Magical Industrial Revolution: DnD City Supplement Review
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- čas přidán 30. 07. 2024
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This would go great with Blades in the Dark, I think. Skerples is one of the best designers out there right now, in my opinion.
Reminds me a lot of this old PC RPG called Arcanum. Played that pc game in so many ways for over a decade. Might have to get this one.
Oh that takes me back.
I still have the orginal release of that game. I love to flip through the manual sometimes because I love the flavor so much
Never really be interested in high fantasy but this looks really interesting.
Strikes me as great resource for running an extended campaign in something like Electric Bastionland, seeing the city become increasingly corrupted.
Having backed the kickstarter, I can confirm this book is excellent. The writing is top notch, interesting and inspiring.
Oh my god, I love that they encompassed speed and mobility into the framework of the speed. Not many people think about the connection between wealth and speed/movement. A really interesting piece of rpg.
This is one of the coolest unique idea, IMO
Seems pretty great for running Eberron, or high fantasy in general, will have to check it out!
Maybe Ravnica, if you want to further complicate the whole Ten Guilds situation by adding the complications of a society barreling towards unsustainable magical innovation.
For a little under a year, I'v been slowly building a similar city that I named Andon. This book would be a huge boon to the development and the running of that city. Great minds think alike.
Now someone's got to create Ifdon and Butdon.
Don't forget Ordon.
I am totally buying this.
Current brainstorming a Dark Sun-ish setting but I don't care for the defiler-mage apocalypse.
This might help me with setting background.
Have you seen Thundarr the Barbarian? For as much 80s cheese that is attached to that show, I've always felt it had a lot to offer for a D&D setting.
A wasteland darkened by smog above, and littered by the rusting machines and crumbling edifices of a civilization long gone. A landscape prowled by man-hunting automatons, hideous magical mutants, spells gone wild and given form, roaming nightmare fog banks, and _things_ called from elsewhere that never left. Scavengers and barbarian tribes stalk the shattered remains of cities...those cities they dare to enter, anyway. Always looking over their shoulder for threats hiding in the many nooks and crannies, trying to plumb the depths of buildings far larger on the inside than on the outside. The most "civilized" areas being fiefdoms dominated by warlords, and/or the twisted descendants of decadent aristocrats or ruthless captains of industry from the old world.
This, I am getting when I get paid. Albeit as a pdf which is a shame, but I'm sold, this one looks good and answers a question I've had for a few years.
Such a cool idea. Truly inspiring!
I just love the graphic design this book, the typesetting. Refreshing change of pace from so many other book designs. Worth getting this just to have such a handsome book, I think. I mean, if you're that kind of design nerd, which I am :)
Thanks, Scruffi! I’ve been working with Skerples for a while now and I think we’ve really nailed our particular brand of function-first aesthetic. Glad you enjoy it too!
Excitedly bought because of you, thank you!
I love love love this book. I need to get the print version soon...
Since I am seeing that is at least sort of setting agnostic I'd love to incorporate this into a Mage Sorcerer's Crusade chronicle: one that would probably end up with the collapse of this particular city but hey, nothing the Order of Reason can't cover up eventually.
The first campaign I ever tried to run over 10 years ago was supposed to be a magical industrial revolution, but I barely understood the rules enough to play the game, and definitely didn't know anything about DMing. I've been thinking of doing a "reboot" where I try to actually deliver on that concept, and stumbling across this video (and book) was the push I needed. Thank you Questing Beast!
The kind of game I'd love to run with this is one where multiple calamities are on the horizon at once. Maybe the players will have solutions to stop it. Let them try, I say. Let them even succeed...one at a time. They're given inklings of problems, but can only focus on so many per season, and their own day-jobs need tending to. They must be choosy as to what problems to tackle. They may even forget about things they learned about early on, but which suddenly make themselves known, far more severe than before because they were allowed to fester. As the disasters pile up, the PCs should come to realize that, with a city as complex as this, they cannot hope to avert the End. The center cannot hold.
Will it be the clouds of magical smog that choke out the sky? Will it be the alchemical runoff that poisons the water supply? Will it be the managerie of monsters that get loose, find deep parts of the city, and BREED? Will it be shortages of gemstones, as the mines are striped bare to feed demand, grinding the economy to a halt? Will it be the thought police, putting an end to all free thought (or sparking a revolution that burns the city to the ground)? Will it be the jobless workforce - put out by conjured (or undead) workers - that go to violent revolt? Will it be the things from Elsewhere, attracted by the abundant magic, blood, meat, or souls gathered in the cities? Or will space itself fold, too strained by the density of pocket dimensions created to make buildings larger on the inside?
It matters not. The civilization is doomed, always was. The most meaningful choice the PCs have is deciding which of the calamities they are most comfortable with. That, and deciding what last bits of business they'll do when everything is coming down around their ears. When the empire falls and nothing seems to matter, the smallest victories are the sweetest.
And another book to add to my time traveling campaign. Nothing like a bunch of magical apocalypses to get the time travelers idea juices flowing.
Your videos always make me want to spend money, but this video makes me want to spend money now. The book even looks of the eta. Very keen to read it.
A lot of the art is drawn from period publications in the public domain. The book is fantastic.
Not my preferred genre (high magic, urban) but it looks to have a lot of charts that I could make use of - getting the pdf seems likely.
Currently my favourite RPG review channel.
A pair of talking hands convinces me to buy stuff... how low I have sunk...
Two hands gesticulating over a book convincing you to buy things... I think he bewitched you
insta buy. thanks for this
guildmasters guide to ravnica supplement easy. tons of this stuff is topics and issues I had to research or dream up. glad someone things magic is a revolution .
This. Sounds. AWESOME
This looks great for a steampunk campaign I was thinking about running!
This is cool! My DnD setting is less Medieval, more 18th century fantasy. I might want to buy this
I haven't played any Lamentations of the Flame Princess, but for some reason I have it in my head that it's a pre-industrial fantasy setting. Do you think this city would fit in that setting, or at least be well paired with some LotFP adventures (even if they're used with another system)?
You had me on the "Magical Industrial".
Hayo Miri-san
This thing is gorgeous.
It would have been need to have the city map on the inside covers.
Pride and prejudice style dnd
Pride and Prejudice and Zombies. For indeed, if you can't replace your workforce with conjured magical constructs, animated dead make for a serviceable substitute. Just so long as you can control them, of course...
Look, the Carnival Row series had its problems, but it was at least a little fresh. Amazon even released a Cypher system game for it. This setting would be amazing to use for that kind of setting.
Indeed. A TV show doesn't have to be a good show to be a great setting resource. Bad TV can make for a great RPG.
@@MrSpengman like Dark Matter!
How'd you get Augmented Reality in print?
It's available on Lulu: www.lulu.com/us/en/shop/paul-d-gallagher/augmented-reality/paperback/product-23032774.html
Is this for 5e or is it edition neutral?
looks like it is system neutral, just a setting.
I'd like to see your take on Vorheim Complete City Book.
He did do one, but he has since deleted all of his videos related to Zak S. and his works.
@@bjhale Oh, that's to bad. To many people will not separate the work from the person. I guess if this Zak S guy mowed my lawn I'd have to demand the clippings back. LOL :D
@@bjhale Wait, what did Zak S do?
@@dontnormally The original Facebook post has been taken down, so I feel a bit awkward about publicizing this, but to the best of my knowledge Mandy Morbid has not called for reposts like this to be taken down. www.google.com/amp/s/nitessine.wordpress.com/2019/02/12/i-believe-mandy-morbid/amp/
This review cost me fifty bucks.