just my theory but this is what i think: Once she opens the artifact and finds it empty, she loses faith; no matter how many coins you gather, there is no reward at the end. Suffering for faith is worthless. She doesn't have to pretend anymore. There is no Devil or God; it's just her, alone with her thoughts. It's the same with the guy, he told Indika he stopped hearing God voice after he met her, most likely after she injected him with Antibiotic the first time he passed out. My guess is the gangrene made him hallucinate and the antibiotic kind of stopped it. By the end, he simply didn't care anymore, he threw away Indika and his faith and sold the artifact for nothing so he could play music.
I always expect nightmares when I do that but everytime I only dream about food, my husband woke me up when he came home and I said "we need tomatoes " 😂😂
THOROUGHLY loved that. The true horror is platforming. I loved that there wasn't really a "monster" enemy. "Enemies" can become so cheap in games, but the interactions (griding the well water, only to have it kicked over) it really let you FEEL Indika and her world. The dog served a purpose, because I could imagine REALLY becoming endeared to Ilya when he says "The dog deserved it"; because I felt a little bad that the dog died, but then Ilya reminds the player that "this thing sucked to play against", and the whole philosophical conversation between Indika and Ilya was so good. And then it never became an enemy again - there was no "Oh no! Here's another wave of dogs, run!!". It wasn't cheap, because it died and was gone. I actually felt GUT punched when Ilya was upset with Indika after she cut off his arm. He had "faith" too, and what would it have gotten him? Killed by sepsis. The demon was also absolutely wonderful; I kept waiting for annoying videogame zombie demon growls during the mirror thing, expecting it to attack, but it was nothing but helpful. LOVED how they cut away when Indika tried to trade her body for freedom, and that they showed it when she killed the bastard. I also love how Ilya never seemed quiet as endearing after that. We began their adventure with him saving her from being assaulted, but he's not her savior anymore (I thought maybe he'd be the one to stop the scene where the prison guard took advantage of Indika, but he didn't come to save her. It happened, and she got revenge all on her own. He's just a drunk asshole who threw up in his new trombone. (Side note, I wonder if he picked brass because of her lullaby about the trumpet) Just overall, SUPER excellent writing. I absolutely loved that. (Sidenote, I watched it after I finished my work for the day, but I still wanted to go to bed at a reasonable time, so I watched it at 2x speed, and horror games are KIND OF hilarious at 2x speed) I don't comment often, but THIS game was amazing. Addition: I feel like I sounded a bit harsh with the zombie noise comment. By NO means was that a dig on game developers, by all means, devs should use whatever resources are available to them. I’m just a former scare actor, and the zombie room was my specialty, so I’m especially picky about zombie noises lol. THAT SAID, this made me want to get recording equipment to make royalty free zombie noises to mix it up a little bit (Ellie lore: Father is in a Death Metal band and taught me to do the gutturals when I was a little kid. Became a very useful skill as a scare actor)
I loved your comment, just as I loved the game. It felt clunky at times which just shows how much effort went into the game for all the rest for an indie company. The demon was antagonising at first, but all he was trying to show her is that she had a blind faith that got her nothing but getting abused and rejected. He wasn't trying to harm her, simply showing her that there is more than faith, that evil and good are thin lines and a flimsy shield. In the end, there was only her, only protected by the choices she made for herself.
I honestly disagree that he abandoned Indika, it seemed like it in two scenes, but after the fish incident it was shown that he didn't and after as well with the kudets. He got drunk because he lost his faith and realized it was all in vain, so I understand that. He lost everything in that moment at the Church, the same as Indika lost her faith. Not sure how well they can survive now though Sorry for the clunky style, i type on phone
Theory: The points and strange game-ish way to collect them was more or less the game about "being pious, faithful and god abiding". It wasn't about doing the right things, like giving the prisoner medicine or helping out others. Points could only be collected via religious artefacts and religious deeds, like lighting a candle on a grave or collecting iconography. And they were lost when she did things that were said to be "of the devil" like sexual stuff. That's why the artifact in the end was spitting endless coins - it was a religious artifact! One of the hightest that could fix anything! But it was all empty and meaningless just like her 2D-dreams of the past. Religious deeds did nothing but collecting imaginary karma points. It didn't heal the sick, it didn't explain misery away...all the religious chasing turned out to be useless. There was so much wrong in the religious structure Indika had to conform to, that the inner voice that criticized it became part of the "devil". She felt plagued and mocked by her own inner critic and the struggles to believe what she was supposed to believe. In the end, she realized, said devil was just a perverted form of her most secret thoughts (as can be seen in the mirror when she's holding the artefact). It's a sad story about losing faith.
The way they used a dynamic environment to depict Indika’s mental state reminds me a lot of Medium. I want to see more of these kinds of horror games! :)
It felt very much like Medium mixed with Fran Bow, another very good duality of worlds game that focuses on mental health and slipping away from reality. 10/10 recommend Medium and Fran Bow
This game had a really confusing plot, but for the parts that I did understand it was chef's kiss. It has that randomness of real life that isn't random = funny but more spontaneous actions by others
I checked this game on steam and saw that a lot of people don't like the ending. But I don't know. I just LOVE it even if it was somewhat sad and left open. Eventually I feel bad for her experience so far but also excited to see what will she do in the future with the "devil" in her.
-Kommenting Off Someone Else Below: Heck 😩 Only Thing Bad About One Of These Videos Randomly Playing While I’m Sleep… Is The ADs. They Be So Loud & Startle Me Up 😳😵💫 “BUY OUR HOLY WATER & JESUS WILL FIND YOU‼️” Terrifying 💀
Anytime I see a nun being bullied it reminds me of a friend. She got sent to an all girls church were she would live while going too school and being disciplined to be a nun. She hated it as any young teenagers would, to get out her and her roommate staged an erotic scene for the nun in charge of the dorms to walk in on. Needless to say the church was very unhappy with her corrupting other sweet innocent girls into being naked together in bed with my friend making very loud naughty noises. Btw the roommates all helped her with nothing actually taking place. She lasted there a month then the church sent her home. So yeah don't bully a nun or nun in training. Seems they can be very sneaky. 🤣
I came to watch, but i suffer watching the ending But if we realize the whole story of this game. It has good philosophical communication and deep meaning conversation.
Hey insym there's this game I really think you should consider playing called an Elmwood trail now it is a mobile game but it's a game about a 18 year old girl named Zoe and you play as a detective and you unravel all kinds of mysterys but anyway whether you decide to play it or not you do you
Awful game. Bad storywriting, pointless quests at the start, stupid puzzles, forced nudity and r*pe. The game has a lot to say but doesn't know how to deliver it. It has nothing to do with horror, seems more like a fetish game. A lot of things weren't explained in the world like why were there huge tin cans and fishes. Terrible ending which felt like it was cut in half. The only positive aspect of the game was the graphics. 1/10.
just my theory but this is what i think:
Once she opens the artifact and finds it empty, she loses faith; no matter how many coins you gather, there is no reward at the end. Suffering for faith is worthless. She doesn't have to pretend anymore. There is no Devil or God; it's just her, alone with her thoughts.
It's the same with the guy, he told Indika he stopped hearing God voice after he met her, most likely after she injected him with Antibiotic the first time he passed out. My guess is the gangrene made him hallucinate and the antibiotic kind of stopped it. By the end, he simply didn't care anymore, he threw away Indika and his faith and sold the artifact for nothing so he could play music.
Day 283 sleeping to insym horror games, still 0 nightmares 😂.
I always expect nightmares when I do that but everytime I only dream about food, my husband woke me up when he came home and I said "we need tomatoes " 😂😂
😂@@karrissamarks3522
I feel it’s the reason I don’t get them anymore 😂
I used to get sleep paralysis before I started watching insym to fall asleep, he literally cured my sleep paralysis 😭
I know it sounds like we're hating, but i'm not even gonna lie it's just so easy to sleep to insym, it's not even boring or anything
THOROUGHLY loved that. The true horror is platforming.
I loved that there wasn't really a "monster" enemy. "Enemies" can become so cheap in games, but the interactions (griding the well water, only to have it kicked over) it really let you FEEL Indika and her world.
The dog served a purpose, because I could imagine REALLY becoming endeared to Ilya when he says "The dog deserved it"; because I felt a little bad that the dog died, but then Ilya reminds the player that "this thing sucked to play against", and the whole philosophical conversation between Indika and Ilya was so good. And then it never became an enemy again - there was no "Oh no! Here's another wave of dogs, run!!". It wasn't cheap, because it died and was gone.
I actually felt GUT punched when Ilya was upset with Indika after she cut off his arm. He had "faith" too, and what would it have gotten him? Killed by sepsis.
The demon was also absolutely wonderful; I kept waiting for annoying videogame zombie demon growls during the mirror thing, expecting it to attack, but it was nothing but helpful. LOVED how they cut away when Indika tried to trade her body for freedom, and that they showed it when she killed the bastard.
I also love how Ilya never seemed quiet as endearing after that. We began their adventure with him saving her from being assaulted, but he's not her savior anymore (I thought maybe he'd be the one to stop the scene where the prison guard took advantage of Indika, but he didn't come to save her. It happened, and she got revenge all on her own. He's just a drunk asshole who threw up in his new trombone. (Side note, I wonder if he picked brass because of her lullaby about the trumpet)
Just overall, SUPER excellent writing. I absolutely loved that.
(Sidenote, I watched it after I finished my work for the day, but I still wanted to go to bed at a reasonable time, so I watched it at 2x speed, and horror games are KIND OF hilarious at 2x speed)
I don't comment often, but THIS game was amazing.
Addition: I feel like I sounded a bit harsh with the zombie noise comment. By NO means was that a dig on game developers, by all means, devs should use whatever resources are available to them. I’m just a former scare actor, and the zombie room was my specialty, so I’m especially picky about zombie noises lol. THAT SAID, this made me want to get recording equipment to make royalty free zombie noises to mix it up a little bit (Ellie lore: Father is in a Death Metal band and taught me to do the gutturals when I was a little kid. Became a very useful skill as a scare actor)
I loved your comment, just as I loved the game. It felt clunky at times which just shows how much effort went into the game for all the rest for an indie company.
The demon was antagonising at first, but all he was trying to show her is that she had a blind faith that got her nothing but getting abused and rejected. He wasn't trying to harm her, simply showing her that there is more than faith, that evil and good are thin lines and a flimsy shield. In the end, there was only her, only protected by the choices she made for herself.
I honestly disagree that he abandoned Indika, it seemed like it in two scenes, but after the fish incident it was shown that he didn't and after as well with the kudets. He got drunk because he lost his faith and realized it was all in vain, so I understand that. He lost everything in that moment at the Church, the same as Indika lost her faith. Not sure how well they can survive now though
Sorry for the clunky style, i type on phone
Theory:
The points and strange game-ish way to collect them was more or less the game about "being pious, faithful and god abiding". It wasn't about doing the right things, like giving the prisoner medicine or helping out others. Points could only be collected via religious artefacts and religious deeds, like lighting a candle on a grave or collecting iconography. And they were lost when she did things that were said to be "of the devil" like sexual stuff. That's why the artifact in the end was spitting endless coins - it was a religious artifact! One of the hightest that could fix anything! But it was all empty and meaningless just like her 2D-dreams of the past. Religious deeds did nothing but collecting imaginary karma points. It didn't heal the sick, it didn't explain misery away...all the religious chasing turned out to be useless.
There was so much wrong in the religious structure Indika had to conform to, that the inner voice that criticized it became part of the "devil". She felt plagued and mocked by her own inner critic and the struggles to believe what she was supposed to believe. In the end, she realized, said devil was just a perverted form of her most secret thoughts (as can be seen in the mirror when she's holding the artefact). It's a sad story about losing faith.
The way they used a dynamic environment to depict Indika’s mental state reminds me a lot of Medium. I want to see more of these kinds of horror games! :)
It felt very much like Medium mixed with Fran Bow, another very good duality of worlds game that focuses on mental health and slipping away from reality. 10/10 recommend Medium and Fran Bow
This game left me feeling so empty, my girl Indika deserved better :(
I appreciate the streams being saving here. I can't always make it to the Livestreams. I'm happy I can watch and support after.
This game had a really confusing plot, but for the parts that I did understand it was chef's kiss. It has that randomness of real life that isn't random = funny but more spontaneous actions by others
That was a mental trip, my goodness, the devs delivered
I feel like the sitting mechanic is a "Make your own B-roll" feature.
the animations are so mind blowing. amazed with this game
This was a fantastic watch. Such a creative game!
I checked this game on steam and saw that a lot of people don't like the ending.
But I don't know. I just LOVE it even if it was somewhat sad and left open.
Eventually I feel bad for her experience so far but also excited to see what will she do in the future with the "devil" in her.
Almost spilled my coffee on "He might be from the UK"😂
I’m from the future. Congrats on 1,000,000 subs!
Okay, that was NOT what I was expecting lmfao.
I've never gone so "wtf" at a game before
-Kommenting Off Someone Else Below: Heck 😩 Only Thing Bad About One Of These Videos Randomly Playing While I’m Sleep… Is The ADs. They Be So Loud & Startle Me Up 😳😵💫 “BUY OUR HOLY WATER & JESUS WILL FIND YOU‼️” Terrifying 💀
Anytime I see a nun being bullied it reminds me of a friend. She got sent to an all girls church were she would live while going too school and being disciplined to be a nun. She hated it as any young teenagers would, to get out her and her roommate staged an erotic scene for the nun in charge of the dorms to walk in on.
Needless to say the church was very unhappy with her corrupting other sweet innocent girls into being naked together in bed with my friend making very loud naughty noises.
Btw the roommates all helped her with nothing actually taking place.
She lasted there a month then the church sent her home.
So yeah don't bully a nun or nun in training. Seems they can be very sneaky. 🤣
The ending makes me feel a little sad, she deserved better 😭
This was a rollercoaster
hi insym! thank you for all the content 🙏 ☺️
-Watches drying scene
Insym: "Give me one second, I have to go to the bathroom"
There is also the goldmask ending. I think it's the only other one that matters a bit.
i really like these camera angles.
This game is so cool! Loved it!
this game is more comedy than horror for me xD But i love it xD
Might be my favorite game of all time.
I thought buddy was playing a cannabis game.. 🤣😭
I came to watch, but i suffer watching the ending
But if we realize the whole story of this game. It has good philosophical communication and deep meaning conversation.
Hot damn! That nun can parkour.
So at the end the points/coins really didnt matter .....
Nun adventure simulator
This was weird AF! I loved it!
...now, what did any of that mean? Not a clue.
I feel so sad for Indika and Ilya, it was heart wrecking
If you're present in a hostile or unknown environment without your own cup, no one will give it to you. At least, it might not be safe for you
Now play the another 11 bit Studios's masterpiece, Frostpunk.
why does her arm look like a thin breadstick holding that lantern up
Day two of asking Insym to play Alan wake 2 om stream
16:23 WAT
Pls play dark occult game
3:37:46
Hey insym there's this game I really think you should consider playing called an Elmwood trail now it is a mobile game but it's a game about a 18 year old girl named Zoe and you play as a detective and you unravel all kinds of mysterys but anyway whether you decide to play it or not you do you
I'm a horror game
Wtf is this game with goofy music and mini games lol
I guess you’re not one to look around
wtf is going on
Goofy ahh game
No nudity!?! Bummer.
Awful game. Bad storywriting, pointless quests at the start, stupid puzzles, forced nudity and r*pe. The game has a lot to say but doesn't know how to deliver it. It has nothing to do with horror, seems more like a fetish game. A lot of things weren't explained in the world like why were there huge tin cans and fishes. Terrible ending which felt like it was cut in half. The only positive aspect of the game was the graphics. 1/10.