot of Greed draw 2 money from your wallet and MST negates any cards effect including specific win condition like exodia, ouija board or final countdown
I would say the Winged Dragon of Ra has a confusing effect for most players that are casual, because they come with the idea that the card works like the anime
Just read it. That's it. It doesn't do anything more or less than what the card says
.......It's stuff like these cards that make me glad things like YGOPro or the video games exist
I feel like prohibition should be on this list, the original text says something like the specified card "cannot be used". In what ways can you not use it? Can you not summon it, can you use it for tribute, are it's continuous events negated?
Last time I was so soon YuGiOh game was simple to play.
Top 10 Worst Type-Specific Spells/Traps in Yu-Gi-Oh. (type specific meaning Warrior, Dragon, Machine etc)
You should do a video on the older written cards like poly cause they had really stupid card text
Raiza the Mega Monarch.
You target 1 card on the field and a card in either GY, and if you tributed a Wind monster you get to target another card on the field. Shuffle the first target(s) on top of the deck in any order, then return the additional target (if any) to the hand.
It's confusing because you have to read it very carefully to know which cards go where.
Because there's no comma, the card on the field and GY that are first targets are the referred to in the effect, while the "additional target" is the 2nd card on the field that's selected. Which is confusing in and of itself because most cards with multiple effects behave differently depending on where something is when it's targeted. Like destroying a targeted card when it's on the field but *discarding* when a targeted card is in the _hand_ instead. Whereas Raiza's effect not only has two targets from two different parts of the board that get the same effect, but a *third* target with a completely _separate_ effect. It's easy to think that the 2 cards on the field get placed on top of the deck while the one in the GY returns to the hand.