Starting a few prequels for character builders. Tips on building the strongest character you can! TK on Twitch: / trendstreamv01 TKs Twitter: / trendkillv01
Been researching the game's mechanics before I start my first game and I have to say....having someone tell you what NOT to do is much more helpful than having them tell you HOW to make your build a certain way. Thanks for the tips!
I realize this game and video have both been around for a while, but I still wanted to chime in, and thank you for this breakdown, and tell you I like your approach to this character guide, in not recommending only one specific build, but instead tips about what to avoid when creating a character. Good stuff bro.
Some good points on character creation. Based on my own experience from playing, here is my added input: - Crafting and Blacksmithing are both extremely useful abilities if you have Men-At-Arms based characters in your group. Blacksmithing can be used to improve your weapon for extra damage, and Crafting can be used to improve heavy armor and remove the movement penalty and actually turn it into a movement bonus. I would however advice against giving it to on of your player characters as Jahan (companion hired in the first town) has the Talent Scientist already giving him +1 in each, so make him your smith and crafter - The talent Pet Pal is extremely useful and I would highly recommend giving it to one of your player characters. Aside from opening up some really funny dialogue with animals, every single dungeon has rats scattered in them and talking to them provide hints for the puzzles in that specific dungeon. Also Pet Pal opens up several side quests - In the place called "The End of Time" you can at some point (after 5 star stones) buy 2 books, 1 gives you +1 attribute point and the other gives you +3 ability points. The vendor has only one of each, but vendors reset their stock at each level up, so playing normally you unlock the vendor at level 10 essentially giving you access to 11 books of each type (provided you have the money to buy them)
@@jakeryan2805 How did it go? I loved Baldur's Gate 3, and I'm just finishing up Divinity: Original Sin 2, playing both co-op with my little sister (only 71 years old, and very new to computer games). I hear that the first Divinity: Original Sin can also be played co-op, so that's probably next. Any tips?
@@Bill_Garthright The first game was great honestly. I suggest investing heavily 1 character to be your blacksmith. Crafted weapons like swords, and axes were hands down the best. There is no armor system for enemies like in the second game. I haven't touched the second one yet so you are ahead of me there. Save often. Auto save is far and few between!!!! You get two main heroes. Build them to compliment each other. Like one a mage, and one a warrior ect.
@@jakeryan2805 Thanks! Note that, in the second game, I never touched a weapon. As an air/water mage, I just stunned or froze our enemies, so they couldn't do anything. That worked _great!_ I carried a wand (so I could have a shield), but I almost never used the wand for anything. I just cast spells. My sister - who is very new to games - had a hard time focusing, so her character tended to be all over the place. But she mostly used a crossbow. That didn't do nearly as much damage as my spells, and my spells were great for crowd-control, too. (If enemies got next to me, I had very strong close-range spells, too.) So, based on the second game, I wouldn't have even considered using a melee weapon. (Note that we both had the Lone Wolf perk, so it was just the two of us.) But part of that was because of the armor system in the second game. You needed to focus on either physical or magic attacks, not both. And my magic attacks were just far and away better than anything my sister could do with her ranged weapon (partly because I specialized, admittedly). But that might not apply in the first game. PS. The second game was incredible. We started with that, because I didn't realize the first game could be played co-op. (Apparently, it can.) Baldur's Gate 3 was amazing, too, if you haven't played that yet.
This was super helpful. I had to restart the game when my computer crashed and I didn't have it synced. I made all of the same mistakes when using the ability points. Knowing how many total there are really helps in the initial build. Thanks!!
I really appreciate the approach of this video. You hit the nail on the head with the spiel about RPGs being about creativity that shouldn't be stifled by a guide.
this guide is so insanely good, the MOST important thing i think was at the start where you explain 'what will you have at the end' There are so many guides out there going straight into the core of creating a specific character weither it be a battlemage or w/e without letting us know the most important part, what will we have at the end of the game to begin with + video in my opinion
+Tim DeGraw What got me is when he said it would increase the chance of catching your enemy on fire by 25%, but we all get the point so it doesn't really matter if the math is wrong.
Telekinesis is a great 1 point wonder skill. items that give +1 boost further but 1 hard point spent is worth it. No longer having to skirt dangerous clouds/fiery patches/poison puddles, to seal off its "node" granted a STR based char could probably just 'throw' the vase/crates but TK is visually appealing... also lets you loot/steal stuff you can't reach due to a guard's patrolling path/ facing.
Great video TK. I subscribed to you when skyrim came out, but you keep playing the games I play, love it. Definitely needed some tips with this game as it can be a little daunting. You helped me a lot, cheers
THANK YOU. I was hoping to find a build guide that simply gives me the tools to build my own character with the benefit of more knowledgeable users. You even spare us the "just build this" or "this is the strongest" mindset so common in gaming. You Sir, have earned a sub!
thanks for an amazing video, with the maths and tips, this really helped me out and convinced me to restart (I had only a few hours in at that point), I made some silly mistakes and this helped me clarify some stuff
Get Leech and Bloodletting on both your starter chars. When they cast Bloodletting on each other (can't cast on them selves) they heal to full, because bleeding means standing in blood.
MinecraftedPikachu IKR xD When he said you could only get to level 20 I'm like: Ahhhhh shiiittt. Ahhh shitt. Ahh shit I'm screwed if it's already super challenging at level 14.
***** It might be challenging but every single battle can be won. Even though I invested 70% my points into things he said I should try to avoid, I can still pull myself together by strategically using the abilities I wasted my points on. It's actually pretty balanced in my opinion. And useless spells are actually super useful if combined at the right moments.
***** a game that is complex and takes thinking before acting should be removed from game market? It's okay if you express your dislike, but you exagerate like a female bear in menopause.
Honestly I don't even have this game ( cause console peasant and such) but it's just so enjoyable to watch you explain these things, and figure out how to min/max best. On top of that it makes me understand the 3 episodes of this game, and hopefully the continued LP of this game more. As always great videos mate.
Antart Nord why gods no?It s pretty cool that everyone is going to have the same experience as we pc gamers .This game is pretty awesome and there are people who got not enough money for a good pc and there a more reasons^^
Darklough Most PC's could probably run this game, and if you want you can get a decent gaming pc for a bit more than a ps4. Don't have to be rich :) Game would not really run well for consoles, as long as it doesn't affect PC's though I guess I wont care. However when developers get to the point where they develop for pc games and consoles at the same time quality is lost.
How I never saw this game? I just read a random article and I decided to check it out and this video.. shows that detail and so many skills and stuff to do which is actually so so interesting. Gonna buy it tomorrow!
I was getting nowhere in this game after 3 restarts... but your guide explains where I was going wrong so will definitely restart again using your advice :)
Tip: Don't be afraid to invest a single point in certain skills like Man-at-Arms or Geomancer. Some of the abilities aren't really affected by your strength or intelligence, making them very useful for any character. Take Midnight Oil and Helping Hand for example. They both have a 100% chance of working unlike most other skills that scale with your attributes. I'M A NOOB AND I KNOW THESE THINGS BECAUSE I'VE HAD TO RESTART THE GAME AT LEAST 20 TIMES TO FUCK AROUND WITH HOW EVERYTHING WORKS. Also, I've noticed that Lone Wolves are better in the long run. Haven't tried it with Glass Cannon, though.
Great game. Good guide. Thanks! I didn't know the level 5 info. My one bit of advice would be to make your rogue (for me the dumb guy from the graveyard mine) be good at backstabbing AND crossbow stuff. Along with a ranger that gives a lot of chances to get rid of opposition before they have even managed to get an attack started! Edit: I forgot to mention that having the spider attack is a gamechanger: careful positioning of it is important though. Worth getting a point in geomancer for anyone without one just for that alone - and the boulder bash is also useful.
Such a useful video to new players. I myself decided to pick lone wolf for both characters (the idea of extra points was too tempting), and although it's been a nice challenge, I didn't really start getting spanked until around level 8 with the boss by the church. If i'm completely honest I only beat it with a dumb amount of luck, I was stuck on that for around 2 hours.
For fellow munchkins: 4 speed-maxed and int/con-second glass cannon archmages, including sondro/elessa and jahan/wolfgraff(yep, SPEED!!) are just OP, outclassed by telekinesis only, probably. Summons, crowd control, heavy debuffs, direct damage - you have it all x4 with more than 15 action points every round from like lvl 8-9. Bairdotr can be utilized for crafting and lore, Madora for trading(be sure to get her as you're about to finish +reputation quests), and thats about it.
Nice vid keep up the good work I found your channel bcuz I just got skyrim so I wanted cool build and I found the nightblade build and copied wat u said but now im watching ur lets play and its sick. Im in episode 11
About to get the Enhanced Edition for PC and I have to say that I really enjoyed your guide! I didn't find explaining the skill and leveling system spoiler-ish since I would have most likely spend a lot of time in character creation just reading all the tool tips :P
I find it important to mention that by maxing a skill to level 5 you also unlock the ability to learn unlimited skill books and thus you don't have to forget any skills or spells in order to use another :)
This is my first time playing this game. My main character I picked marksman with bow. And second character as a tank. From my experience in other RPG I ha e focus primarily on dexterity on main and strength on second. Have put a a couple points on bow and two hand for second. Im enjoying the game. But seems like I'm doing it right so far which is good
You can create a very effective hybrid in ranger/rogue since they basically use the same stats except for perception. This leaves you with a very versatile class, you can sneak for backstabs and scouting, but should the battle not be in favour of a rogue due to aoe´s or opponents line of sight, then you switch to ranger to support your party and use all those nifty arrows.
I think a Deathknight would be a cool build in this game. Go man at arms/witchcraft. Witchcraft for buffs/debuffs and summons and man at arms for buffs/ melee damage. That's why I like this game, you can make cool combinations of stuff without much of an issue.
You can buy their stuff with items, then if you kill them they will always drop your items. So in practice what happens is that you kill them and get all their items & gold. So technically both bartering, reputation & pick pocket are more or less useless. You might not want to kill merchants, but you'll get so much gold that you don't really care anyway. That said, it kinds of ruin part of the fun roleplaying experience.
Well, there are a few points I fundamentally disagree with (with the exception of the amazing bonus of two-hand and the later need for at least a few points in tenebrium, I utterly ignore putting points in weapons), but there are also a couple points in this video that are incredibly important for new players to know. Overall, well worth the watch, though not much new learned for me personally.
Good advice here. I had a friend who restarted twice and eventually ended up writing the game off because he couldn't seem to get that trying to be a jack of all trades was not going to work. I made a solid pair of characters with a male knight and female cleric and made it through without having to lower the difficulty (Good choice of classes) but pretty much everything you mention had me thinking "This would have been a nice thing to know when I started"
Yeah I started my Battlemage character off with the trait that gives you +1 to Crafting and Blacksmithing before learning that Jahan has that stuff already. Him and my Knight character had a bit of trouble early game but are now, with my knight having 1000 HP and Weather the Storm, surviving every fight easily. Jahan made a HUGE difference as well, and the Man At Arms heal ability helped a load as well.
So, if you are playing with a friend, when you play your character and he cant play will you have control over his character? Or will you have to restart just because your friend isn't online with you? Also, please make a Let's Play out of this, like you did with Skyrim, after some char. builds maybe. Keep up the awesome work man!!
I beat the game (1st time playing the game) on novice level with numerous redundant abilities in my party, and no master level spells in any magic school, just lots of master level scrolls bought, as well as dozens of paid for master level spells that I couldn't use. My gear was pretty stinking amazing though (PLENTY of gold toward the end of the game), and I had TONS of health potions and resurrect scrolls for the final boss (which I only used one huge health potion). Divinity is HARD puzzle-wise, but pretty forgiving ability-wise, at least on novice level. All this stuff in this video is great, and will probably come in handy on medium difficulty level and above...
I just figured out that you can summon in and out with the piramide objects, there for my most favorite is pyro class. you don't need too heal. just stay at distance, flee when nessercary and take a nap on a bed. notice too my self don't go to other dimensions, you will loose the summon piramide on that spot into your bag. other then that i use those piramide objects a lot. Also with flee, you can flee with just one person, while the rest of the party is waiting, no harm done, healing your self out of combat. also you can send the piramide object too your three other members, so good, when your member is locked out, just send a piramide too him. summon and you are back at the group.
Always nice to see you with this kind of video! But how about a follow-up to this one? I am waiting to start the game up "for real" until I have a complete know-how-to-build-your-character/party... don't want to spend/waste hours just to realise I have picked something completely useless ... long praise the OCD :)
Strength, with Battlemage, didn't seem important, since I felt the magic would help in those regards with buff/debuffs or use of both. I however really liked dual wielding wands even before inquisitor class was added. When done well, (albeit somewhat obvious) you can wreak havoc with elemental effects. Mind I'm also the type of player who likes to toy with the enemy too, I like to bat them around for a while before crushing them in one fell swoop.
Poison is not a magic damage type and thus res from weather the storm doesn't add to your poison res. Also 80% is the max (non-magic buff) resistance and shield block you can have so the only way to increase that thresh-hold is through potions and spells so weather the storm can only bring you up to 80% res to fire lightning and ice. (shield block has a hard cap at 80% as there is no magic to aid this fyi) Also helpful hint: Any time a rock paper scissors match is about to begin you will have three options (Reason, charisma, and intimidate) It doesn't matter what you choose, but before you pick press F5 to quick save and when it goes into the rock paper scissors match, skip it or play it out (Doesn't matter) and if you lose simply press F8 to reload your quick save and try again. Never invest points into charisma unless you have extra points to spare (which you shouldn't).
+Michael McConnell I play in real time with a friend over skype so I invested in high charisma just to wind him up whenever we came to those RPS disagreements :P. We don't reload as it wastes our time, so bare that in mind when deciding if you want high charisma or not!
I made a rogue-archer and fire-earth wizard. Picked up Jahan and Madora - that woman just hate witches and all sorts of necromancy and sourcery so I thought it would be funny to made her a battle-witch. I had to find some good gear with strength or speed + intelligence but I have to say I made a good choice. Another summon and the ability to destroy summoned creatures plus some good buffs and debuffs. Great. I have to say that I had absolutely no problems during fights - if you have a lot of CC it's easy win ;)
Kensai/Mage are one if not the most powerful build in Baldur's Gate, and it's an hybrid. Clerig/Ranger, or Fighter/Mage/Thief for soloing are also amazing, so your theory doesn't apply to that game. But I tried to do something hybrid in this game and my characters just suck. I am going to restart, that why I'm watching your guide haha
Combine anything you want and you will still win in Tactician mode. Also you need is scrolls, potions. Just keep crafting your own weapons and buff them those elemental resistances. Easy win.
owned the game 2 days still building my character for the 1 save death hardcore mode it's how I played all my other crpgs and table top role-playing is 1 chance death most people forget
Raising your skills in the abilities tree doesnt effect already learned spells. Raising your geomancer lvl from 1 to 2 doesnt improve your poison dart, intelligence and character level determines the strength of the poison dart. Pets dont seem to be affected by intelligence though, correct me if I am wrong, so you can make a ranger with 1 point in geomancer just for the spidey and a bit of extra oil.
Damn TK I want a game not a game I got to study for lol, but seriously I think you are doing a great job of walking a noob or boob through this game and even though I use to play Sacred and gameforge these games have come up a lot in these years and have become really intricate.
Most of what's said here is against what I've already done, man did those builds wreck everything, I haven't had a challenge fighting anything yet and according to this video, I should be having the hardest time, well guess I'm just good then.
People might say it's the best part of the game, but absolutely gimping your character unknowingly from level 1 is the part I hate most about the game. I would be okay with having a gimped character early on, but having the option to continue grinding and battling to gain infinite amount of ability/stat points to add on my character and truly make a unique character. Honestly this is just a veil of the typical Tank, melee range type stuff that we've seen a million times. The more time I invest in my characters, the more I think, he would be MUCH stronger if I rebuilt him from scratch but screw it, I've already spent 10 hours of my life on this.
It says on the chart (4:10 mins in) that at level 1 you should have 5 attribute points, 5 ability points and 2 talent points. Are you supposed to have those to spend or are they just what is assigned when you pick your starting class?
It also used to be possible to get a ton of extra attribute and ability points(1 and 3 per level after about level 10), but from what I hear they closed that minor loophole. Oh. And I'm pretty sure poison isn't considered magic damage, and isn't affected by Weather the Storm. Shadow damage isn't either. Neither are particularly dangerous (outside of the first zone, where poison is an issue).
Re: Weather the storm It should also be noted that burning, chilled, wet, and similar status effects apply a resistance debuff to specific resistances. iirc this is a -25% debuff, so you need 125+ resistance to be truly immune to an element. As far as Charisma goes, there are several (not a lot, but still several) quests that you can just plain fail if you fail in rock-paper-scissors. The carnival in the first town comes to mind. Late game your opponents in RPS become somewhat harder to beat, as well.
"Why would you steal from somebody when you could just murder them for experience!" lmao
Jayden Cash because RP=))
Jayden Cash so true do
murdering, can't do it on my game play's )
many people in county jail agree with this concept :D
Steal then kill.
Been researching the game's mechanics before I start my first game and I have to say....having someone tell you what NOT to do is much more helpful than having them tell you HOW to make your build a certain way. Thanks for the tips!
By far the best divinity guide I've seen on youtube and there isn't even any gameplay. Please keep it up.
Years later, and still useful. Bravo!
I realize this game and video have both been around for a while, but I still wanted to chime in, and thank you for this breakdown, and tell you I like your approach to this character guide, in not recommending only one specific build, but instead tips about what to avoid when creating a character. Good stuff bro.
Some good points on character creation. Based on my own experience from playing, here is my added input:
- Crafting and Blacksmithing are both extremely useful abilities if you have Men-At-Arms based characters in your group. Blacksmithing can be used to improve your weapon for extra damage, and Crafting can be used to improve heavy armor and remove the movement penalty and actually turn it into a movement bonus. I would however advice against giving it to on of your player characters as Jahan (companion hired in the first town) has the Talent Scientist already giving him +1 in each, so make him your smith and crafter
- The talent Pet Pal is extremely useful and I would highly recommend giving it to one of your player characters. Aside from opening up some really funny dialogue with animals, every single dungeon has rats scattered in them and talking to them provide hints for the puzzles in that specific dungeon. Also Pet Pal opens up several side quests
- In the place called "The End of Time" you can at some point (after 5 star stones) buy 2 books, 1 gives you +1 attribute point and the other gives you +3 ability points. The vendor has only one of each, but vendors reset their stock at each level up, so playing normally you unlock the vendor at level 10 essentially giving you access to 11 books of each type (provided you have the money to buy them)
I am playing this game for the first time since all the hype for Baldurs gate got me interested. I will take these tips to heart!!
@@jakeryan2805
How did it go? I loved Baldur's Gate 3, and I'm just finishing up Divinity: Original Sin 2, playing both co-op with my little sister (only 71 years old, and very new to computer games). I hear that the first Divinity: Original Sin can also be played co-op, so that's probably next. Any tips?
@@Bill_Garthright The first game was great honestly. I suggest investing heavily 1 character to be your blacksmith. Crafted weapons like swords, and axes were hands down the best. There is no armor system for enemies like in the second game. I haven't touched the second one yet so you are ahead of me there. Save often. Auto save is far and few between!!!! You get two main heroes. Build them to compliment each other. Like one a mage, and one a warrior ect.
@@jakeryan2805
Thanks!
Note that, in the second game, I never touched a weapon. As an air/water mage, I just stunned or froze our enemies, so they couldn't do anything. That worked _great!_ I carried a wand (so I could have a shield), but I almost never used the wand for anything. I just cast spells.
My sister - who is very new to games - had a hard time focusing, so her character tended to be all over the place. But she mostly used a crossbow. That didn't do nearly as much damage as my spells, and my spells were great for crowd-control, too. (If enemies got next to me, I had very strong close-range spells, too.) So, based on the second game, I wouldn't have even considered using a melee weapon. (Note that we both had the Lone Wolf perk, so it was just the two of us.)
But part of that was because of the armor system in the second game. You needed to focus on either physical or magic attacks, not both. And my magic attacks were just far and away better than anything my sister could do with her ranged weapon (partly because I specialized, admittedly). But that might not apply in the first game.
PS. The second game was incredible. We started with that, because I didn't realize the first game could be played co-op. (Apparently, it can.) Baldur's Gate 3 was amazing, too, if you haven't played that yet.
This was super helpful. I had to restart the game when my computer crashed and I didn't have it synced. I made all of the same mistakes when using the ability points. Knowing how many total there are really helps in the initial build.
Thanks!!
I really appreciate the approach of this video. You hit the nail on the head with the spiel about RPGs being about creativity that shouldn't be stifled by a guide.
this guide is so insanely good, the MOST important thing i think was at the start where you explain 'what will you have at the end'
There are so many guides out there going straight into the core of creating a specific character weither it be a battlemage or w/e without letting us know the most important part, what will we have at the end of the game to begin with
+ video in my opinion
If you have 3 shots with a bow normally and taking Quickdraw lets you fire 4 times instead, it's an increase of 33% damage, not 25%
+Tim DeGraw NEEEEERD!
+Acesahn Gotta love the current society where people are considered nerds just because they can multiply correctly...
I was just looking for an excuse to go "NEEEEERD!" You should try it, its fun.
+Acesahn Like you need an excuse to call anyone a nerd on a divinity video? :P
+Tim DeGraw What got me is when he said it would increase the chance of catching your enemy on fire by 25%, but we all get the point so it doesn't really matter if the math is wrong.
Telekinesis is a great 1 point wonder skill. items that give +1 boost further but 1 hard point spent is worth it. No longer having to skirt dangerous clouds/fiery patches/poison puddles, to seal off its "node" granted a STR based char could probably just 'throw' the vase/crates but TK is visually appealing... also lets you loot/steal stuff you can't reach due to a guard's patrolling path/ facing.
I love tutorial Trendkill. He seems like such a different person.
Great video TK. I subscribed to you when skyrim came out, but you keep playing the games I play, love it. Definitely needed some tips with this game as it can be a little daunting. You helped me a lot, cheers
This is exactly what I was looking for. Explain what things are instead of telling me what to do. Great video.
THANK YOU. I was hoping to find a build guide that simply gives me the tools to build my own character with the benefit of more knowledgeable users. You even spare us the "just build this" or "this is the strongest" mindset so common in gaming. You Sir, have earned a sub!
thanks for an amazing video, with the maths and tips, this really helped me out and convinced me to restart (I had only a few hours in at that point), I made some silly mistakes and this helped me clarify some stuff
Man this just came across my main page and I'm tempted to play for the third time.
"Why steal when you can kill them for experience" because I don't intend to/physically can't kill everybody I feel like robbing.
Haven't seen the video yet, but just the intro and explanation for the guide was worth a like.
Get Leech and Bloodletting on both your starter chars.
When they cast Bloodletting on each other (can't cast on them selves) they heal to full, because bleeding means standing in blood.
Prepping for my first play through, awesome video thanks!
Well... Time to start a new game xD
MinecraftedPikachu IKR xD When he said you could only get to level 20 I'm like: Ahhhhh shiiittt. Ahhh shitt. Ahh shit I'm screwed if it's already super challenging at level 14.
MinecraftedPikachu games that makes you restart because of bad points management should be removed from the market it's beyond stupid and poor design
***** It might be challenging but every single battle can be won. Even though I invested 70% my points into things he said I should try to avoid, I can still pull myself together by strategically using the abilities I wasted my points on. It's actually pretty balanced in my opinion. And useless spells are actually super useful if combined at the right moments.
Colossal Titan After playing on normal you won't find me playing on hard xD Screw that.
***** a game that is complex and takes thinking before acting should be removed from game market? It's okay if you express your dislike, but you exagerate like a female bear in menopause.
Honestly I don't even have this game ( cause console peasant and such) but it's just so enjoyable to watch you explain these things, and figure out how to min/max best. On top of that it makes me understand the 3 episodes of this game, and hopefully the continued LP of this game more. As always great videos mate.
I'm sure it will come to consoles. They already said after the PC release they're looking after it.
CLP gods no...
Antart Nord why gods no?It s pretty cool that everyone is going to have the same experience as we pc gamers .This game is pretty awesome and there are people who got not enough money for a good pc and there a more reasons^^
Darklough Just look at history and learn what happened when devs designed with the limit in the worse system...
Darklough Most PC's could probably run this game, and if you want you can get a decent gaming pc for a bit more than a ps4. Don't have to be rich :) Game would not really run well for consoles, as long as it doesn't affect PC's though I guess I wont care. However when developers get to the point where they develop for pc games and consoles at the same time quality is lost.
Dang, this is the best tutorial i've ever seen, Thank you bro :)
This shed so much light thank you...
How I never saw this game? I just read a random article and I decided to check it out and this video.. shows that detail and so many skills and stuff to do which is actually so so interesting. Gonna buy it tomorrow!
NikoVanAthand you should
Did you end up enjoying it?
"Why would you pickpocket someone when you can just murder them for experience?" Best quote ever 😂
Dan Gardner because RP=))
I was getting nowhere in this game after 3 restarts... but your guide explains where I was going wrong so will definitely restart again using your advice :)
Awesome, can't wait to see your party/character builds :)
Skip to 2:21 for useful information.
Confuzledish thanks
Tip: Don't be afraid to invest a single point in certain skills like Man-at-Arms or Geomancer. Some of the abilities aren't really affected by your strength or intelligence, making them very useful for any character. Take Midnight Oil and Helping Hand for example. They both have a 100% chance of working unlike most other skills that scale with your attributes. I'M A NOOB AND I KNOW THESE THINGS BECAUSE I'VE HAD TO RESTART THE GAME AT LEAST 20 TIMES TO FUCK AROUND WITH HOW EVERYTHING WORKS. Also, I've noticed that Lone Wolves are better in the long run. Haven't tried it with Glass Cannon, though.
+Nexecute [Ben] man at arms full + its talents + two hand+ tenebrium + glasscannon= OP character :)
thats why we love the game right
Thanks for the knowledge TK!
Thanks TendKiLL learned a ton!!! Love this game hope we see more like it!! Hope to see more Divinity vids!!
Great stuff. This sort of advice is crucial for story-driven RPGs.
Thanks :)
2018 and this video is still useful. Thanks.
Great game. Good guide. Thanks! I didn't know the level 5 info. My one bit of advice would be to make your rogue (for me the dumb guy from the graveyard mine) be good at backstabbing AND crossbow stuff. Along with a ranger that gives a lot of chances to get rid of opposition before they have even managed to get an attack started! Edit: I forgot to mention that having the spider attack is a gamechanger: careful positioning of it is important though. Worth getting a point in geomancer for anyone without one just for that alone - and the boulder bash is also useful.
Such a useful video to new players. I myself decided to pick lone wolf for both characters (the idea of extra points was too tempting), and although it's been a nice challenge, I didn't really start getting spanked until around level 8 with the boss by the church. If i'm completely honest I only beat it with a dumb amount of luck, I was stuck on that for around 2 hours.
"Why would you steal from somebody when you could just murder them?" 10/10
For fellow munchkins: 4 speed-maxed and int/con-second glass cannon archmages, including sondro/elessa and jahan/wolfgraff(yep, SPEED!!) are just OP, outclassed by telekinesis only, probably. Summons, crowd control, heavy debuffs, direct damage - you have it all x4 with more than 15 action points every round from like lvl 8-9. Bairdotr can be utilized for crafting and lore, Madora for trading(be sure to get her as you're about to finish +reputation quests), and thats about it.
this was incredibly helpful! thank you!
Nice vid keep up the good work I found your channel bcuz I just got skyrim so I wanted cool build and I found the nightblade build and copied wat u said but now im watching ur lets play and its sick. Im in episode 11
About to get the Enhanced Edition for PC and I have to say that I really enjoyed your guide!
I didn't find explaining the skill and leveling system spoiler-ish since I would have most likely spend a lot of time in character creation just reading all the tool tips :P
Tool Tips for the win
man you saved my playtrough. subbed.
I find it important to mention that by maxing a skill to level 5 you also unlock the ability to learn unlimited skill books and thus you don't have to forget any skills or spells in order to use another :)
This is my first time playing this game. My main character I picked marksman with bow. And second character as a tank. From my experience in other RPG I ha e focus primarily on dexterity on main and strength on second. Have put a a couple points on bow and two hand for second. Im enjoying the game. But seems like I'm doing it right so far which is good
You can create a very effective hybrid in ranger/rogue since they basically use the same stats except for perception. This leaves you with a very versatile class, you can sneak for backstabs and scouting, but should the battle not be in favour of a rogue due to aoe´s or opponents line of sight, then you switch to ranger to support your party and use all those nifty arrows.
Hope for an Update, when the Enhanced Edition is out.
wow its crazy coming to this game after bg3 and stumbling on this video from a youtuber I was subscribed to like 10 years ago
I think a Deathknight would be a cool build in this game. Go man at arms/witchcraft. Witchcraft for buffs/debuffs and summons and man at arms for buffs/ melee damage. That's why I like this game, you can make cool combinations of stuff without much of an issue.
Thank you for the information.
I'm a big rpg buff but this is the first game in recent memory I had to put it on easy mode just to leave the town. Great game
Some very good tips, cool video.
Why would I pickpocket someone instead of murdering them for experience? Geez, I don't know.
Exactly what I was thinking
You can steal stuff from their inventory that won't drop when they die. Pick pocketing in this game is good tbh
You can buy their stuff with items, then if you kill them they will always drop your items. So in practice what happens is that you kill them and get all their items & gold.
So technically both bartering, reputation & pick pocket are more or less useless. You might not want to kill merchants, but you'll get so much gold that you don't really care anyway.
That said, it kinds of ruin part of the fun roleplaying experience.
problem with killing is that you never know if you need them later too solve a quest. I did that with Esmaralda, because i did not like her lol.
I feels Like this game is much more complex than divinity 2, and i love this.
Thanks for the video, just bought this game on the ps4
Well, there are a few points I fundamentally disagree with (with the exception of the amazing bonus of two-hand and the later need for at least a few points in tenebrium, I utterly ignore putting points in weapons), but there are also a couple points in this video that are incredibly important for new players to know. Overall, well worth the watch, though not much new learned for me personally.
i agree with goodoldgamer, i would like to hear about that and if you are thinking about a play threw id love to see it
Good advice here. I had a friend who restarted twice and eventually ended up writing the game off because he couldn't seem to get that trying to be a jack of all trades was not going to work. I made a solid pair of characters with a male knight and female cleric and made it through without having to lower the difficulty (Good choice of classes) but pretty much everything you mention had me thinking "This would have been a nice thing to know when I started"
Yeah I started my Battlemage character off with the trait that gives you +1 to Crafting and Blacksmithing before learning that Jahan has that stuff already. Him and my Knight character had a bit of trouble early game but are now, with my knight having 1000 HP and Weather the Storm, surviving every fight easily. Jahan made a HUGE difference as well, and the Man At Arms heal ability helped a load as well.
So, if you are playing with a friend, when you play your character and he cant play will you have control over his character? Or will you have to restart just because your friend isn't online with you? Also, please make a Let's Play out of this, like you did with Skyrim, after some char. builds maybe. Keep up the awesome work man!!
Great vid bro!
Thank you for not making a set build. Anyways hope to see more in this series and to see a play through from you
Looking awesome.
Thanks for the video, this helps a lot.
I beat the game (1st time playing the game) on novice level with numerous redundant abilities in my party, and no master level spells in any magic school, just lots of master level scrolls bought, as well as dozens of paid for master level spells that I couldn't use. My gear was pretty stinking amazing though (PLENTY of gold toward the end of the game), and I had TONS of health potions and resurrect scrolls for the final boss (which I only used one huge health potion).
Divinity is HARD puzzle-wise, but pretty forgiving ability-wise, at least on novice level. All this stuff in this video is great, and will probably come in handy on medium difficulty level and above...
Thank you my good sir, saved a lot of my time...
Very well done!
I just figured out that you can summon in and out with the piramide objects, there for my most favorite is pyro class. you don't need too heal. just stay at distance, flee when nessercary and take a nap on a bed. notice too my self don't go to other dimensions, you will loose the summon piramide on that spot into your bag. other then that i use those piramide objects a lot. Also with flee, you can flee with just one person, while the rest of the party is waiting, no harm done, healing your self out of combat.
also you can send the piramide object too your three other members, so good, when your member is locked out, just send a piramide too him. summon and you are back at the group.
Always nice to see you with this kind of video! But how about a follow-up to this one?
I am waiting to start the game up "for real" until I have a complete know-how-to-build-your-character/party... don't want to spend/waste hours just to realise I have picked something completely useless ... long praise the OCD :)
what about books for bonus skills and atributes? it expands the limits you set for one, and 2nd - would be useful to know exactly when they restock
Wow dude this is great. Kudos.
I've been playing thgis game for the last 10 hours and I'm having a blast :D
Strength, with Battlemage, didn't seem important, since I felt the magic would help in those regards with buff/debuffs or use of both. I however really liked dual wielding wands even before inquisitor class was added. When done well, (albeit somewhat obvious) you can wreak havoc with elemental effects. Mind I'm also the type of player who likes to toy with the enemy too, I like to bat them around for a while before crushing them in one fell swoop.
Just playing this game for the first time. It's pretty fun.
This was pretty helpful. Thanks for making the video! :D
Damn...I guess I'm starting again
Poison is not a magic damage type and thus res from weather the storm doesn't add to your poison res. Also 80% is the max (non-magic buff) resistance and shield block you can have so the only way to increase that thresh-hold is through potions and spells so weather the storm can only bring you up to 80% res to fire lightning and ice. (shield block has a hard cap at 80% as there is no magic to aid this fyi)
Also helpful hint: Any time a rock paper scissors match is about to begin you will have three options (Reason, charisma, and intimidate) It doesn't matter what you choose, but before you pick press F5 to quick save and when it goes into the rock paper scissors match, skip it or play it out (Doesn't matter) and if you lose simply press F8 to reload your quick save and try again. Never invest points into charisma unless you have extra points to spare (which you shouldn't).
+Michael McConnell I play in real time with a friend over skype so I invested in high charisma just to wind him up whenever we came to those RPS disagreements :P.
We don't reload as it wastes our time, so bare that in mind when deciding if you want high charisma or not!
I made a rogue-archer and fire-earth wizard. Picked up Jahan and Madora - that woman just hate witches and all sorts of necromancy and sourcery so I thought it would be funny to made her a battle-witch. I had to find some good gear with strength or speed + intelligence but I have to say I made a good choice. Another summon and the ability to destroy summoned creatures plus some good buffs and debuffs. Great. I have to say that I had absolutely no problems during fights - if you have a lot of CC it's easy win ;)
I love this game. Took me 2 years to beat it, but it was a fun 2 years. 😅
Very good info, thanks.
Just got the game this morning :D
Kensai/Mage are one if not the most powerful build in Baldur's Gate, and it's an hybrid. Clerig/Ranger, or Fighter/Mage/Thief for soloing are also amazing, so your theory doesn't apply to that game.
But I tried to do something hybrid in this game and my characters just suck. I am going to restart, that why I'm watching your guide haha
Combine anything you want and you will still win in Tactician mode. Also you need is scrolls, potions. Just keep crafting your own weapons and buff them those elemental resistances. Easy win.
Notice, this isn't the enhanced edition.
yeah this is in the easy to play build xD
I've only played the Enhanced edition, what are the differences?
Enhanced made some parts of the game worse?
@@tartrazine5 harder
@@xavmanisdabestest better
very good advice!
owned the game 2 days still building my character for the 1 save death hardcore mode it's how I played all my other crpgs and table top role-playing is 1 chance death most people forget
loll how far you get
Raising your skills in the abilities tree doesnt effect already learned spells. Raising your geomancer lvl from 1 to 2 doesnt improve your poison dart, intelligence and character level determines the strength of the poison dart.
Pets dont seem to be affected by intelligence though, correct me if I am wrong, so you can make a ranger with 1 point in geomancer just for the spidey and a bit of extra oil.
Excellent, thanks.
Damn TK I want a game not a game I got to study for lol, but seriously I think you are doing a great job of walking a noob or boob through this game and even though I use to play Sacred and gameforge these games have come up a lot in these years and have become really intricate.
excellent guide. TSM
Most of what's said here is against what I've already done, man did those builds wreck everything, I haven't had a challenge fighting anything yet and according to this video, I should be having the hardest time, well guess I'm just good then.
Thanks so much!
thx, bro... that helps a lot
Thanks man!
Thanks, this is a helpful video
perfect video, great!
People might say it's the best part of the game, but absolutely gimping your character unknowingly from level 1 is the part I hate most about the game. I would be okay with having a gimped character early on, but having the option to continue grinding and battling to gain infinite amount of ability/stat points to add on my character and truly make a unique character. Honestly this is just a veil of the typical Tank, melee range type stuff that we've seen a million times. The more time I invest in my characters, the more I think, he would be MUCH stronger if I rebuilt him from scratch but screw it, I've already spent 10 hours of my life on this.
It says on the chart (4:10 mins in) that at level 1 you should have 5 attribute points, 5 ability points and 2 talent points. Are you supposed to have those to spend or are they just what is assigned when you pick your starting class?
It also used to be possible to get a ton of extra attribute and ability points(1 and 3 per level after about level 10), but from what I hear they closed that minor loophole.
Oh. And I'm pretty sure poison isn't considered magic damage, and isn't affected by Weather the Storm. Shadow damage isn't either. Neither are particularly dangerous (outside of the first zone, where poison is an issue).
Re: Weather the storm
It should also be noted that burning, chilled, wet, and similar status effects apply a resistance debuff to specific resistances. iirc this is a -25% debuff, so you need 125+ resistance to be truly immune to an element.
As far as Charisma goes, there are several (not a lot, but still several) quests that you can just plain fail if you fail in rock-paper-scissors. The carnival in the first town comes to mind. Late game your opponents in RPS become somewhat harder to beat, as well.
Hi dude. Nice video. Can you plz post your build warrior/ranger?
Jack of all trade, Master on None. But better that than Master of One.
AMEN 🙏